// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include #include "AudioCommon/SoundStream.h" #define BUF_SIZE (48000 * 4 / 32) class NullSound final : public SoundStream { // playback position short realtimeBuffer[BUF_SIZE / sizeof(short)]; public: NullSound(CMixer *mixer) : SoundStream(mixer) {} virtual ~NullSound() {} virtual bool Start() override; virtual void SoundLoop() override; virtual void SetVolume(int volume) override; virtual void Stop() override; virtual void Clear(bool mute) override; static bool isValid() { return true; } virtual void Update() override; };