// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include "Common/CommonFuncs.h" #include "Core/HW/Memmap.h" #include "VideoBackends/Software/Clipper.h" #include "VideoBackends/Software/CPMemLoader.h" #include "VideoBackends/Software/XFMemLoader.h" #include "VideoCommon/VideoCommon.h" void InitXFMemory() { memset(&xfmem, 0, sizeof(xfmem)); } void XFWritten(u32 transferSize, u32 baseAddress) { u32 topAddress = baseAddress + transferSize; if (baseAddress <= 0x1026 && topAddress >= 0x1020) Clipper::SetViewOffset(); // fix lights so invalid values don't trash the lighting computations if (baseAddress <= 0x067f && topAddress >= 0x0604) { u32* x = (u32*)xfmem.lights; // go through all lights for (int light = 0; light < 8; light++) { // skip to floating point values x += 4; for (int i = 0; i < 12; i++) { u32 xVal = *x; // if the exponent is 255 then the number is inf or nan if ((xVal & 0x7f800000) == 0x7f800000) *x = 0; x++; } } } } void SWLoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData) { // do not allow writes past registers if (baseAddress + transferSize > 0x1058) { INFO_LOG(VIDEO, "XF load exceeds address space: %x %d bytes", baseAddress, transferSize); if (baseAddress >= 0x1058) transferSize = 0; else transferSize = 0x1058 - baseAddress; } // write to XF regs if (transferSize > 0) { memcpy((u32*)(&xfmem) + baseAddress, pData, transferSize * 4); XFWritten(transferSize, baseAddress); } } void SWLoadIndexedXF(u32 val, int array) { int index = val >> 16; int address = val & 0xFFF; //check mask int size = ((val >> 12) & 0xF) + 1; //load stuff from array to address in xf mem u32 *pData = (u32*)Memory::GetPointer(arraybases[array] + arraystrides[array]*index); // byteswap data u32 buffer[16]; for (int i = 0; i < size; ++i) buffer[i] = Common::swap32(*(pData + i)); SWLoadXFReg(size, address, buffer); }