// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "Config.h" #include "DSPConfigDlgLLE.h" BEGIN_EVENT_TABLE(DSPConfigDialogLLE, wxDialog) EVT_BUTTON(wxID_OK, DSPConfigDialogLLE::SettingsChanged) EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, DSPConfigDialogLLE::SettingsChanged) EVT_CHECKBOX(ID_ENABLE_THROTTLE, DSPConfigDialogLLE::SettingsChanged) #ifdef _WIN32 EVT_COMMAND_SCROLL(ID_VOLUME, DSPConfigDialogLLE::VolumeChanged) #endif END_EVENT_TABLE() DSPConfigDialogLLE::DSPConfigDialogLLE(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style) : wxDialog(parent, id, title, position, size, style) { // Load config settings g_Config.Load(); // Center window CenterOnParent(); m_OK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings")); // Same as for HLE. Maybe this dialog could be moved into AudioCommon or the likes? #ifdef _WIN32 wxStaticBoxSizer *sbSettingsV = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Volume")); #endif // Create items m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, wxT("Enable DTK Music"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Audio Throttle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0); m_BackendSelection = new wxComboBox(this, ID_BACKEND, wxEmptyString, wxDefaultPosition, wxSize(90, 20), wxArrayBackends, wxCB_READONLY, wxDefaultValidator); #ifdef _WIN32 m_volumeSlider = new wxSlider(this, ID_VOLUME, ac_Config.m_Volume, 1, 100, wxDefaultPosition, wxDefaultSize, wxSL_VERTICAL|wxSL_INVERSE); m_volumeText = new wxStaticText(this, wxID_ANY, wxString::Format(wxT("%d %%"), ac_Config.m_Volume), wxDefaultPosition, wxDefaultSize, 0); #endif // Update values m_buttonEnableDTKMusic->SetValue(ac_Config.m_EnableDTKMusic ? true : false); m_buttonEnableThrottle->SetValue(ac_Config.m_EnableThrottle ? true : false); // Add tooltips m_buttonEnableDTKMusic->SetToolTip(wxT("This is used to play music tracks, like BGM.")); m_buttonEnableThrottle->SetToolTip(wxT("This is used to control game speed by sound throttle.\n") wxT("Disabling this could cause abnormal game speed, such as too fast.\n") wxT("But sometimes enabling this could cause constant noise.\n") wxT("\nKeyboard Shortcut : Hold down to instantly disable Throttle.")); m_BackendSelection->SetToolTip(wxT("Changing this will have no effect while the emulator is running!")); // Create sizer and add items to dialog wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL); wxBoxSizer *sSettings = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer *sBackend = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer *sButtons = new wxBoxSizer(wxHORIZONTAL); sbSettings->Add(m_buttonEnableDTKMusic, 0, wxALL, 5); sbSettings->Add(m_buttonEnableThrottle, 0, wxALL, 5); sBackend->Add(BackendText, 0, wxALIGN_CENTER|wxALL, 5); sBackend->Add(m_BackendSelection, 0, wxALL, 1); sbSettings->Add(sBackend, 0, wxALL, 2); sSettings->Add(sbSettings, 0, wxALL|wxEXPAND, 4); #ifdef _WIN32 sbSettingsV->Add(m_volumeSlider, 0, wxLEFT|wxRIGHT|wxALIGN_CENTER, 6); sbSettingsV->Add(m_volumeText, 0, wxALL|wxALIGN_LEFT, 4); sSettings->Add(sbSettingsV, 0, wxALL|wxEXPAND, 4); #endif sMain->Add(sSettings, 0, wxALL|wxEXPAND, 4); sButtons->AddStretchSpacer(); sButtons->Add(m_OK, 0, wxALL, 1); sMain->Add(sButtons, 0, wxALL|wxEXPAND, 4); SetSizerAndFit(sMain); } // Add audio output options void DSPConfigDialogLLE::AddBackend(const char* backend) { // Update value m_BackendSelection->Append(wxString::FromAscii(backend)); #ifdef __APPLE__ m_BackendSelection->SetValue(wxString::FromAscii(ac_Config.sBackend)); #else m_BackendSelection->SetValue(wxString::FromAscii(ac_Config.sBackend.c_str())); #endif } void DSPConfigDialogLLE::ClearBackends() { m_BackendSelection->Clear(); } DSPConfigDialogLLE::~DSPConfigDialogLLE() { } #ifdef _WIN32 void DSPConfigDialogLLE::VolumeChanged(wxScrollEvent& WXUNUSED(event)) { ac_Config.m_Volume = m_volumeSlider->GetValue(); ac_Config.Update(); m_volumeText->SetLabel(wxString::Format(wxT("%d %%"), m_volumeSlider->GetValue())); } #endif void DSPConfigDialogLLE::SettingsChanged(wxCommandEvent& event) { ac_Config.m_EnableDTKMusic = m_buttonEnableDTKMusic->GetValue(); ac_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue(); #ifdef __APPLE__ strncpy(ac_Config.sBackend, m_BackendSelection->GetValue().mb_str(), 128); #else ac_Config.sBackend = m_BackendSelection->GetValue().mb_str(); #endif ac_Config.Update(); g_Config.Save(); if (event.GetId() == wxID_OK) EndModal(wxID_OK); }