Glslang Tests based on the Google Test Framework ================================================ This directory contains [Google Test][gtest] based test fixture and test cases for glslang. Apart from typical unit tests, necessary utility methods are added into the [`GlslangTests`](TestFixture.h) fixture to provide the ability to do file-based integration tests. Various `*.FromFile.cpp` files lists names of files containing input shader code in the `Test/` directory. Utility methods will load the input shader source, compile them, and compare with the corresponding expected output in the `Test/baseResults/` directory. How to run the tests -------------------- Please make sure you have a copy of [Google Test][gtest] checked out under the `External` directory before building. After building, just run the `ctest` command or the `gtests/glslangtests` binary in your build directory. The `gtests/glslangtests` binary also provides an `--update-mode` command line option, which, if supplied, will overwrite the golden files under the `Test/baseResults/` directory with real output from that invocation. This serves as an easy way to update golden files. [gtest]: https://github.com/google/googletest