// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ ///////////////////////////// // What does SJP stand for??? ////////////////////////////////////////////////////////////////////////////////////////// // Include // ¯¯¯¯¯¯¯¯¯¯ #include "Common.h" #include #include #include #include #include #include #include #include // ugly that this lib included code from the main #include "../../DolphinWX/Src/WxUtils.h" #include "Host.h" #include "Debugger.h" #include "DebuggerUIUtil.h" #include "RegisterWindow.h" #include "BreakpointWindow.h" #include "MemoryWindow.h" #include "JitWindow.h" #include "FileUtil.h" #include "CodeWindow.h" #include "CodeView.h" #include "Core.h" #include "HLE/HLE.h" #include "Boot/Boot.h" #include "LogManager.h" #include "HW/CPU.h" #include "PowerPC/PowerPC.h" #include "Debugger/PPCDebugInterface.h" #include "Debugger/Debugger_SymbolMap.h" #include "PowerPC/PPCAnalyst.h" #include "PowerPC/Profiler.h" #include "PowerPC/PPCSymbolDB.h" #include "PowerPC/SignatureDB.h" #include "PowerPC/PPCTables.h" #include "PowerPC/Jit64/Jit.h" #include "PowerPC/JitCommon/JitCache.h" // for ClearCache() #include "PluginManager.h" #include "ConfigManager.h" extern "C" // Bitmaps { #include "../resources/toolbar_play.c" #include "../resources/toolbar_pause.c" #include "../resources/toolbar_add_memorycheck.c" #include "../resources/toolbar_delete.c" #include "../resources/toolbar_add_breakpoint.c" } /////////////////////////////////// void CCodeWindow::CreateSymbolsMenu() { wxMenu *pSymbolsMenu = new wxMenu; pSymbolsMenu->Append(IDM_CLEARSYMBOLS, _T("&Clear symbols")); // pSymbolsMenu->Append(IDM_CLEANSYMBOLS, _T("&Clean symbols (zz)")); pSymbolsMenu->Append(IDM_SCANFUNCTIONS, _T("&Generate symbol map")); pSymbolsMenu->AppendSeparator(); pSymbolsMenu->Append(IDM_LOADMAPFILE, _T("&Load symbol map")); pSymbolsMenu->Append(IDM_SAVEMAPFILE, _T("&Save symbol map")); pSymbolsMenu->AppendSeparator(); pSymbolsMenu->Append(IDM_SAVEMAPFILEWITHCODES, _T("Save code"), wxString::FromAscii("Save the entire disassembled code. This may take a several seconds" " and may require between 50 and 100 MB of hard drive space. It will only save code" " that are in the first 4 MB of memory, if you are debugging a game that load .rel" " files with code to memory you may want to increase that to perhaps 8 MB, you can do" " that from SymbolDB::SaveMap().") ); pSymbolsMenu->AppendSeparator(); pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _T("&Create signature file...")); pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _T("&Use signature file...")); pSymbolsMenu->AppendSeparator(); pSymbolsMenu->Append(IDM_PATCHHLEFUNCTIONS, _T("&Patch HLE functions")); pSymbolsMenu->Append(IDM_RENAME_SYMBOLS, _T("&Rename symbols from file...")); pMenuBar->Append(pSymbolsMenu, _T("&Symbols")); wxMenu *pJitMenu = new wxMenu; pJitMenu->Append(IDM_CLEARCODECACHE, _T("&Clear code cache")); pJitMenu->Append(IDM_LOGINSTRUCTIONS, _T("&Log JIT instruction coverage")); pJitMenu->Append(IDM_SEARCHINSTRUCTION, _T("&Search for an op")); pMenuBar->Append(pJitMenu, _T("&JIT")); wxMenu *pProfilerMenu = new wxMenu; pProfilerMenu->Append(IDM_PROFILEBLOCKS, _T("&Profile blocks"), wxEmptyString, wxITEM_CHECK); pProfilerMenu->AppendSeparator(); pProfilerMenu->Append(IDM_WRITEPROFILE, _T("&Write to profile.txt, show")); pMenuBar->Append(pProfilerMenu, _T("&Profiler")); } void CCodeWindow::OnProfilerMenu(wxCommandEvent& event) { if (Core::GetState() == Core::CORE_RUN) { event.Skip(); return; } switch (event.GetId()) { case IDM_PROFILEBLOCKS: jit.ClearCache(); Profiler::g_ProfileBlocks = GetMenuBar()->IsChecked(IDM_PROFILEBLOCKS); break; case IDM_WRITEPROFILE: Profiler::WriteProfileResults("profiler.txt"); WxUtils::Launch("profiler.txt"); break; } } void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event) { if (Core::GetState() == Core::CORE_UNINITIALIZED) { // TODO: disable menu items instead :P return; } std::string mapfile = CBoot::GenerateMapFilename(); switch (event.GetId()) { case IDM_CLEARSYMBOLS: g_symbolDB.Clear(); Host_NotifyMapLoaded(); break; case IDM_CLEANSYMBOLS: g_symbolDB.Clear("zz"); Host_NotifyMapLoaded(); break; case IDM_SCANFUNCTIONS: { PPCAnalyst::FindFunctions(0x80000000, 0x80400000, &g_symbolDB); SignatureDB db; if (db.Load((File::GetSysDirectory() + TOTALDB).c_str())) db.Apply(&g_symbolDB); // HLE::PatchFunctions(); NotifyMapLoaded(); break; } case IDM_LOADMAPFILE: if (!File::Exists(mapfile.c_str())) { g_symbolDB.Clear(); PPCAnalyst::FindFunctions(0x81300000, 0x81800000, &g_symbolDB); SignatureDB db; if (db.Load((File::GetSysDirectory() + TOTALDB).c_str())) db.Apply(&g_symbolDB); } else { g_symbolDB.LoadMap(mapfile.c_str()); } HLE::PatchFunctions(); NotifyMapLoaded(); break; case IDM_SAVEMAPFILE: g_symbolDB.SaveMap(mapfile.c_str()); break; case IDM_SAVEMAPFILEWITHCODES: g_symbolDB.SaveMap(mapfile.c_str(), true); break; case IDM_RENAME_SYMBOLS: { wxString path = wxFileSelector( _T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString, _T("Dolphin Symbole Rename File (*.sym)|*.sym;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST, this); if (path) { FILE *f = fopen(path.mb_str(), "r"); if (!f) return; bool started = false; while (!feof(f)) { char line[512]; fgets(line, 511, f); if (strlen(line) < 4) continue; u32 address, type; char name[512]; sscanf(line, "%08x %02i %s", &address, &type, name); Symbol *symbol = g_symbolDB.GetSymbolFromAddr(address); if (symbol) { symbol->name = line+12; } } fclose(f); Host_NotifyMapLoaded(); } } break; case IDM_CREATESIGNATUREFILE: { wxTextEntryDialog input_prefix(this, wxString::FromAscii("Only export symbols with prefix:"), wxGetTextFromUserPromptStr, _T(".")); if (input_prefix.ShowModal() == wxID_OK) { std::string prefix(input_prefix.GetValue().mb_str()); wxString path = wxFileSelector( _T("Save signature as"), wxEmptyString, wxEmptyString, wxEmptyString, _T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_SAVE, this); if (path) { SignatureDB db; db.Initialize(&g_symbolDB, prefix.c_str()); std::string filename(path.mb_str()); // PPCAnalyst::SaveSignatureDB( db.Save(path.mb_str()); } } } break; case IDM_USESIGNATUREFILE: { wxString path = wxFileSelector( _T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString, _T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST, this); if (path) { SignatureDB db; db.Load(path.mb_str()); db.Apply(&g_symbolDB); } } NotifyMapLoaded(); break; case IDM_PATCHHLEFUNCTIONS: HLE::PatchFunctions(); Update(); break; } } void CCodeWindow::NotifyMapLoaded() { g_symbolDB.FillInCallers(); //symbols->Show(false); // hide it for faster filling symbols->Freeze(); // HyperIris: wx style fast filling symbols->Clear(); for (PPCSymbolDB::XFuncMap::iterator iter = g_symbolDB.GetIterator(); iter != g_symbolDB.End(); iter++) { int idx = symbols->Append(wxString::FromAscii(iter->second.name.c_str())); symbols->SetClientData(idx, (void*)&iter->second); } symbols->Thaw(); //symbols->Show(true); Update(); } void CCodeWindow::OnSymbolListChange(wxCommandEvent& event) { int index = symbols->GetSelection(); if (index >= 0) { Symbol* pSymbol = static_cast(symbols->GetClientData(index)); if (pSymbol != NULL) { if(pSymbol->type == Symbol::SYMBOL_DATA) { if(m_MemoryWindow && m_MemoryWindow->IsVisible()) m_MemoryWindow->JumpToAddress(pSymbol->address); } else { JumpToAddress(pSymbol->address); } } } } void CCodeWindow::OnSymbolListContextMenu(wxContextMenuEvent& event) { } // Change the global DebuggerFont void CCodeWindow::OnChangeFont(wxCommandEvent& event) { wxFontData data; data.SetInitialFont(GetFont()); wxFontDialog dialog(this, data); if ( dialog.ShowModal() == wxID_OK ) DebuggerFont = dialog.GetFontData().GetChosenFont(); } ///////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////// // Toogle windows // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ wxWindow * CCodeWindow::GetNootebookPage(wxString Name) { if (!Parent->m_NB[0] || !Parent->m_NB[1]) return NULL; for(u32 i = 0; i <= Parent->m_NB[0]->GetPageCount(); i++) { if (Parent->m_NB[0]->GetPageText(i).IsSameAs(Name)) return Parent->m_NB[0]->GetPage(i); } for(u32 i = 0; i <= Parent->m_NB[1]->GetPageCount(); i++) { if (Parent->m_NB[1]->GetPageText(i).IsSameAs(Name)) return Parent->m_NB[1]->GetPage(i); } return NULL; } wxWindow * CCodeWindow::GetWxWindow(wxString Name) { #ifdef _WIN32 HWND hWnd = ::FindWindow(NULL, Name.c_str()); if (hWnd) { wxWindow * Win = new wxWindow(); Win->SetHWND((WXHWND)hWnd); Win->AdoptAttributesFromHWND(); return Win; } else #endif if (Parent->FindWindowByName(Name)) { return Parent->FindWindowByName(Name); } else if (Parent->FindWindowByLabel(Name)) { return Parent->FindWindowByLabel(Name); } else if (GetNootebookPage(Name)) { return GetNootebookPage(Name); } else return NULL; } int CCodeWindow::Limit(int i, int Low, int High) { if (i < Low) return Low; if (i > High) return High; return i; } void CCodeWindow::OpenPages() { ConsoleListener* Console = LogManager::GetInstance()->getConsoleListener(); Console->Log(LogTypes::LNOTICE, StringFromFormat( "OpenPages:%i %i\n", iRegisterWindow, iBreakpointWindow).c_str()); if (bRegisterWindow) Parent->DoToggleWindow(IDM_REGISTERWINDOW, bRegisterWindow); if (bBreakpointWindow) Parent->DoToggleWindow(IDM_BREAKPOINTWINDOW, bBreakpointWindow); if (bMemoryWindow) Parent->DoToggleWindow(IDM_MEMORYWINDOW, bMemoryWindow); if (bJitWindow) Parent->DoToggleWindow(IDM_JITWINDOW, bJitWindow); if (bSoundWindow) Parent->DoToggleWindow(IDM_SOUNDWINDOW, bSoundWindow); if (bVideoWindow) Parent->DoToggleWindow(IDM_VIDEOWINDOW, bVideoWindow); } void CCodeWindow::OnToggleWindow(wxCommandEvent& event) { Parent->DoToggleWindow(event.GetId(), GetMenuBar()->IsChecked(event.GetId())); } void CCodeWindow::OnToggleRegisterWindow(bool Show, int i) { if (Show) { if (i < 0 || i > Parent->m_NB.size()-1) return; if (m_RegisterWindow && Parent->m_NB[i]->GetPageIndex(m_RegisterWindow) != wxNOT_FOUND) return; if (!m_RegisterWindow) m_RegisterWindow = new CRegisterWindow(Parent); Parent->m_NB[i]->AddPage(m_RegisterWindow, wxT("Registers"), true, Parent->aNormalFile ); } else // hide Parent->DoRemovePage (m_RegisterWindow); } void CCodeWindow::OnToggleBreakPointWindow(bool Show, int i) { if (Show) { if (i < 0 || i > Parent->m_NB.size()-1) return; if (m_BreakpointWindow && Parent->m_NB[i]->GetPageIndex(m_BreakpointWindow) != wxNOT_FOUND) return; if (!m_BreakpointWindow) m_BreakpointWindow = new CBreakPointWindow(this, Parent); Parent->m_NB[i]->AddPage(m_BreakpointWindow, wxT("Breakpoints"), true, Parent->aNormalFile ); } else // hide Parent->DoRemovePage(m_BreakpointWindow); } void CCodeWindow::OnToggleJitWindow(bool Show, int i) { if (Show) { if (i < 0 || i > Parent->m_NB.size()-1) return; if (m_JitWindow && Parent->m_NB[i]->GetPageIndex(m_JitWindow) != wxNOT_FOUND) return; if (!m_JitWindow) m_JitWindow = new CJitWindow(Parent); Parent->m_NB[i]->AddPage(m_JitWindow, wxT("JIT"), true, Parent->aNormalFile ); } else // hide Parent->DoRemovePage(m_JitWindow); } void CCodeWindow::OnToggleMemoryWindow(bool Show, int i) { if (Show) { if (i < 0 || i > Parent->m_NB.size()-1) return; if (m_MemoryWindow && Parent->m_NB[i]->GetPageIndex(m_MemoryWindow) != wxNOT_FOUND) return; if (!m_MemoryWindow) m_MemoryWindow = new CMemoryWindow(Parent); Parent->m_NB[i]->AddPage(m_MemoryWindow, wxT("Memory"), true, Parent->aNormalFile ); } else // hide Parent->DoRemovePage(m_MemoryWindow); } //Toggle Sound Debugging Window void CCodeWindow::OnToggleSoundWindow(bool Show, int i) { //ConsoleListener* Console = LogManager::GetInstance()->getConsoleListener(); if (Show) { if (i < 0 || i > Parent->m_NB.size()-1) return; #ifdef _WIN32 wxWindow *Win = GetWxWindow(wxT("Sound")); if (Win && Parent->m_NB[i]->GetPageIndex(Win) != wxNOT_FOUND) return; { #endif //Console->Log(LogTypes::LNOTICE, StringFromFormat("OpenDebug\n").c_str()); CPluginManager::GetInstance().OpenDebug( Parent->GetHandle(), //GetHandle(), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(), PLUGIN_TYPE_DSP, true // DSP, show ); #ifdef _WIN32 } Win = GetWxWindow(wxT("Sound")); if (Win) { //Console->Log(LogTypes::LNOTICE, StringFromFormat("AddPage\n").c_str()); Parent->m_NB[i]->AddPage(Win, wxT("Sound"), true, Parent->aNormalFile ); } #endif } else // hide { #ifdef _WIN32 wxWindow *Win = GetWxWindow(wxT("Sound")); Parent->DoRemovePage (Win, false); #endif // Close the sound dll that has an open debugger CPluginManager::GetInstance().OpenDebug( GetHandle(), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(), PLUGIN_TYPE_DSP, false // DSP, hide ); } } // Toggle Video Debugging Window void CCodeWindow::OnToggleVideoWindow(bool Show, int i) { //GetMenuBar()->Check(event.GetId(), false); // Turn off if (Show) { if (i < 0 || i > Parent->m_NB.size()-1) return; #ifdef _WIN32 wxWindow *Win = GetWxWindow(wxT("Video")); if (Win && Parent->m_NB[i]->GetPageIndex(Win) != wxNOT_FOUND) return; { #endif // Show and/or create the window CPluginManager::GetInstance().OpenDebug( Parent->GetHandle(), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(), PLUGIN_TYPE_VIDEO, true // Video, show ); #ifdef _WIN32 } Win = GetWxWindow(wxT("Video")); if (Win) Parent->m_NB[i]->AddPage(Win, wxT("Video"), true, Parent->aNormalFile ); #endif } else // hide { #ifdef _WIN32 wxWindow *Win = GetWxWindow(wxT("Video")); Parent->DoRemovePage (Win, false); #endif // Close the video dll that has an open debugger CPluginManager::GetInstance().OpenDebug( GetHandle(), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(), PLUGIN_TYPE_VIDEO, false // Video, hide ); } } /////////////////////////////////////////////////////////////////////////////////////////////////////////