// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "Common/Common.h" #include "Common/CommonPaths.h" #include "Common/CPUDetect.h" #include "Common/FileUtil.h" #include "Common/IniFile.h" #include "Common/LogManager.h" #include "Common/Thread.h" #include "Core/ConfigManager.h" #include "Core/CoreParameter.h" #include "Core/Movie.h" #include "Core/HW/Wiimote.h" #include "DolphinWX/Frame.h" #include "DolphinWX/Globals.h" #include "DolphinWX/Main.h" #include "DolphinWX/WxUtils.h" #include "DolphinWX/Debugger/CodeWindow.h" #include "DolphinWX/Debugger/JitWindow.h" #include "VideoCommon/VideoBackendBase.h" #if defined HAVE_X11 && HAVE_X11 #include #endif #ifdef _WIN32 #include #include "Common/ExtendedTrace.h" #ifndef SM_XVIRTUALSCREEN #define SM_XVIRTUALSCREEN 76 #endif #ifndef SM_YVIRTUALSCREEN #define SM_YVIRTUALSCREEN 77 #endif #ifndef SM_CXVIRTUALSCREEN #define SM_CXVIRTUALSCREEN 78 #endif #ifndef SM_CYVIRTUALSCREEN #define SM_CYVIRTUALSCREEN 79 #endif #endif #ifdef __APPLE__ #import #endif class wxFrame; // Nvidia drivers >= v302 will check if the application exports a global // variable named NvOptimusEnablement to know if it should run the app in high // performance graphics mode or using the IGP. #ifdef WIN32 extern "C" { __declspec(dllexport) DWORD NvOptimusEnablement = 1; } #endif // ------------ // Main window IMPLEMENT_APP(DolphinApp) BEGIN_EVENT_TABLE(DolphinApp, wxApp) EVT_TIMER(wxID_ANY, DolphinApp::AfterInit) EVT_QUERY_END_SESSION(DolphinApp::OnEndSession) EVT_END_SESSION(DolphinApp::OnEndSession) END_EVENT_TABLE() bool wxMsgAlert(const char*, const char*, bool, int); std::string wxStringTranslator(const char *); CFrame* main_frame = nullptr; #ifdef WIN32 //Has no error handling. //I think that if an error occurs here there's no way to handle it anyway. LONG WINAPI MyUnhandledExceptionFilter(LPEXCEPTION_POINTERS e) { //EnterCriticalSection(&g_uefcs); File::IOFile file("exceptioninfo.txt", "a"); file.Seek(0, SEEK_END); etfprint(file.GetHandle(), "\n"); //etfprint(file, g_buildtime); //etfprint(file, "\n"); //dumpCurrentDate(file); etfprintf(file.GetHandle(), "Unhandled Exception\n Code: 0x%08X\n", e->ExceptionRecord->ExceptionCode); #if _M_X86_32 STACKTRACE2(file.GetHandle(), e->ContextRecord->Eip, e->ContextRecord->Esp, e->ContextRecord->Ebp); #else STACKTRACE2(file.GetHandle(), e->ContextRecord->Rip, e->ContextRecord->Rsp, e->ContextRecord->Rbp); #endif file.Close(); _flushall(); //LeaveCriticalSection(&g_uefcs); return EXCEPTION_CONTINUE_SEARCH; } #endif bool DolphinApp::Initialize(int& c, wxChar **v) { #if defined HAVE_X11 && HAVE_X11 XInitThreads(); #endif return wxApp::Initialize(c, v); } // The `main program' equivalent that creates the main window and return the main frame bool DolphinApp::OnInit() { InitLanguageSupport(); // Declarations and definitions bool UseDebugger = false; bool UseLogger = false; bool selectVideoBackend = false; bool selectAudioEmulation = false; wxString videoBackendName; wxString audioEmulationName; wxString userPath; #if wxUSE_CMDLINE_PARSER // Parse command lines wxCmdLineEntryDesc cmdLineDesc[] = { { wxCMD_LINE_SWITCH, "h", "help", "Show this help message", wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP }, { wxCMD_LINE_SWITCH, "d", "debugger", "Opens the debugger", wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL }, { wxCMD_LINE_SWITCH, "l", "logger", "Opens the logger", wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL }, { wxCMD_LINE_OPTION, "e", "exec", "Loads the specified file (DOL,ELF,GCM,ISO,WAD)", wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL }, { wxCMD_LINE_SWITCH, "b", "batch", "Exit Dolphin with emulator", wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL }, { wxCMD_LINE_OPTION, "V", "video_backend", "Specify a video backend", wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL }, { wxCMD_LINE_OPTION, "A", "audio_emulation", "Low level (LLE) or high level (HLE) audio", wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL }, { wxCMD_LINE_OPTION, "m", "movie", "Play a movie file", wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL }, { wxCMD_LINE_OPTION, "U", "user", "User folder path", wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL }, { wxCMD_LINE_NONE, nullptr, nullptr, nullptr, wxCMD_LINE_VAL_NONE, 0 } }; // Gets the command line parameters wxCmdLineParser parser(cmdLineDesc, argc, argv); if (parser.Parse() != 0) { return false; } UseDebugger = parser.Found(wxT("debugger")); UseLogger = parser.Found(wxT("logger")); LoadFile = parser.Found(wxT("exec"), &FileToLoad); BatchMode = parser.Found(wxT("batch")); selectVideoBackend = parser.Found(wxT("video_backend"), &videoBackendName); selectAudioEmulation = parser.Found(wxT("audio_emulation"), &audioEmulationName); playMovie = parser.Found(wxT("movie"), &movieFile); if (parser.Found(wxT("user"), &userPath)) { File::CreateFullPath(WxStrToStr(userPath) + DIR_SEP); File::GetUserPath(D_USER_IDX, userPath.ToStdString() + DIR_SEP); } #endif // wxUSE_CMDLINE_PARSER #if defined _DEBUG && defined _WIN32 int tmpflag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG); tmpflag |= _CRTDBG_DELAY_FREE_MEM_DF; _CrtSetDbgFlag(tmpflag); #endif // Register message box and translation handlers RegisterMsgAlertHandler(&wxMsgAlert); RegisterStringTranslator(&wxStringTranslator); // "ExtendedTrace" looks freakin' dangerous!!! #ifdef _WIN32 EXTENDEDTRACEINITIALIZE("."); SetUnhandledExceptionFilter(&MyUnhandledExceptionFilter); #elif wxUSE_ON_FATAL_EXCEPTION wxHandleFatalExceptions(true); #endif #ifndef _M_ARM // TODO: if First Boot if (!cpu_info.bSSE2) { PanicAlertT("Hi,\n\nDolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n\n" "Sayonara!\n"); return false; } #endif #ifdef __APPLE__ if (floor(NSAppKitVersionNumber) < NSAppKitVersionNumber10_7) { PanicAlertT("Hi,\n\nDolphin requires Mac OS X 10.7 or greater.\n" "Unfortunately you're running an old version of OS X.\n" "The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n" "Please upgrade to 10.7 or greater to use the newest Dolphin version.\n\n" "Sayonara!\n"); return false; } #endif // Copy initial Wii NAND data from Sys to User. File::CopyDir(File::GetSysDirectory() + WII_USER_DIR DIR_SEP, File::GetUserPath(D_WIIUSER_IDX)); File::CreateFullPath(File::GetUserPath(D_USER_IDX)); File::CreateFullPath(File::GetUserPath(D_CACHE_IDX)); File::CreateFullPath(File::GetUserPath(D_CONFIG_IDX)); File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX)); File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX)); File::CreateFullPath(File::GetUserPath(D_GAMESETTINGS_IDX)); File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX)); File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + USA_DIR DIR_SEP); File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + EUR_DIR DIR_SEP); File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + JAP_DIR DIR_SEP); File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX)); File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX)); File::CreateFullPath(File::GetUserPath(D_MAPS_IDX)); File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX)); File::CreateFullPath(File::GetUserPath(D_SHADERS_IDX)); File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX)); File::CreateFullPath(File::GetUserPath(D_THEMES_IDX)); LogManager::Init(); SConfig::Init(); VideoBackend::PopulateList(); WiimoteReal::LoadSettings(); if (selectVideoBackend && videoBackendName != wxEmptyString) SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend = WxStrToStr(videoBackendName); if (selectAudioEmulation) { if (audioEmulationName == "HLE") SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE = true; else if (audioEmulationName == "LLE") SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE = false; } VideoBackend::ActivateBackend(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend); // Enable the PNG image handler for screenshots wxImage::AddHandler(new wxPNGHandler); SetEnableAlert(SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers); int x = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosX; int y = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosY; int w = SConfig::GetInstance().m_LocalCoreStartupParameter.iWidth; int h = SConfig::GetInstance().m_LocalCoreStartupParameter.iHeight; #ifdef _WIN32 if (File::Exists("www.dolphin-emulator.com.txt")) { File::Delete("www.dolphin-emulator.com.txt"); MessageBox(nullptr, L"This version of Dolphin was downloaded from a website stealing money from developers of the emulator. Please " L"download Dolphin from the official website instead: http://dolphin-emu.org/", L"Unofficial version detected", MB_OK | MB_ICONWARNING); ShellExecute(nullptr, L"open", L"http://dolphin-emu.org/?ref=badver", nullptr, nullptr, SW_SHOWDEFAULT); exit(0); } #endif // The following is not needed with X11, where window managers // do not allow windows to be created off the desktop. #ifdef _WIN32 // Out of desktop check int leftPos = GetSystemMetrics(SM_XVIRTUALSCREEN); int topPos = GetSystemMetrics(SM_YVIRTUALSCREEN); int width = GetSystemMetrics(SM_CXVIRTUALSCREEN); int height = GetSystemMetrics(SM_CYVIRTUALSCREEN); if ((leftPos + width) < (x + w) || leftPos > x || (topPos + height) < (y + h) || topPos > y) x = y = wxDefaultCoord; #elif defined __APPLE__ if (y < 1) y = wxDefaultCoord; #endif main_frame = new CFrame((wxFrame*)nullptr, wxID_ANY, StrToWxStr(scm_rev_str), wxPoint(x, y), wxSize(w, h), UseDebugger, BatchMode, UseLogger); SetTopWindow(main_frame); main_frame->SetMinSize(wxSize(400, 300)); // Postpone final actions until event handler is running. // Updating the game list makes use of wxProgressDialog which may // only be run after OnInit() when the event handler is running. m_afterinit = new wxTimer(this, wxID_ANY); m_afterinit->Start(1, wxTIMER_ONE_SHOT); return true; } void DolphinApp::MacOpenFile(const wxString &fileName) { FileToLoad = fileName; LoadFile = true; if (m_afterinit == nullptr) main_frame->BootGame(WxStrToStr(FileToLoad)); } void DolphinApp::AfterInit(wxTimerEvent& WXUNUSED(event)) { delete m_afterinit; m_afterinit = nullptr; if (!BatchMode) main_frame->UpdateGameList(); if (playMovie && movieFile != wxEmptyString) { if (Movie::PlayInput(WxStrToStr(movieFile))) { if (LoadFile && FileToLoad != wxEmptyString) { main_frame->BootGame(WxStrToStr(FileToLoad)); } else { main_frame->BootGame(std::string("")); } } } // First check if we have an exec command line. else if (LoadFile && FileToLoad != wxEmptyString) { main_frame->BootGame(WxStrToStr(FileToLoad)); } // If we have selected Automatic Start, start the default ISO, // or if no default ISO exists, start the last loaded ISO else if (main_frame->g_pCodeWindow) { if (main_frame->g_pCodeWindow->AutomaticStart()) { main_frame->BootGame(""); } } } void DolphinApp::InitLanguageSupport() { unsigned int language = 0; IniFile ini; ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX)); ini.Get("Interface", "Language", &language, wxLANGUAGE_DEFAULT); // Load language if possible, fall back to system default otherwise if (wxLocale::IsAvailable(language)) { m_locale = new wxLocale(language); #ifdef _WIN32 m_locale->AddCatalogLookupPathPrefix(StrToWxStr(File::GetExeDirectory() + DIR_SEP "Languages")); #endif m_locale->AddCatalog(wxT("dolphin-emu")); if (!m_locale->IsOk()) { PanicAlertT("Error loading selected language. Falling back to system default."); delete m_locale; m_locale = new wxLocale(wxLANGUAGE_DEFAULT); } } else { PanicAlertT("The selected language is not supported by your system. Falling back to system default."); m_locale = new wxLocale(wxLANGUAGE_DEFAULT); } } void DolphinApp::OnEndSession(wxCloseEvent& event) { // Close if we've recieved wxEVT_END_SESSION (ignore wxEVT_QUERY_END_SESSION) if (!event.CanVeto()) { main_frame->Close(true); } } int DolphinApp::OnExit() { WiimoteReal::Shutdown(); VideoBackend::ClearList(); SConfig::Shutdown(); LogManager::Shutdown(); delete m_locale; return wxApp::OnExit(); } void DolphinApp::OnFatalException() { WiimoteReal::Shutdown(); } // ------------ // Talk to GUI void Host_SysMessage(const char *fmt, ...) { va_list list; char msg[512]; va_start(list, fmt); vsprintf(msg, fmt, list); va_end(list); if (msg[strlen(msg)-1] == '\n') msg[strlen(msg)-1] = 0; //wxMessageBox(StrToWxStr(msg)); PanicAlert("%s", msg); } bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/) { #ifdef __WXGTK__ if (wxIsMainThread()) #endif return wxYES == wxMessageBox(StrToWxStr(text), StrToWxStr(caption), (yes_no) ? wxYES_NO : wxOK, wxGetActiveWindow()); #ifdef __WXGTK__ else { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_PANIC); event.SetString(StrToWxStr(caption) + wxT(":") + StrToWxStr(text)); event.SetInt(yes_no); main_frame->GetEventHandler()->AddPendingEvent(event); main_frame->panic_event.Wait(); return main_frame->bPanicResult; } #endif } std::string wxStringTranslator(const char *text) { return WxStrToStr(wxGetTranslation(wxString::FromUTF8(text))); } // Accessor for the main window class CFrame* DolphinApp::GetCFrame() { return main_frame; } void Host_Message(int Id) { wxCommandEvent event(wxEVT_HOST_COMMAND, Id); main_frame->GetEventHandler()->AddPendingEvent(event); } #ifdef _WIN32 extern "C" HINSTANCE wxGetInstance(); void* Host_GetInstance() { return (void*)wxGetInstance(); } #else void* Host_GetInstance() { return nullptr; } #endif void* Host_GetRenderHandle() { return main_frame->GetRenderHandle(); } // OK, this thread boundary is DANGEROUS on linux // wxPostEvent / wxAddPendingEvent is the solution. void Host_NotifyMapLoaded() { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_NOTIFYMAPLOADED); main_frame->GetEventHandler()->AddPendingEvent(event); if (main_frame->g_pCodeWindow) { main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event); } } void Host_UpdateLogDisplay() { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATELOGDISPLAY); main_frame->GetEventHandler()->AddPendingEvent(event); if (main_frame->g_pCodeWindow) { main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event); } } void Host_UpdateDisasmDialog() { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEDISASMDIALOG); main_frame->GetEventHandler()->AddPendingEvent(event); if (main_frame->g_pCodeWindow) { main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event); } } void Host_ShowJitResults(unsigned int address) { if (main_frame->g_pCodeWindow && main_frame->g_pCodeWindow->m_JitWindow) main_frame->g_pCodeWindow->m_JitWindow->ViewAddr(address); } void Host_UpdateMainFrame() { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEGUI); main_frame->GetEventHandler()->AddPendingEvent(event); if (main_frame->g_pCodeWindow) { main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event); } } void Host_UpdateTitle(const std::string& title) { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATETITLE); event.SetString(StrToWxStr(title)); main_frame->GetEventHandler()->AddPendingEvent(event); } void Host_UpdateBreakPointView() { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEBREAKPOINTS); main_frame->GetEventHandler()->AddPendingEvent(event); if (main_frame->g_pCodeWindow) { main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event); } } bool Host_GetKeyState(int keycode) { #ifdef _WIN32 return (0 != GetAsyncKeyState(keycode)); #elif defined __WXGTK__ std::unique_lock lk(main_frame->keystate_lock, std::try_to_lock); if (!lk.owns_lock()) return false; bool key_pressed; if (!wxIsMainThread()) wxMutexGuiEnter(); key_pressed = wxGetKeyState(wxKeyCode(keycode)); if (!wxIsMainThread()) wxMutexGuiLeave(); return key_pressed; #else return wxGetKeyState(wxKeyCode(keycode)); #endif } void Host_GetRenderWindowSize(int& x, int& y, int& width, int& height) { main_frame->GetRenderWindowSize(x, y, width, height); } void Host_RequestRenderWindowSize(int width, int height) { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_WINDOWSIZEREQUEST); event.SetClientData(new std::pair(width, height)); main_frame->GetEventHandler()->AddPendingEvent(event); } void Host_SetStartupDebuggingParameters() { SCoreStartupParameter& StartUp = SConfig::GetInstance().m_LocalCoreStartupParameter; if (main_frame->g_pCodeWindow) { StartUp.bBootToPause = main_frame->g_pCodeWindow->BootToPause(); StartUp.bAutomaticStart = main_frame->g_pCodeWindow->AutomaticStart(); StartUp.bJITNoBlockCache = main_frame->g_pCodeWindow->JITNoBlockCache(); StartUp.bJITBlockLinking = main_frame->g_pCodeWindow->JITBlockLinking(); } else { StartUp.bBootToPause = false; } StartUp.bEnableDebugging = main_frame->g_pCodeWindow ? true : false; // RUNNING_DEBUG } void Host_UpdateStatusBar(const std::string& text, int Field) { wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR); // Set the event string event.SetString(StrToWxStr(text)); // Update statusbar field event.SetInt(Field); // Post message main_frame->GetEventHandler()->AddPendingEvent(event); } void Host_SetWiiMoteConnectionState(int _State) { static int currentState = -1; if (_State == currentState) return; currentState = _State; wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR); switch (_State) { case 0: event.SetString(_("Not connected")); break; case 1: event.SetString(_("Connecting...")); break; case 2: event.SetString(_("Wiimote Connected")); break; } // Update field 1 or 2 event.SetInt(1); NOTICE_LOG(WIIMOTE, "%s", static_cast(event.GetString().c_str())); main_frame->GetEventHandler()->AddPendingEvent(event); } bool Host_RendererHasFocus() { return main_frame->RendererHasFocus(); } void Host_ConnectWiimote(int wm_idx, bool connect) { CFrame::ConnectWiimote(wm_idx, connect); }