#include "stdafx.h" #include "XFStructs.h" #include "Render.h" #include "main.h" #include "VertexHandler.h" #include "Utils.h" float rawViewPort[6]; float rawProjection[7]; #define BEGINSAVELOAD char *optr=ptr; #define SAVELOAD(what,size) memcpy((void*)((save)?(void*)(ptr):(void*)(what)),(void*)((save)?(void*)(what):(void*)(ptr)),(size)); ptr+=(size); #define ENDSAVELOAD return ptr-optr; // __________________________________________________________________________________________________ // LoadXFReg 0x10 // void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData) { DVSTARTPROFILE(); u32 address = baseAddress; for (int i=0; i<(int)transferSize; i++) { address = baseAddress + i; // Setup a Matrix if (address < 0x1000) { u32* p1 = &xfmem[address]; memcpy(p1, &pData[i], transferSize*4); i += transferSize; } else if (address<0x2000) { u32 data = pData[i]; switch (address) { case 0x1006: //SetGPMetric break; case 0x1008: //__GXXfVtxSpecs, wrote 0004 break; case 0x1009: //GXSetNumChans (no) break; case 0x100a: xfregs.colChans[0].ambColor = data; break; //GXSetChanAmbientcolor case 0x100b: xfregs.colChans[1].ambColor = data; break; //GXSetChanAmbientcolor case 0x100c: xfregs.colChans[0].matColor = data; break; //GXSetChanMatcolor (rgba) case 0x100d: xfregs.colChans[1].matColor = data; break; //GXSetChanMatcolor (rgba) case 0x100e: xfregs.colChans[0].color.hex = data; break; //color0 case 0x100f: xfregs.colChans[1].color.hex = data; break; //color1 case 0x1010: xfregs.colChans[0].alpha.hex = data; break; //alpha0 case 0x1011: xfregs.colChans[1].alpha.hex = data; break; //alpha1 case 0x1018: break; case 0x101a: CVertexHandler::Flush(); memcpy(rawViewPort, &pData[i], sizeof(rawViewPort)); XFUpdateVP(); i += 6; break; case 0x1020: CVertexHandler::Flush(); memcpy(rawProjection, &pData[i], sizeof(rawProjection)); XFUpdatePJ(); i += 7; return; case 0x103f: xfregs.numTexGens = data; break; case 0x1040: xfregs.texcoords[0].texmtxinfo.hex = data; break; case 0x1041: xfregs.texcoords[1].texmtxinfo.hex = data; break; case 0x1042: xfregs.texcoords[2].texmtxinfo.hex = data; break; case 0x1043: xfregs.texcoords[3].texmtxinfo.hex = data; break; case 0x1044: xfregs.texcoords[4].texmtxinfo.hex = data; break; case 0x1045: xfregs.texcoords[5].texmtxinfo.hex = data; break; case 0x1046: xfregs.texcoords[6].texmtxinfo.hex = data; break; case 0x1047: xfregs.texcoords[7].texmtxinfo.hex = data; break; case 0x1050: xfregs.texcoords[0].postmtxinfo.hex = data; break; case 0x1051: xfregs.texcoords[1].postmtxinfo.hex = data; break; case 0x1052: xfregs.texcoords[2].postmtxinfo.hex = data; break; case 0x1053: xfregs.texcoords[3].postmtxinfo.hex = data; break; case 0x1054: xfregs.texcoords[4].postmtxinfo.hex = data; break; case 0x1055: xfregs.texcoords[5].postmtxinfo.hex = data; break; case 0x1056: xfregs.texcoords[6].postmtxinfo.hex = data; break; case 0x1057: xfregs.texcoords[7].postmtxinfo.hex = data; break; default: break; } } else if (address>=0x4000) { // MessageBox(NULL, "1", "1", MB_OK); //4010 __GXSetGenMode } } } // Check docs for this sucker... void LoadIndexedXF(u32 val, int array) { DVSTARTPROFILE(); int index = val >> 16; int address = val & 0xFFF; //check mask int size = ((val >> 12) & 0xF)+1; //load stuff from array to address in xf mem for (int i = 0; i < size; i++) xfmem[address + i] = Memory_Read_U32(arraybases[array] + arraystrides[array]*index + i*4); } void XFUpdateVP() { Renderer::SetViewport(rawViewPort); } void XFUpdatePJ() { Renderer::SetProjection(rawProjection,0); } size_t XFSaveLoadState(char *ptr, BOOL save) { BEGINSAVELOAD; SAVELOAD(xfregs.colChans,2*sizeof(ColorChannel)); SAVELOAD(xfregs.texcoords,16*sizeof(TexCoordInfo)); SAVELOAD(rawViewPort,sizeof(rawViewPort)); SAVELOAD(rawProjection,sizeof(rawProjection)); SAVELOAD(xfmem,XFMEM_SIZE*sizeof(u32)); if (!save) { XFUpdateVP(); XFUpdatePJ(); } ENDSAVELOAD; }