// Copyright 2022 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "Common/CommonTypes.h" #include "VideoCommon/TextureDecoder.h" struct FBInfo { u32 m_height = 0; u32 m_width = 0; TextureFormat m_texture_format = TextureFormat::I4; u32 CalculateHash() const; bool operator==(const FBInfo& other) const; bool operator!=(const FBInfo& other) const; }; struct FBInfoHasher { std::size_t operator()(const FBInfo& fb_info) const noexcept { return static_cast(fb_info.CalculateHash()); } };