///////////////////////////////////////////////////////////////////////////// // Name: wx/osx/cocoa/private/overlay.h // Purpose: wxOverlayImpl declaration // Author: Stefan Csomor // Modified by: // Created: 2006-10-20 // Copyright: (c) wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_OSX_COCOA_PRIVATE_OVERLAY_H_ #define _WX_OSX_COCOA_PRIVATE_OVERLAY_H_ #include "wx/osx/private.h" #include "wx/toplevel.h" #include "wx/graphics.h" class wxOverlayImpl { public: wxOverlayImpl() ; ~wxOverlayImpl() ; // clears the overlay without restoring the former state // to be done eg when the window content has been changed and repainted void Reset(); // returns true if it has been setup bool IsOk(); void Init( wxDC* dc, int x , int y , int width , int height ); void BeginDrawing( wxDC* dc); void EndDrawing( wxDC* dc); void Clear( wxDC* dc); private: void CreateOverlayWindow(); WXWindow m_overlayWindow; WXWindow m_overlayParentWindow; CGContextRef m_overlayContext ; // we store the window in case we would have to issue a Refresh() wxWindow* m_window ; int m_x ; int m_y ; int m_width ; int m_height ; } ; #endif // _WX_MAC_CARBON_PRIVATE_OVERLAY_H_