// Copyright 2008 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include #include #include "Common/CommonPaths.h" #include "Common/FileSearch.h" #include "Common/StringUtil.h" #ifdef _MSC_VER #include #include namespace fs = std::filesystem; #define HAS_STD_FILESYSTEM #else #ifdef ANDROID #include "jni/AndroidCommon/AndroidCommon.h" #endif #include #include "Common/CommonFuncs.h" #include "Common/FileUtil.h" #endif namespace Common { #ifndef HAS_STD_FILESYSTEM static void FileSearchWithTest(const std::string& directory, bool recursive, std::vector* result_out, std::function callback) { File::FSTEntry top = File::ScanDirectoryTree(directory, recursive); const std::function DoEntry = [&](File::FSTEntry& entry) { if (callback(entry)) result_out->push_back(entry.physicalName); for (auto& child : entry.children) DoEntry(child); }; for (auto& child : top.children) DoEntry(child); } std::vector DoFileSearch(const std::vector& directories, const std::vector& exts, bool recursive) { std::vector result; bool accept_all = exts.empty(); const auto callback = [&exts, accept_all](const File::FSTEntry& entry) { if (accept_all) return true; if (entry.isDirectory) return false; return std::any_of(exts.begin(), exts.end(), [&](const std::string& ext) { const std::string& name = entry.virtualName; return name.length() >= ext.length() && strcasecmp(name.c_str() + name.length() - ext.length(), ext.c_str()) == 0; }); }; for (const std::string& directory : directories) { #ifdef ANDROID // While File::ScanDirectoryTree (which is called in FileSearchWithTest) does handle Android // content correctly, having a specialized implementation of DoFileSearch for Android content // provides a much needed performance boost. Also, this specialized implementation will be // required if we in the future replace the use of File::ScanDirectoryTree with std::filesystem. if (IsPathAndroidContent(directory)) { const std::vector partial_result = DoFileSearchAndroidContent(directory, exts, recursive); result.insert(result.end(), std::make_move_iterator(partial_result.begin()), std::make_move_iterator(partial_result.end())); } else #endif { FileSearchWithTest(directory, recursive, &result, callback); } } // remove duplicates std::sort(result.begin(), result.end()); result.erase(std::unique(result.begin(), result.end()), result.end()); return result; } #else std::vector DoFileSearch(const std::vector& directories, const std::vector& exts, bool recursive) { bool accept_all = exts.empty(); std::vector native_exts; for (const auto& ext : exts) native_exts.push_back(StringToPath(ext)); // N.B. This avoids doing any copies auto ext_matches = [&native_exts](const fs::path& path) { const auto& native_path = path.native(); return std::any_of(native_exts.cbegin(), native_exts.cend(), [&native_path](const auto& ext) { // TODO provide cross-platform compat for the comparison function, once more platforms // support std::filesystem int compare_len = static_cast(ext.native().length()); return native_path.length() >= compare_len && CompareStringOrdinal(&native_path.c_str()[native_path.length() - compare_len], compare_len, ext.c_str(), compare_len, TRUE) == CSTR_EQUAL; }); }; std::vector result; auto add_filtered = [&](const fs::directory_entry& entry) { auto& path = entry.path(); if (accept_all || (ext_matches(path) && !fs::is_directory(path))) result.emplace_back(PathToString(path)); }; for (const auto& directory : directories) { fs::path directory_path = StringToPath(directory); if (fs::is_directory(directory_path)) // Can't create iterators for non-existant directories { if (recursive) { // TODO use fs::directory_options::follow_directory_symlink ? for (auto& entry : fs::recursive_directory_iterator(std::move(directory_path))) add_filtered(entry); } else { for (auto& entry : fs::directory_iterator(std::move(directory_path))) add_filtered(entry); } } } // Remove duplicates (occurring because caller gave e.g. duplicate or overlapping directories - // not because std::filesystem returns duplicates). Also note that this pathname-based uniqueness // isn't as thorough as std::filesystem::equivalent. std::sort(result.begin(), result.end()); result.erase(std::unique(result.begin(), result.end()), result.end()); // Dolphin expects to be able to use "/" (DIR_SEP) everywhere. // std::filesystem uses the OS separator. constexpr fs::path::value_type os_separator = fs::path::preferred_separator; static_assert(os_separator == DIR_SEP_CHR || os_separator == '\\', "Unsupported path separator"); if constexpr (os_separator != DIR_SEP_CHR) { for (auto& path : result) std::replace(path.begin(), path.end(), '\\', DIR_SEP_CHR); } return result; } #endif } // namespace Common