// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once // Top vertex loaders // Metroid Prime: P I16-flt N I16-s16 T0 I16-u16 T1 i16-flt #include #include #include "Common/CommonTypes.h" #include "Common/x64Emitter.h" #include "VideoCommon/CPMemory.h" #include "VideoCommon/DataReader.h" #include "VideoCommon/NativeVertexFormat.h" #include "VideoCommon/VertexLoaderBase.h" #include "VideoCommon/VertexLoaderUtils.h" #if _M_SSE >= 0x401 #include #include #elif _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__) #include #endif #ifdef _M_X86 #define USE_VERTEX_LOADER_JIT #endif #ifdef WIN32 #define LOADERDECL __cdecl #else #define LOADERDECL #endif class VertexLoader; typedef void (LOADERDECL *TPipelineFunction)(VertexLoader* loader); // ARMTODO: This should be done in a better way #ifndef _M_GENERIC class VertexLoader : public Gen::X64CodeBlock, public VertexLoaderBase #else class VertexLoader : public VertexLoaderBase #endif { public: // This class need a 16 byte alignment. As this is broken on // MSVC right now (Dec 2014), we use custom allocation. void* operator new (size_t size); void operator delete (void *p); VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr); ~VertexLoader(); int RunVertices(int primitive, int count, DataReader src, DataReader dst) override; std::string GetName() const override { return "OldLoader"; } bool IsInitialized() override { return true; } // This vertex loader supports all formats // They are used for the communication with the loader functions // Duplicated (4x and 2x respectively) and used in SSE code in the vertex loader JIT GC_ALIGNED128(float m_posScale[4]); GC_ALIGNED64(float m_tcScale[8][2]); int m_tcIndex; int m_colIndex; int m_colElements[2]; // Matrix components are first in GC format but later in PC format - we need to store it temporarily // when decoding each vertex. u8 m_curposmtx; u8 m_curtexmtx[8]; int m_texmtxwrite; int m_texmtxread; private: #ifndef USE_VERTEX_LOADER_JIT // Pipeline. TPipelineFunction m_PipelineStages[64]; // TODO - figure out real max. it's lower. int m_numPipelineStages; #endif void CompileVertexTranslator(); void ConvertVertices(int count); void SetupRunVertices(int primitive, int const count); void WriteCall(TPipelineFunction); #ifndef _M_GENERIC void WriteGetVariable(int bits, Gen::OpArg dest, void *address); void WriteSetVariable(int bits, void *address, Gen::OpArg dest); #endif const u8 *m_compiledCode; }; #if _M_SSE >= 0x301 static const __m128i kMaskSwap32_3 = _mm_set_epi32(0xFFFFFFFFL, 0x08090A0BL, 0x04050607L, 0x00010203L); static const __m128i kMaskSwap32_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L); static const __m128i kMaskSwap16to32l_3 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFF0405L, 0xFFFF0203L, 0xFFFF0001L); static const __m128i kMaskSwap16to32l_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFF0203L, 0xFFFF0001L); static const __m128i kMaskSwap16to32h_3 = _mm_set_epi32(0xFFFFFFFFL, 0x0405FFFFL, 0x0203FFFFL, 0x0001FFFFL); static const __m128i kMaskSwap16to32h_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x0203FFFFL, 0x0001FFFFL); static const __m128i kMask8to32l_3 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFF02L, 0xFFFFFF01L, 0xFFFFFF00L); static const __m128i kMask8to32l_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFF01L, 0xFFFFFF00L); static const __m128i kMask8to32h_3 = _mm_set_epi32(0xFFFFFFFFL, 0x02FFFFFFL, 0x01FFFFFFL, 0x00FFFFFFL); static const __m128i kMask8to32h_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x01FFFFFFL, 0x00FFFFFFL); template __forceinline void Vertex_Read_SSSE3(const T* pData, __m128 scale) { __m128i coords, mask; int loadBytes = sizeof(T) * (2 + threeIn); if (loadBytes > 8) coords = _mm_loadu_si128((__m128i*)pData); else if (loadBytes > 4) coords = _mm_loadl_epi64((__m128i*)pData); else coords = _mm_cvtsi32_si128(*(u32*)pData); // Float case (no scaling) if (sizeof(T) == 4) { coords = _mm_shuffle_epi8(coords, threeIn ? kMaskSwap32_3 : kMaskSwap32_2); if (threeOut) _mm_storeu_si128((__m128i*)g_vertex_manager_write_ptr, coords); else _mm_storel_epi64((__m128i*)g_vertex_manager_write_ptr, coords); } else { // Byte swap, unpack, and move to high bytes for sign extend. if (std::is_unsigned::value) mask = sizeof(T) == 2 ? (threeIn ? kMaskSwap16to32l_3 : kMaskSwap16to32l_2) : (threeIn ? kMask8to32l_3 : kMask8to32l_2); else mask = sizeof(T) == 2 ? (threeIn ? kMaskSwap16to32h_3 : kMaskSwap16to32h_2) : (threeIn ? kMask8to32h_3 : kMask8to32h_2); coords = _mm_shuffle_epi8(coords, mask); // Sign extend if (std::is_signed::value) coords = _mm_srai_epi32(coords, 32 - sizeof(T) * 8); __m128 out = _mm_mul_ps(_mm_cvtepi32_ps(coords), scale); if (threeOut) _mm_storeu_ps((float*)g_vertex_manager_write_ptr, out); else _mm_storel_pi((__m64*)g_vertex_manager_write_ptr, out); } g_vertex_manager_write_ptr += sizeof(float) * (2 + threeOut); } #endif