// Copyright 2015 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "VideoCommon/VertexManagerBase.h" namespace Null { class VertexManager final : public VertexManagerBase { public: VertexManager(); ~VertexManager() override; protected: void DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex) override; }; } // namespace Null