// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "DolphinQt/Config/Mapping/MappingButton.h" #include #include #include #include #include #include #include "Common/Thread.h" #include "Core/Core.h" #include "DolphinQt/Config/Mapping/IOWindow.h" #include "DolphinQt/Config/Mapping/MappingCommon.h" #include "DolphinQt/Config/Mapping/MappingWidget.h" #include "DolphinQt/Config/Mapping/MappingWindow.h" #include "DolphinQt/QtUtils/BlockUserInputFilter.h" #include "DolphinQt/QtUtils/QueueOnObject.h" #include "DolphinQt/Settings.h" #include "InputCommon/ControlReference/ControlReference.h" #include "InputCommon/ControllerEmu/ControlGroup/Buttons.h" #include "InputCommon/ControllerEmu/ControllerEmu.h" #include "InputCommon/ControllerInterface/ControllerInterface.h" #include "InputCommon/ControllerInterface/Device.h" constexpr int SLIDER_TICK_COUNT = 100; // Escape ampersands and remove ticks static QString ToDisplayString(QString&& string) { return string.replace(QStringLiteral("&"), QStringLiteral("&&")) .replace(QStringLiteral("`"), QStringLiteral("")); } bool MappingButton::IsInput() const { return m_reference->IsInput(); } MappingButton::MappingButton(MappingWidget* widget, ControlReference* ref, bool indicator) : ElidedButton(ToDisplayString(QString::fromStdString(ref->GetExpression()))), m_parent(widget), m_reference(ref) { // Force all mapping buttons to stay at a minimal height. setFixedHeight(minimumSizeHint().height()); // Make sure that long entries don't throw our layout out of whack. setFixedWidth(112); setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Ignored); Connect(); setToolTip( tr("Left-click to detect input.\nMiddle-click to clear.\nRight-click for more options.")); if (!m_reference->IsInput() || !indicator) return; m_timer = new QTimer(this); connect(m_timer, &QTimer::timeout, this, [this] { if (!isActiveWindow()) return; Settings::Instance().SetControllerStateNeeded(true); if (Core::GetState() == Core::State::Uninitialized || Core::GetState() == Core::State::Paused) g_controller_interface.UpdateInput(); auto state = m_reference->State(); QFont f = m_parent->font(); QPalette p = m_parent->palette(); if (state > ControllerEmu::Buttons::ACTIVATION_THRESHOLD) { f.setBold(true); p.setColor(QPalette::ButtonText, Qt::red); } setFont(f); setPalette(p); Settings::Instance().SetControllerStateNeeded(false); }); m_timer->start(1000 / 30); } void MappingButton::Connect() { connect(this, &MappingButton::pressed, this, &MappingButton::Detect); } void MappingButton::Detect() { if (m_parent->GetDevice() == nullptr || !m_reference->IsInput()) return; const auto default_device_qualifier = m_parent->GetController()->GetDefaultDevice(); QString expression; if (m_parent->GetParent()->IsMappingAllDevices()) { expression = MappingCommon::DetectExpression(this, g_controller_interface, g_controller_interface.GetAllDeviceStrings(), default_device_qualifier); } else { expression = MappingCommon::DetectExpression(this, g_controller_interface, {default_device_qualifier.ToString()}, default_device_qualifier); } if (expression.isEmpty()) return; m_reference->SetExpression(expression.toStdString()); m_parent->SaveSettings(); Update(); m_parent->GetController()->UpdateReferences(g_controller_interface); if (m_parent->IsIterativeInput()) m_parent->NextButton(this); } void MappingButton::Clear() { m_reference->SetExpression(""); m_reference->range = 100.0 / SLIDER_TICK_COUNT; m_parent->SaveSettings(); Update(); } void MappingButton::Update() { const auto lock = ControllerEmu::EmulatedController::GetStateLock(); m_reference->UpdateReference(g_controller_interface, m_parent->GetController()->GetDefaultDevice()); setText(ToDisplayString(QString::fromStdString(m_reference->GetExpression()))); } void MappingButton::mouseReleaseEvent(QMouseEvent* event) { switch (event->button()) { case Qt::MouseButton::LeftButton: if (m_reference->IsInput()) QPushButton::mouseReleaseEvent(event); else emit AdvancedPressed(); return; case Qt::MouseButton::MidButton: Clear(); return; case Qt::MouseButton::RightButton: emit AdvancedPressed(); return; default: return; } }