// Copyright (C) 2010 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "InputConfig.h" #include "../../Core/Src/ConfigManager.h" InputPlugin::~InputPlugin() { // delete pads std::vector::const_iterator i = controllers.begin(), e = controllers.end(); for ( ; i != e; ++i ) delete *i; } bool InputPlugin::LoadConfig(bool isGC) { IniFile inifile; IniFile game_ini; bool useProfile[4] = {false, false, false, false}; std::string num[4] = {"1", "2", "3", "4"}; std::string profile[4]; std::string path; if (SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() != "00000000") { std::string type; if (isGC) { type = "Pad"; path = "Profiles/GCPad/"; } else { type = "Wiimote"; path = "Profiles/Wiimote/"; } game_ini.Load(File::GetUserPath(D_GAMECONFIG_IDX) + SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID() + ".ini"); for (int i = 0; i < 4; i++) { if (game_ini.Exists("Controls", (type + "Profile" + num[i]).c_str())) { game_ini.Get("Controls", (type + "Profile" + num[i]).c_str(), &profile[i]); if (File::Exists(File::GetUserPath(D_CONFIG_IDX) + path + profile[i] + ".ini")) useProfile[i] = true; else PanicAlertT("Selected controller profile does not exist"); } } } if (inifile.Load(File::GetUserPath(D_CONFIG_IDX) + ini_name + ".ini")) { std::vector< ControllerEmu* >::const_iterator i = controllers.begin(), e = controllers.end(); for (int n = 0; i!=e; ++i, ++n) { // load settings from ini if (useProfile[n]) { IniFile profile_ini; profile_ini.Load(File::GetUserPath(D_CONFIG_IDX) + path + profile[n] + ".ini"); (*i)->LoadConfig(profile_ini.GetOrCreateSection("Profile")); } else (*i)->LoadConfig(inifile.GetOrCreateSection((*i)->GetName().c_str())); // update refs (*i)->UpdateReferences(g_controller_interface); } return true; } else { controllers[0]->LoadDefaults(g_controller_interface); controllers[0]->UpdateReferences(g_controller_interface); return false; } } void InputPlugin::SaveConfig() { std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + ini_name + ".ini"; IniFile inifile; inifile.Load(ini_filename); std::vector< ControllerEmu* >::const_iterator i = controllers.begin(), e = controllers.end(); for ( ; i!=e; ++i ) (*i)->SaveConfig(inifile.GetOrCreateSection((*i)->GetName().c_str())); inifile.Save(ini_filename); }