// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include #include "Common/CommonTypes.h" #include "Common/FileUtil.h" #include "DiscIO/Blob.h" namespace DiscIO { static constexpr u32 WBFS_MAGIC = 0x53464257; // "WBFS" (byteswapped to little endian) class WbfsFileReader : public IBlobReader { public: ~WbfsFileReader(); static std::unique_ptr Create(const std::string& filename); BlobType GetBlobType() const override { return BlobType::WBFS; } // The WBFS format does not save the original file size. // This function returns a constant upper bound // (the size of a double-layer Wii disc). u64 GetDataSize() const override; u64 GetRawSize() const override { return m_size; } bool Read(u64 offset, u64 nbytes, u8* out_ptr) override; private: WbfsFileReader(const std::string& filename); bool OpenFiles(const std::string& filename); bool ReadHeader(); File::IOFile& SeekToCluster(u64 offset, u64* available); bool IsGood() { return m_good; } struct file_entry { File::IOFile file; u64 base_address; u64 size; }; std::vector> m_files; u32 m_total_files; u64 m_size; u64 m_hd_sector_size; u64 m_wbfs_sector_size; u64 m_wbfs_sector_count; u64 m_disc_info_size; #pragma pack(1) struct WbfsHeader { u32 magic; u32 hd_sector_count; u8 hd_sector_shift; u8 wbfs_sector_shift; u8 padding[2]; u8 disc_table[500]; } m_header; #pragma pack() std::vector m_wlba_table; u64 m_blocks_per_disc; bool m_good; }; } // namespace