#ifndef DX11_VIDEO_BACKEND_H_ #define DX11_VIDEO_BACKEND_H_ #include "VideoBackendBase.h" namespace DX11 { class VideoBackend : public VideoBackendHardware { bool Initialize(void *&); void Shutdown(); std::string GetName(); void Video_Prepare(); void ShowConfig(void* parent); void UpdateFPSDisplay(const char*); unsigned int PeekMessages(); }; } #endif