add_library(common Analytics.cpp Analytics.h Assembler/AssemblerShared.cpp Assembler/AssemblerShared.h Assembler/AssemblerTables.cpp Assembler/AssemblerTables.h Assembler/GekkoAssembler.cpp Assembler/GekkoAssembler.h Assembler/GekkoIRGen.cpp Assembler/GekkoIRGen.h Assembler/GekkoLexer.cpp Assembler/GekkoLexer.h Assembler/GekkoParser.cpp Assembler/GekkoParser.h Assert.h BitField.h BitSet.h BitUtils.h BlockingLoop.h ChunkFile.h CodeBlock.h ColorUtil.cpp ColorUtil.h Common.h CommonFuncs.cpp CommonFuncs.h CommonPaths.h CommonTypes.h Config/Config.cpp Config/Config.h Config/ConfigInfo.cpp Config/ConfigInfo.h Config/Enums.h Config/Layer.cpp Config/Layer.h CPUDetect.h Crypto/AES.cpp Crypto/AES.h Crypto/bn.cpp Crypto/bn.h Crypto/ec.cpp Crypto/ec.h Crypto/HMAC.cpp Crypto/HMAC.h Crypto/SHA1.cpp Crypto/SHA1.h Debug/MemoryPatches.cpp Debug/MemoryPatches.h Debug/Threads.h Debug/Watches.cpp Debug/Watches.h DynamicLibrary.cpp DynamicLibrary.h ENet.cpp ENet.h EnumFormatter.h EnumMap.h EnumUtils.h Event.h FatFsUtil.cpp FatFsUtil.h FileSearch.cpp FileSearch.h FileUtil.cpp FileUtil.h FixedSizeQueue.h Flag.h FloatUtils.cpp FloatUtils.h FormatUtil.h FPURoundMode.h GekkoDisassembler.cpp GekkoDisassembler.h Hash.cpp Hash.h HookableEvent.h HttpRequest.cpp HttpRequest.h Image.cpp Image.h IniFile.cpp IniFile.h Inline.h IOFile.cpp IOFile.h JitRegister.cpp JitRegister.h JsonUtil.h Lazy.h LinearDiskCache.h Logging/ConsoleListener.h Logging/Log.h Logging/LogManager.cpp Logging/LogManager.h MathUtil.h Matrix.cpp Matrix.h MemArena.h MemoryUtil.cpp MemoryUtil.h MinizipUtil.h MsgHandler.cpp MsgHandler.h NandPaths.cpp NandPaths.h Network.cpp Network.h PcapFile.cpp PcapFile.h Profiler.cpp Profiler.h QoSSession.cpp QoSSession.h Random.cpp Random.h Result.h ScopeGuard.h SDCardUtil.cpp SDCardUtil.h Semaphore.h SettingsHandler.cpp SettingsHandler.h SFMLHelper.cpp SFMLHelper.h SmallVector.h SocketContext.cpp SocketContext.h SpanUtils.h SPSCQueue.h StringLiteral.h StringUtil.cpp StringUtil.h SymbolDB.cpp SymbolDB.h Thread.cpp Thread.h Timer.cpp Timer.h TimeUtil.cpp TimeUtil.h TraversalClient.cpp TraversalClient.h TraversalProto.h TypeUtils.h UPnP.cpp UPnP.h VariantUtil.h Version.cpp Version.h WindowSystemInfo.h WorkQueueThread.h ) add_dependencies(common dolphin_scmrev) if(NOT MSVC AND _M_ARM_64) set_source_files_properties( Crypto/AES.cpp Crypto/SHA1.cpp PROPERTIES COMPILE_FLAGS "-march=armv8-a+crypto") endif() target_link_libraries(common PUBLIC ${CMAKE_THREAD_LIBS_INIT} enet::enet fmt::fmt MbedTLS::mbedtls minizip::minizip sfml-network PRIVATE CURL::libcurl FatFs Iconv::Iconv spng::spng ${VTUNE_LIBRARIES} ) if (APPLE) target_link_libraries(common PRIVATE ${APPKIT_LIBRARY} ${COREFOUNDATION_LIBRARY} ${IOK_LIBRARY} ) elseif(WIN32) target_link_libraries(common PRIVATE kernel32.lib shlwapi.lib winmm.lib ) if (_M_X86_64) target_link_libraries(common PRIVATE opengl32.lib) endif() elseif (ANDROID) target_link_libraries(common PRIVATE androidcommon ) elseif(HAIKU) target_link_libraries(common PRIVATE be GL) endif() if(ANDROID) target_sources(common PRIVATE AndroidAnalytics.cpp AndroidAnalytics.h Logging/ConsoleListenerDroid.cpp MemArenaAndroid.cpp ) elseif(WIN32) target_sources(common PRIVATE LdrWatcher.cpp LdrWatcher.h Logging/ConsoleListenerWin.cpp MemArenaWin.cpp ) else() target_sources(common PRIVATE Logging/ConsoleListenerNix.cpp MemArenaUnix.cpp ) endif() if(_M_ARM_64) target_sources(common PRIVATE Arm64Emitter.cpp Arm64Emitter.h ArmCommon.h ArmCPUDetect.cpp ArmFPURoundMode.cpp ) else() if(_M_X86_64) #X86 target_sources(common PRIVATE x64ABI.cpp x64ABI.h x64Emitter.cpp x64Emitter.h x64FPURoundMode.cpp x64CPUDetect.cpp x64Reg.h ) else() # Generic target_sources(common PRIVATE GenericFPURoundMode.cpp GenericCPUDetect.cpp ) endif() endif() # OpenGL Interface target_sources(common PRIVATE GL/GLContext.cpp GL/GLContext.h GL/GLUtil.cpp GL/GLUtil.h GL/GLExtensions/GLExtensions.cpp GL/GLExtensions/GLExtensions.h ) if(ENABLE_EGL AND EGL_FOUND) target_sources(common PRIVATE GL/GLInterface/EGL.cpp GL/GLInterface/EGL.h ) if(ANDROID) target_sources(common PRIVATE GL/GLInterface/EGLAndroid.cpp GL/GLInterface/EGLAndroid.h ) elseif(ENABLE_X11 AND X11_FOUND) target_sources(common PRIVATE GL/GLInterface/EGLX11.cpp GL/GLInterface/EGLX11.h ) endif() target_include_directories(common PRIVATE ${EGL_INCLUDE_DIRS}) target_link_libraries(common PUBLIC ${EGL_LIBRARIES}) endif() if(WIN32) target_sources(common PRIVATE CompatPatches.cpp GL/GLInterface/WGL.cpp GL/GLInterface/WGL.h WindowsRegistry.cpp ) elseif(APPLE) target_sources(common PRIVATE GL/GLInterface/AGL.h GL/GLInterface/AGL.mm ) elseif(HAIKU) target_sources(common PRIVATE GL/GLInterface/BGL.h GL/GLInterface/BGL.cpp ) elseif(ENABLE_X11 AND X11_FOUND) target_sources(common PRIVATE GL/GLX11Window.cpp GL/GLX11Window.h GL/GLInterface/GLX.cpp GL/GLInterface/GLX.h ) # GLX has a hard dependency on libGL. # Make sure to link to it if using GLX. target_link_libraries(common PUBLIC ${OPENGL_LIBRARIES}) endif() if(CMAKE_SYSTEM_NAME STREQUAL "Linux") target_link_libraries(common PUBLIC dl rt) endif() if(WIN32) target_sources(common PRIVATE HRWrap.h HRWrap.cpp) endif() if(USE_UPNP) target_link_libraries(common PRIVATE Miniupnpc::miniupnpc) endif() if(OPROFILE_FOUND) target_link_libraries(common PRIVATE OProfile::OProfile) endif() if(UNIX) # Posix networking code needs to be fixed for Windows add_executable(traversal_server TraversalServer.cpp) target_link_libraries(traversal_server PRIVATE common fmt::fmt) if(SYSTEMD_FOUND) target_link_libraries(traversal_server PRIVATE ${SYSTEMD_LIBRARIES}) endif() elseif(WIN32) find_package(PowerShell REQUIRED) execute_process( COMMAND ${POWERSHELL_EXE} -Command "[System.Diagnostics.FileVersionInfo]::GetVersionInfo('$ENV{VCToolsRedistDir}vc_redist.x64.exe').ProductVersion" OUTPUT_VARIABLE VC_TOOLS_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE ) configure_file( "${CMAKE_CURRENT_SOURCE_DIR}/build_info.txt.in" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/build_info.txt" ) target_link_libraries(common PRIVATE "-INCLUDE:enableCompatPatches") endif() if(MSVC) # Add precompiled header target_link_libraries(common PRIVATE use_pch) endif()