# GMSP01 - Super Mario Sunshine [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 EmulationIssues = needs EFB to Ram [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] $99 Lives 00E60ADE 18000000 00570967 00000063 $Infinite Health 00E60ADF 18000000 424057F4 00040009 $Infinite water 00E6151F 18000000 04263F58 38002710 042635B0 60000000 $Infinite hover time 00E61520 18000000 042640BC 60000000 $8 Red coins (Press L+B) 00E61642 18000000 0A3FBBF4 00000240 025709DE 00000008 $Open Levels/Nozzles 00E60AE0 18000000 04570958 FFFFFFFF 0457095C FFFFFFFF $All Shines 00E60AE1 18000000 045708E8 FFFFFFFF 045708EC FFFFFFFF 045708F0 FFFFFFFF $Low Gravity 00E60AE2 18000000 424057F4 05003E00 $Low Spin Gravity 00E60AE3 18000000 424057F4 050A3200 $Super Spin 00E60AE4 18000000 424057F4 09423200 $Super Speed 00E60AE5 18000000 424057F4 06E44200 $Breath Underwater 00E60AE6 18000000 424057F4 08967FFF $Have Sunshine Shirt 00E60AE7 18000000 424057F4 00000010 $Any Fruit Opens Yoshi Eggs 00E66B5B 18000000 041B47B8 60000000 $Yoshi Loves Water 00E66B5C 18000000 0426837C 4E800020 [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = [Gecko] [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True [Video_Settings] wideScreenHack = False UseNativeMips = True AspectRatio = 0