// Copyright 2018 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "DolphinQt/Settings/GameCubePane.h" #include #include #include #include #include #include #include #include #include #include #include #include "Common/CommonPaths.h" #include "Common/Config/Config.h" #include "Common/FileUtil.h" #include "Core/Config/MainSettings.h" #include "Core/ConfigManager.h" #include "Core/Core.h" #include "Core/HW/EXI/EXI.h" #include "Core/HW/GCMemcard/GCMemcard.h" #include "DolphinQt/Config/Mapping/MappingWindow.h" #include "DolphinQt/GCMemcardManager.h" #include "DolphinQt/QtUtils/ModalMessageBox.h" enum { SLOT_A_INDEX, SLOT_B_INDEX, SLOT_SP1_INDEX, SLOT_COUNT }; GameCubePane::GameCubePane() { CreateWidgets(); LoadSettings(); ConnectWidgets(); } void GameCubePane::CreateWidgets() { QVBoxLayout* layout = new QVBoxLayout(this); // IPL Settings QGroupBox* ipl_box = new QGroupBox(tr("IPL Settings"), this); QGridLayout* ipl_layout = new QGridLayout(ipl_box); ipl_box->setLayout(ipl_layout); m_skip_main_menu = new QCheckBox(tr("Skip Main Menu"), ipl_box); m_language_combo = new QComboBox(ipl_box); m_language_combo->setCurrentIndex(-1); // Add languages for (const auto& entry : {std::make_pair(tr("English"), 0), std::make_pair(tr("German"), 1), std::make_pair(tr("French"), 2), std::make_pair(tr("Spanish"), 3), std::make_pair(tr("Italian"), 4), std::make_pair(tr("Dutch"), 5)}) { m_language_combo->addItem(entry.first, entry.second); } ipl_layout->addWidget(m_skip_main_menu, 0, 0); ipl_layout->addWidget(new QLabel(tr("System Language:")), 1, 0); ipl_layout->addWidget(m_language_combo, 1, 1); // Device Settings QGroupBox* device_box = new QGroupBox(tr("Device Settings"), this); QGridLayout* device_layout = new QGridLayout(device_box); device_box->setLayout(device_layout); for (int i = 0; i < SLOT_COUNT; i++) { m_slot_combos[i] = new QComboBox(device_box); m_slot_buttons[i] = new QPushButton(tr("..."), device_box); m_slot_buttons[i]->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); } // Add slot devices for (const auto& entry : {std::make_pair(tr(""), ExpansionInterface::EXIDEVICE_NONE), std::make_pair(tr("Dummy"), ExpansionInterface::EXIDEVICE_DUMMY), std::make_pair(tr("Memory Card"), ExpansionInterface::EXIDEVICE_MEMORYCARD), std::make_pair(tr("GCI Folder"), ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER), std::make_pair(tr("USB Gecko"), ExpansionInterface::EXIDEVICE_GECKO), std::make_pair(tr("Advance Game Port"), ExpansionInterface::EXIDEVICE_AGP), std::make_pair(tr("Microphone"), ExpansionInterface::EXIDEVICE_MIC)}) { m_slot_combos[0]->addItem(entry.first, entry.second); m_slot_combos[1]->addItem(entry.first, entry.second); } // Add SP1 devices for (const auto& entry : {std::make_pair(tr(""), ExpansionInterface::EXIDEVICE_NONE), std::make_pair(tr("Dummy"), ExpansionInterface::EXIDEVICE_DUMMY), std::make_pair(tr("Broadband Adapter"), ExpansionInterface::EXIDEVICE_ETH)}) { m_slot_combos[2]->addItem(entry.first, entry.second); } device_layout->addWidget(new QLabel(tr("Slot A:")), 0, 0); device_layout->addWidget(m_slot_combos[0], 0, 1); device_layout->addWidget(m_slot_buttons[0], 0, 2); device_layout->addWidget(new QLabel(tr("Slot B:")), 1, 0); device_layout->addWidget(m_slot_combos[1], 1, 1); device_layout->addWidget(m_slot_buttons[1], 1, 2); device_layout->addWidget(new QLabel(tr("SP1:")), 2, 0); device_layout->addWidget(m_slot_combos[2], 2, 1); device_layout->addWidget(m_slot_buttons[2], 2, 2); layout->addWidget(ipl_box); layout->addWidget(device_box); layout->addStretch(); setLayout(layout); } void GameCubePane::ConnectWidgets() { // IPL Settings connect(m_skip_main_menu, &QCheckBox::stateChanged, this, &GameCubePane::SaveSettings); connect(m_language_combo, qOverload(&QComboBox::currentIndexChanged), this, &GameCubePane::SaveSettings); // Device Settings for (int i = 0; i < SLOT_COUNT; i++) { connect(m_slot_combos[i], qOverload(&QComboBox::currentIndexChanged), this, [this, i] { UpdateButton(i); }); connect(m_slot_combos[i], qOverload(&QComboBox::currentIndexChanged), this, &GameCubePane::SaveSettings); connect(m_slot_buttons[i], &QPushButton::clicked, [this, i] { OnConfigPressed(i); }); } } void GameCubePane::UpdateButton(int slot) { const auto value = m_slot_combos[slot]->currentData().toInt(); bool has_config = false; switch (slot) { case SLOT_A_INDEX: case SLOT_B_INDEX: has_config = (value == ExpansionInterface::EXIDEVICE_MEMORYCARD || value == ExpansionInterface::EXIDEVICE_AGP || value == ExpansionInterface::EXIDEVICE_MIC); break; case SLOT_SP1_INDEX: has_config = (value == ExpansionInterface::EXIDEVICE_ETH); break; } m_slot_buttons[slot]->setEnabled(has_config); } void GameCubePane::OnConfigPressed(int slot) { QString filter; bool memcard = false; switch (m_slot_combos[slot]->currentData().toInt()) { case ExpansionInterface::EXIDEVICE_MEMORYCARD: filter = tr("GameCube Memory Cards (*.raw *.gcp)"); memcard = true; break; case ExpansionInterface::EXIDEVICE_AGP: filter = tr("Game Boy Advance Carts (*.gba)"); break; case ExpansionInterface::EXIDEVICE_MIC: MappingWindow(this, MappingWindow::Type::MAPPING_GC_MICROPHONE, slot).exec(); return; case ExpansionInterface::EXIDEVICE_ETH: { bool ok; const auto new_mac = QInputDialog::getText( this, tr("Broadband Adapter MAC address"), tr("Enter new Broadband Adapter MAC address:"), QLineEdit::Normal, QString::fromStdString(SConfig::GetInstance().m_bba_mac), &ok); if (ok) SConfig::GetInstance().m_bba_mac = new_mac.toStdString(); return; } default: qFatal("unknown settings pressed"); } QString filename = QFileDialog::getSaveFileName( this, tr("Choose a file to open"), QString::fromStdString(File::GetUserPath(D_GCUSER_IDX)), filter, 0, QFileDialog::DontConfirmOverwrite); if (filename.isEmpty()) return; QString path_abs = QFileInfo(filename).absoluteFilePath(); // Memcard validity checks if (memcard) { if (File::Exists(filename.toStdString())) { auto [error_code, mc] = GCMemcard::Open(filename.toStdString()); if (error_code.HasCriticalErrors() || !mc || !mc->IsValid()) { ModalMessageBox::critical( this, tr("Error"), tr("The file\n%1\nis either corrupted or not a GameCube memory card file.\n%2") .arg(filename) .arg(GCMemcardManager::GetErrorMessagesForErrorCode(error_code))); return; } } bool other_slot_memcard = m_slot_combos[slot == SLOT_A_INDEX ? SLOT_B_INDEX : SLOT_A_INDEX]->currentData().toInt() == ExpansionInterface::EXIDEVICE_MEMORYCARD; if (other_slot_memcard) { QString path_b = QFileInfo(QString::fromStdString(slot == 0 ? Config::Get(Config::MAIN_MEMCARD_B_PATH) : Config::Get(Config::MAIN_MEMCARD_A_PATH))) .absoluteFilePath(); if (path_abs == path_b) { ModalMessageBox::critical(this, tr("Error"), tr("The same file can't be used in both slots.")); return; } } } QString path_old; if (memcard) { path_old = QFileInfo(QString::fromStdString(slot == 0 ? Config::Get(Config::MAIN_MEMCARD_A_PATH) : Config::Get(Config::MAIN_MEMCARD_B_PATH))) .absoluteFilePath(); } else { path_old = QFileInfo(QString::fromStdString(slot == 0 ? SConfig::GetInstance().m_strGbaCartA : SConfig::GetInstance().m_strGbaCartB)) .absoluteFilePath(); } if (memcard) { if (slot == SLOT_A_INDEX) { Config::SetBase(Config::MAIN_MEMCARD_A_PATH, path_abs.toStdString()); } else { Config::SetBase(Config::MAIN_MEMCARD_B_PATH, path_abs.toStdString()); } } else { if (slot == SLOT_A_INDEX) { SConfig::GetInstance().m_strGbaCartA = path_abs.toStdString(); } else { SConfig::GetInstance().m_strGbaCartB = path_abs.toStdString(); } } if (Core::IsRunning() && path_abs != path_old) { ExpansionInterface::ChangeDevice( // SlotB is on channel 1, slotA and SP1 are on 0 slot, // The device enum to change to memcard ? ExpansionInterface::EXIDEVICE_MEMORYCARD : ExpansionInterface::EXIDEVICE_AGP, // SP1 is device 2, slots are device 0 0); } } void GameCubePane::LoadSettings() { const SConfig& params = SConfig::GetInstance(); // IPL Settings m_skip_main_menu->setChecked(params.bHLE_BS2); m_language_combo->setCurrentIndex(m_language_combo->findData(params.SelectedLanguage)); bool have_menu = false; for (const std::string& dir : {USA_DIR, JAP_DIR, EUR_DIR}) { const auto path = DIR_SEP + dir + DIR_SEP GC_IPL; if (File::Exists(File::GetUserPath(D_GCUSER_IDX) + path) || File::Exists(File::GetSysDirectory() + GC_SYS_DIR + path)) { have_menu = true; break; } } m_skip_main_menu->setEnabled(have_menu); m_skip_main_menu->setToolTip(have_menu ? QString{} : tr("Put Main Menu roms in User/GC/{region}.")); // Device Settings for (int i = 0; i < SLOT_COUNT; i++) { QSignalBlocker blocker(m_slot_combos[i]); m_slot_combos[i]->setCurrentIndex( m_slot_combos[i]->findData(SConfig::GetInstance().m_EXIDevice[i])); UpdateButton(i); } } void GameCubePane::SaveSettings() { Config::ConfigChangeCallbackGuard config_guard; SConfig& params = SConfig::GetInstance(); // IPL Settings params.bHLE_BS2 = m_skip_main_menu->isChecked(); Config::SetBaseOrCurrent(Config::MAIN_SKIP_IPL, m_skip_main_menu->isChecked()); params.SelectedLanguage = m_language_combo->currentData().toInt(); Config::SetBaseOrCurrent(Config::MAIN_GC_LANGUAGE, m_language_combo->currentData().toInt()); for (int i = 0; i < SLOT_COUNT; i++) { const auto dev = ExpansionInterface::TEXIDevices(m_slot_combos[i]->currentData().toInt()); if (Core::IsRunning() && SConfig::GetInstance().m_EXIDevice[i] != dev) { ExpansionInterface::ChangeDevice( // SlotB is on channel 1, slotA and SP1 are on 0 (i == 1) ? 1 : 0, // The device enum to change to dev, // SP1 is device 2, slots are device 0 (i == 2) ? 2 : 0); } SConfig::GetInstance().m_EXIDevice[i] = dev; switch (i) { case SLOT_A_INDEX: Config::SetBaseOrCurrent(Config::MAIN_SLOT_A, dev); break; case SLOT_B_INDEX: Config::SetBaseOrCurrent(Config::MAIN_SLOT_B, dev); break; case SLOT_SP1_INDEX: Config::SetBaseOrCurrent(Config::MAIN_SERIAL_PORT_1, dev); break; } } LoadSettings(); }