// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h" #include "InputCommon/ControllerEmu/Setting/NumericSetting.h" #include "InputCommon/ControllerInterface/CoreDevice.h" namespace ControllerEmu { class Triggers : public ControlGroup { public: struct StateData { StateData() = default; explicit StateData(std::size_t trigger_count) : data(trigger_count) {} std::vector data; }; explicit Triggers(const std::string& name); StateData GetState(); private: SettingValue m_deadzone_setting; }; } // namespace ControllerEmu