///////////////////////////////////////////////////////////////////////////// // Name: wx/osx/carbon/statbmp.h // Purpose: wxStaticBitmap class // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_STATBMP_H_ #define _WX_STATBMP_H_ #include "wx/icon.h" class WXDLLIMPEXP_CORE wxStaticBitmap: public wxStaticBitmapBase { DECLARE_DYNAMIC_CLASS(wxStaticBitmap) public: wxStaticBitmap() { } wxStaticBitmap(wxWindow *parent, wxWindowID id, const wxBitmap& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxStaticBitmapNameStr) { Create(parent, id, label, pos, size, style, name); } bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxStaticBitmapNameStr); virtual void SetBitmap(const wxBitmap& bitmap); virtual void Command(wxCommandEvent& WXUNUSED(event)) {} virtual void ProcessCommand(wxCommandEvent& WXUNUSED(event)) {} void OnPaint( wxPaintEvent &event ) ; wxBitmap GetBitmap() const { return m_bitmap; } wxIcon GetIcon() const { // icons and bitmaps are really the same thing in wxMac return (const wxIcon &)m_bitmap; } void SetIcon(const wxIcon& icon) { SetBitmap( (const wxBitmap &)icon ) ; } // overridden base class virtuals virtual bool AcceptsFocus() const { return false; } protected: virtual wxSize DoGetBestSize() const; wxBitmap m_bitmap; DECLARE_EVENT_TABLE() }; #endif // _WX_STATBMP_H_