// Copyright 2022 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoCommon/PerformanceTracker.h" #include #include #include #include #include "Common/CommonTypes.h" #include "Common/FileUtil.h" #include "Common/Timer.h" #include "Core/Core.h" #include "VideoCommon/VideoConfig.h" static constexpr double SAMPLE_RC_RATIO = 0.25; PerformanceTracker::PerformanceTracker(const char* log_name, const std::optional sample_window_us) : m_on_state_changed_handle{Core::AddOnStateChangedCallback([this](Core::State state) { if (state == Core::State::Paused) SetPaused(true); else if (state == Core::State::Running) SetPaused(false); })}, m_log_name{log_name}, m_sample_window_us{sample_window_us} { Reset(); } PerformanceTracker::~PerformanceTracker() { Core::RemoveOnStateChangedCallback(&m_on_state_changed_handle); } void PerformanceTracker::Reset() { std::lock_guard lock{m_mutex}; QueueClear(); m_last_time = Clock::now(); m_hz_avg = 0.0; m_dt_avg = DT::zero(); m_dt_std = std::nullopt; } void PerformanceTracker::Count() { std::lock_guard lock{m_mutex}; if (m_paused) return; const DT window{GetSampleWindow()}; const TimePoint time{Clock::now()}; const DT diff{time - m_last_time}; m_last_time = time; QueuePush(diff); m_dt_total += diff; if (m_dt_queue_begin == m_dt_queue_end) m_dt_total -= QueuePop(); while (window <= m_dt_total - QueueTop()) m_dt_total -= QueuePop(); // Simple Moving Average Throughout the Window m_dt_avg = m_dt_total / QueueSize(); const double hz = DT_s(1.0) / m_dt_avg; // Exponential Moving Average const DT_s rc = SAMPLE_RC_RATIO * std::min(window, m_dt_total); const double a = 1.0 - std::exp(-(DT_s(diff) / rc)); // Sometimes euler averages can break when the average is inf/nan if (std::isfinite(m_hz_avg)) m_hz_avg += a * (hz - m_hz_avg); else m_hz_avg = hz; m_dt_std = std::nullopt; if (m_log_name && g_ActiveConfig.bLogRenderTimeToFile) LogRenderTimeToFile(diff); } DT PerformanceTracker::GetSampleWindow() const { // This reads a constant value and thus does not need a mutex return std::chrono::duration_cast
( DT_us(m_sample_window_us.value_or(std::max(1, g_ActiveConfig.iPerfSampleUSec)))); } double PerformanceTracker::GetHzAvg() const { std::lock_guard lock{m_mutex}; return m_hz_avg; } DT PerformanceTracker::GetDtAvg() const { std::lock_guard lock{m_mutex}; return m_dt_avg; } DT PerformanceTracker::GetDtStd() const { std::lock_guard lock{m_mutex}; if (m_dt_std) return *m_dt_std; if (QueueEmpty()) return *(m_dt_std = DT::zero()); double total = 0.0; for (std::size_t i = m_dt_queue_begin; i != m_dt_queue_end; i = IncrementIndex(i)) { double diff = DT_s(m_dt_queue[i] - m_dt_avg).count(); total += diff * diff; } // This is a weighted standard deviation return *(m_dt_std = std::chrono::duration_cast
(DT_s(std::sqrt(total / QueueSize())))); } DT PerformanceTracker::GetLastRawDt() const { std::lock_guard lock{m_mutex}; if (QueueEmpty()) return DT::zero(); return QueueBottom(); } void PerformanceTracker::ImPlotPlotLines(const char* label) const { static std::array x, y; std::lock_guard lock{m_mutex}; if (QueueEmpty()) return; // Decides if there are too many points to plot using rectangles const bool quality = QueueSize() < MAX_QUALITY_GRAPH_SIZE; const DT update_time = Clock::now() - m_last_time; const float predicted_frame_time = DT_ms(std::max(update_time, QueueBottom())).count(); std::size_t points = 0; if (quality) { x[points] = 0.f; y[points] = predicted_frame_time; ++points; } x[points] = DT_ms(update_time).count(); y[points] = predicted_frame_time; ++points; const std::size_t begin = DecrementIndex(m_dt_queue_end); const std::size_t end = DecrementIndex(m_dt_queue_begin); for (std::size_t i = begin; i != end; i = DecrementIndex(i)) { const float frame_time_ms = DT_ms(m_dt_queue[i]).count(); if (quality) { x[points] = x[points - 1]; y[points] = frame_time_ms; ++points; } x[points] = x[points - 1] + frame_time_ms; y[points] = frame_time_ms; ++points; } ImPlot::PlotLine(label, x.data(), y.data(), static_cast(points)); } void PerformanceTracker::QueueClear() { m_dt_total = DT::zero(); m_dt_queue_begin = 0; m_dt_queue_end = 0; } void PerformanceTracker::QueuePush(DT dt) { m_dt_queue[m_dt_queue_end] = dt; m_dt_queue_end = IncrementIndex(m_dt_queue_end); } const DT& PerformanceTracker::QueuePop() { const std::size_t top = m_dt_queue_begin; m_dt_queue_begin = IncrementIndex(m_dt_queue_begin); return m_dt_queue[top]; } const DT& PerformanceTracker::QueueTop() const { return m_dt_queue[m_dt_queue_begin]; } const DT& PerformanceTracker::QueueBottom() const { return m_dt_queue[DecrementIndex(m_dt_queue_end)]; } std::size_t PerformanceTracker::QueueSize() const { return GetDifference(m_dt_queue_begin, m_dt_queue_end); } bool PerformanceTracker::QueueEmpty() const { return m_dt_queue_begin == m_dt_queue_end; } void PerformanceTracker::LogRenderTimeToFile(DT val) { if (!m_bench_file.is_open()) { File::OpenFStream(m_bench_file, File::GetUserPath(D_LOGS_IDX) + m_log_name, std::ios_base::out); } m_bench_file << std::fixed << std::setprecision(8) << DT_ms(val).count() << std::endl; } void PerformanceTracker::SetPaused(bool paused) { std::lock_guard lock{m_mutex}; m_paused = paused; if (m_paused) { m_last_time = TimePoint::max(); } else { m_last_time = Clock::now(); } }