// Copyright 2016 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include "VideoCommon/VideoBackendBase.h" namespace Vulkan { class VideoBackend : public VideoBackendBase { public: bool Initialize(void* window_handle) override; void Shutdown() override; std::string GetName() const override { return "Vulkan"; } std::string GetDisplayName() const override { return "Vulkan (experimental)"; } void InitBackendInfo() override; }; }