// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ // Include #include "Common.h" #include #include #include #include #include #include #include #include "Host.h" #include "Debugger.h" #include "RegisterWindow.h" #include "BreakpointWindow.h" #include "MemoryWindow.h" #include "JitWindow.h" #include "CodeWindow.h" #include "CodeView.h" #include "FileUtil.h" #include "Core.h" #include "HW/Memmap.h" #include "HLE/HLE.h" #include "Boot/Boot.h" #include "LogManager.h" #include "HW/CPU.h" #include "PowerPC/PowerPC.h" #include "Debugger/PPCDebugInterface.h" #include "Debugger/Debugger_SymbolMap.h" #include "PowerPC/PPCAnalyst.h" #include "PowerPC/Profiler.h" #include "PowerPC/PPCSymbolDB.h" #include "PowerPC/SignatureDB.h" #include "PowerPC/PPCTables.h" #include "PowerPC/Jit64/Jit.h" #include "PowerPC/JitCommon/JitCache.h" // for ClearCache() #include "PluginManager.h" #include "ConfigManager.h" extern "C" // Bitmaps { #include "../resources/toolbar_play.c" #include "../resources/toolbar_pause.c" #include "../resources/toolbar_add_memorycheck.c" #include "../resources/toolbar_delete.c" #include "../resources/toolbar_add_breakpoint.c" } class CPluginInfo; class CPluginManager; static const long TOOLBAR_STYLE = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT; /* #define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name)) inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length) { wxMemoryInputStream is(data, length); return(wxBitmap(wxImage(is, wxBITMAP_TYPE_ANY, -1), -1)); } */ BEGIN_EVENT_TABLE(CCodeWindow, wxPanel) EVT_LISTBOX(ID_SYMBOLLIST, CCodeWindow::OnSymbolListChange) EVT_LISTBOX(ID_CALLSTACKLIST, CCodeWindow::OnCallstackListChange) EVT_LISTBOX(ID_CALLERSLIST, CCodeWindow::OnCallersListChange) EVT_LISTBOX(ID_CALLSLIST, CCodeWindow::OnCallsListChange) EVT_HOST_COMMAND(wxID_ANY, CCodeWindow::OnHostMessage) EVT_COMMAND(ID_CODEVIEW, wxEVT_CODEVIEW_CHANGE, CCodeWindow::OnCodeViewChange) // Menu bar EVT_MENU(IDM_INTERPRETER, CCodeWindow::OnCPUMode) // CPU Mode EVT_MENU(IDM_AUTOMATICSTART, CCodeWindow::OnCPUMode) EVT_MENU(IDM_BOOTTOPAUSE, CCodeWindow::OnCPUMode) EVT_MENU(IDM_JITUNLIMITED, CCodeWindow::OnCPUMode) EVT_MENU(IDM_JITOFF, CCodeWindow::OnCPUMode) EVT_MENU(IDM_JITLSOFF, CCodeWindow::OnCPUMode) EVT_MENU(IDM_JITLSLXZOFF, CCodeWindow::OnCPUMode) EVT_MENU(IDM_JITLSLWZOFF, CCodeWindow::OnCPUMode) EVT_MENU(IDM_JITLSLBZXOFF, CCodeWindow::OnCPUMode) EVT_MENU(IDM_JITLSFOFF, CCodeWindow::OnCPUMode) EVT_MENU(IDM_JITLSPOFF, CCodeWindow::OnCPUMode) EVT_MENU(IDM_JITFPOFF, CCodeWindow::OnCPUMode) EVT_MENU(IDM_JITIOFF, CCodeWindow::OnCPUMode) EVT_MENU(IDM_JITPOFF, CCodeWindow::OnCPUMode) EVT_MENU(IDM_JITSROFF, CCodeWindow::OnCPUMode) EVT_MENU(IDM_REGISTERWINDOW, CCodeWindow::OnToggleWindow) //views EVT_MENU(IDM_BREAKPOINTWINDOW, CCodeWindow::OnToggleWindow) EVT_MENU(IDM_MEMORYWINDOW, CCodeWindow::OnToggleWindow) EVT_MENU(IDM_JITWINDOW, CCodeWindow::OnToggleWindow) EVT_MENU(IDM_SOUNDWINDOW, CCodeWindow::OnToggleWindow) EVT_MENU(IDM_VIDEOWINDOW, CCodeWindow::OnToggleWindow) EVT_MENU(IDM_FONTPICKER, CCodeWindow::OnChangeFont) EVT_MENU(IDM_CLEARSYMBOLS, CCodeWindow::OnSymbolsMenu) EVT_MENU(IDM_LOADMAPFILE, CCodeWindow::OnSymbolsMenu) EVT_MENU(IDM_SCANFUNCTIONS, CCodeWindow::OnSymbolsMenu) EVT_MENU(IDM_SAVEMAPFILE, CCodeWindow::OnSymbolsMenu) EVT_MENU(IDM_SAVEMAPFILEWITHCODES, CCodeWindow::OnSymbolsMenu) EVT_MENU(IDM_CREATESIGNATUREFILE, CCodeWindow::OnSymbolsMenu) EVT_MENU(IDM_USESIGNATUREFILE, CCodeWindow::OnSymbolsMenu) EVT_MENU(IDM_PATCHHLEFUNCTIONS, CCodeWindow::OnSymbolsMenu) EVT_MENU(IDM_RENAME_SYMBOLS, CCodeWindow::OnSymbolsMenu) EVT_MENU(IDM_CLEARCODECACHE, CCodeWindow::OnJitMenu) EVT_MENU(IDM_LOGINSTRUCTIONS, CCodeWindow::OnJitMenu) EVT_MENU(IDM_SEARCHINSTRUCTION, CCodeWindow::OnJitMenu) EVT_MENU(IDM_PROFILEBLOCKS, CCodeWindow::OnProfilerMenu) EVT_MENU(IDM_WRITEPROFILE, CCodeWindow::OnProfilerMenu) // Toolbar EVT_MENU(IDM_DEBUG_GO, CCodeWindow::OnCodeStep) EVT_MENU(IDM_STEP, CCodeWindow::OnCodeStep) EVT_MENU(IDM_STEPOVER, CCodeWindow::OnCodeStep) EVT_MENU(IDM_SKIP, CCodeWindow::OnCodeStep) EVT_MENU(IDM_SETPC, CCodeWindow::OnCodeStep) EVT_MENU(IDM_GOTOPC, CCodeWindow::OnCodeStep) EVT_TEXT(IDM_ADDRBOX, CCodeWindow::OnAddrBoxChange) // Menu tooltips //EVT_MENU_HIGHLIGHT_ALL( CCodeWindow::OnStatusBar) /* Do this to to avoid that the ToolTips get stuck when only the wxMenu is changed and not any wxMenuItem that is required by EVT_MENU_HIGHLIGHT_ALL */ //EVT_UPDATE_UI(wxID_ANY, CCodeWindow::OnStatusBar_) END_EVENT_TABLE() // Class, input event handler and host message handler CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, CFrame *ParentObject, wxWindow* Parent, wxWindowID Id) : wxPanel(Parent, Id, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL | wxNO_BORDER, wxT("Dolphin-Debugger")) , Parent(ParentObject) /* Remember to initialize potential new controls with NULL there, otherwise m_dialog = true and things may crash */ , m_RegisterWindow(NULL) , m_BreakpointWindow(NULL) , m_MemoryWindow(NULL) , m_JitWindow(NULL) { // Load ini settings this->Load(); InitBitmaps(); CreateGUIControls(_LocalCoreStartupParameter); // Create the toolbar //RecreateToolbar(); // Update bitmap buttons //UpdateButtonStates(); // Connect keyboard wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN, wxKeyEventHandler(CCodeWindow::OnKeyDown), (wxObject*)0, this); } CCodeWindow::~CCodeWindow() { } ///////////////////////////////////////////////////////////////////////////////////////////////////// // Redirect old wxFrame calls // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ wxMenuBar *CCodeWindow::GetMenuBar() { return Parent->GetMenuBar(); } wxAuiToolBar *CCodeWindow::GetToolBar() { return Parent->m_ToolBarDebug; } ///////////////////////////////////////////////////////////////////////////////////////////////////// void CCodeWindow::OnKeyDown(wxKeyEvent& event) { if ((event.GetKeyCode() == WXK_SPACE) && Parent->IsActive()) SingleCPUStep(); else event.Skip(); } void CCodeWindow::OnHostMessage(wxCommandEvent& event) { switch (event.GetId()) { case IDM_NOTIFYMAPLOADED: NotifyMapLoaded(); break; /* case IDM_UPDATELOGDISPLAY: if (m_LogWindow) m_LogWindow->NotifyUpdate(); break; */ case IDM_UPDATEDISASMDIALOG: Update(); if (m_RegisterWindow) m_RegisterWindow->NotifyUpdate(); break; case IDM_UPDATEBREAKPOINTS: Update(); if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate(); break; case IDM_UPDATESTATUSBAR: //if (main_frame->m_pStatusBar != NULL) { //this->GetParent()->m_p //this->GetParent()-> //parent->m_pStatusBar->SetStatusText(wxT("Hi"), 0); //m_pStatusBar->SetStatusText(event.GetString(), event.GetInt()); //this->GetParent()->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt()); //main_frame->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt()); } break; } } // Load these settings before CreateGUIControls() void CCodeWindow::Load() { IniFile ini; ini.Load(DEBUGGER_CONFIG_FILE); // The font to override DebuggerFont with std::string fontDesc; ini.Get("ShowOnStart", "DebuggerFont", &fontDesc); if (!fontDesc.empty()) DebuggerFont.SetNativeFontInfoUserDesc(wxString::FromAscii(fontDesc.c_str())); // Decide what windows to use ini.Get("ShowOnStart", "Code", &bCodeWindow, true); ini.Get("ShowOnStart", "Registers", &bRegisterWindow, false); ini.Get("ShowOnStart", "Breakpoints", &bBreakpointWindow, false); ini.Get("ShowOnStart", "Memory", &bMemoryWindow, false); ini.Get("ShowOnStart", "JIT", &bJitWindow, false); ini.Get("ShowOnStart", "Sound", &bSoundWindow, false); ini.Get("ShowOnStart", "Video", &bVideoWindow, false); ini.Get("Notebook", "Log", &iLogWindow, 1); ini.Get("Notebook", "Code", &iCodeWindow, 1); ini.Get("Notebook", "Registers", &iRegisterWindow, 1); ini.Get("Notebook", "Breakpoints", &iBreakpointWindow, 0); ini.Get("Notebook", "Memory", &iMemoryWindow, 1); ini.Get("Notebook", "JIT", &iJitWindow, 1); ini.Get("Notebook", "Sound", &iSoundWindow, 0); ini.Get("Notebook", "Video", &iVideoWindow, 0); // Remove bad values iCodeWindow = Limit(iCodeWindow, 0, Parent->m_NB.size()-1); iRegisterWindow = Limit(iRegisterWindow, 0, Parent->m_NB.size()-1); iBreakpointWindow = Limit(iBreakpointWindow, 0, Parent->m_NB.size()-1); iMemoryWindow = Limit(iMemoryWindow, 0, Parent->m_NB.size()-1); iJitWindow = Limit(iJitWindow, 0, Parent->m_NB.size()-1); iSoundWindow = Limit(iSoundWindow, 0, Parent->m_NB.size()-1); iVideoWindow = Limit(iVideoWindow, 0, Parent->m_NB.size()-1); // Boot to pause or not ini.Get("ShowOnStart", "AutomaticStart", &bAutomaticStart, false); ini.Get("ShowOnStart", "BootToPause", &bBootToPause, true); } void CCodeWindow::Save() { IniFile ini; ini.Load(DEBUGGER_CONFIG_FILE); ini.Set("ShowOnStart", "DebuggerFont", std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str())); // Boot to pause or not ini.Set("ShowOnStart", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART)); ini.Set("ShowOnStart", "BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE)); // Save windows settings ini.Set("ShowOnStart", "Code", GetMenuBar()->IsChecked(IDM_CODEWINDOW)); ini.Set("ShowOnStart", "Registers", GetMenuBar()->IsChecked(IDM_REGISTERWINDOW)); ini.Set("ShowOnStart", "Breakpoints", GetMenuBar()->IsChecked(IDM_BREAKPOINTWINDOW)); ini.Set("ShowOnStart", "Memory", GetMenuBar()->IsChecked(IDM_MEMORYWINDOW)); ini.Set("ShowOnStart", "JIT", GetMenuBar()->IsChecked(IDM_JITWINDOW)); ini.Set("ShowOnStart", "Sound", GetMenuBar()->IsChecked(IDM_SOUNDWINDOW)); ini.Set("ShowOnStart", "Video", GetMenuBar()->IsChecked(IDM_VIDEOWINDOW)); ini.Set("Notebook", "Log", iLogWindow); ini.Set("Notebook", "Code", iCodeWindow); ini.Set("Notebook", "Registers", iRegisterWindow); ini.Set("Notebook", "Breakpoints", iBreakpointWindow); ini.Set("Notebook", "Memory", iMemoryWindow); ini.Set("Notebook", "JIT", iJitWindow); ini.Set("Notebook", "Sound", iSoundWindow); ini.Set("Notebook", "Video", iVideoWindow); // Save window settings /* ini.Set("CodeWindow", "x", GetPosition().x); ini.Set("CodeWindow", "y", GetPosition().y); ini.Set("CodeWindow", "w", GetSize().GetWidth()); ini.Set("CodeWindow", "h", GetSize().GetHeight()); ini.Set("MainWindow", "x", GetParent()->GetPosition().x); ini.Set("MainWindow", "y", GetParent()->GetPosition().y); ini.Set("MainWindow", "w", GetParent()->GetSize().GetWidth()); ini.Set("MainWindow", "h", GetParent()->GetSize().GetHeight()); if (m_BreakpointWindow) m_BreakpointWindow->Save(file); if (m_RegisterWindow) m_RegisterWindow->Save(file); if (m_MemoryWindow) m_MemoryWindow->Save(file); if (m_JitWindow) m_JitWindow->Save(file); */ ini.Save(DEBUGGER_CONFIG_FILE); } void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStartupParameter) { //CreateMenu(_LocalCoreStartupParameter); // Configure the code window wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL); DebugInterface* di = &PowerPC::debug_interface; codeview = new CCodeView(di, &g_symbolDB, this, ID_CODEVIEW); sizerBig->Add(sizerLeft, 2, wxEXPAND); sizerBig->Add(codeview, 5, wxEXPAND); sizerLeft->Add(callstack = new wxListBox(this, ID_CALLSTACKLIST, wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND); sizerLeft->Add(symbols = new wxListBox(this, ID_SYMBOLLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 1, wxEXPAND); sizerLeft->Add(calls = new wxListBox(this, ID_CALLSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND); sizerLeft->Add(callers = new wxListBox(this, ID_CALLERSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND); SetSizer(sizerBig); sizerLeft->SetSizeHints(this); sizerLeft->Fit(this); sizerBig->SetSizeHints(this); sizerBig->Fit(this); sync_event.Init(); } // Create CPU Mode and Views menus void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter, wxMenuBar * _pMenuBar) { // Create menu //pMenuBar = new wxMenuBar(wxMB_DOCKABLE); pMenuBar = _pMenuBar; // Add separator to mark beginning of debugging menus // CPU Mode wxMenu* pCoreMenu = new wxMenu; wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core") , wxString::FromAscii("This is nessesary to get break points" " and stepping to work as explained in the Developer Documentation. But it can be very" " slow, perhaps slower than 1 fps.") , wxITEM_CHECK); interpreter->Check(!_LocalCoreStartupParameter.bUseJIT); pCoreMenu->AppendSeparator(); wxMenuItem* boottopause = pCoreMenu->Append(IDM_BOOTTOPAUSE, _T("Boot to pause"), wxT("Start the game directly instead of booting to pause"), wxITEM_CHECK); boottopause->Check(bBootToPause); wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start") , wxString::FromAscii( "Automatically load the Default ISO when Dolphin starts, or the last game you loaded," " if you have not given it an elf file with the --elf command line. [This can be" " convenient if you are bugtesting with a certain game and want to rebuild" " and retry it several times, either with changes to Dolphin or if you are" " developing a homebrew game.]") , wxITEM_CHECK); automaticstart->Check(bAutomaticStart); pCoreMenu->AppendSeparator(); jitblocklinking = pCoreMenu->Append(IDM_JITBLOCKLINKING + 123, _T("&JIT Block Linking off"), _T("Provide safer execution by not linking the JIT blocks."), wxITEM_CHECK); jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"), _T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.") _T(" [This option must be selected before a game is started.]"), wxITEM_CHECK); #ifdef JIT_OFF_OPTIONS pCoreMenu->AppendSeparator(); jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"), _T("Turn off all JIT functions, but still use the JIT core from Jit.cpp"), wxITEM_CHECK); jitlsoff = pCoreMenu->Append(IDM_JITLSOFF, _T("&JIT LoadStore off"), wxEmptyString, wxITEM_CHECK); jitlslbzxoff = pCoreMenu->Append(IDM_JITLSLBZXOFF, _T(" &JIT LoadStore lbzx off"), wxEmptyString, wxITEM_CHECK); jitlslxzoff = pCoreMenu->Append(IDM_JITLSLXZOFF, _T(" &JIT LoadStore lXz off"), wxEmptyString, wxITEM_CHECK); jitlslwzoff = pCoreMenu->Append(IDM_JITLSLWZOFF, _T(" &JIT LoadStore lwz off"), wxEmptyString, wxITEM_CHECK); jitlspoff = pCoreMenu->Append(IDM_JITLSFOFF, _T("&JIT LoadStore Floating off"), wxEmptyString, wxITEM_CHECK); jitlsfoff = pCoreMenu->Append(IDM_JITLSPOFF, _T("&JIT LoadStore Paired off"), wxEmptyString, wxITEM_CHECK); jitfpoff = pCoreMenu->Append(IDM_JITFPOFF, _T("&JIT FloatingPoint off"), wxEmptyString, wxITEM_CHECK); jitioff = pCoreMenu->Append(IDM_JITIOFF, _T("&JIT Integer off"), wxEmptyString, wxITEM_CHECK); jitpoff = pCoreMenu->Append(IDM_JITPOFF, _T("&JIT Paired off"), wxEmptyString, wxITEM_CHECK); jitsroff = pCoreMenu->Append(IDM_JITSROFF, _T("&JIT SystemRegisters off"), wxEmptyString, wxITEM_CHECK); #endif // wxMenuItem* dualcore = pDebugMenu->Append(IDM_DUALCORE, _T("&DualCore"), wxEmptyString, wxITEM_CHECK); // dualcore->Check(_LocalCoreStartupParameter.bUseDualCore); pMenuBar->Append(pCoreMenu, _T("&CPU Mode")); // Views wxMenu* pDebugDialogs = new wxMenu; wxMenuItem* pRegister = pDebugDialogs->Append(IDM_REGISTERWINDOW, _T("&Registers"), wxEmptyString, wxITEM_CHECK); pRegister->Check(bRegisterWindow); wxMenuItem* pBreakPoints = pDebugDialogs->Append(IDM_BREAKPOINTWINDOW, _T("&BreakPoints"), wxEmptyString, wxITEM_CHECK); pBreakPoints->Check(bBreakpointWindow); wxMenuItem* pMemory = pDebugDialogs->Append(IDM_MEMORYWINDOW, _T("&Memory"), wxEmptyString, wxITEM_CHECK); pMemory->Check(bMemoryWindow); wxMenuItem* pJit = pDebugDialogs->Append(IDM_JITWINDOW, _T("&Jit"), wxEmptyString, wxITEM_CHECK); pJit->Check(bJitWindow); wxMenuItem* pSound = pDebugDialogs->Append(IDM_SOUNDWINDOW, _T("&Sound"), wxEmptyString, wxITEM_CHECK); pSound->Check(bSoundWindow); wxMenuItem* pVideo = pDebugDialogs->Append(IDM_VIDEOWINDOW, _T("&Video"), wxEmptyString, wxITEM_CHECK); pVideo->Check(bVideoWindow); pDebugDialogs->AppendSeparator(); wxMenuItem* pFontPicker = pDebugDialogs->Append(IDM_FONTPICKER, _T("&Font..."), wxEmptyString, wxITEM_NORMAL); pMenuBar->Append(pDebugDialogs, _T("&Views")); CreateSymbolsMenu(); //SetMenuBar(pMenuBar); } // Toolbar and bitmaps for the toolbar void CCodeWindow::InitBitmaps() { // load original size 48x48 m_Bitmaps[Toolbar_DebugGo] = wxGetBitmapFromMemory(toolbar_play_png); m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png); m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png); m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png); m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png); m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png); m_Bitmaps[Toolbar_DebugPause] = wxGetBitmapFromMemory(toolbar_pause_png); // scale to 16x16 for toolbar for (size_t n = Toolbar_DebugGo; n < ToolbarDebugBitmapMax; n++) { m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(16, 16)); } } void CCodeWindow::PopulateToolbar(wxAuiToolBar* toolBar) { int w = m_Bitmaps[Toolbar_DebugGo].GetWidth(), h = m_Bitmaps[Toolbar_DebugGo].GetHeight(); toolBar->SetToolBitmapSize(wxSize(w, h)); toolBar->AddTool(IDM_DEBUG_GO, _T("Play"), m_Bitmaps[Toolbar_DebugGo]); toolBar->AddTool(IDM_STEP, _T("Step"), m_Bitmaps[Toolbar_Step]); toolBar->AddTool(IDM_STEPOVER, _T("Step Over"), m_Bitmaps[Toolbar_StepOver]); toolBar->AddTool(IDM_SKIP, _T("Skip"), m_Bitmaps[Toolbar_Skip]); toolBar->AddSeparator(); toolBar->AddTool(IDM_GOTOPC, _T("Show PC"), m_Bitmaps[Toolbar_GotoPC]); toolBar->AddTool(IDM_SETPC, _T("Set PC"), m_Bitmaps[Toolbar_SetPC]); toolBar->AddSeparator(); toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, _T(""))); // after adding the buttons to the toolbar, must call Realize() to reflect // the changes toolBar->Realize(); } // Shortcuts bool CCodeWindow::UseInterpreter() { return GetMenuBar()->IsChecked(IDM_INTERPRETER); } bool CCodeWindow::BootToPause() { return GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE); } bool CCodeWindow::AutomaticStart() { return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART); } bool CCodeWindow::UnlimitedJITCache() { return GetMenuBar()->IsChecked(IDM_JITUNLIMITED); } bool CCodeWindow::JITBlockLinking() { return GetMenuBar()->IsChecked(IDM_JITBLOCKLINKING); } // CPU Mode and JIT Menu void CCodeWindow::OnCPUMode(wxCommandEvent& event) { switch (event.GetId()) { case IDM_INTERPRETER: PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT); break; case IDM_BOOTTOPAUSE: bBootToPause = !bBootToPause; return; case IDM_AUTOMATICSTART: bAutomaticStart = !bAutomaticStart; return; case IDM_JITOFF: Core::g_CoreStartupParameter.bJITOff = event.IsChecked(); break; case IDM_JITLSOFF: Core::g_CoreStartupParameter.bJITLoadStoreOff = event.IsChecked(); break; case IDM_JITLSLXZOFF: Core::g_CoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked(); break; case IDM_JITLSLWZOFF: Core::g_CoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked(); break; case IDM_JITLSLBZXOFF: Core::g_CoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked(); break; case IDM_JITLSFOFF: Core::g_CoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked(); break; case IDM_JITLSPOFF: Core::g_CoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked(); break; case IDM_JITFPOFF: Core::g_CoreStartupParameter.bJITFloatingPointOff = event.IsChecked(); break; case IDM_JITIOFF: Core::g_CoreStartupParameter.bJITIntegerOff = event.IsChecked(); break; case IDM_JITPOFF: Core::g_CoreStartupParameter.bJITPairedOff = event.IsChecked(); break; case IDM_JITSROFF: Core::g_CoreStartupParameter.bJITSystemRegistersOff = event.IsChecked(); break; } // Clear the JIT cache to enable these changes jit.ClearCache(); } void CCodeWindow::OnJitMenu(wxCommandEvent& event) { switch (event.GetId()) { case IDM_LOGINSTRUCTIONS: PPCTables::LogCompiledInstructions(); break; case IDM_CLEARCODECACHE: jit.ClearCache(); break; case IDM_SEARCHINSTRUCTION: { wxString str; str = wxGetTextFromUser(_(""), wxT("Op?"), wxEmptyString, this); for (u32 addr = 0x80000000; addr < 0x80100000; addr += 4) { const char *name = PPCTables::GetInstructionName(Memory::ReadUnchecked_U32(addr)); if (name && !strcmp((const char *)str.mb_str(), name)) NOTICE_LOG(POWERPC, "Found %s at %08x", str.c_str(), addr); } break; } } } // Events // The Play, Stop, Step, Skip, Go to PC and Show PC buttons all go here void CCodeWindow::OnCodeStep(wxCommandEvent& event) { switch (event.GetId()) { case IDM_DEBUG_GO: { // [F|RES] prolly we should disable the other buttons in go mode too ... if (CCPU::IsStepping()) { CCPU::EnableStepping(false); } else { CCPU::EnableStepping(true); // Break Host_UpdateLogDisplay(); } wxThread::Sleep(20); JumpToAddress(PC); Update(); } break; case IDM_STEP: SingleCPUStep(); break; case IDM_STEPOVER: CCPU::EnableStepping(true); // TODO: Huh? break; case IDM_SKIP: PC += 4; Update(); break; case IDM_SETPC: PC = codeview->GetSelection(); Update(); break; case IDM_GOTOPC: JumpToAddress(PC); break; } UpdateButtonStates(); // Update all toolbars in the aui manager Parent->UpdateGUI(); } void CCodeWindow::JumpToAddress(u32 _Address) { codeview->Center(_Address); UpdateLists(); } void CCodeWindow::OnCodeViewChange(wxCommandEvent &event) { //PanicAlert("boo"); UpdateLists(); } void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event) { ConsoleListener* Console = LogManager::GetInstance()->getConsoleListener(); Console->Log(LogTypes::LNOTICE, StringFromFormat( "GetToolBar():%i\n", GetToolBar()).c_str()); if (!GetToolBar()) return; wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX); wxString txt = pAddrCtrl->GetValue(); std::string text(txt.mb_str()); text = StripSpaces(text); if (text.size() == 8) { u32 addr; sscanf(text.c_str(), "%08x", &addr); JumpToAddress(addr); } event.Skip(1); } void CCodeWindow::OnCallstackListChange(wxCommandEvent& event) { int index = callstack->GetSelection(); if (index >= 0) { u32 address = (u32)(u64)(callstack->GetClientData(index)); if (address) JumpToAddress(address); } } void CCodeWindow::OnCallersListChange(wxCommandEvent& event) { int index = callers->GetSelection(); if (index >= 0) { u32 address = (u32)(u64)(callers->GetClientData(index)); if (address) JumpToAddress(address); } } void CCodeWindow::OnCallsListChange(wxCommandEvent& event) { int index = calls->GetSelection(); if (index >= 0) { u32 address = (u32)(u64)(calls->GetClientData(index)); if (address) JumpToAddress(address); } } void CCodeWindow::SingleCPUStep() { CCPU::StepOpcode(&sync_event); // if (CCPU::IsStepping()) // sync_event.Wait(); wxThread::Sleep(20); // need a short wait here JumpToAddress(PC); Update(); Host_UpdateLogDisplay(); } void CCodeWindow::UpdateLists() { callers->Clear(); u32 addr = codeview->GetSelection(); Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr); if (!symbol) return; for (int i = 0; i < (int)symbol->callers.size(); i++) { u32 caller_addr = symbol->callers[i].callAddress; Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr); if (caller_symbol) { int idx = callers->Append(wxString::FromAscii(StringFromFormat("< %s (%08x)", caller_symbol->name.c_str(), caller_addr).c_str())); callers->SetClientData(idx, (void*)caller_addr); } } calls->Clear(); for (int i = 0; i < (int)symbol->calls.size(); i++) { u32 call_addr = symbol->calls[i].function; Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr); if (call_symbol) { int idx = calls->Append(wxString::FromAscii(StringFromFormat("> %s (%08x)", call_symbol->name.c_str(), call_addr).c_str())); calls->SetClientData(idx, (void*)call_addr); } } } void CCodeWindow::UpdateCallstack() { callstack->Clear(); std::vector stack; if (Dolphin_Debugger::GetCallstack(stack)) { for (size_t i = 0; i < stack.size(); i++) { int idx = callstack->Append(wxString::FromAscii(stack[i].Name.c_str())); callstack->SetClientData(idx, (void*)(u64)stack[i].vAddress); } } else { callstack->Append(wxString::FromAscii("invalid callstack")); } } void CCodeWindow::Update() { codeview->Refresh(); UpdateCallstack(); UpdateButtonStates(); /* DO NOT Automatically show the current PC position when a breakpoint is hit or when we pause SINCE THIS CAN BE CALLED AT OTHER TIMES TOO */ // codeview->Center(PC); } // Update GUI void CCodeWindow::UpdateButtonStates() { bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED); bool Running = (Core::GetState() == Core::CORE_RUN); bool Pause = (Core::GetState() == Core::CORE_PAUSE); wxAuiToolBar* ToolBar = GetToolBar(); if (!ToolBar) return; if (Core::GetState() == Core::CORE_UNINITIALIZED) { ToolBar->EnableTool(IDM_DEBUG_GO, false); ToolBar->EnableTool(IDM_STEP, false); ToolBar->EnableTool(IDM_STEPOVER, false); ToolBar->EnableTool(IDM_SKIP, false); } else { if (!CCPU::IsStepping()) { ToolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Pause")); ToolBar->SetToolLabel(IDM_DEBUG_GO, _("Pause")); ToolBar->SetToolBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_DebugPause]); ToolBar->EnableTool(IDM_DEBUG_GO, true); ToolBar->EnableTool(IDM_STEP, false); ToolBar->EnableTool(IDM_STEPOVER, false); ToolBar->EnableTool(IDM_SKIP, false); } else { ToolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Play")); ToolBar->SetToolLabel(IDM_DEBUG_GO, _("Play")); ToolBar->SetToolBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_DebugGo]); ToolBar->EnableTool(IDM_DEBUG_GO, true); ToolBar->EnableTool(IDM_STEP, true); ToolBar->EnableTool(IDM_STEPOVER, true); ToolBar->EnableTool(IDM_SKIP, true); } } // Enabled or disable menu items GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode GetMenuBar()->Enable(IDM_JITUNLIMITED, !Initialized); GetMenuBar()->Enable(IDM_JITOFF, Pause); GetMenuBar()->Enable(IDM_JITLSOFF, Pause); GetMenuBar()->Enable(IDM_JITLSLXZOFF, Pause); GetMenuBar()->Enable(IDM_JITLSLWZOFF, Pause); GetMenuBar()->Enable(IDM_JITLSLBZXOFF, Pause); GetMenuBar()->Enable(IDM_JITLSFOFF, Pause); GetMenuBar()->Enable(IDM_JITLSPOFF, Pause); GetMenuBar()->Enable(IDM_JITFPOFF, Pause); GetMenuBar()->Enable(IDM_JITIOFF, Pause); GetMenuBar()->Enable(IDM_JITPOFF, Pause); GetMenuBar()->Enable(IDM_JITSROFF, Pause); GetMenuBar()->Enable(IDM_CLEARCODECACHE, Pause); // JIT Menu // Update Fonts callstack->SetFont(DebuggerFont); symbols->SetFont(DebuggerFont); callers->SetFont(DebuggerFont); calls->SetFont(DebuggerFont); if (ToolBar) ToolBar->Realize(); } void CCodeWindow::RecreateToolbar(wxAuiToolBar * toolBar) { /* // delete and recreate the toolbar wxToolBarBase* toolBar = GetToolBar(); delete toolBar; SetToolBar(NULL); long style = TOOLBAR_STYLE; style &= ~(wxTB_HORIZONTAL | wxTB_VERTICAL | wxTB_BOTTOM | wxTB_RIGHT | wxTB_HORZ_LAYOUT | wxTB_TOP); wxToolBar* theToolBar = CreateToolBar(style, ID_TOOLBAR_DEBUG); PopulateToolbar(theToolBar); SetToolBar(theToolBar); */ } // Show Tool Tip for menu items void CCodeWindow::DoTip(wxString text) { // Create a blank tooltip to clear the eventual old one static wxTipWindow *tw = NULL; if (tw) { tw->SetTipWindowPtr(NULL); tw->Close(); } tw = NULL; // Don't make a new one for blank text if(text.empty()) return; tw = new wxTipWindow(this, text, 175, &tw); // Move it to the right #ifdef _WIN32 POINT point; GetCursorPos(&point); tw->SetPosition(wxPoint(point.x + 25, point.y)); #endif } // See the comment under BEGIN_EVENT_TABLE for an explanation of why we use both these events. void CCodeWindow::OnStatusBar(wxMenuEvent& event) { event.Skip(); // This doesn't hurt right? /* We assume the debug build user don't need to see this all the time. And these tooltips may not be entirely stable. So we leave them out of debug builds. I could for example get it to crash at wxWindowBase::DoHitTest(), that may be fixed in wxWidgets 2.9.0. */ #if !defined(_DEBUG) || defined(DEBUGFAST) //DoTip(pMenuBar->GetHelpString(event.GetId())); #endif } void CCodeWindow::OnStatusBar_(wxUpdateUIEvent& event) { event.Skip(); #if !defined(_DEBUG) || defined(DEBUGFAST) // The IDM_ADDRBOX id seems to come with this outside the toolbar //if(event.GetId() != IDM_ADDRBOX) DoTip(wxEmptyString); #endif }