// Copyright 2021 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <vector> #include "Core/Host.h" namespace HW::GBA { class Core; } // namespace HW::GBA class GBAWidgetController; class GBAHost : public GBAHostInterface { public: explicit GBAHost(std::weak_ptr<HW::GBA::Core> core); ~GBAHost(); void GameChanged() override; void FrameEnded(const std::vector<u32>& video_buffer) override; private: GBAWidgetController* m_widget_controller{}; std::weak_ptr<HW::GBA::Core> m_core; };