set(SRCS AsyncRequests.cpp BoundingBox.cpp BPFunctions.cpp BPMemory.cpp BPStructs.cpp CPMemory.cpp CommandProcessor.cpp Debugger.cpp DriverDetails.cpp Fifo.cpp FPSCounter.cpp FramebufferManagerBase.cpp GeometryShaderGen.cpp GeometryShaderManager.cpp HiresTextures.cpp ImageWrite.cpp IndexGenerator.cpp LightingShaderGen.cpp MainBase.cpp OnScreenDisplay.cpp OpcodeDecoding.cpp PerfQueryBase.cpp PixelEngine.cpp PixelShaderGen.cpp PixelShaderManager.cpp PostProcessing.cpp RenderBase.cpp RenderState.cpp Statistics.cpp TextureCacheBase.cpp TextureConversionShader.cpp TextureDecoder_Common.cpp VertexLoader.cpp VertexLoaderBase.cpp VertexLoaderManager.cpp VertexLoader_Color.cpp VertexLoader_Normal.cpp VertexLoader_Position.cpp VertexLoader_TextCoord.cpp VertexManagerBase.cpp VertexShaderGen.cpp VertexShaderManager.cpp VideoBackendBase.cpp VideoConfig.cpp VideoState.cpp XFMemory.cpp XFStructs.cpp) set(LIBS core png) if(_M_X86) set(SRCS ${SRCS} TextureDecoder_x64.cpp VertexLoaderX64.cpp) elseif(_M_ARM_64) set(SRCS ${SRCS} VertexLoaderARM64.cpp TextureDecoder_Generic.cpp) else() set(SRCS ${SRCS} TextureDecoder_Generic.cpp) endif() if(LIBAV_FOUND OR WIN32) set(SRCS ${SRCS} AVIDump.cpp) endif() add_dolphin_library(videocommon "${SRCS}" "${LIBS}") if(LIBAV_FOUND) target_link_libraries(videocommon PRIVATE ${LIBS} ${LIBAV_LIBRARIES}) endif()