// Copyright 2022 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include "VideoCommon/VideoBackendBase.h" namespace Metal { class VideoBackend : public VideoBackendBase { public: bool Initialize(const WindowSystemInfo& wsi) override; void Shutdown() override; std::string GetName() const override; std::string GetDisplayName() const override; std::optional GetWarningMessage() const override; void InitBackendInfo(const WindowSystemInfo& wsi) override; void PrepareWindow(WindowSystemInfo& wsi) override; static constexpr const char* NAME = "Metal"; }; } // namespace Metal