# -*- python -*- Import('env') import sys wxenv = env.Clone() files = [ 'BootManager.cpp', 'cmdline.c', ] libs = [ 'core', 'lzo2', 'discio', 'bdisasm', 'videocommon', 'inputcommon', 'common', 'lua', 'z', 'sfml-network' ] if wxenv['HAVE_WX']: files += [ 'AboutDolphin.cpp', 'ARCodeAddEdit.cpp', 'ConfigMain.cpp', 'Frame.cpp', 'FrameAui.cpp', 'FrameTools.cpp', 'LuaWindow.cpp', 'LogWindow.cpp', 'GameListCtrl.cpp', 'Globals.cpp', 'HotkeyDlg.cpp', 'ISOFile.cpp', 'ISOProperties.cpp', 'MemcardManager.cpp', 'MemoryCards/GCMemcard.cpp', 'PatchAddEdit.cpp', 'CheatsWindow.cpp', 'stdafx.cpp', 'WxUtils.cpp', 'MemoryCards/WiiSaveCrypted.cpp', 'NetEvent.cpp', 'NetFunctions.cpp', 'NetSockets.cpp', 'NetWindow.cpp', ] CPPDEFINES = [ 'USE_XPM_BITMAPS', 'wxNEEDS_CHARPP', ], libs = [ 'debwx', 'debugger_ui_util'] + libs if wxenv['HAVE_COCOA']: files += [ 'cocoaApp.m', ] compileFlags = [ '-x', 'objective-c++', ] wxenv.Append( CXXFLAGS = compileFlags, LINKFLAGS = [ '-pthread', '-framework', 'IOKit' ], LIBS = libs ) else: wxenv.Append( LINKFLAGS = [ '-pthread', ], LIBS = libs ) if sys.platform == 'darwin': exeGUI = env['binary_dir'] + 'Dolphin.app/Contents/MacOS/Dolphin' exeNoGUI = env['binary_dir'] + 'DolphinNoGUI' icon = 'Dolphin' version = 'svn' wxenv['FRAMEWORKS'] = ['Cocoa', 'CoreFoundation', 'System'] wxenv.Plist( env['binary_dir'] + 'Dolphin.app/Contents/Info.plist', Value(dict( CFAppleHelpAnchor = 'index', CFBundleExecutable = 'Dolphin', CFBundleGetInfoHTML = 'Dolphin ' + version, CFBundleIconFile = icon, CFBundleIdentifier = 'com.dolphin-emu.dolphin', CFBundleName = 'Dolphin', CFBundlePackageType = 'APPL', CFBundleShortVersionString = version, CFBundleSignature = 'dlfn', CFBundleVersion = version, LSRequiresCarbon = True, NSPrefPaneIconFile = icon, NSPrefPaneIconLabel = 'Dolphin', )) ) else: exeGUI = env['binary_dir'] + 'dolphin-emu' exeNoGUI = env['binary_dir'] + 'dolphin-emu-nogui' #objects = [ wxenv.Object(srcFile) for srcFile in files ] if wxenv['HAVE_WX']: wxenv.Program(exeGUI, files + [ 'Main.cpp' ]) else: wxenv.Program(exeNoGUI, files + [ 'MainNoGUI.cpp' ])