add_executable(dolphin-nogui Platform.cpp Platform.h PlatformHeadless.cpp MainNoGUI.cpp ) if(X11_FOUND) target_sources(dolphin-nogui PRIVATE PlatformX11.cpp) target_link_libraries(dolphin-nogui PRIVATE PkgConfig::XRANDR PkgConfig::X11) endif() if(WIN32) target_sources(dolphin-nogui PRIVATE PlatformWin32.cpp) endif() if(APPLE) target_sources(dolphin-nogui PRIVATE PlatformMacos.mm) target_compile_options(dolphin-nogui PRIVATE -fobjc-arc) endif() if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux") target_sources(dolphin-nogui PRIVATE PlatformFBDev.cpp) endif() set_target_properties(dolphin-nogui PROPERTIES OUTPUT_NAME dolphin-emu-nogui) target_link_libraries(dolphin-nogui PRIVATE core uicommon cpp-optparse ) if(APPLE) target_link_libraries(dolphin-nogui PRIVATE ${APPKIT_LIBRARY} ${COREFOUNDATION_LIBRARY} ${IOK_LIBRARY} ) endif() if(WIN32) # needed for adjusting window decorations with DwmSetWindowAttribute target_link_libraries(dolphin-nogui PRIVATE dwmapi.lib) endif() if(MSVC) # Add precompiled header target_link_libraries(dolphin-nogui PRIVATE use_pch) endif() if(USE_DISCORD_PRESENCE) target_compile_definitions(dolphin-nogui PRIVATE -DUSE_DISCORD_PRESENCE) endif() set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} dolphin-nogui) install(TARGETS dolphin-nogui RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})