# Translation of dolphin-emu.pot to English # Copyright (C) 2003-2011 # This file is distributed under the same license as the dolphin-emu package. # Glenn Rice , 2011 # msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2011-03-14 07:08-0500\n" "PO-Revision-Date: 2011-01-06 14:53+0100\n" "Last-Translator: BhaaL \n" "Language-Team: \n" "Language: English\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 msgid " (too many to display)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:257 #: Source/Core/DolphinWX/Src/NetWindow.cpp:485 #: Source/Core/DolphinWX/Src/NetWindow.cpp:524 msgid " Game : " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512 msgid "! NOT" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:70 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:141 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:193 #, c-format msgid "%1$sCopy%1$s" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:412 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:737 #, c-format msgid "%d Hz" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:304 #, c-format msgid "%s already exists, overwrite?" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:167 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:377 #, c-format msgid "%s failed to open" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:79 #, c-format msgid "" "%s has an incorrect hash.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio will be garbled." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:370 #, c-format msgid "%s is a 0 byte file" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:159 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:355 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:199 #, c-format msgid "%sDelete%s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:197 #, c-format msgid "%sExport GCI%s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:195 #, c-format msgid "%sImport GCI%s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:766 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511 msgid "&& AND" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:308 msgid "&About..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:114 msgid "&Boot from DVD Drive..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:244 msgid "&Breakpoints" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:125 msgid "&Browse for ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:202 msgid "&Cheats Manager" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:187 msgid "&DSP Settings" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1019 msgid "&Delete ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1036 msgid "&Delete selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "&Emulation" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:128 msgid "&File" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:348 msgid "&Frame Advance" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:365 msgid "&Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:186 msgid "&Graphics Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:309 msgid "&Help" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:190 msgid "&Hotkey Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:246 msgid "&JIT" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:158 msgid "&Load State" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:200 msgid "&Memcard Manager (GC)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:245 msgid "&Memory" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:326 msgid "&Open..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "&Options" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:337 msgid "&Pause" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:339 msgid "&Play" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1001 msgid "&Properties" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 msgid "&Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:332 msgid "&Refresh List" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:243 msgid "&Registers" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:345 msgid "&Reset" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:247 msgid "&Sound" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:342 msgid "&Stop" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:220 msgid "&Tools" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:248 msgid "&Video" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:297 msgid "&View" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:189 msgid "&Wiimote Settings" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1002 msgid "&Wiki" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:59 msgid "(-)+zFar" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:54 msgid "(-)+zNear" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 msgid "(Default)" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:105 msgid "(UNKNOWN)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 msgid "(off)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:166 msgid "16 bit" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "32 bit" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:266 msgid "3D Vision (Requires Fullscreen)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165 msgid "8 bit" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:79 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:324 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:188 #: Source/Core/DolphinWX/Src/NetWindow.cpp:222 msgid "A NetPlay window is already open!!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:355 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:386 msgid "A game is not currently running." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:120 msgid "" "A supported bluetooth device was not found!\n" "(Only the Microsoft bluetooth stack is supported.)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:93 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "AM-Baseboard" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:294 msgid "AR Codes" msgstr "" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:330 msgid "Accurate Texture Cache" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "Accurate VBeam emulation" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:262 msgid "Action" msgstr "" #: Source/Core/Core/Src/ARDecrypt.cpp:481 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:669 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:756 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:549 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:609 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:803 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:684 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:873 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:946 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:897 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:839 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:204 msgid "Adapter:" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:73 msgid "Add" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1188 msgid "Add ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1117 msgid "Add Patch" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:480 msgid "Add new pane" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:888 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:406 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:428 msgid "Add..." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:74 msgid "Address :" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:58 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:53 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:761 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 msgid "Advanced" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:629 msgid "Advanced Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:666 msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:893 msgid "All GC/Wii images (gcm, iso, ciso, gcz)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1341 msgid "All Gamecube GCM files (gcm)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1394 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1408 msgid "All Save States (sav, s##)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1339 msgid "All Wii ISO files (iso)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1359 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:98 msgid "All files (*.*)|*.*" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Allows the CPU to read or write to the EFB (render buffer).\n" "This is needed for certain gameplay functionality (e.g. star pointer in " "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster " "Hunter Tri),\n" "but enabling this option can also have a huge negative impact on performance " "if the game uses this functionality heavily." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:240 msgid "Anisotropic Filtering:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:245 msgid "Anti-Aliasing:" msgstr "" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311 msgid "Apploader unable to load from file" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 msgid "Apploader:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:134 msgid "Apply" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:620 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1145 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1136 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:865 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:223 msgid "Aspect Ratio:" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:61 msgid "At least one pane must remain open." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:599 msgid "Audio" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:751 msgid "Audio Backend:" msgstr "" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39 msgid "AudioCommon: Error opening AO device.\n" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "Auto" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:220 msgid "Auto [recommended]" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "" "Auto size the window to match the game's output resolution adjusted by the " "EFB scale.\n" "It is best to set the aspect ratio to stretch when using this." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:755 msgid "Backend Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:92 msgid "Background Input" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 msgid "Backward" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:272 msgid "Bad File Header" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:628 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255 msgid "Banner" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:507 msgid "Banner Details" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:473 msgid "Banner:" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Bar" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 msgid "Basic" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 msgid "Basic Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:164 msgid "Block Allocation Table checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:632 msgid "Blocks" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Blue Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Blue Right" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Bottom" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:243 #, c-format msgid "Bound Controls: %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:344 msgid "Broken" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Browse" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:206 msgid "Browse for a directory to add" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Browse for an ISO directory..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1234 msgid "Browse for output directory" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:315 msgid "Buffer:" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:68 msgid "Buttons" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:74 msgid "C-Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:614 msgid "CPU Emulator Engine" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Calculates lighting of 3D graphics on a per-pixel basis rather than per " "vertex.\n" "This is the more accurate behavior but reduces performance." msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69 #: Source/Core/DolphinWX/Src/PHackSettings.cpp:77 msgid "Cancel" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:246 #, c-format msgid "Cannot open %s" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:122 msgid "Cannot unregister events with events pending" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1196 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1856 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1870 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:643 #: Source/Core/Core/Src/HW/DVDInterface.cpp:653 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:240 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:335 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Caps Lock" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:310 msgid "Center" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:565 msgid "Change" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:329 msgid "Change &Disc..." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Change Disc" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:551 msgid "Change Game" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:569 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:60 msgid "Changes sign to zFar Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:55 msgid "Changes sign to zNear Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:575 msgid "Changing this will have no effect while the emulator is running!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:282 msgid "Chat" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57 msgid "Cheat Code" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:325 msgid "Chinese (Simplified)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:326 msgid "Chinese (Traditional)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:895 msgid "Choose a DVD root directory:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:892 msgid "Choose a default ISO:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1328 msgid "Choose a directory to add" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1171 msgid "Choose a file to open" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:214 msgid "Choose a memory card:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:896 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:749 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:788 msgid "Choose the folder to extract to" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/LogWindow.cpp:143 msgid "Clear" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:173 msgid "Clear failed." msgstr "" #: Source/Core/Core/Src/NetPlayServer.cpp:259 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:464 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:303 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:283 #: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42 msgid "Close" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:184 msgid "Co&nfigure..." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 msgid "Code Info" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:554 msgid "Code: " msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Command" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:630 msgid "Comment" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:471 msgid "Comment:" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1026 msgid "Compress ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1038 msgid "Compress selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1240 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1373 msgid "Compressing ISO" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:442 msgid "Config" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:350 msgid "Configuration profile" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:185 msgid "Configuration profile:" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117 msgid "Configure Control" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:293 #: Source/Core/DolphinWX/Src/NetWindow.cpp:587 msgid "Configure Pads" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:442 msgid "Configure..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1276 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1304 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1369 msgid "Confirm File Overwrite" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:665 msgid "Confirm On Stop" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:67 #: Source/Core/DolphinWX/Src/NetWindow.cpp:89 msgid "Connect" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:844 msgid "Connect USB Keyboard" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:375 #, c-format msgid "Connect Wiimote %i" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218 msgid "Connect Wiimote 1" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 msgid "Connect Wiimote 2" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 msgid "Connect Wiimote 3" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 msgid "Connect Wiimote 4" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12 #, c-format msgid "Connected to %i Wiimotes" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:661 msgid "Connecting..." msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:143 msgid "Console" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:188 msgid "Convert to GCI" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:291 msgid "Copy" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:356 msgid "Copy failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 #, c-format msgid "Copy to Memcard %c" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:354 msgid "Core" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:226 #, c-format msgid "Could not copy %s to %s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 #, c-format msgid "Could not create %s" msgstr "" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:66 #, c-format msgid "Could not initialize backend %s." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:273 #, c-format msgid "Could not recognize ISO file %s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:561 #, c-format msgid "Could not save %s" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:546 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:118 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1020 msgid "Couldn't find open command for extension 'ini'!" msgstr "" #: Source/Core/Core/Src/BootManager.cpp:126 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491 msgid "Count:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:449 msgid "Country:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:181 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:546 msgid "Create AR Code" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:516 #: Source/Core/DolphinWX/Src/FrameAui.cpp:581 msgid "Create new perspective" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:567 msgid "Created by KDE-Look.org" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:564 msgid "" "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:565 msgid "Created by VistaIcons.com" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:566 msgid "Created by black_rider and published on ForumW.org > Web Developments" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 msgid "Creator: " msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:426 msgid "Crop" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:676 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:336 msgid "Custom Projection Hack" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.h:30 msgid "Custom Projection Hack Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 msgid "Customize some Orthographic Projection parameters." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:327 msgid "Czech" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "D-Pad" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "DSP" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "DSP Emulator Engine" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 msgid "DSP HLE emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "DSP LLE interpreter (slow)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:616 msgid "DSP LLE on thread" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 msgid "DSP LLE recompiler" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "DSP settings" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:914 msgid "DVD Root:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:328 msgid "Danish" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 msgid "Data Size" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:453 msgid "Date:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:531 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:565 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50 msgid "Debug" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 msgid "Decimal" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1024 msgid "Decompress ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1039 msgid "Decompress selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1240 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1373 msgid "Decompressing ISO" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:918 msgid "Default" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:911 msgid "Default ISO:" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:113 msgid "Default font" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:932 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 msgid "Delete" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:790 msgid "Delete Save" msgstr "" #: Source/Core/VideoCommon/Src/AVIDump.cpp:73 #, c-format msgid "Delete the existing file '%s'?" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:490 msgid "Detect" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:234 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:329 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 msgid "Device" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:805 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:874 msgid "Device Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146 msgid "Direct3D11" msgstr "" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:127 msgid "Direct3D9" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:144 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:364 msgid "Disable Dest. Alpha Pass" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:363 msgid "Disable Fog" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:361 msgid "Disable Lighting" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:362 msgid "Disable Textures" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Disable fog. Improves performance but causes glitches in games which rely on " "proper fog emulation." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "Disable lighting. Improves performance but causes lighting to disappear in " "games which use it." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable texturing.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Disables an alpha-setting pass.\n" "Breaks certain effects but might help performance." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:525 msgid "Disc" msgstr "" #: Source/Core/DiscIO/Src/DriveBlob.cpp:109 #: Source/Core/DiscIO/Src/DriveBlob.cpp:128 msgid "Disc Read Error" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:598 msgid "Display" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "Display the inputs read by the emulator." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Divide" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1034 msgid "Do you want to stop the current emulation?" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:908 msgid "Dolphin" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:136 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:305 msgid "Dolphin &Web Site" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 msgid "Dolphin Emulated Wiimote Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1185 msgid "Dolphin GCPad Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:731 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1124 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:69 msgid "Dolphin Wiimote Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:306 msgid "Dolphin at &Google Code" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:216 msgid "" "Dolphin has not been configured with an install location,\n" "Keep Dolphin portable?" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:307 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 msgid "Down" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42 msgid "Download Codes (WiiRD Database)" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:80 msgid "Dummy" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:727 msgid "Dump Audio" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Dump EFB Target" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:411 msgid "Dump Frames" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 msgid "Dump Textures" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "Dump game textures to User/Dump/Textures//" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:329 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:464 msgid "Dutch" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:127 msgid "E&xit" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:323 msgid "EFB" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:379 msgid "EFB Copy Regions" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:261 msgid "EFB Scaled Copy" msgstr "" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:161 msgid "EUROPE" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 msgid "Edit" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:284 msgid "Edit Config" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 msgid "Edit current perspective" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:405 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:427 msgid "Edit..." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Effect" msgstr "" #: Source/Core/Core/Src/Core.cpp:192 msgid "Emu Thread already running" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Emulate format changes" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Emulate frame buffer copies directly to textures.\n" "This is not so accurate, but it's good enough for the way many games use " "framebuffer copies." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:34 msgid "Emulated Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:342 msgid "Emulation State: " msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:693 msgid "Emulator Display Settings" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:287 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:300 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:390 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:110 msgid "Enable AR Logging" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 msgid "Enable Audio Throttle" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "Enable BAT" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 msgid "Enable Block Merging" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:326 msgid "Enable CPU Access" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:608 msgid "Enable Cheats" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Enable DTK Music" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428 msgid "Enable Display List Caching" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "Enable Dual Core" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:606 msgid "Enable Dual Core (speedup)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429 msgid "Enable Hotkeys" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "Enable Idle Skipping" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:607 msgid "Enable Idle Skipping (speedup)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "Enable MMU" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:427 msgid "Enable OpenCL" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:650 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:328 msgid "Enable Progressive Scan" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:837 msgid "Enable Screen Saver (burn-in reduction)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:329 msgid "Enable WideScreen" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:360 msgid "Enable Wireframe" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:290 msgid "Enable cache" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Enable pages" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "" "Enables Block Address Translation (BAT); a function of the Memory Management " "Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = " "Fast)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:337 msgid "Enables Custom Projection Hack" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Enables anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n" "Games often need this for post-processing or other things, but if you can " "live without it, you can sometimes get a big speedup." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Enables reinterpreting the data inside the EFB when the pixel format " "changes.\n" "Some games depend on this function for certain effects, so enable it if " "you're having glitches.\n" "Depending on how the game uses this function, the speed hits caused by this " "option range from none to critical." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "End" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:330 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:459 msgid "English" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:319 msgid "Enhancements" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:580 msgid "Enter a name for the new perspective:" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198 #, c-format msgid "Entry %d/%d" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85 #, c-format msgid "Entry 1/%d" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:212 msgid "Equal" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1334 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47 msgid "Error" msgstr "" #: Source/Core/Core/Src/State.cpp:337 Source/Core/Core/Src/State.cpp:436 msgid "Error allocating buffer" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:401 msgid "Error loading selected language. Falling back to system default." msgstr "" #: Source/Core/Core/Src/OnFrame.cpp:214 #, c-format msgid "Error opening file %s for recording" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:273 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:214 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 msgid "Execute" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:139 msgid "Exit Dolphin with emulator" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:465 msgid "Export Failed" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Export File" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Export Recording" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:358 msgid "Export Recording..." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:792 msgid "Export Save" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1008 msgid "Export Wii save (Experimental)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:793 msgid "Export all saves" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81 msgid "Export failed, try again?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:560 msgid "Export save as..." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:277 msgid "Extension" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:61 msgid "Extra Parameter" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:62 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:606 msgid "Extract All Files..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:608 msgid "Extract Apploader..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:609 msgid "Extract DOL..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:602 msgid "Extract Directory..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:604 msgid "Extract File..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:600 msgid "Extract Partition..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:709 #, c-format msgid "Extracting %s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:693 msgid "Extracting All Files" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:693 msgid "Extracting Directory" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:695 msgid "Extracting..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:164 msgid "FRANCE" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:455 msgid "FST Size:" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:77 msgid "Failed to Connect!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:212 msgid "Failed to Listen!!" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286 msgid "Failed to download codes." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:809 #, c-format msgid "Failed to extract to %s!" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:64 #, c-format msgid "" "Failed to load DSP ROM:\n" "%s\n" "This file is required to use DSP LLE" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:62 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:71 msgid "Failed to load hid.dll" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151 msgid "Failed to read banner.bin" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:294 #, c-format msgid "Failed to read data from file %d" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:111 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:106 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:101 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:205 msgid "" "Failed to read save data\n" "(0xA000-)\n" "Memcard may be truncated" msgstr "" #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:85 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:234 msgid "Failed to write bkhdr" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164 #, c-format msgid "Failed to write header for %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:265 #, c-format msgid "Failed to write header for file %d" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:311 msgid "Fast" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "Fast version of the MMU. Does not work for every game." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Faster variants look at fewer pixels and thus have more potential for " "errors.\n" "Slower variants look at more pixels and thus are safer." msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283 msgid "File contained no codes." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:419 msgid "File converted to .gci" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:434 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:92 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:431 msgid "File is not recognized as a memcard" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:294 msgid "File not compressed" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:153 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "Filesystem" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1013 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:633 msgid "First Block" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Fix Checksums" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221 msgid "Force 16:9" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221 msgid "Force 4:3" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Force Bi/Trilinear Filtering" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Note that this might cause graphical glitches" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Forces bilinear texture filtering even if the game explicitly disabled it.\n" "Improves texture quality (especially when using a high internal resolution) " "but causes glitches in some games." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:81 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:274 msgid "Fractional" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Frame Advance" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:148 msgid "Frame S&kipping" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:414 msgid "Frame dumps use FFV1" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:620 msgid "Framelimit:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 msgid "Free Look" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:331 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:461 msgid "French" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "FullScr" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:672 msgid "Fullscreen Display Resolution:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Fully emulate embedded frame buffer copies.\n" "This is more accurate than EFB Copy to Texture, and some games need this to " "work properly, but it can also be very slow." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:537 msgid "GCI File(*.gci)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "GCPad" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 msgid "GFX Config" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:447 msgid "Game ID:" msgstr "" #: Source/Core/Core/Src/NetPlay.cpp:228 msgid "Game is already running!" msgstr "" #: Source/Core/Core/Src/NetPlay.cpp:258 msgid "Game isn't running!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:383 msgid "Game not found!!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:388 msgid "Game-Specific Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:290 msgid "GameConfig" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:600 msgid "Gamecube" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "Gamecube &Pad Settings" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1175 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:215 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "Gamecube Pad settings" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:296 msgid "Gecko Codes" msgstr "" #: Source/Core/Core/Src/GeckoCode.cpp:140 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported.)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:597 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:177 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 msgid "General" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:332 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:460 msgid "German" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:451 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Graphics" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Graphics settings" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:213 msgid "Greater Than" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:333 msgid "Greek" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Green Right" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1248 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:134 msgid "Header checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:334 msgid "Hebrew" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 msgid "Height" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Help" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:196 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:308 msgid "Hide" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "Hide Mouse Cursor" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "" "Hide the cursor when it is over the rendering window and the rendering " "window has focus." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Home" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:69 #: Source/Core/DolphinWX/Src/NetWindow.cpp:122 msgid "Host" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:659 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:295 msgid "Hotkeys" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:335 msgid "Hungarian" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 msgid "Hybrid Wiimote" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:502 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:769 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:802 msgid "IPL Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:259 msgid "IR" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:851 msgid "IR Sensitivity:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:491 msgid "ISO Details" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:906 msgid "ISO Directories" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:167 msgid "ITALY" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:631 msgid "Icon" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you " "also have to disable Audio Throttle in DSP to make it effective." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:791 msgid "Import Save" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60 msgid "Import failed, try again?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:460 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:448 msgid "Imported file has invalid length" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:457 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 msgid "In Game" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:600 msgid "In-Game" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:298 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49 msgid "Info" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:383 #: Source/Core/Common/Src/MsgHandler.cpp:64 msgid "Information" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:486 msgid "Input" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:29 msgid "Input Source" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Insert" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168 msgid "Insert Encrypted or Decrypted code here..." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:843 msgid "Insert SD Card" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43 msgid "Insert name here.." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:206 msgid "Install WAD" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:232 msgid "Install directory could not be saved" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1028 msgid "Install to Wii Menu" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:248 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "Installing WAD to Wii Menu..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1327 msgid "Installing WAD..." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:274 msgid "Integral [recommended]" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:708 msgid "Interface Settings" msgstr "" #: Source/Core/Core/Src/State.cpp:217 msgid "Internal LZO Error - compression failed" msgstr "" #: Source/Core/Core/Src/State.cpp:451 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n" "Try verifying the state again" msgstr "" #: Source/Core/Core/Src/State.cpp:355 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/Src/State.cpp:493 msgid "Internal LZO Error - lzo_init() failed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:275 msgid "Interpreter (VERY slow)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:345 msgid "Intro" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:609 msgid "Invalid Value!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:468 msgid "Invalid bat.map or dir entry" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:534 #, c-format msgid "Invalid event type %i" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:314 msgid "Invalid file" msgstr "" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" #: Source/Core/Core/Src/OnFrame.cpp:364 msgid "Invalid recording file" msgstr "" #: Source/Core/Core/Src/Core.cpp:480 msgid "Invalid state" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:336 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:463 msgid "Italian" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:178 msgid "JAPAN" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:276 msgid "JIT Recompiler (recommended)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:277 msgid "JITIL experimental recompiler" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:317 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:337 msgid "Japanese" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:183 msgid "KOREA" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Keeps track of textures based on looking at the actual pixels in the " "texture.\n" "Can cause slowdown, but some games need this option enabled to work properly." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:264 msgid "Key" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:320 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:338 msgid "Korean" msgstr "" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:55 msgid "L" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 msgid "L-Analog" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:704 msgid "Language:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "Last Overwritten State" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:169 #: Source/Core/DolphinWX/Src/FrameTools.cpp:171 msgid "Last Saved State" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 msgid "Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:280 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:695 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:700 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 msgid "Less Than" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930 msgid "Load" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Load Hi-Res Textures" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260 msgid "Load Native Mipmaps" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 msgid "Load State Slot 1" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 msgid "Load State Slot 2" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 msgid "Load State Slot 3" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 msgid "Load State Slot 4" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 msgid "Load State Slot 5" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 msgid "Load State Slot 6" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Load State Slot 7" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 msgid "Load State Slot 8" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:165 msgid "Load State..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:211 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1346 #, c-format msgid "Load Wii System Menu %d%c" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "Load high-resolution textures from User/Load/Textures//" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:50 msgid "Load preset values from hack patterns available." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Loads native mipmaps instead of generating them.\n" "Loading native mipmaps is the more accurate behavior, but might also " "decrease performance (your mileage might vary though)." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:134 msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:598 msgid "Local" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:615 msgid "Lock threads to cores" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.h:51 msgid "Log" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28 msgid "Log Configuration" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80 msgid "Log Types" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75 msgid "Logger Outputs" msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:415 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131 msgid "Logging" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:255 msgid "Lost connection to server!" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:149 msgid "Low level (LLE) or high level (HLE) audio" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "MMU Speed Hack" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:530 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:564 msgid "MadCatz Gameshark files(*.gcs)" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Main Stick" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:451 msgid "Maker ID:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:469 msgid "Maker:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:454 msgid "Memcard already has a save for this title" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:293 msgid "Memcard already opened" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211 #, c-format msgid "" "Memcard failed to load\n" " Card size is invalid (%04X)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:222 msgid "Memory Card" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:348 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Menu" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 msgid "Mic" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:456 msgid "Misc" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:871 msgid "Misc Settings" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 msgid "" "Modify textures to show the format they're using.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:114 msgid "Monospaced font" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:285 msgid "Motion Plus" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:83 msgid "Motor" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:72 msgid "Multiply" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Add" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Begin" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Decimal" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP Delete" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Divide" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP End" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Enter" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Equal" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Home" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Insert" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Left" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Multiply" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Page Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Page Up" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Right" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Separator" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Space" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Subtract" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Tab" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Up" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:445 msgid "Name:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:84 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:285 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:551 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13 msgid "Name: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:529 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:563 msgid "Native GCI files(*.gci)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:156 msgid "New Scan" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:203 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:801 msgid "Next Page" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 msgid "Next Scan" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:52 msgid "Nickname :" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:191 msgid "No Country (SDK)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309 msgid "No ISOs or WADS found" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:512 #, c-format msgid "No banner file found for title %s" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:487 msgid "No docking" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:445 msgid "No free dir index entries" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:505 #, c-format msgid "No save folder found for title %s" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/NetWindow.cpp:606 msgid "None" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Normal" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:339 msgid "Norwegian Bokmaal" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:211 msgid "Not Equal" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:343 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:937 msgid "Not Set" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:660 msgid "Not connected" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:261 msgid "Notes" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14 msgid "Notes: " msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:62 #: Source/Core/DolphinWX/Src/FrameAui.cpp:65 #: Source/Core/DolphinWX/Src/FrameAui.cpp:553 #: Source/Core/DolphinWX/Src/FrameAui.cpp:594 #: Source/Core/DolphinWX/Src/FrameAui.cpp:602 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 msgid "Notice" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:102 msgid "Num Lock" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87 msgid "Number Of Codes: " msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:102 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:68 #: Source/Core/DolphinWX/Src/PHackSettings.cpp:76 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79 msgid "OK" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:269 msgid "Off" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:442 #, c-format msgid "Only %d blocks available" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 msgid "Open" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1010 msgid "Open &containing folder" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Open Wii &save folder" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 msgid "Open file..." msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:53 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:65 msgid "OpenAL: can't find sound devices" msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:59 #, c-format msgid "OpenAL: can't open device %s" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:124 msgid "Opens the debugger" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:129 msgid "Opens the logger" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:297 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:91 msgid "Options" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Orange" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:474 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:206 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:486 msgid "Output" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:355 msgid "P&lay Recording..." msgstr "" #: Source/Core/Core/Src/HW/GCPad.cpp:29 msgid "Pad" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:608 msgid "Pad " msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Page Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "Page Up" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48 msgid "Pair Up" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:64 msgid "Parameters" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:214 #, c-format msgid "Partition %i" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:292 msgid "Patches" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:602 msgid "Paths" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1531 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1532 msgid "Pause" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:348 msgid "Perfect" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:582 #, c-format msgid "Perspective %d" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "Pixel Depth" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 msgid "Pixel Lighting" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1540 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1541 msgid "Play" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Play Recording" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 msgid "Play/Pause" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 msgid "Playable" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:288 msgid "Players" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1035 msgid "Please confirm..." msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:552 msgid "Please create a perspective before saving" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:340 msgid "Polish" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:788 msgid "Port 1" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:789 msgid "Port 2" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:790 msgid "Port 3" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 msgid "Port 4" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:81 #: Source/Core/DolphinWX/Src/NetWindow.cpp:114 msgid "Port :" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:221 msgid "" "Portable Setting could not be saved\n" " Are you running Dolphin from read only media or from a directory that " "dolphin is not located in?" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:341 msgid "Portuguese" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:342 msgid "Portuguese (Brazilian)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:434 msgid "Post-Processing Shader:" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:48 msgid "Presets: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:202 msgid "Prev Page" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:800 msgid "Previous Page" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:191 msgid "Previous Value" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Print" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:900 msgid "Profile" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:377 msgid "Projection Stats" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.h:56 msgid "Properties" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:296 msgid "Purge Cache" msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Question" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:146 #: Source/Core/DolphinWX/Src/NetWindow.cpp:303 msgid "Quit" msgstr "" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "R" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 msgid "R-Analog" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289 msgid "RAM" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:170 msgid "RUSSIA" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:533 msgid "Range" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:392 msgid "Real" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:44 msgid "Real Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:175 msgid "Reconnect Wiimote Confirm" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:834 msgid "Reconnect Wiimote On Load State" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Red Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Right" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky but also heavily decreases " "performance." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:909 #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:41 msgid "Refresh" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Refresh List" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 msgid "Refresh game list" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:239 msgid "Relaunch Dolphin from the install directory and save from there" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:889 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:407 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:429 msgid "Remove" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Render the scene as a wireframe.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Render to Main Window" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Render to main window." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:366 msgid "Rendering" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:557 msgid "Required for using the Japanese ROM font." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:921 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207 msgid "Reset" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:185 msgid "Results" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 msgid "Right" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 msgid "Right Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Rumble" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:546 msgid "Run DSP LLE on a dedicated thread (not recommended)." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:343 msgid "Russian" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:159 msgid "Sa&ve State" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302 msgid "Safe" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:753 msgid "Sample Rate:" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:931 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:977 #: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Save" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:535 msgid "Save GCI as..." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 msgid "Save State Slot 1" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:233 msgid "Save State Slot 2" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:234 msgid "Save State Slot 3" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:235 msgid "Save State Slot 4" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:236 msgid "Save State Slot 5" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237 msgid "Save State Slot 6" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:238 msgid "Save State Slot 7" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:239 msgid "Save State Slot 8" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:161 msgid "Save State..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:574 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:584 msgid "Save as..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1355 msgid "Save compressed GCM/ISO" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Save current perspective" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1344 msgid "Save decompressed GCM/ISO" msgstr "" #: Source/Core/Core/Src/OnFrame.cpp:416 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280 msgid "Scale:" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:588 msgid "Scanning for ISOs" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:589 msgid "Scanning..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 msgid "ScrShot" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "Scroll Lock" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:222 msgid "Search Filter" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:887 msgid "Search Subfolders" msgstr "" #: Source/Core/Common/Src/SysConf.h:104 Source/Core/Common/Src/SysConf.h:127 #: Source/Core/Common/Src/SysConf.h:147 Source/Core/Common/Src/SysConf.h:168 #, c-format msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Select" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:729 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1122 msgid "Select The Recording File" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1321 msgid "Select a Wii WAD file to install" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 msgid "" "Select a hardware adapter to use.\n" "When in doubt, use the first one" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:524 msgid "Select a save file to import" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:351 msgid "Select floating windows" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:549 msgid "Select resolution for fullscreen mode" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:664 msgid "Select the file to load" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1289 msgid "Select the save file" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1392 msgid "Select the state to load" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 msgid "Select the state to save" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio (4:3)\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to window: Stretch the picture to the window size." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:115 msgid "Selected font" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Selects which game should be affected by the configuration changes done in " "this dialog.\n" "The (Default) profile affects the standard settings used for every game." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:275 msgid "Send" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:848 msgid "Sensor Bar Position:" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:74 msgid "Separator" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:344 msgid "Serbian" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:578 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 msgid "Set" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Set Console as NTSC-J" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1011 msgid "Set as &default ISO" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:802 #, c-format msgid "Set as default Memcard %c" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:228 #, c-format msgid "" "Set install location to:\n" " %s ?" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:462 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 msgid "Settings..." msgstr "" #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:212 msgid "SetupWiiMem: Cant find setting file" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:271 msgid "Shake" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:467 msgid "Short Name:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:230 msgid "Show &Console" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:228 msgid "Show &Log" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:225 msgid "Show &Statusbar" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:223 msgid "Show &Toolbar" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:294 msgid "Show Drives" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 msgid "Show FPS" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:284 msgid "Show France" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:270 msgid "Show GameCube" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:381 msgid "Show Input Display" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:286 msgid "Show Italy" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:277 msgid "Show JAP" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:288 msgid "Show Korea" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:458 msgid "Show Language:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:229 msgid "Show Log &Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:279 msgid "Show PAL" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:267 msgid "Show Platforms" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:276 msgid "Show Regions" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:380 msgid "Show Shader Errors" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:290 msgid "Show Taiwan" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:281 msgid "Show USA" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:272 msgid "Show Wad" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:268 msgid "Show Wii" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:560 msgid "Show a confirmation box before stopping a game." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 msgid "" "Show a message box when a potentially serious error has occured.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:816 msgid "Show first block" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Show projection statistics.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:815 msgid "Show save blocks" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:813 msgid "Show save comment" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:814 msgid "Show save icon" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 msgid "Show save title" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "Show the number of frames rendered per second." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:119 msgid "Show this help message" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:292 msgid "Show unknown" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Show various statistics.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 msgid "Sideways Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:318 msgid "Simplified Chinese" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263 msgid "Size" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:613 msgid "Skip GC BIOS" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:387 #: Source/Core/DolphinWX/Src/FrameTools.cpp:399 #, c-format msgid "Slot %i" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:775 msgid "Slot A" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 msgid "Slot B" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 msgid "Snapshot" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:740 msgid "Sound Settings" msgstr "" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:68 #, c-format msgid "Sound backend %s is not valid." msgstr "" #: Source/Core/AudioCommon/Src/DSoundStream.cpp:59 #, c-format msgid "Sound buffer creation failed: %s" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:345 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:462 msgid "Spanish" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:854 msgid "Speaker Volume:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality but is also quite heavy on performance and might cause " "glitches in certain games.\n" "Fractional: Uses your display resolution directly instead of the native " "resolution. The quality scales with your display/window size, as does the " "performance impact.\n" "Integral: This is like Fractional, but rounds up to an integer multiple of " "the native resolution. Should give a more accurate look but is usually " "slower.\n" "The other options are fixed resolutions for choosing a visual quality " "independent of your display size." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:144 msgid "Specify a video backend" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "Speed up Disc Transfer Rate" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:82 msgid "Standard Controller" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:49 msgid "Start" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:204 msgid "Start &NetPlay" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:352 msgid "Start Re&cording" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Start Recording" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:647 msgid "Start Renderer in Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:553 msgid "Start the rendering window in fullscreen mode." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:264 msgid "State" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 msgid "State Saves" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 #: Source/Core/DolphinWX/Src/NetWindow.cpp:312 msgid "Stop" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221 msgid "Stretch to Window" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Subtract" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78 #, c-format msgid "Successfully exported file to %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57 msgid "Successfully imported save files" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:262 msgid "Swing" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:868 msgid "System Language:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:186 msgid "TAIWAN" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:483 msgid "Tab split" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Table Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 #: Source/Core/DolphinWX/Src/FrameTools.cpp:368 #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 msgid "Take Screenshot" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:490 msgid "Test" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:288 msgid "Texture" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:378 msgid "Texture Format" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:210 msgid "The WAD has been installed successfully" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:513 msgid "The checksum was successfully fixed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1334 msgid "The chosen directory is already in the list" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1274 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1302 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1368 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:279 #, c-format msgid "The file you specified (%s) does not exist" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:601 msgid "The name can not be empty" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:593 msgid "The name can not contain the character ','" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:451 msgid "The save you are trying to copy has an invalid file size" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:408 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:43 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:40 msgid "The server is full!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:46 msgid "The server responded: the game is currently running!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:49 msgid "The server sent an unknown error message!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:119 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:662 msgid "Theme" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:602 msgid "Theme selection went wrong" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:464 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:356 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "This could cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:573 msgid "" "This is used to control game speed by sound throttle.\n" "Disabling this could cause abnormal game speed, such as too fast.\n" "But sometimes enabling this could cause constant noise.\n" "\n" "Keyboard Shortcut : Hold down to instantly disable Throttle." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:572 msgid "This is used to play music tracks, like BGM." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:285 msgid "This will let you Manually Edit the INI config file" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:265 msgid "Tilt" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:629 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256 msgid "Title" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66 msgid "Toggle All Log Types" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "Toggle Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Top" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:319 msgid "Traditional Chinese" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:369 msgid "Tried to load an unknown file type." msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "Triggers" msgstr "" #: Source/Core/Common/Src/SysConf.h:92 Source/Core/Common/Src/SysConf.h:115 msgid "Trying to read from invalid SYSCONF" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:45 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:346 msgid "Turkish" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71 msgid "Type" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32 msgid "UDP Port:" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:268 msgid "UDP Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:194 msgid "UNKNOWN" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:173 msgid "USA" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:404 #, c-format msgid "Undefined %i" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:173 msgid "Undo Load State" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:210 msgid "Unknown" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:894 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:138 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:228 #, c-format msgid "Unknown message received with id : %d" msgstr "" #: Source/Core/Core/Src/NetPlayServer.cpp:504 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" #: Source/Core/Core/Src/HW/Memmap.cpp:636 #, c-format msgid "" "Unknown pointer %#08x\n" "Continue?" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 msgid "Up" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 msgid "Upright Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:838 msgid "Use EuRGB60 Mode (PAL60)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:611 msgid "Use FPS For Limiting" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561 msgid "Use Hex" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:668 msgid "Use Panic Handlers" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Uses the high-resolution render buffer for EFB copies instead of scaling " "them down to native resolution.\n" "Vastly improves visual quality in games which use EFB copies but might cause " "glitches in some games." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 msgid "Utility" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:234 msgid "V-Sync" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Value" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73 msgid "Value:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:558 msgid "Value: " msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Various Statistics" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53 msgid "Verbosity" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:382 msgid "Video" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:678 msgid "Video Backend:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:391 msgid "Virtual" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:746 msgid "Volume" msgstr "" #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:114 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:143 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:170 #, c-format msgid "WAD installation failed: error creating %s" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Wait for vertical blanks.\n" "Reduces tearing but might also decrease performance" msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:659 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Warning" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:238 msgid "Warning - starting DOL in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:288 msgid "Warning - starting ELF in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:185 msgid "Warning - starting ISO in wrong console mode!" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:523 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:586 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:106 #: Source/Core/AudioCommon/Src/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:132 msgid "" "When using EFB to RAM we very often need to decode RAM data to a VRAM " "texture, which is a very time-consuming task.\n" "With this option enabled, we'll skip decoding a texture if it didn't " "change.\n" "This results in a nice speedup, but possibly causes glitches.\n" "If you have any problems with this option enabled you should either try " "increasing the safety of the texture cache or disable this option.\n" "(NOTE: The safer the texture cache is adjusted the lower the speedup will " "be; accurate texture cache set to \"safe\" might actually be slower!)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:232 msgid "Widescreen Hack" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Width" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:601 msgid "Wii" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:365 msgid "Wii Console" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Wii Save Import" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1291 msgid "Wii save files (*.bin)|*.bin" msgstr "" #: Source/Core/DiscIO/Src/WiiWad.cpp:81 msgid "WiiWAD: Could not read from file" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 #: Source/Core/Core/Src/HW/Wiimote.cpp:16 msgid "Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76 msgid "Wiimote " msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:174 #, c-format msgid "" "Wiimote %i has been disconnected by system.\n" "Maybe this game doesn't support multi-wiimote,\n" "or maybe it is due to idle time out or other reason.\n" "Do you want to reconnect immediately?" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:662 msgid "Wiimote Connected" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:833 msgid "Wiimote Motor" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:859 msgid "Wiimote Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "Wiimote settings" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:556 msgid "Will enable progressive scan option if supported by software." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:687 msgid "Window Size:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:551 msgid "Window height for windowed mode" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:550 msgid "Window width for windowed mode" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 msgid "Windows Left" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 msgid "Windows Menu" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 msgid "Windows Right" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:130 msgid "Word Wrap" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1328 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1194 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1241 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1374 msgid "Working..." msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61 msgid "Write to Console" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Write to File" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63 msgid "Write to Window" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:51 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:130 #, c-format msgid "XAudio2 init failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:139 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:394 msgid "XFB" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:64 msgid "You can't close panes that have pages in them." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:194 msgid "You must choose a game!!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:602 msgid "You must enter a name!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:609 msgid "You must enter a valid profile name." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1058 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:174 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:51 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 msgid "ZTP hack" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:388 msgid "Zero 3 code not supported" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:410 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:441 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:465 msgid "[ waiting ]" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:97 msgid "[Custom]" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:513 msgid "^ ADD" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:897 msgid "apploader (.img)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185 msgid "failed to read bk header" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:385 #, c-format msgid "failed to read data from file: %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98 msgid "failed to read header" msgstr "" #: Source/Core/Core/Src/HW/Memmap.cpp:450 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:447 #, c-format msgid "unknown cmd 0x%08x" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1023 msgid "wxExecute returned -1 on application run!" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:56 msgid "zFar Correction: " msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:51 msgid "zNear Correction: " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:498 msgid "| OR" msgstr ""