// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include #include #include #include #include #include "Globals.h" #include "pluginspecs_video.h" #include "main.h" #include "IniFile.h" #include float MValueX, MValueY; // Since it can Stretch to fit Window, we need two different multiplication values// int frameCount; Config g_Config; Statistics stats; void Statistics::ResetFrame() { memset(&thisFrame, 0, sizeof(ThisFrame)); } Config::Config() { memset(this, 0, sizeof(Config)); } void Config::Load() { std::string temp; IniFile iniFile; iniFile.Load("gfx_opengl.ini"); iniFile.Get("Hardware", "Adapter", &iAdapter, 0); iniFile.Get("Hardware", "WindowedRes", &temp, 0); strcpy(iWindowedRes, temp.c_str()); iniFile.Get("Hardware", "FullscreenRes", &temp, 0); strcpy(iFSResolution, temp.c_str()); iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, 0); if (iAdapter == -1) iAdapter = 0; iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false); iniFile.Get("Settings", "Postprocess", &iPostprocessEffect, 0); iniFile.Get("Settings", "DLOptimize", &iCompileDLsLevel, 0); iniFile.Get("Settings", "DumpTextures", &bDumpTextures, 0); iniFile.Get("Settings", "ShowShaderErrors", &bShowShaderErrors, 0); iniFile.Get("Settings", "Multisample", &iMultisampleMode, 0); if(iMultisampleMode == 0) iMultisampleMode = 1; std::string s; iniFile.Get("Settings", "TexDumpPath", &s, 0); if( s.size() < sizeof(texDumpPath) ) strcpy(texDumpPath, s.c_str()); else { strncpy(texDumpPath, s.c_str(), sizeof(texDumpPath)-1); texDumpPath[sizeof(texDumpPath)-1] = 0; } iniFile.Get("Settings", "TexFmtOverlayEnable", &bTexFmtOverlayEnable, 0); iniFile.Get("Settings", "TexFmtOverlayCenter", &bTexFmtOverlayCenter, 0); iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0); iniFile.Get("Enhancements", "ForceMaxAniso", &bForceMaxAniso, 0); iniFile.Get("Enhancements", "StretchToFit", &bStretchToFit, false); iniFile.Get("Enhancements", "ShowFPS", &bShowFPS, false); } void Config::Save() { IniFile iniFile; iniFile.Load("gfx_opengl.ini"); iniFile.Set("Hardware", "Adapter", iAdapter); iniFile.Set("Hardware", "WindowedRes", iWindowedRes); iniFile.Set("Hardware", "FullscreenRes", iFSResolution); iniFile.Set("Hardware", "Fullscreen", bFullscreen); iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe); iniFile.Set("Settings", "OverlayStats", bOverlayStats); iniFile.Set("Settings", "Postprocess", iPostprocessEffect); iniFile.Set("Settings", "DLOptimize", iCompileDLsLevel); iniFile.Set("Settings", "DumpTextures", bDumpTextures); iniFile.Set("Settings", "ShowShaderErrors", bShowShaderErrors); iniFile.Set("Settings", "Multisample", iMultisampleMode); iniFile.Set("Settings", "TexDumpPath", texDumpPath); iniFile.Set("Settings", "TexFmtOverlayEnable", bTexFmtOverlayEnable); iniFile.Set("Settings", "TexFmtOverlayCenter", bTexFmtOverlayCenter); iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering); iniFile.Set("Enhancements", "ForceMaxAniso", bForceMaxAniso); iniFile.Set("Enhancements", "StretchToFit", bStretchToFit); iniFile.Set("Enhancements", "ShowFPS", bShowFPS); iniFile.Save("gfx_opengl.ini"); } #if defined(_MSC_VER) #pragma pack(push, 1) #endif struct TGA_HEADER { u8 identsize; // size of ID field that follows 18 u8 header (0 usually) u8 colourmaptype; // type of colour map 0=none, 1=has palette u8 imagetype; // type of image 0=none,1=indexed,2=rgb,3=grey,+8=rle packed s16 colourmapstart; // first colour map entry in palette s16 colourmaplength; // number of colours in palette u8 colourmapbits; // number of bits per palette entry 15,16,24,32 s16 xstart; // image x origin s16 ystart; // image y origin s16 width; // image width in pixels s16 height; // image height in pixels u8 bits; // image bits per pixel 8,16,24,32 u8 descriptor; // image descriptor bits (vh flip bits) // pixel data follows header }; #if defined(_MSC_VER) #pragma pack(pop) #endif bool SaveTGA(const char* filename, int width, int height, void* pdata) { TGA_HEADER hdr; FILE* f = fopen(filename, "wb"); if (f == NULL) return false; _assert_( sizeof(TGA_HEADER) == 18 && sizeof(hdr) == 18 ); memset(&hdr, 0, sizeof(hdr)); hdr.imagetype = 2; hdr.bits = 32; hdr.width = width; hdr.height = height; hdr.descriptor |= 8|(1<<5); // 8bit alpha, flip vertical fwrite(&hdr, sizeof(hdr), 1, f); fwrite(pdata, width*height*4, 1, f); fclose(f); return true; } bool SaveTexture(const char* filename, u32 textarget, u32 tex, int width, int height) { GL_REPORT_ERRORD(); std::vector data(width*height); glBindTexture(textarget, tex); glGetTexImage(textarget, 0, GL_BGRA, GL_UNSIGNED_BYTE, &data[0]); GLenum err; GL_REPORT_ERROR(); if (err != GL_NO_ERROR) { return false; } return SaveTGA(filename, width, height, &data[0]); } #ifdef _WIN32 // The one for Linux is in Linux/Linux.cpp static HANDLE hConsole = NULL; void OpenConsole() { COORD csize; CONSOLE_SCREEN_BUFFER_INFO csbiInfo; SMALL_RECT srect; if (hConsole) return; AllocConsole(); SetConsoleTitle("Opengl Plugin Output"); csize.X = 80; csize.Y = 1024; SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), csize); GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbiInfo); srect = csbiInfo.srWindow; srect.Right = srect.Left + 79; srect.Bottom = srect.Top + 44; SetConsoleWindowInfo(GetStdHandle(STD_OUTPUT_HANDLE), TRUE, &srect); hConsole = GetStdHandle(STD_OUTPUT_HANDLE); } void CloseConsole() { if (hConsole == NULL) return; FreeConsole(); hConsole = NULL; } #endif static FILE* pfLog = NULL; void __Log(const char *fmt, ...) { char* Msg = (char*)alloca(strlen(fmt)+512); va_list ap; va_start( ap, fmt ); vsnprintf( Msg, strlen(fmt)+512, fmt, ap ); va_end( ap ); g_VideoInitialize.pLog(Msg, FALSE); if( pfLog == NULL ) pfLog = fopen("Logs/oglgfx.txt", "w"); if( pfLog != NULL ) fwrite(Msg, strlen(Msg), 1, pfLog); #ifdef _WIN32 DWORD tmp; WriteConsole(hConsole, Msg, (DWORD)strlen(Msg), &tmp, 0); #else //printf("%s", Msg); #endif } void __Log(int type, const char *fmt, ...) { char* Msg = (char*)alloca(strlen(fmt)+512); va_list ap; va_start( ap, fmt ); vsnprintf( Msg, strlen(fmt)+512, fmt, ap ); va_end( ap ); g_VideoInitialize.pLog(Msg, FALSE); #ifdef _WIN32 DWORD tmp; WriteConsole(hConsole, Msg, (DWORD)strlen(Msg), &tmp, 0); #endif } void SysMessage(const char *fmt, ...) { va_list list; char msg[512]; va_start(list, fmt); vsprintf(msg, fmt, list); va_end(list); if (msg[strlen(msg)-1] == '\n') msg[strlen(msg)-1] = 0; wxMessageBox(wxString::FromAscii(msg)); }