# Translation of dolphin-emu.pot to Russian # Copyright (C) 2003-2011 # This file is distributed under the same license as the dolphin-emu package. # Kein , 2011. # msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2011-06-02 20:04-0500\n" "PO-Revision-Date: 2011-01-20 14:40+0300\n" "Last-Translator: firnis \n" "Language-Team: Russian <>\n" "Language: Russian\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 msgid " (too many to display)" msgstr "(слишком много)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:257 #: Source/Core/DolphinWX/Src/NetWindow.cpp:485 #: Source/Core/DolphinWX/Src/NetWindow.cpp:524 msgid " Game : " msgstr " Игра : " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511 #, fuzzy msgid "! NOT" msgstr "! NOT" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:70 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" не существует.\n" " Создать новую карту памяти на 16Мб?" #: Source/Core/Core/Src/CoreParameter.cpp:144 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" неверный образ GCM/ISO, или не является образом игры для GC/Wii." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:193 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sКопировать%1$s" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:368 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:619 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:620 #, c-format msgid "%d Hz" msgstr "%d Гц" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:302 #, c-format msgid "%s already exists, overwrite?" msgstr "%s уже существует, переписать?" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:167 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "%s не может быть сжат. Возможно образ поврежден." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375 #, c-format msgid "%s failed to open" msgstr "%s не может быть открыт" #: Source/Core/Core/Src/DSP/DSPCore.cpp:88 #, c-format msgid "" "%s has an incorrect hash.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio will be garbled." msgstr "" "%s содержит не верный хэш.\n" "Хотите остановить эмуляцию для исправления ошибки?\n" "Если вы выбрете \"Нет\", то звук будет испорчен." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:368 #, c-format msgid "%s is a 0 byte file" msgstr "%s - пустой файл" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:159 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "%s уже сжат! Больше сжать нельзя." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:353 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "%s слишком длинное имя файла, максимальная длина 45 знаков" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:199 #, c-format msgid "%sDelete%s" msgstr "%sУдалить%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:197 #, c-format msgid "%sExport GCI%s" msgstr "%sЭкспоритровать GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:195 #, c-format msgid "%sImport GCI%s" msgstr "%sИмпортировать GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:762 #, fuzzy, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%d свободных блоков; %d свободных записей каталогов" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510 #, fuzzy msgid "&& AND" msgstr "&& AND" #: Source/Core/DolphinWX/Src/FrameTools.cpp:306 msgid "&About..." msgstr "&О программе" #: Source/Core/DolphinWX/Src/FrameTools.cpp:115 msgid "&Boot from DVD Drive..." msgstr "&Запустить игру с DVD-диска..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:242 msgid "&Breakpoints" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:126 msgid "&Browse for ISOs..." msgstr "&Выбрать папку с ISO-файлами..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:203 msgid "&Cheats Manager" msgstr "Менеджер &читов" #: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&DSP Settings" msgstr "&Опции аудио" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:999 msgid "&Delete ISO..." msgstr "&Удалить ISO-файл..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016 msgid "&Delete selected ISOs..." msgstr "&Удалить выбранные ISO-файлы..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Emulation" msgstr "&Эмуляция" #: Source/Core/DolphinWX/Src/FrameTools.cpp:129 msgid "&File" msgstr "&Файл" #: Source/Core/DolphinWX/Src/FrameTools.cpp:346 #, fuzzy msgid "&Frame Advance" msgstr "Расширенные" #: Source/Core/DolphinWX/Src/FrameTools.cpp:363 msgid "&Fullscreen" msgstr "&Полноэкранный режим" #: Source/Core/DolphinWX/Src/FrameTools.cpp:187 msgid "&Graphics Settings" msgstr "&Опции видео" #: Source/Core/DolphinWX/Src/FrameTools.cpp:307 msgid "&Help" msgstr "&Помощь" #: Source/Core/DolphinWX/Src/FrameTools.cpp:191 #, fuzzy msgid "&Hotkey Settings" msgstr "Опц&ии Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:244 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/Src/FrameTools.cpp:159 msgid "&Load State" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "&Memcard Manager (GC)" msgstr "&Менеджер карт памяти (GC)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:243 msgid "&Memory" msgstr "Па&мять" #: Source/Core/DolphinWX/Src/FrameTools.cpp:324 msgid "&Open..." msgstr "Выбор &файла для запуска..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:197 msgid "&Options" msgstr "&Опции" #: Source/Core/DolphinWX/Src/FrameTools.cpp:335 msgid "&Pause" msgstr "&Пауза" #: Source/Core/DolphinWX/Src/FrameTools.cpp:337 msgid "&Play" msgstr "&Запустить" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:981 msgid "&Properties" msgstr "&Свойства" #: Source/Core/DolphinWX/Src/FrameTools.cpp:359 msgid "&Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:330 msgid "&Refresh List" msgstr "&Обновить список игр" #: Source/Core/DolphinWX/Src/FrameTools.cpp:241 msgid "&Registers" msgstr "&Регистры" #: Source/Core/DolphinWX/Src/FrameTools.cpp:343 msgid "&Reset" msgstr "&Сбросить" #: Source/Core/DolphinWX/Src/FrameTools.cpp:245 msgid "&Sound" msgstr "З&вук" #: Source/Core/DolphinWX/Src/FrameTools.cpp:340 msgid "&Stop" msgstr "&Остановить" #: Source/Core/DolphinWX/Src/FrameTools.cpp:218 msgid "&Tools" msgstr "&Инструменты" #: Source/Core/DolphinWX/Src/FrameTools.cpp:246 msgid "&Video" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:295 msgid "&View" msgstr "&Вид" #: Source/Core/DolphinWX/Src/FrameTools.cpp:190 msgid "&Wiimote Settings" msgstr "Опц&ии Wiimote" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:982 msgid "&Wiki" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:58 msgid "(-)+zFar" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:53 msgid "(-)+zNear" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:98 #, fuzzy msgid "(UNKNOWN)" msgstr "НЕИЗВЕСТНО" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:378 msgid "(off)" msgstr "(отключен)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:166 msgid "16 bit" msgstr "16 бит" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "32 bit" msgstr "32 бита" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403 msgid "3D Vision" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165 msgid "8 bit" msgstr "8 бит" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42 msgid "" msgstr "<Введите название>" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:259 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:81 msgid "" msgstr "<Ничего>" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 msgid "" msgstr "<Нажмите кнопку>" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "" msgstr "<Системный>" #: Source/Core/DolphinWX/Src/NetWindow.cpp:188 #: Source/Core/DolphinWX/Src/NetWindow.cpp:222 msgid "A NetPlay window is already open!!" msgstr "Окно сетевой игры уже открыто!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:355 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:386 msgid "A game is not currently running." msgstr "Игра не запущена." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:212 msgid "" "A supported bluetooth device was not found!\n" "(Only the Microsoft bluetooth stack is supported.)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:93 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" "ВНИМАНИЕ:\n" "\n" "Функция сетевой игры будет корректно работать только при следующих " "настройках:\n" " - Режим DualCore [ВЫКЛ]\n" " - Audio Throttle [ВЫКЛ]\n" " - DSP-HLE с выводом через \"Null Audio\" или с DSP-LLE\n" " - Ручная установка кол-ва контроллеров, которые будут использованы в игре, " "на значение [Standard Controller]\n" "\n" "Все игроки должны использовать одинаковую версию эмулятора и одинаковые " "настройки.\n" "Рекомендуется выключить поддержку карт памяти или же заранее разослать всем " "одинаковые.\n" "Поддержка Wiimote пока отсутствует.\n" "\n" "Для создания игры вам необходимо открыть указанный порт на вашем роутере!!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "AM-Baseboard" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:296 msgid "AR Codes" msgstr "AR-коды" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "Об эмуляторе Dolphin" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:468 msgid "Accuracy:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "Accurate VBeam emulation" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " "functionality.\n" "\n" "If unsure, check EFB to Texture instead." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243 msgid "Action" msgstr "Действие" #: Source/Core/Core/Src/ARDecrypt.cpp:481 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:669 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Ошибка ActionReplay: неверный размер (%08x : адрес = %08x) в добавляемом " "коде (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:756 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:549 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:609 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:803 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:684 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:873 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:946 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:897 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:839 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:246 msgid "Adapter:" msgstr "Адаптер:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:73 msgid "Add" msgstr "Добавить" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1212 msgid "Add ActionReplay Code" msgstr "Добавление ActionReplay-кода" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1141 msgid "Add Patch" msgstr "Добавление патча" #: Source/Core/DolphinWX/Src/FrameAui.cpp:506 msgid "Add new pane" msgstr "Добавить панель" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:752 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:411 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:433 msgid "Add..." msgstr "Добавить..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:74 msgid "Address :" msgstr "Адрес :" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:57 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:52 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:517 msgid "Advanced" msgstr "Расширенные" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 msgid "Advanced Settings" msgstr "Расширенные настройки" #: Source/Core/DolphinWX/Src/FrameTools.cpp:664 #, fuzzy msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)" msgstr "Все GC/Wii-файлы (elf, dol, gcm, iso, ciso, wad)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 msgid "All GC/Wii images (gcm, iso, ciso, gcz)" msgstr "Все образа от GC/Wii (gcm, iso, ciso, gcz)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1298 msgid "All Gamecube GCM files (gcm)" msgstr "Все GCM-файлы Gamecube (gcm)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1445 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1459 msgid "All Save States (sav, s##)" msgstr "Файлы быстрых сохранений (sav, s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1296 msgid "All Wii ISO files (iso)" msgstr "Файлы образов Wii (iso)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1316 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Сжатые образа дисков GC/Wii (gcz)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:100 msgid "All files (*.*)|*.*" msgstr "Все файлы (*.*)|*.*" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Allows toggling certain options via the hotkeys 3, 4, 5, 6 and 7 within the " "emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:369 msgid "Anisotropic Filtering:" msgstr "Анизотропная фильтрация" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 msgid "Anti-Aliasing:" msgstr "Сглаживание:" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "Загрузчик неверноего размера... это точно загрузчик?" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311 msgid "Apploader unable to load from file" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:782 msgid "Apploader:" msgstr "Загрузчик:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:134 msgid "Apply" msgstr "Применить" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Arabic" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Вы уверены, что хотите удалить \"%s\"?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1125 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Вы уверены, что хотите удалить эти файлы?\n" "Они исчезнут навсегда!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1116 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "Вы уверены, что хотите удалить этот файл? Он исчезнет навсегда!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:730 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:281 msgid "Aspect Ratio:" msgstr "Соотношение сторон:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:69 msgid "At least one pane must remain open." msgstr "Хотя бы одна панель должна быть открыта." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 msgid "Audio" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:635 #, fuzzy msgid "Audio Backend:" msgstr "Система вывода" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Ошибка открытия устройства вывода звука.\n" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:242 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Auto" msgstr "Авто" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:339 msgid "Auto (Multiple of 640x528)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:339 #, fuzzy msgid "Auto (Window Size)" msgstr "Разрешение оконного режима" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:300 #, fuzzy msgid "Auto adjust Window Size" msgstr "Разрешение оконного режима" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73 #, fuzzy msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Отключение тумана улучшает производительность, но влечет за собой глюки в " "играх, которые зависят от его правильной эмуляции." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82 msgid "" "Automatically generate mipmaps rather than decoding them from memory.\n" "Increases performance a bit but might cause minor texture defects.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "Назад" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 #, fuzzy msgid "Backend Settings" msgstr "Основные настройки" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:209 #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62 #, fuzzy msgid "Backend:" msgstr "Система вывода" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:92 msgid "Background Input" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 msgid "Backward" msgstr "Взмах" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:270 msgid "Bad File Header" msgstr "Неверный заголовок файла" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:624 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255 msgid "Banner" msgstr "Логотип" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:526 msgid "Banner Details" msgstr "Данные логотипа" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:490 msgid "Banner:" msgstr "Логотип:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Bar" msgstr "Панель" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:310 msgid "Basic" msgstr "Основные" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Basic Settings" msgstr "Основные настройки" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:164 msgid "Block Allocation Table checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:628 msgid "Blocks" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "Синий" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Blue Left" msgstr "Синяя слева" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Blue Right" msgstr "Синяя справа" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:276 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:72 msgid "Bottom" msgstr "снизу" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242 #, c-format msgid "Bound Controls: %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:342 msgid "Broken" msgstr "Не работает" #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 msgid "Browse" msgstr "Обзор" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:206 msgid "Browse for a directory to add" msgstr "Выберите папку с образами игр" #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 msgid "Browse for an ISO directory..." msgstr "Выбор папки с ISO-файлами..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "Browse for output directory" msgstr "Укажите папку для сохранения" #: Source/Core/DolphinWX/Src/NetWindow.cpp:315 msgid "Buffer:" msgstr "Буфер:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:68 msgid "Buttons" msgstr "Кнопки" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:74 msgid "C-Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:546 msgid "CPU Emulator Engine" msgstr "Режим эмуляции CPU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:496 msgid "Cache Display Lists" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85 msgid "" "Calculate depth values of 3D graphics per-pixel rather than per vertex.\n" "In contrast to pixel lighting (which is merely an enhancement), per-pixel " "depth calculations are necessary to properly emulate a small number of " "games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84 msgid "" "Calculate lighting of 3D graphics per-pixel rather than per vertex.\n" "Decreases emulation speed by some percent (depending on your GPU).\n" "This usually is a safe enhancement, but might cause issues sometimes.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:977 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:170 msgid "Cancel" msgstr "Отмена" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:246 #, c-format msgid "Cannot open %s" msgstr "Не удалось открыть %s" #: Source/Core/Core/Src/CoreTiming.cpp:122 msgid "Cannot unregister events with events pending" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1031 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" "Нельзя использовать этот файл, как карту памяти\n" "Вы пытаетесь использовать один файл в обоих слотах?" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "Не получается найти WiiMote по адресу: %02x:%02x:%02x:%02x:%02x:%02x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "Не получается найти WiiMote по дескриптору %02x" #: Source/Core/Core/Src/HW/DVDInterface.cpp:643 #: Source/Core/Core/Src/HW/DVDInterface.cpp:653 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:236 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:331 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Ошибка чтения из DVD_Plugin - DVD-Interface: Критическая ошибка" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Catalan" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:310 msgid "Center" msgstr "Центр" #: Source/Core/DolphinWX/Src/NetWindow.cpp:562 msgid "Change" msgstr "Сменить" #: Source/Core/DolphinWX/Src/FrameTools.cpp:327 msgid "Change &Disc..." msgstr "Сменить &диск..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 #, fuzzy msgid "Change Disc" msgstr "Сменить &диск..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:550 msgid "Change Game" msgstr "Сменить игру" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:501 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Позволяет сменить язык интерфейса программы.\n" "Для активации требуется перезапуск." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:59 msgid "Changes sign to zFar Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:54 msgid "Changes sign to zNear Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:507 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "Изменения данной опции вступят в силу только после перезапуска эмулятора." #: Source/Core/DolphinWX/Src/NetWindow.cpp:282 msgid "Chat" msgstr "Чат" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46 msgid "Cheat Code" msgstr "Чит-код" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "Поиск кодов" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39 msgid "Cheats Manager" msgstr "Менеджер чит-кодов" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 #, fuzzy msgid "Chinese (Simplified)" msgstr "Chinese (Simplified)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "Chinese (Traditional)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:759 msgid "Choose a DVD root directory:" msgstr "Выберите основной DVD-диск:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 #, fuzzy msgid "Choose a NAND root directory:" msgstr "Выберите основной DVD-диск:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:756 msgid "Choose a default ISO:" msgstr "Выберите файл образа:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1155 msgid "Choose a directory to add" msgstr "Выберите папку для добавления в список" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1006 msgid "Choose a file to open" msgstr "Выберите файл карты памяти" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:214 msgid "Choose a memory card:" msgstr "Выберите карту памяти:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:760 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:764 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:803 msgid "Choose the folder to extract to" msgstr "Выберите папку для сохранения файлов" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/LogWindow.cpp:142 msgid "Clear" msgstr "Очистить" #: Source/Core/Core/Src/CoreTiming.cpp:173 msgid "Clear failed." msgstr "" #: Source/Core/Core/Src/NetPlayServer.cpp:259 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Клиент отсоединился во время игры! Сетевая игра остановлена. Вы должны " "остановить игру." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:244 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:559 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213 msgid "Close" msgstr "Закрыть" #: Source/Core/DolphinWX/Src/FrameTools.cpp:185 msgid "Co&nfigure..." msgstr "&Настройка эмулятора..." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 msgid "Code Info" msgstr "Информация о коде" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:552 msgid "Code: " msgstr "Код:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Command" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:626 msgid "Comment" msgstr "Комментарий" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:488 msgid "Comment:" msgstr "Комментарий:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1006 msgid "Compress ISO..." msgstr "Сжать ISO-файл..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1018 msgid "Compress selected ISOs..." msgstr "Сжать выбранные ISO-файлы..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1197 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1330 msgid "Compressing ISO" msgstr "Сжатие образа" #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 msgid "Config" msgstr "Настройки" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "Настройка" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115 msgid "Configure Control" msgstr "Настройка управления" #: Source/Core/DolphinWX/Src/NetWindow.cpp:293 #: Source/Core/DolphinWX/Src/NetWindow.cpp:581 msgid "Configure Pads" msgstr "Настроить контроллеры" #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 msgid "Configure..." msgstr "Настройка эмулятора..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1233 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1261 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1326 msgid "Confirm File Overwrite" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 #, fuzzy msgid "Confirm on Stop" msgstr "Потверждение при остановке эмуляции" #: Source/Core/DolphinWX/Src/NetWindow.cpp:67 #: Source/Core/DolphinWX/Src/NetWindow.cpp:89 msgid "Connect" msgstr "Подключиться" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:724 msgid "Connect USB Keyboard" msgstr "Подключить USB-клавиатуру" #: Source/Core/DolphinWX/Src/FrameTools.cpp:373 #, c-format msgid "Connect Wiimote %i" msgstr "Подключить Wiimote %i" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Connect Wiimote 1" msgstr "Подключить Wiimote 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Connect Wiimote 2" msgstr "Подключить Wiimote 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Connect Wiimote 3" msgstr "Подключить Wiimote 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Connect Wiimote 4" msgstr "Подключить Wiimote 4" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12 #, c-format msgid "Connected to %i Wiimotes" msgstr "Подключен к %i Wiimotes" #: Source/Core/DolphinWX/Src/Main.cpp:653 msgid "Connecting..." msgstr "Подключение..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:154 msgid "Console" msgstr "Консоль" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "Ctrl" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:186 msgid "Convert to GCI" msgstr "Конвертировать в GCI" #: Source/Core/Core/Src/CoreParameter.cpp:374 msgid "Copy failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:785 #, c-format msgid "Copy to Memcard %c" msgstr "Копировать на карту памяти %c" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:353 msgid "Core" msgstr "Ядро" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:151 #, c-format msgid "Could not create %s" msgstr "Не удалось создать %s" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:68 #, c-format msgid "Could not initialize backend %s." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:139 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" "Не удалось прочесть \"%s\". В приводе нет диска или он не является копией " "игры GC/Wii. Пожалйста, учитывайте, что большинство приводов для ПК не " "способны прочитать оригинальные диски для Gamecube и Wii." #: Source/Core/Core/Src/CoreParameter.cpp:291 #, c-format msgid "Could not recognize ISO file %s" msgstr "Не удалось определить ISO образ %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:576 #, c-format msgid "Could not save %s" msgstr "Не удалось сохранить %s" #: Source/Core/DolphinWX/Src/NetWindow.cpp:545 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:118 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" "Не получается сохранить карту памяти %s.\n" "\n" "Вы запустили Dolphin с CD/DVD, или файл защищен от записи?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1044 msgid "Couldn't find open command for extension 'ini'!" msgstr "" #: Source/Core/Core/Src/BootManager.cpp:128 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491 msgid "Count:" msgstr "Счетчик:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:459 msgid "Country:" msgstr "Страна:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:181 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:546 msgid "Create AR Code" msgstr "Создать новый AR-код" #: Source/Core/DolphinWX/Src/FrameAui.cpp:542 #: Source/Core/DolphinWX/Src/FrameAui.cpp:607 msgid "Create new perspective" msgstr "Создать новую точку обозрения" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "Created by KDE-Look.org" msgstr "Стиль от KDE-Look.org" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:496 msgid "" "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" msgstr "" "Стиль от Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:497 msgid "Created by VistaIcons.com" msgstr "Стиль от VistaIcons.com" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Created by black_rider and published on ForumW.org > Web Developments" msgstr "" "Стиль создан black_rider'ом и опубликован на ForumW.org > Web Developments" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 msgid "Creator: " msgstr "Создатель:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Crop" msgstr "обрезать" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:674 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "Текущая папка сменилась с %s на %s после wxFileSelector!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:333 #, fuzzy msgid "Custom Projection Hack" msgstr "Projection-хак: " #: Source/Core/DolphinWX/Src/PHackSettings.h:30 #, fuzzy msgid "Custom Projection Hack Settings" msgstr "Projection-хак: " #: Source/Core/DolphinWX/Src/ISOProperties.cpp:336 msgid "Customize some Orthographic Projection parameters." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "Czech" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "D-Pad" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:442 msgid "DSP" msgstr "Аудио" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:603 #, fuzzy msgid "DSP Emulator Engine" msgstr "Режим эмуляции CPU" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:252 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "DSP HLE emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 #, fuzzy msgid "DSP LLE interpreter (slow)" msgstr "Интерпретатор (ОЧЕНЬ медленный)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:607 #, fuzzy msgid "DSP LLE on Thread" msgstr "Обрабатывать DSP LLE отдельным потоком" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:253 msgid "DSP LLE recompiler" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:442 msgid "DSP settings" msgstr "Настройка аудио (DSP)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 msgid "DVD Root:" msgstr "DVD-диск:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 #, fuzzy msgid "Danish" msgstr "Danish" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 msgid "Data Size" msgstr "Размер данных" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:467 msgid "Date:" msgstr "Дата:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:527 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:561 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Файлы Datel MaxDrive/Pro (*.sav)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "Мертвая зона" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50 msgid "Debug" msgstr "Отладка" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 #, fuzzy msgid "Debugging" msgstr "Отладка" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 msgid "Decimal" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 msgid "Decompress ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1019 msgid "Decompress selected ISOs..." msgstr "Снять сжатие с выбранных ISO-файлов..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1197 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1330 msgid "Decompressing ISO" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 msgid "Default" msgstr "Сброс" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 msgid "Default ISO:" msgstr "Образ по умолчанию:" #: Source/Core/DolphinWX/Src/LogWindow.cpp:112 msgid "Default font" msgstr "Шрифт по умолчанию" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 msgid "Delete" msgstr "Удалить" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:786 msgid "Delete Save" msgstr "Удалить сохранение" #: Source/Core/VideoCommon/Src/AVIDump.cpp:73 #, c-format msgid "Delete the existing file '%s'?" msgstr "Удалить существующий файл '%s'?" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 #, fuzzy msgid "Description" msgstr "Вопрос" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489 msgid "Detect" msgstr "Определить" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:230 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:325 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902 msgid "Device" msgstr "Устройство" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:691 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:739 msgid "Device Settings" msgstr "Настройки устройств" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128 msgid "Direct3D9" msgstr "Direct3D9" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:144 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:434 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:480 #, fuzzy msgid "Disable" msgstr "Отключить туман" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498 msgid "Disable Fog" msgstr "Отключить туман" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497 msgid "Disable Lighting" msgstr "Отключить освещение" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499 #, fuzzy msgid "Disable Per-Pixel Depth" msgstr "Глубина пикселя" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Disable Textures" msgstr "Отключить текстуры" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 msgid "Disable Wiimote Speaker" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " "while checking this setting gives a great speedup it almost always also " "causes issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Disable texturing.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:550 msgid "Disc" msgstr "Диск" #: Source/Core/DiscIO/Src/DriveBlob.cpp:109 #: Source/Core/DiscIO/Src/DriveBlob.cpp:128 msgid "Disc Read Error" msgstr "Ошибка чтения диска" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:314 msgid "Display" msgstr "Изображение" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Display the inputs read by the emulator.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Divide" msgstr "/" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1037 msgid "Do you want to stop the current emulation?" msgstr "Вы хотите остановить эмуляцию?" #: Source/Core/DolphinWX/Src/FrameTools.cpp:906 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:185 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Настройки графики %s" #: Source/Core/DolphinWX/Src/FrameTools.cpp:303 msgid "Dolphin &Web Site" msgstr "&Веб-сайт эмулятора" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "Настройки эмуляции" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:188 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Настройки эмулируемого Wiimote" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289 #, fuzzy msgid "Dolphin FIFO" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1190 msgid "Dolphin GCPad Configuration" msgstr "Настройки Dolphin GCPad" #: Source/Core/DolphinWX/Src/FrameTools.cpp:729 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1129 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:155 msgid "Dolphin Wiimote Configuration" msgstr "Настройка Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:304 msgid "Dolphin at &Google Code" msgstr "&Репозиторий на Google Code" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin не нашел образов игр GC/Wii. Щелкните дважды по этой надписи, чтобы " "указать путь..." #: Source/Core/DolphinWX/Src/Main.cpp:216 msgid "" "Dolphin has not been configured with an install location,\n" "Keep Dolphin portable?" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:307 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "Dolphin настроен на скрытие всех игр. Кликните здесь два раза, чтобы " "показать игры..." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 msgid "Down" msgstr "Вниз" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42 msgid "Download Codes (WiiRD Database)" msgstr "Скачать готовые коды (база WiiRD)" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Скачано %lu кодов. (добавлено %lu)" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "Барабаны" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:82 msgid "Dummy" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:610 msgid "Dump Audio" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump EFB Target" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Dump Frames" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:539 msgid "Dump Textures" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 #, fuzzy msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "Сохраняет текстуры игры в User/Dump/Textures// " #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 #, fuzzy msgid "Dutch" msgstr "Dutch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:128 msgid "E&xit" msgstr "&Закрыть" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 #, fuzzy msgid "EFB Copies" msgstr "Регионы копии EFB" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "ОШИБКА: Этой версии Dolphin необходим драйвер TAP-Win32 не ниже версии %d." "%d -- Если вы недавно обновили Dolphin , то скорее всего необходимо " "перегрузить компьютер, чтобы Windows обнаружил новыйдрайвер." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:162 msgid "EUROPE" msgstr "ЕВРОПА" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145 msgid "Early Memory Updates" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Edit" msgstr "Изменить" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "Изменить код ActionReplay" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:282 msgid "Edit Config" msgstr "Править вручную" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:458 msgid "Edit current perspective" msgstr "Изменить точку" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:410 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:432 msgid "Edit..." msgstr "Изменить..." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Effect" msgstr "Эффект" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:426 msgid "Embedded Frame Buffer" msgstr "" #: Source/Core/Core/Src/Core.cpp:173 msgid "Emu Thread already running" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:34 msgid "Emulated Wiimote" msgstr "Эмулируемый Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "Emulation State: " msgstr "Качество эмуляции:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "Включить" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" "Possibly causes issues.\n" "Requires fullscreen to work.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:110 msgid "Enable AR Logging" msgstr "Включить логирование AR-событий" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:608 msgid "Enable Audio Throttle" msgstr "Включить аудиотроттлинг" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "Enable BAT" msgstr "Включить BAT" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "Enable Block Merging" msgstr "Включить совмещение блоков" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437 #, fuzzy msgid "Enable Cache" msgstr "кэшировать" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Enable Cheats" msgstr "Включить чит-коды" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:605 msgid "Enable DTK Music" msgstr "Включить DTK-музыку" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:306 msgid "Enable Dual Core" msgstr "Включить DualCore-режим" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Enable Dual Core (speedup)" msgstr "Включить DualCore-режим (ускорение)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Enable Hotkeys" msgstr "Включить горячие клавиши" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:307 msgid "Enable Idle Skipping" msgstr "Включить IdleSkipping-режим" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Enable Idle Skipping (speedup)" msgstr "Включить IdleSkipping-режим (ускорение)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:308 msgid "Enable MMU" msgstr "Включить MMU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:566 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "Enable Progressive Scan" msgstr "Включить прогрессивную развертку" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:717 #, fuzzy msgid "Enable Screen Saver" msgstr "Включить широкий экран" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "Enable WideScreen" msgstr "Включить широкий экран" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:524 msgid "Enable Wireframe" msgstr "Включить каркас моделей" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80 #, fuzzy msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "Включает анизотропную фильтрацию.\n" "Повышает визуальное качество текстур, находящихся под наклоном\n" "к углу обзора." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "Активирует режим быстрого доступ к диску, необходим для некоторых игр " "(отключите для повышения совместимости)." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Enable pages" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:329 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" "Ускоряет игру The Legend of Zelda: Twilight Princess. Для любой ДРУГОЙ игры " "данный хак должен быть ОТКЛЮЧЕН." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "" "Enables Block Address Translation (BAT); a function of the Memory Management " "Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = " "Fast)" msgstr "" "Активирует смещение адреса блока (Block Address Translation, BAT), одну из " "функций MMU. Повышает точность эмуляции ценой снижения скорости." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:334 #, fuzzy msgid "Enables Custom Projection Hack" msgstr "Projection-хак: " #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:309 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Активирует устройство управления памятью, требуется для некоторых игр " "(активация повышает совместимость, деактивация - скорость)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 #, fuzzy msgid "End" msgstr "End" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 #, fuzzy msgid "English" msgstr "English" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:331 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 msgid "Enhancements" msgstr "Улучшения" #: Source/Core/DolphinWX/Src/FrameAui.cpp:606 msgid "Enter a name for the new perspective:" msgstr "Введите имя для новой точки обозрения:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:187 #, c-format msgid "Entry %d/%d" msgstr "Запись %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84 #, c-format msgid "Entry 1/%d" msgstr "Запись 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:212 msgid "Equal" msgstr "Равно" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1161 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:153 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47 msgid "Error" msgstr "Ошибки" #: Source/Core/DolphinWX/Src/Main.cpp:401 msgid "Error loading selected language. Falling back to system default." msgstr "Ошибка загрузки выбранного языка. Возвращаемся к стандартному." #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:273 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Ошибка: Попытка использовать шрифт %s, но он не загружен. Игра может " "отображать шрифт некорректно или вылетить." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "Escape" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:214 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 #, fuzzy msgid "Execute" msgstr "Execute" #: Source/Core/DolphinWX/Src/Main.cpp:139 msgid "Exit Dolphin with emulator" msgstr "Закрыть Dolphin с эмулятором" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:461 #, fuzzy msgid "Export Failed" msgstr "Экспортирование файла" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:639 msgid "Export File" msgstr "Экспортирование файла" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #, fuzzy msgid "Export Recording" msgstr "&Экспортировать запись процесса" #: Source/Core/DolphinWX/Src/FrameTools.cpp:356 msgid "Export Recording..." msgstr "&Экспортировать запись процесса" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:788 msgid "Export Save" msgstr "Экспортировать сохранение" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988 msgid "Export Wii save (Experimental)" msgstr "Экспортировать сохранение Wii (эксперемент)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 msgid "Export all saves" msgstr "Экспортировать все сохранения" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81 #, fuzzy msgid "Export failed, try again?" msgstr "Экспортирование файла" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:556 msgid "Export save as..." msgstr "&Экспортировать сохранение как..." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 msgid "Extension" msgstr "Расширение" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "External Frame Buffer" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:60 msgid "Extra Parameter" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:61 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:621 msgid "Extract All Files..." msgstr "Извлечь все файлы..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:623 msgid "Extract Apploader..." msgstr "Извлечь apploader..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract DOL..." msgstr "Извлечь DOL..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:617 msgid "Extract Directory..." msgstr "Извлесь папку..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract File..." msgstr "Извлечь файл..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:615 msgid "Extract Partition..." msgstr "Извлечь раздел..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 #, c-format msgid "Extracting %s" msgstr "Извлечение %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:708 msgid "Extracting All Files" msgstr "Извлечение всех файлов" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:708 msgid "Extracting Directory" msgstr "Извлечение папки" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:710 msgid "Extracting..." msgstr "Подождите..." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 msgid "FIFO Byte" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38 msgid "FIFO Player" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:165 msgid "FRANCE" msgstr "ФРАНЦИЯ" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:471 msgid "FST Size:" msgstr "Размер ТФС:" #: Source/Core/Core/Src/NetPlayClient.cpp:77 msgid "Failed to Connect!" msgstr "Ошибка подключания!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:212 msgid "Failed to Listen!!" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286 msgid "Failed to download codes." msgstr "Ошибка скачивания кодов." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:824 #, c-format msgid "Failed to extract to %s!" msgstr "Ошибка извлечения в %s!" #: Source/Core/Core/Src/DSP/DSPCore.cpp:66 #, c-format msgid "" "Failed to load DSP ROM:\t%s\n" "\n" "This file is required to use DSP LLE.\n" "It is not included with Dolphin as it contains copyrighted data.\n" "Use DSPSpy to dump the file from your physical console.\n" "\n" "You may use the DSP HLE engine which does not require ROM dumps.\n" "(Choose it from the \"Audio\" tab of the configuration dialog.)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119 #, fuzzy msgid "Failed to load bthprops.cpl" msgstr "Ошибка подключения hid.dll" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92 msgid "Failed to load hid.dll" msgstr "Ошибка подключения hid.dll" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151 msgid "Failed to read banner.bin" msgstr "Ошибка чтения banner.bin" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:292 #, c-format msgid "Failed to read data from file %d" msgstr "Ошибка чтения данных из файла %d" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:111 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:106 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:101 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:205 msgid "" "Failed to read save data\n" "(0xA000-)\n" "Memcard may be truncated" msgstr "" #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "Ошибка чтения уникального ID из образа диска" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:89 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Ошибка записи BT.DINF в SYSCONF" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:234 msgid "Failed to write bkhdr" msgstr "Ошибка записи bkhdr" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164 #, c-format msgid "Failed to write header for %s" msgstr "Ошибка записи заголовка для %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264 #, c-format msgid "Failed to write header for file %d" msgstr "Ошибка записи заголовка для файла %d" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:472 msgid "Fast" msgstr "быстрое" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:495 msgid "Fast Mipmaps" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "Fast version of the MMU. Does not work for every game." msgstr "Более быстрая верси MMU (работает не со всеми играми)." #: Source/Core/DolphinWX/Src/FrameTools.cpp:210 msgid "Fifo Player" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88 #, fuzzy msgid "File Info" msgstr "Информация о коде" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283 msgid "File contained no codes." msgstr "Файл не содержит кодов." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:415 msgid "File converted to .gci" msgstr "Файл конвертирован в .gci" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:430 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Файл не может быть открыт\n" "или имеет неверное расширение" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:92 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" "Файл имеет расширение \"%s\"\n" "допустимые расширения (.raw/.gcp)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:427 msgid "File is not recognized as a memcard" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:294 msgid "File not compressed" msgstr "Файл не сжат" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:153 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "FileIO: неизвестный режим открытия : 0x%02x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:538 msgid "Filesystem" msgstr "Файловая система" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1037 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:629 msgid "First Block" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:795 msgid "Fix Checksums" msgstr "Исправить контрольную сумму" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Force 16:9" msgstr "16:9" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Force 4:3" msgstr "4:3" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 #, fuzzy msgid "Force Console as NTSC-J" msgstr "Установить регион консоли как NTSC-J" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 #, fuzzy msgid "Force Texture Filtering" msgstr "Включить фильтрацию" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Causes graphical glitches is some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:489 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:81 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" "Формат в ascii (NTSC\\PAL)?\n" "Выберите \"no\" для sjis (NTSC-J)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "Вперед" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451 #, fuzzy msgid "Frame" msgstr "Лимит кадров:" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393 #, fuzzy msgid "Frame " msgstr "Расширенные" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 #, fuzzy msgid "Frame Advance" msgstr "Расширенные" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Frame Dumps use FFV1" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105 #, fuzzy msgid "Frame Range" msgstr "Расширенные" #: Source/Core/DolphinWX/Src/FrameTools.cpp:149 msgid "Frame S&kipping" msgstr "&Пропуск кадров" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Framelimit:" msgstr "Лимит кадров:" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189 msgid "Frames To Record" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Free Look" msgstr "Свободный обзор" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:268 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 #, fuzzy msgid "French" msgstr "French" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "Лады" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126 msgid "From" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 msgid "FullScr" msgstr "ПолнЭкран" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260 #, fuzzy msgid "Fullscreen resolution:" msgstr "Разрешение полноэкранного режима:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:533 msgid "GCI File(*.gci)" msgstr "Файл GCI(*.gci)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "GCPad" msgstr "Джойстик" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:455 msgid "Game ID:" msgstr "ID игры:" #: Source/Core/Core/Src/NetPlay.cpp:228 msgid "Game is already running!" msgstr "Игра уже запущена!" #: Source/Core/Core/Src/NetPlay.cpp:258 msgid "Game isn't running!" msgstr "Игра не запущена!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:383 msgid "Game not found!!" msgstr "Игра не найдена!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:392 msgid "Game-Specific Settings" msgstr "Персональные настройки игр" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:290 msgid "GameConfig" msgstr "Настройки игры" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 msgid "Gamecube" msgstr "Gamecube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:189 #, fuzzy msgid "Gamecube &Pad Settings" msgstr "Опции &контроллера Gamecube" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1010 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:215 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Файлы карт памяти Gamecube (*.raw,*.gcp)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Gamecube Pad settings" msgstr "Настройка контроллера GameCube" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:298 msgid "Gecko Codes" msgstr "Gecko-коды" #: Source/Core/Core/Src/GeckoCode.cpp:139 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported.)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:530 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:200 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:159 msgid "General" msgstr "Общие" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:120 #, fuzzy msgid "General Settings" msgstr "Настройки интерфейса" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 #, fuzzy msgid "German" msgstr "German" #: Source/Core/Core/Src/ActionReplay.cpp:451 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:441 msgid "Graphics" msgstr "Видео" #: Source/Core/DolphinWX/Src/FrameTools.cpp:441 msgid "Graphics settings" msgstr "Настройка видео" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:213 msgid "Greater Than" msgstr "Больше чем" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83 msgid "" "Greatly increases quality of textures generated using render to texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly decreases performance and possibly causes issues (although " "unlikely).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 #, fuzzy msgid "Greek" msgstr "Greek" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "Зеленый" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "Зеленая слева" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Green Right" msgstr "Зеленая справа" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "Гитара" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "Вызван HCI_CMD_INQUIRY, пожалуйста сообщите!" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:422 msgid "Hacks" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:134 msgid "Header checksum failed" msgstr "Ошибка контрольной суммы заголовка" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 #, fuzzy msgid "Hebrew" msgstr "Hebrew" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 msgid "Height" msgstr "Высота" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Help" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:196 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" "Здравствуйте,\n" "\n" "Для запуска Dolphin необходимо, чтобы процессор поддерживал расширения " "SSE2.\n" "К сожалению, Ваш процессор их не поддерживает.\n" "\n" "Sayonara!\n" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:308 msgid "Hide" msgstr "Спрятать" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301 msgid "Hide Mouse Cursor" msgstr "Скрывать курсор мыши" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:557 #, fuzzy msgid "Hide Shader Errors" msgstr "Показывать ошибки шейдеров" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74 #, fuzzy msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this checked." msgstr "" "Отключение тумана улучшает производительность, но влечет за собой глюки в " "играх, которые зависят от его правильной эмуляции." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Home" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:69 #: Source/Core/DolphinWX/Src/NetWindow.cpp:122 msgid "Host" msgstr "Создать" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "Настройка \"горячих\" клавиш" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:575 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276 msgid "Hotkeys" msgstr "Клавиши" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 #, fuzzy msgid "Hungarian" msgstr "Hungarian" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 msgid "Hybrid Wiimote" msgstr "Гибридный Wiimote" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:523 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:795 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" "IOCTL_ES_LAUNCH: Игра попыталась загрузить IOS или приложения, которого нет " "в вашей копии NAND\n" "TitleID %016llx.\n" " Dolphin cкорее всего зависнет" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:689 msgid "IPL Settings" msgstr "Настройки консоли (IPL)" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260 msgid "IR" msgstr "ИК" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "ИК указатель" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "IR Sensitivity:" msgstr "Чувствительность IR-сигнала:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:509 msgid "ISO Details" msgstr "Данные образа" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "ISO Directories" msgstr "Папки с файлами образов" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:168 msgid "ITALY" msgstr "ИТАЛИЯ" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:627 msgid "Icon" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 #, fuzzy msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" "Активирует устройство управления памятью, требуется для некоторых игр " "(активация повышает совместимость, деактивация - скорость)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:486 #, fuzzy msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you " "also have to disable Audio Throttle in DSP to make it effective." msgstr "" "Установка значения лимита кадров выше стандартной скорости игр (NTSC:60, " "PAL:50)\n" "не будет иметь никакого эффекта до тех пор, пока вы не отключите Audio " "Throttle\n" "в опциях аудиоплагина." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429 #, fuzzy msgid "Ignore Format Changes" msgstr "Эмулировать изменения формата" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games though.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:787 msgid "Import Save" msgstr "Импортировать сохранение" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60 msgid "Import failed, try again?" msgstr "Ошибка импорта, попробовать еще раз?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:456 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" "Импортированный файл имеет расширение gsc\n" "но содержит неверный заголовок" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:444 msgid "Imported file has invalid length" msgstr "Импортиванный неверного размера" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:453 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" "Импортированный файл имеет расширение sav\n" "но содержит неверный заголовок" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 #, fuzzy msgid "" "Improves performance but causes glitches in most games which rely on proper " "fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Отключение тумана улучшает производительность, но влечет за собой глюки в " "играх, которые зависят от его правильной эмуляции." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 #, fuzzy msgid "" "Improves performance but causes lighting to disappear in most games.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Отключение освещения улучшает производительность, но освещение полностью " "пропадет в играх, которые его используют." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:344 msgid "In Game" msgstr "Почти играбельна" #: Source/Core/DolphinWX/Src/NetWindow.cpp:592 msgid "In-Game" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:301 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49 msgid "Info" msgstr "Информация" #: Source/Core/Common/Src/MsgHandler.cpp:64 msgid "Information" msgstr "Информация" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Input" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:29 msgid "Input Source" msgstr "Источник ввода" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Insert" msgstr "Insert" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175 msgid "Insert Encrypted or Decrypted code here..." msgstr "Вставьте сюда сам код (шифрованный или нешифрованный)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Insert SD Card" msgstr "Вставить SD-карту" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33 msgid "Insert name here.." msgstr "Введите имя кода..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:207 #, fuzzy msgid "Install WAD" msgstr "Установка Wii-меню" #: Source/Core/DolphinWX/Src/Main.cpp:232 msgid "Install directory could not be saved" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1008 msgid "Install to Wii Menu" msgstr "Установить в меню Wii" #: Source/Core/Core/Src/MemTools.cpp:248 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "Вызван InstallExceptionHandler, но ваша платформа его еще не поддерживает." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1349 #, fuzzy msgid "Installing WAD..." msgstr "Устанавливается WAD в меню Wii..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 #, fuzzy msgid "Interface" msgstr "Настройки интерфейса" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:591 msgid "Interface Settings" msgstr "Настройки интерфейса" #: Source/Core/Core/Src/State.cpp:192 msgid "Internal LZO Error - compression failed" msgstr "Внутреняя ошибка LZO - ошибка сжатия" #: Source/Core/Core/Src/State.cpp:292 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Внутреняя ошибка LZO - ошибка распаковки (%d) (%li, %li) \n" "Попробуйте звгрузить опять" #: Source/Core/Core/Src/State.cpp:390 msgid "Internal LZO Error - lzo_init() failed" msgstr "Внутреняя ошибка LZO - ошибка в lzo_init()" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 #, fuzzy msgid "Internal Resolution:" msgstr "Разрешение полноэкранного режима:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 msgid "Interpreter (VERY slow)" msgstr "Интерпретатор (ОЧЕНЬ медленный)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:343 msgid "Intro" msgstr "Заставка" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:602 msgid "Invalid Value!" msgstr "Неверное значение!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:464 msgid "Invalid bat.map or dir entry" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:534 #, c-format msgid "Invalid event type %i" msgstr "Неверный тип события %i" #: Source/Core/Core/Src/HW/DVDInterface.cpp:314 msgid "Invalid file" msgstr "Неверный файл" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" "Неверный opening.bnr в gcm:\n" "%s\n" " Лучше сделать новую копию игры." #: Source/Core/Core/Src/OnFrame.cpp:358 msgid "Invalid recording file" msgstr "Неверный файл записи" #: Source/Core/Core/Src/Core.cpp:482 msgid "Invalid state" msgstr "Неверное сохранение" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 #, fuzzy msgid "Italian" msgstr "Italian" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:179 msgid "JAPAN" msgstr "ЯПОНИЯ" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:248 msgid "JIT Recompiler (recommended)" msgstr "JIT-рекомпилятор (рекомендуется)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:249 msgid "JITIL experimental recompiler" msgstr "JITIL-рекомпилятор (экспериментальный)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:285 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 #, fuzzy msgid "Japanese" msgstr "Japanese" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:184 msgid "KOREA" msgstr "КОРЕЯ" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 msgid "Key" msgstr "Комбинация" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 #, fuzzy msgid "Korean" msgstr "Korean" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:55 msgid "L" msgstr "L" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 #, fuzzy msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Language:" msgstr "Язык" #: Source/Core/DolphinWX/Src/FrameTools.cpp:163 msgid "Last Overwritten State" msgstr "Последнее перезаписанное сохранение" #: Source/Core/DolphinWX/Src/FrameTools.cpp:170 #: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "Last Saved State" msgstr "Последнее сохранение" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 msgid "Left" msgstr "Влево" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Левый/Правый клик для доп. опций\n" "Средний-клик - очистить." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 msgid "Less Than" msgstr "Меньше чем" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:544 msgid "Limit by FPS" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928 msgid "Load" msgstr "Загр." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:540 #, fuzzy msgid "Load Custom Textures" msgstr "Load Hi-Res Textures" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 #, fuzzy msgid "Load State Slot 1" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 #, fuzzy msgid "Load State Slot 2" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 #, fuzzy msgid "Load State Slot 3" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207 #, fuzzy msgid "Load State Slot 4" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 #, fuzzy msgid "Load State Slot 5" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 #, fuzzy msgid "Load State Slot 6" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 #, fuzzy msgid "Load State Slot 7" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 #, fuzzy msgid "Load State Slot 8" msgstr "Быстрая &загрузка" #: Source/Core/DolphinWX/Src/FrameTools.cpp:166 msgid "Load State..." msgstr "Загрузить игру..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1388 #, fuzzy msgid "Load Wii System Menu" msgstr "Загрузить Wii System Menu (%d %c)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1383 #, fuzzy, c-format msgid "Load Wii System Menu %d%c" msgstr "Загрузить Wii System Menu (%d %c)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 #, fuzzy msgid "" "Load custom textures from User/Load/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "Загрузить текстуры высокой четкости из User/Load/Textures//" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:49 msgid "Load preset values from hack patterns available." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:134 #, fuzzy msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)" msgstr "Загружает указанный файл (DOL, ELF, WAD, GCM, ISO)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Local" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 #, fuzzy msgid "Lock Threads to Cores" msgstr "\"Привязать\" потоки данных к ядрам" #: Source/Core/DolphinWX/Src/LogWindow.h:51 msgid "Log" msgstr "Лог" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28 #, fuzzy msgid "Log Configuration" msgstr "Настройка \"горячих\" клавиш" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80 #, fuzzy msgid "Log Types" msgstr "Тип:" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75 msgid "Logger Outputs" msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:396 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131 msgid "Logging" msgstr "Окно лога" #: Source/Core/Core/Src/NetPlayClient.cpp:255 msgid "Lost connection to server!" msgstr "Соединение с сервером потеряно!" #: Source/Core/DolphinWX/Src/Main.cpp:149 msgid "Low level (LLE) or high level (HLE) audio" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" "MD5 не совпадает\n" " %016llx%016llx != %016llx%016llx" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "MMU Speed Hack" msgstr "Ускорить MMU (спидхак)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:526 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:560 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Файлы Gameshark MadCatz (*.gcs)" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Main Stick" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:463 msgid "Maker ID:" msgstr "ID создателя:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:486 msgid "Maker:" msgstr "Создатель:" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:82 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "Max" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:450 msgid "Memcard already has a save for this title" msgstr "На карте памяти уже есть сохранение этой игры" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:289 msgid "Memcard already opened" msgstr "Карта памяти уже открыта" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211 #, c-format msgid "" "Memcard failed to load\n" " Card size is invalid (%04X)" msgstr "" "Ошибка загрузки карты памяти\n" " Неверный размер (%04X)" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438 #, fuzzy msgid "Memory Byte" msgstr "Па&мять" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:222 msgid "Memory Card" msgstr "Карта памяти" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:366 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Menu" msgstr "Меню" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Mic" msgstr "Мик." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:84 #, fuzzy msgid "Min" msgstr "Мик." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 msgid "Misc" msgstr "Разное" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "Misc Settings" msgstr "Разное" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:113 msgid "Monospaced font" msgstr "Моноширный шрифт" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:83 msgid "Motor" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:72 msgid "Multiply" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 msgid "" "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No " "effect on emulated wiimotes." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Add" msgstr "NP +" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Begin" msgstr "NP Begin" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Decimal" msgstr "NP Decimal" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP Delete" msgstr "NP Delete" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Divide" msgstr "NP /" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Down" msgstr "NP Вниз" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP End" msgstr "NP End" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Enter" msgstr "NP Enter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Equal" msgstr "NP =" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Home" msgstr "NP Home" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Insert" msgstr "NP Insert" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Left" msgstr "NP Влево" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Multiply" msgstr "NP *" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Page Down" msgstr "NP Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Page Up" msgstr "NP Page Up" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Right" msgstr "NP Вправо" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Separator" msgstr "NP Separator" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Space" msgstr "NP Пробел" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Subtract" msgstr "NP -" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Up" msgstr "NP Вверх" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:451 msgid "Name:" msgstr "Имя:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:84 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:285 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:549 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13 msgid "Name: " msgstr "Имя:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:525 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "Стандартные CGI-файлы (*.gci)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:156 msgid "New Scan" msgstr "Новый поиск" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:203 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:797 msgid "Next Page" msgstr "След. страница" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 msgid "Next Scan" msgstr "Искать далее" #: Source/Core/DolphinWX/Src/NetWindow.cpp:52 msgid "Nickname :" msgstr "Ник :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:192 msgid "No Country (SDK)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309 msgid "No ISOs or WADS found" msgstr "ISO/WAD-файлов не обнаружено" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:510 #, c-format msgid "No banner file found for title %s" msgstr "Не найден баннер для %s" #: Source/Core/DolphinWX/Src/FrameAui.cpp:513 msgid "No docking" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385 msgid "No file loaded" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:441 msgid "No free dir index entries" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421 #, fuzzy msgid "No recorded file" msgstr "Неверный файл записи" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:503 #, c-format msgid "No save folder found for title %s" msgstr "Не найдена папка с сохранениями для %s" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/NetWindow.cpp:598 msgid "None" msgstr "Отсутствует" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 #, fuzzy msgid "Norwegian Bokmaal" msgstr "Norwegian Bokmaal" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:211 msgid "Not Equal" msgstr "Не равно" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:341 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:918 msgid "Not Set" msgstr "Неизвестно" #: Source/Core/DolphinWX/Src/Main.cpp:652 msgid "Not connected" msgstr "Не подключено" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:261 msgid "Notes" msgstr "Примечания" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14 msgid "Notes: " msgstr "Примечания:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:70 #: Source/Core/DolphinWX/Src/FrameAui.cpp:73 #: Source/Core/DolphinWX/Src/FrameAui.cpp:579 #: Source/Core/DolphinWX/Src/FrameAui.cpp:620 #: Source/Core/DolphinWX/Src/FrameAui.cpp:628 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 msgid "Notice" msgstr "Уведомления" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:102 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87 msgid "Number Of Codes: " msgstr "Кол-во кодов:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:566 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:168 msgid "OK" msgstr "OK" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403 msgid "Object" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124 msgid "Object Range" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:241 msgid "Off" msgstr "Выкл" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61 msgid "Offset:" msgstr "Смещение:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:438 #, c-format msgid "Only %d blocks available" msgstr "Доступно только %d блоков" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 #: Source/Core/DolphinWX/Src/FrameTools.cpp:431 msgid "Open" msgstr "Открыть" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990 msgid "Open &containing folder" msgstr "Открыть &папку с образом" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:987 msgid "Open Wii &save folder" msgstr "Открыть папку с &сохранениями Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:431 msgid "Open file..." msgstr "Выбор файла для запуска..." #: Source/Core/AudioCommon/Src/OpenALStream.cpp:53 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: ошибка создания контекста для устройства %s" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:65 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: не найдена аудио-карта" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:59 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: ошибка открытия устройства %s" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501 msgid "OpenCL Texture Decoder" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502 msgid "OpenMP Texture Decoder" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:124 msgid "Opens the debugger" msgstr "Открывает отладчик" #: Source/Core/DolphinWX/Src/Main.cpp:129 msgid "Opens the logger" msgstr "Открывает окно лога" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:91 msgid "Options" msgstr "Опции" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Orange" msgstr "Оранжевый" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:470 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:318 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 msgid "Other" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:206 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Output" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:353 msgid "P&lay Recording..." msgstr "Про&играть запись процесса" #: Source/Core/Core/Src/HW/GCPad.cpp:29 msgid "Pad" msgstr "Джойстик" #: Source/Core/DolphinWX/Src/NetWindow.cpp:600 msgid "Pad " msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Page Down" msgstr "Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "Page Up" msgstr "Page Up" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48 msgid "Pair Up" msgstr "Объединить" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:63 msgid "Parameters" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:219 #, c-format msgid "Partition %i" msgstr "Раздел %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:293 msgid "Patches" msgstr "Патчи" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 msgid "Paths" msgstr "Папки" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1582 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1583 msgid "Pause" msgstr "Пауза" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 #, fuzzy msgid "Per-Pixel Lighting" msgstr "Освещение пикселя" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 msgid "Perfect" msgstr "Отлично" #: Source/Core/DolphinWX/Src/FrameAui.cpp:608 #, c-format msgid "Perspective %d" msgstr "Точка %d" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1591 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1592 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153 msgid "Play" msgstr "Запуск" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 #, fuzzy msgid "Play Recording" msgstr "Про&играть запись процесса" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Play/Pause" msgstr "Старт/Пауза" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:345 msgid "Playable" msgstr "Играбельна" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143 #, fuzzy msgid "Playback Options" msgstr "Опции" #: Source/Core/DolphinWX/Src/NetWindow.cpp:288 msgid "Players" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1038 msgid "Please confirm..." msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:578 msgid "Please create a perspective before saving" msgstr "Пожалуйста, создайте точку обозрения, прежде чем сохранять" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 #, fuzzy msgid "Polish" msgstr "Polish" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:673 #, fuzzy msgid "Port 1" msgstr "Порт :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:674 #, fuzzy msgid "Port 2" msgstr "Порт :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 #, fuzzy msgid "Port 3" msgstr "Порт :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:676 #, fuzzy msgid "Port 4" msgstr "Порт :" #: Source/Core/DolphinWX/Src/NetWindow.cpp:81 #: Source/Core/DolphinWX/Src/NetWindow.cpp:114 msgid "Port :" msgstr "Порт :" #: Source/Core/DolphinWX/Src/Main.cpp:221 msgid "" "Portable Setting could not be saved\n" " Are you running Dolphin from read only media or from a directory that " "dolphin is not located in?" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 #, fuzzy msgid "Portuguese" msgstr "Portuguese" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 #, fuzzy msgid "Portuguese (Brazilian)" msgstr "Portuguese (Brazilian)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:393 #, fuzzy msgid "Post-Processing Effect:" msgstr "Шейдер пост-обработки:" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:47 #, fuzzy msgid "Presets: " msgstr "<Нажмите кнопку>" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:202 msgid "Prev Page" msgstr "Пред. страница" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:796 msgid "Previous Page" msgstr "Пред. страница" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:191 msgid "Previous Value" msgstr "Предыдущее значение" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Print" msgstr "Print" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898 msgid "Profile" msgstr "Профиль" #: Source/Core/DolphinWX/Src/ISOProperties.h:55 msgid "Properties" msgstr "Свойства" #: Source/Core/DolphinWX/Src/FrameTools.cpp:294 msgid "Purge Cache" msgstr "Очистить кэш" #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Question" msgstr "Вопрос" #: Source/Core/DolphinWX/Src/NetWindow.cpp:146 #: Source/Core/DolphinWX/Src/NetWindow.cpp:303 msgid "Quit" msgstr "Выход" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "R" msgstr "R" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 #, fuzzy msgid "R-Analog" msgstr "R-Analog" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "RAM" msgstr "Память" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:171 msgid "RUSSIA" msgstr "РОССИЯ" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532 msgid "Range" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 msgid "Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:482 msgid "Real" msgstr "Настоящий" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:44 msgid "Real Wiimote" msgstr "Реальный Wimote" #: Source/Core/DolphinWX/Src/Frame.cpp:162 msgid "Reconnect Wiimote Confirm" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 #, fuzzy msgid "Reconnect Wiimote on State Loading" msgstr "Подключить Wiimote 1" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336 #, fuzzy msgid "Record" msgstr "Про&играть запись процесса" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159 #, fuzzy msgid "Recording Info" msgstr "Про&играть запись процесса" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "Красный" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Red Left" msgstr "Красная слева" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Right" msgstr "Красная справа" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81 #, fuzzy msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select None." msgstr "" "Снижает количество наложений, вызванных растеризацией 3D графики\n" "Картинки выглядит менее \"блочной\", но это сильно снижает " "произврдительность." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907 #: Source/Core/DolphinWX/Src/FrameTools.cpp:432 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:41 msgid "Refresh" msgstr "Обновить" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 #, fuzzy msgid "Refresh List" msgstr "&Обновить список игр" #: Source/Core/DolphinWX/Src/FrameTools.cpp:432 msgid "Refresh game list" msgstr "Обновление списка игр" #: Source/Core/DolphinWX/Src/Main.cpp:239 msgid "Relaunch Dolphin from the install directory and save from there" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:753 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:412 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:434 msgid "Remove" msgstr "Удалить" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 #, fuzzy msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Показывает только каркас моделей.\n" "Полезно только при отладке." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302 msgid "Render to Main Window" msgstr "Выводить изображение в главное окно" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 msgid "Reset" msgstr "Сброс настроек" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:185 msgid "Results" msgstr "Результаты" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "Enter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 msgid "Right" msgstr "Вправо" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 msgid "Right Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Rumble" msgstr "Видбрация" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "Run DSP LLE on a dedicated thread (not recommended)." msgstr "Запускает обработку DSP LLE в отдельном потоке (не рекомендуется)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Russian" msgstr "Русский" #: Source/Core/DolphinWX/Src/FrameTools.cpp:160 msgid "Sa&ve State" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:470 msgid "Safe" msgstr "безопасное" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:637 #, fuzzy msgid "Sample Rate:" msgstr "Частота" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:975 #: Source/Core/DolphinWX/Src/FrameTools.cpp:457 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181 msgid "Save" msgstr "Сохр." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:531 msgid "Save GCI as..." msgstr "Сохранить CGI-файл как..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 #, fuzzy msgid "Save State Slot 1" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 #, fuzzy msgid "Save State Slot 2" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 #, fuzzy msgid "Save State Slot 3" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 #, fuzzy msgid "Save State Slot 4" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 #, fuzzy msgid "Save State Slot 5" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218 #, fuzzy msgid "Save State Slot 6" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 #, fuzzy msgid "Save State Slot 7" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 #, fuzzy msgid "Save State Slot 8" msgstr "Быстрое &сохранение" #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "Save State..." msgstr "Сохранить игру как..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:589 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:599 msgid "Save as..." msgstr "Сохранить как..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1312 msgid "Save compressed GCM/ISO" msgstr "Выберите место для сохранения сжатого GCM/ISO-образа" #: Source/Core/DolphinWX/Src/FrameTools.cpp:457 msgid "Save current perspective" msgstr "Сохранить точку" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301 msgid "Save decompressed GCM/ISO" msgstr "Выберите место для сохранения несжатого GCM/ISO-образа" #: Source/Core/Core/Src/OnFrame.cpp:412 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:398 msgid "Scaled EFB Copy" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579 msgid "Scanning for ISOs" msgstr "Поиск образов дисков" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:580 msgid "Scanning..." msgstr "Поиск..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 msgid "ScrShot" msgstr "Скриншот" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "Scroll Lock" msgstr "Scroll Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:222 msgid "Search Filter" msgstr "Фильтр поиска" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:751 msgid "Search Subfolders" msgstr "Искать в подпапках" #: Source/Core/Common/Src/SysConf.h:104 Source/Core/Common/Src/SysConf.h:127 #: Source/Core/Common/Src/SysConf.h:147 Source/Core/Common/Src/SysConf.h:168 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Секция %s не найдена в SYSCONF" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Select" msgstr "Выбрать" #: Source/Core/DolphinWX/Src/FrameTools.cpp:727 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1127 msgid "Select The Recording File" msgstr "Выберите файл для записи игрового процесса" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1337 #, fuzzy msgid "Select a Wii WAD file to install" msgstr "Выберите файл сохранения для импорта" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70 #, fuzzy msgid "" "Select a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Выберите адаптер.\n" "Если сомневаетесь, выберите первый" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:520 msgid "Select a save file to import" msgstr "Выберите файл сохранения для импорта" #: Source/Core/DolphinWX/Src/FrameAui.cpp:362 msgid "Select floating windows" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:662 msgid "Select the file to load" msgstr "Выберите файл для запуска..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1294 msgid "Select the save file" msgstr "Выберите файл сохранений Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1443 msgid "Select the state to load" msgstr "Выберите файл сохранения для загрузки" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1457 msgid "Select the state to save" msgstr "Выберите или укажите файл для быстрого сохранения" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77 #, fuzzy msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Выберите соотношение сторон:\n" "Авто: Используется оригинальное соотношение сторон (4:3)\n" "16:9: Подравнять картинку к соотношению 16:9.\n" "4:3: Подравнять картинку к соотношению 4:3.\n" "Растянуть по окну: Размер картинки соответствует размеру окна." #: Source/Core/DolphinWX/Src/LogWindow.cpp:114 msgid "Selected font" msgstr "Выбранный шрифт" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:71 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, use your desktop resolution.\n" "If still unsure, use the highest resolution which works for you." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:69 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use Direct3D 9." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:275 msgid "Send" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79 msgid "Sensor Bar Position:" msgstr "Месторасположение сенсора:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:74 msgid "Separator" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:314 msgid "Serbian" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:511 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Последовательный порт №1 - тип порта, который используют такие устройства " "как сетевой адаптер." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492 msgid "Set" msgstr "Выбрать" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:991 msgid "Set as &default ISO" msgstr "Сделать &игрой по умолчанию" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:798 #, c-format msgid "Set as default Memcard %c" msgstr "Установить картой памяти по умолчанию %c" #: Source/Core/DolphinWX/Src/Main.cpp:228 #, c-format msgid "" "Set install location to:\n" " %s ?" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:462 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:335 #, fuzzy msgid "Settings..." msgstr "Настройки консоли (IPL)" #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:221 msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Файл настроек не найден" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 msgid "Shake" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:484 msgid "Short Name:" msgstr "Короткое имя:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:228 msgid "Show &Console" msgstr "Отображать &консоль" #: Source/Core/DolphinWX/Src/FrameTools.cpp:226 #, fuzzy msgid "Show &Log" msgstr "Отображать окно &лога" #: Source/Core/DolphinWX/Src/FrameTools.cpp:223 msgid "Show &Statusbar" msgstr "Отображать панель &статуса" #: Source/Core/DolphinWX/Src/FrameTools.cpp:221 msgid "Show &Toolbar" msgstr "Отображать панель &инструментов" #: Source/Core/DolphinWX/Src/FrameTools.cpp:292 msgid "Show Drives" msgstr "Отображать игры на DVD" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:525 #, fuzzy msgid "Show EFB Copy Regions" msgstr "Регионы копии EFB" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:299 msgid "Show FPS" msgstr "Показывать FPS" #: Source/Core/DolphinWX/Src/FrameTools.cpp:282 msgid "Show France" msgstr "Франции" #: Source/Core/DolphinWX/Src/FrameTools.cpp:268 msgid "Show GameCube" msgstr "GameCube" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:558 #, fuzzy msgid "Show Input Display" msgstr "Италии" #: Source/Core/DolphinWX/Src/FrameTools.cpp:284 msgid "Show Italy" msgstr "Италии" #: Source/Core/DolphinWX/Src/FrameTools.cpp:275 msgid "Show JAP" msgstr "JAP" #: Source/Core/DolphinWX/Src/FrameTools.cpp:286 msgid "Show Korea" msgstr "Кореи" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:475 msgid "Show Language:" msgstr "Отображать язык:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:227 #, fuzzy msgid "Show Log &Configuration" msgstr "Настройка \"горячих\" клавиш" #: Source/Core/DolphinWX/Src/FrameTools.cpp:277 msgid "Show PAL" msgstr "PAL" #: Source/Core/DolphinWX/Src/FrameTools.cpp:265 msgid "Show Platforms" msgstr "Отображать игры платформ..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:274 msgid "Show Regions" msgstr "Отображать игры регионов..." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:526 #, fuzzy msgid "Show Statistics" msgstr "Различная статистика" #: Source/Core/DolphinWX/Src/FrameTools.cpp:288 msgid "Show Taiwan" msgstr "Тайваня" #: Source/Core/DolphinWX/Src/FrameTools.cpp:279 msgid "Show USA" msgstr "USA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:270 msgid "Show Wad" msgstr "WAD-файлы" #: Source/Core/DolphinWX/Src/FrameTools.cpp:266 msgid "Show Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "Show a confirmation box before stopping a game." msgstr "Активирует запрос подтверждения об остановке процесса эмуляции игры." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 #, fuzzy msgid "" "Show a message box when a potentially serious error has occured.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" "Включает режим уведомления об ошибках эмуляции.\n" "Отключение данной опции позволит избавиться от надоедливых некритичных " "ошибок\n" "во время игры, однако в случае вылета эмулятора вы не увидите никакой " "информации." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 #, fuzzy msgid "Show first block" msgstr "Показать блоки" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:811 msgid "Show save blocks" msgstr "Показать блоки" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:809 msgid "Show save comment" msgstr "Показать комментарий" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:810 msgid "Show save icon" msgstr "Показать иконку" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:808 msgid "Show save title" msgstr "Показать заголовок" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:119 msgid "Show this help message" msgstr "Показывает это сообщения помощи" #: Source/Core/DolphinWX/Src/FrameTools.cpp:290 msgid "Show unknown" msgstr "Неизвестные" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #, fuzzy msgid "Sideways Wiimote" msgstr "Реальный Wimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 #, fuzzy msgid "Simplified Chinese" msgstr "Simplified Chinese" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263 msgid "Size" msgstr "Размер" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:656 #, fuzzy msgid "Skip BIOS" msgstr "Пропуcтить загрузку BIOS'а GC" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500 msgid "Skip Dest. Alpha Pass" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Skip EFB Access from CPU" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "Skip the destination alpha pass used in many games for various graphical " "effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "Sometimes also increases visual quality.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:385 #: Source/Core/DolphinWX/Src/FrameTools.cpp:397 #, fuzzy, c-format msgid "Slot %i" msgstr "Слот" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:660 #, fuzzy msgid "Slot A" msgstr "Слот" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:661 #, fuzzy msgid "Slot B" msgstr "Слот" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 msgid "Snapshot" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:81 #: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 msgid "Sound Settings" msgstr "Настройки эмуляции звука" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:70 #, c-format msgid "Sound backend %s is not valid." msgstr "" #: Source/Core/AudioCommon/Src/DSoundStream.cpp:59 #, c-format msgid "Sound buffer creation failed: %s" msgstr "Ошибка создания аудио-буфера %s." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "Пробел" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:269 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:315 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 #, fuzzy msgid "Spanish" msgstr "Spanish" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:83 msgid "Speaker Volume:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " "glitches in certain games.\n" "\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less " "issues. Generally speaking, the lower the internal resolution is, the better " "your performance will be.\n" "\n" "If unsure, select 640x528." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:144 #, fuzzy msgid "Specify a video backend" msgstr "Назначает видео-плагин" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "Speed up Disc Transfer Rate" msgstr "Ускорить чтение с диска" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 msgid "Standard Controller" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:49 msgid "Start" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:205 msgid "Start &NetPlay" msgstr "&Сетевая игра" #: Source/Core/DolphinWX/Src/FrameTools.cpp:350 msgid "Start Re&cording" msgstr "Начать &запись процесса" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 #, fuzzy msgid "Start Recording" msgstr "Начать &запись процесса" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:264 msgid "State" msgstr "Статус" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 #, fuzzy msgid "State Saves" msgstr "Удалить сохранение" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315 #: Source/Core/DolphinWX/Src/NetWindow.cpp:312 msgid "Stop" msgstr "Стоп" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " "great speedup over EFB to RAM.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Stretch to Window" msgstr "Растянуть по окну" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Subtract" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78 #, c-format msgid "Successfully exported file to %s" msgstr "Файл успешно экспортирован в %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57 msgid "Successfully imported save files" msgstr "Сохранение успешно импортировано" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263 msgid "Swing" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:685 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:733 msgid "System Language:" msgstr "Язык системы:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:187 msgid "TAIWAN" msgstr "ТАЙВАНЬ" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "Tab" #: Source/Core/DolphinWX/Src/FrameAui.cpp:509 msgid "Tab split" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Table Left" msgstr "Левая панель" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Table Right" msgstr "Правая панель" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 #: Source/Core/DolphinWX/Src/FrameTools.cpp:366 #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 msgid "Take Screenshot" msgstr "Сделать скриншот" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489 msgid "Test" msgstr "Проверить" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 msgid "Texture" msgstr "Текстура" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:452 #, fuzzy msgid "Texture Cache" msgstr "Очистить кэш" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 #, fuzzy msgid "Texture Format Overlay" msgstr "Формат текстур" #: Source/Core/Core/Src/CoreParameter.cpp:228 msgid "The WAD has been installed successfully" msgstr "WAD-файл успешно установлен" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "Неверный адрес" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:509 msgid "The checksum was successfully fixed" msgstr "Контрольная сумма успешно исправлена" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1161 msgid "The chosen directory is already in the list" msgstr "Выбпвнная папка уже в списке" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1231 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1259 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1325 #, fuzzy, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" " уже существует\n" "Хотите заменить?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Файл %s не может быть открыт для записи. Проверьте, не открыт ли он другой " "программой." #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Файл %s уже открыт, нельзя записать заголовок." #: Source/Core/Core/Src/Boot/Boot.cpp:281 #, c-format msgid "The file you specified (%s) does not exist" msgstr "Указанный файл (%s) не существует" #: Source/Core/DolphinWX/Src/FrameAui.cpp:627 msgid "The name can not be empty" msgstr "Имя не может быть пустым" #: Source/Core/DolphinWX/Src/FrameAui.cpp:619 msgid "The name can not contain the character ','" msgstr "Имя не может содержать знак ','" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" "\n" "If unsure, use the second-fastest value from the right." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:447 msgid "The save you are trying to copy has an invalid file size" msgstr "Сохранение, которое вы пытаетесь скопировать имеет неверный размер" #: Source/Core/DolphinWX/Src/Main.cpp:408 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Выбранный язык не поддерживается вашей системой. Возвращаемся к стандартному." #: Source/Core/Core/Src/NetPlayClient.cpp:43 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Версии \"сетевой игры\" сервера и клиента несовместимы!" #: Source/Core/Core/Src/NetPlayClient.cpp:40 msgid "The server is full!" msgstr "Сервер заполнен!" #: Source/Core/Core/Src/NetPlayClient.cpp:46 msgid "The server responded: the game is currently running!" msgstr "Ответ с сервера: игра уже запущена!" #: Source/Core/Core/Src/NetPlayClient.cpp:49 msgid "The server sent an unknown error message!" msgstr "Сервер прислал неизвестное сообщение об ошибке!" #: Source/Core/Core/Src/CoreParameter.cpp:122 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Указанный файл \"%s\" не существует" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "Неверное значение" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:578 msgid "Theme" msgstr "Стиль" #: Source/Core/DolphinWX/Src/FrameTools.cpp:600 msgid "Theme selection went wrong" msgstr "Ошибка выбора темы" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:467 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Не найден билет для 00000001/00000002. Ваша копия NAND скорее всего не " "полная." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:304 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Данные настройки применяются после глобальных настроек эмулятора, тем самым " "позволяя\n" "указать персональные настройки для каждой игры. Каждая опция имеет три " "состояния:\n" "включена, выключена и неопределена (применяется глобальное значение данной " "опции)." #: Source/Core/Core/Src/ActionReplay.cpp:356 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Симулятор action replay не поддерживает коды, которые меняют сам Action " "Replay. " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:514 msgid "This could cause slow down in Wii Menu and some games." msgstr "" "Активация данной опции может привести к замедлению эмуляции в Wii-меню и " "некоторых играх." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "This feature allows you to change the game's camera.\n" "Hold the right mouse button and move the mouse to pan the camera around. " "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press " "SHIFT+R to reset the camera.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "" "This is used to control game speed by sound throttle.\n" "Disabling this could cause abnormal game speed, such as too fast.\n" "But sometimes enabling this could cause constant noise.\n" "\n" "Keyboard Shortcut : Hold down to instantly disable Throttle." msgstr "" "Данная опция позволяет включить ограничение эмуляции скорости игры\n" "посредством \"подгонки\" оной к скорости звука.\n" "Отключение данной опции может вызвать ускорение игрового процесса.\n" "Включение данной опции может вызвать эффект шума на фоне (редко).\n" "\n" "Удерживайте клавишу для быстрого отключения данной опции в игре." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:504 msgid "This is used to play music tracks, like BGM." msgstr "" "Данная оцпия включает обработку музыкальных трэков (BGM, фоновая музыка)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 #, fuzzy msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" "Данный режим позволяет \"разделить\" потоки эмуляции CPU и видео систем\n" "консоли по разным ядрам процессора, тем самым повышая производительность\n" "эмулятора на многоядерных системах. Побочным эффектом данной опции\n" "является появления некоторых багов и/или ошибок в эмуляции." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:283 msgid "This will let you Manually Edit the INI config file" msgstr "Это позволит вам вручную править INI файл с конфигурацией" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "Порог" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 msgid "Tilt" msgstr "Наклон" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:625 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256 msgid "Title" msgstr "Название" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133 #, fuzzy msgid "To" msgstr "сверху" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66 #, fuzzy msgid "Toggle All Log Types" msgstr "Включить все" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 msgid "Toggle Fullscreen" msgstr "Включение полноэкранного режима" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:277 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:72 msgid "Top" msgstr "сверху" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 #, fuzzy msgid "Traditional Chinese" msgstr "Traditional Chinese" #: Source/Core/Core/Src/Boot/Boot.cpp:375 msgid "Tried to load an unknown file type." msgstr "Попытка загрузить неизвестный тип файла." #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "Triggers" msgstr "" #: Source/Core/Common/Src/SysConf.h:92 Source/Core/Common/Src/SysConf.h:115 msgid "Trying to read from invalid SYSCONF" msgstr "Попытка чтения из неверного SYSCONF" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:45 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:316 #, fuzzy msgid "Turkish" msgstr "Turkish" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70 msgid "Type" msgstr "Тип:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32 msgid "UDP Port:" msgstr "Порт UDP:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 msgid "UDP Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:195 msgid "UNKNOWN" msgstr "НЕИЗВЕСТНО" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:174 msgid "USA" msgstr "США" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123 #, c-format msgid "" "Unable to parse line %lu of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:402 #, c-format msgid "Undefined %i" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:174 msgid "Undo Load State" msgstr "Отменить загрузку" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:210 msgid "Unknown" msgstr "Неизвестно" #: Source/Core/Core/Src/HW/DVDInterface.cpp:894 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Неизвестная комманда DVD %08x - критическая ошибка" #: Source/Core/Common/Src/SysConf.cpp:145 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Неизвестный тип записи %i в SYSCONF (%s@%x)!" #: Source/Core/Core/Src/NetPlayClient.cpp:228 #, c-format msgid "Unknown message received with id : %d" msgstr "Получено неизвестное сообщение с id : %d" #: Source/Core/Core/Src/NetPlayServer.cpp:504 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Получено неизвестное сообщение с id : %d от игрока:%d Игрок выкинут!" #: Source/Core/Core/Src/HW/Memmap.cpp:633 #, c-format msgid "" "Unknown pointer %#08x\n" "Continue?" msgstr "" "Неизвестный указатель %#08x\n" "Продолжить?" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 msgid "Up" msgstr "Вверх" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Обновить" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301 #, fuzzy msgid "Upright Wiimote" msgstr "Гибридный Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:718 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Использовать EuRGB60-режим (PAL60)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:290 #, fuzzy msgid "Use Fullscreen" msgstr "&Полноэкранный режим" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:559 msgid "Use Hex" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Use Panic Handlers" msgstr "Показывать panic-уведомления (ошибки)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Usually if shader compilation fails, an error message is displayed.\n" "However, one may skip the popups to allow interruption free gameplay by " "checking this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548 msgid "Utility" msgstr "Утилиты" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Value" msgstr "Значение" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72 msgid "Value:" msgstr "Значение:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 msgid "Value: " msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53 msgid "Verbosity" msgstr "Глубина анализа" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:385 msgid "Video" msgstr "Видео" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:481 msgid "Virtual" msgstr "Виртуальный" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:630 msgid "Volume" msgstr "Громкость" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:488 #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:517 #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:538 #, c-format msgid "WAD installation failed: error creating %s" msgstr "Ошибка установки WAD: ошибка создания %s" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 #: Source/Core/DolphinWX/Src/Frame.cpp:641 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Warning" msgstr "Предупреждение" #: Source/Core/Core/Src/Boot/Boot.cpp:240 msgid "Warning - starting DOL in wrong console mode!" msgstr "Предупреждение: запуск DOL в неправильном режиме!" #: Source/Core/Core/Src/Boot/Boot.cpp:290 msgid "Warning - starting ELF in wrong console mode!" msgstr "Предупреждение: запуск ELF в неправильном режиме!" #: Source/Core/Core/Src/Boot/Boot.cpp:185 msgid "Warning - starting ISO in wrong console mode!" msgstr "Предупреждение: запуск ISO в неправильном режиме!" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:521 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Предупреждение: Советуем создать резервную копию файлов папки: %s\n" "Хотите продолжить?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:582 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Предупреждение: Файлы в папке:\n" "%s\n" "с совпадающими именами будут переписаны\n" "Продолжить?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:106 #: Source/Core/AudioCommon/Src/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - файл не открыт." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 msgid "Widescreen Hack" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Width" msgstr "Ширина" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:365 msgid "Wii Console" msgstr "Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:785 #, fuzzy msgid "Wii NAND Root:" msgstr "DVD-диск:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:202 msgid "Wii Save Import" msgstr "Импорт сохранений Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1296 msgid "Wii save files (*.bin)|*.bin" msgstr "Файлы сохранений Wii (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:81 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Нельзя прочесть файл" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 #: Source/Core/Core/Src/HW/Wiimote.cpp:16 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:163 msgid "Wiimote " msgstr "Wiimote " #: Source/Core/DolphinWX/Src/Frame.cpp:161 #, c-format msgid "" "Wiimote %i has been disconnected by system.\n" "Maybe this game doesn't support multi-wiimote,\n" "or maybe it is due to idle time out or other reason.\n" "Do you want to reconnect immediately?" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:654 msgid "Wiimote Connected" msgstr "Wiimote подключен" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76 msgid "Wiimote Motor" msgstr "Включить поддержку мотора" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "Wiimote settings" msgstr "Настройка Wiimote" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 #, fuzzy msgid "Windows Left" msgstr "Windows Left" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 #, fuzzy msgid "Windows Menu" msgstr "Windows Menu" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 #, fuzzy msgid "Windows Right" msgstr "Windows Right" #: Source/Core/DolphinWX/Src/LogWindow.cpp:129 msgid "Word Wrap" msgstr "Перенос строк" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1350 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1198 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1331 msgid "Working..." msgstr "Подождите..." #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61 msgid "Write to Console" msgstr "Выводить в консоль" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Write to File" msgstr "Сохранять в файл" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63 #, fuzzy msgid "Write to Window" msgstr "Выводить в окно ->" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "XAudio2 CreateSourceVoice ошибка: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114 #, c-format msgid "XAudio2 init failed: %#X" msgstr "XAudio2 ошибка инициализации: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 ошибка создания master voice: %#X" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "Желтый" #: Source/Core/DolphinWX/Src/FrameAui.cpp:72 msgid "You can't close panes that have pages in them." msgstr "Вы не можете закрыть панель, в которой есть страницы." #: Source/Core/DolphinWX/Src/NetWindow.cpp:194 msgid "You must choose a game!!" msgstr "Выберите игру!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:595 msgid "You must enter a name!" msgstr "Введите название!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Нужно ввести десятичное или шестнадцатиричное число." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607 msgid "You must enter a valid profile name." msgstr "Введите правильное имя профиля." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:882 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Необходимо перезапустить Dolphin, чтобы изменения вступили в силу." #: Source/Core/Core/Src/CoreParameter.cpp:177 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Ваш файл GCM/ISO, видимо, неверен (неверный регион).\n" "Продолжить в режиме PAL?" #: Source/Core/Common/Src/SysConf.cpp:58 #, fuzzy, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" "Ваш файл SYSCONF неверного размера (0x%2$04llx), а должен быть 0x%1$04x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:328 msgid "ZTP hack" msgstr "Включить ZTP-хак" #: Source/Core/Core/Src/ActionReplay.cpp:388 msgid "Zero 3 code not supported" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:410 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464 msgid "[ waiting ]" msgstr "[ жду ]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:90 msgid "[Custom]" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " "the OpenCL framework.\n" "However, right now it's known to cause texture defects in various games. " "Also it's slower than regular CPU texture decoding in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" "Possibly causes issues though.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512 #, fuzzy msgid "^ ADD" msgstr "^ ADD" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:761 msgid "apploader (.img)" msgstr "загрузчик (.img)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185 msgid "failed to read bk header" msgstr "Ошибка чтения заголовка bk" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:383 #, c-format msgid "failed to read data from file: %s" msgstr "Невозможно прочесть данные из файла: %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98 msgid "failed to read header" msgstr "ошибка чтения заголовка" #: Source/Core/Core/Src/HW/Memmap.cpp:447 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Чтение кода операции из %x. Пожалуйста сообщите." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "это сохранение не от Wii или ошибка чтения заголовка размером %x" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461 msgid "s" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:443 #, c-format msgid "unknown cmd 0x%08x" msgstr "неизвестная команда 0x%08x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1047 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute вернул -1 при запуске приложения!" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:55 msgid "zFar Correction: " msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:50 msgid "zNear Correction: " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497 #, fuzzy msgid "| OR" msgstr "| OR" #~ msgid " Play " #~ msgstr "Запуск" #~ msgid "%d %%" #~ msgstr "%d %%" #~ msgid "&Frame Stepping" #~ msgstr "По&кадровый режим" #~ msgid "&Open...\tCtrl+O" #~ msgstr "&Открыть...\tCtrl+O" #, fuzzy #~ msgid "(Default)" #~ msgstr "Сброс" #~ msgid "32,000 Hz" #~ msgstr "32,000 Гц" #~ msgid "3D Vision (Requires Fullscreen)" #~ msgstr "3D режим (только в полноэкранном режиме)" #~ msgid "48,000 Hz" #~ msgstr "48,000 Гц" #~ msgid "Accurate Texture Cache" #~ msgstr "Включить аккуратное кэширование текстур" #~ msgid "Adjust window size" #~ msgstr "Изменять размер окна" #~ msgid "" #~ "Allows the CPU to read or write to the EFB (render buffer).\n" #~ "This is needed for certain gameplay functionality (e.g. star pointer in " #~ "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster " #~ "Hunter Tri),\n" #~ "but enabling this option can also have a huge negative impact on " #~ "performance if the game uses this functionality heavily." #~ msgstr "" #~ "Позволяет процессору читать и писать в EFB (рендер буфер)\n" #~ "Это нужно для некоторых игровых функций (напр. звезда-указатель в Super " #~ "Mario Galaxy) и для некоторых эффектов (напр. Monster Hunter Tri)\n" #~ "Но включение этой опции приведет к огромной потери производительности, " #~ "если игра часто использует эту функцию." #~ msgid "Alternate RFI" #~ msgstr "Альтернативный RFI" #~ msgid "Auto [recommended]" #~ msgstr "Авто [рекомендуется]" #, fuzzy #~ msgid "" #~ "Auto size the window to match the game's output resolution adjusted by " #~ "the EFB scale.\n" #~ "It is best to set the aspect ratio to stretch when using this." #~ msgstr "" #~ "Изменяет размер окна под размер разрешения игры с учетом масштаба EFB\n" #~ "Лучше выбрать \"растянуть по окну\", когда используете эту опцию." #~ msgid "Bleach Versus Crusade" #~ msgstr "Bleach Versus Crusade" #~ msgid "" #~ "Calculates lighting of 3D graphics on a per-pixel basis rather than per " #~ "vertex.\n" #~ "This is the more accurate behavior but reduces performance." #~ msgstr "" #~ "Расчитывает освещение 3D графики для каждого пикселя, вместо вершины.\n" #~ "Это более точный вариант, но снижает производительность." #~ msgid "Can't find plugin %s" #~ msgstr "Плагин %s не найден" #~ msgid "Can't init DSP Plugin" #~ msgstr "Не удалось инициализировать аудио-плагин" #~ msgid "Can't init Video Plugin" #~ msgstr "Не удалось инициализировать видео-плагин" #~ msgid "Can't open %s, it has a missing function" #~ msgstr "Нельзя открыть %s, не найдена функция" #~ msgid "Config..." #~ msgstr "Настроить..." #, fuzzy #~ msgid "Configuration profile" #~ msgstr "Настройка управления" #, fuzzy #~ msgid "Configuration profile:" #~ msgstr "Настройка управления" #~ msgid "Connected" #~ msgstr "Подключено" #~ msgid "Copy" #~ msgstr "Копия" #~ msgid "Could not copy %s to %s" #~ msgstr "Не удалось скопировать %s в %s" #~ msgid "Could not get info about plugin %s" #~ msgstr "Не удалось получить информацию о плагине %s" #~ msgid "Count: %i" #~ msgstr "Счетчик: %i" #~ msgid "" #~ "Disable texturing.\n" #~ "This is only useful for debugging purposes." #~ msgstr "" #~ "Отключание текстур.\n" #~ "Полезно только во время отладки." #~ msgid "Disconnected" #~ msgstr "Отключен" #~ msgid "Dolphin DSP-HLE Plugin" #~ msgstr "Dolphin DSP-HLE" #~ msgid "Dolphin DSP-HLE Plugin Settings" #~ msgstr "Настройки Dolphin DSP-HLE" #~ msgid "Dolphin DSP-LLE Plugin" #~ msgstr "Dolphin DSP-LLE" #~ msgid "Dolphin DSP-LLE Plugin Settings" #~ msgstr "Настройки Dolphin DSP-LLE" #~ msgid "Dolphin Direct3D11" #~ msgstr "Dolphin Direct3D11" #~ msgid "Dolphin Direct3D9" #~ msgstr "Dolphin Direct3D9" #~ msgid "Dolphin OpenGL" #~ msgstr "Dolphin OpenGL" #~ msgid "E&xit\tAlt+F4" #~ msgstr "В&ыход\tAlt+F4" #~ msgid "EFB" #~ msgstr "EFB" #~ msgid "Emulator Display Settings" #~ msgstr "Настройки изображения" #~ msgid "Enable CPU Access" #~ msgstr "Включить доступ CPU к EFB" #~ msgid "Enable Copy to EFB" #~ msgstr "Включить режим копирования в EFB" #~ msgid "Enable EFB To Texture" #~ msgstr "Включить копирование EFB в текстуру" #~ msgid "Enable HLE Audio" #~ msgstr "Включить HLE-аудио" #~ msgid "Enable JIT Dynarec" #~ msgstr "Включить JIT-рекомпилятор" #~ msgid "Enable OpenCL" #~ msgstr "Включить OpenCL" #~ msgid "Enable Screen Saver (burn-in reduction)" #~ msgstr "Включить хранитель экрана" #~ msgid "" #~ "Enables dynamic recompilation of DSP code.\n" #~ "Changing this will have no effect while the emulator is running!" #~ msgstr "" #~ "Включает динамическую рекомпиляцию кода DSP.\n" #~ "Изменения не вступят в силу, пока эмулятор запущен!" #~ msgid "Error loading %s: can't read info" #~ msgstr "Ошибка загрузки %s: невозможно прочесть данные" #~ msgid "" #~ "Error loading plugin %s: can't find file. Please re-select your plugins." #~ msgstr "" #~ "Ошибка загрузки плагина %s: файл не найден. Пожалуйста, выберите другой " #~ "плагин." #~ msgid "Error opening file %s for recording" #~ msgstr "Ошибка открытия файла %s для записи" #~ msgid "Failed to load DSP ROM: %s" #~ msgstr "Ошибка загрузки DSP ROM: %s" #~ msgid "Fractional" #~ msgstr "Дробный" #, fuzzy #~ msgid "GFX Config" #~ msgstr "Настройки" #, fuzzy #~ msgid "Graphics Plugin" #~ msgstr "Видео" #, fuzzy #~ msgid "" #~ "Hide the cursor when it is over the rendering window and the rendering " #~ "window has focus." #~ msgstr "" #~ "Автоматически скрывает курсор мыши в видеоокне (при условии, что оно " #~ "активно)." #~ msgid "" #~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this " #~ "option may fix the game." #~ msgstr "" #~ "Если игра зависает, или работает только в режиме Интерпретатора,\n" #~ "или вообще приводит к вылету эмулятора - данная опция *может* помочь." #~ msgid "Installing WAD to Wii Menu..." #~ msgstr "Устанавливается WAD в меню Wii..." #~ msgid "Integral [recommended]" #~ msgstr "Интегральный [рекомендуется]" #~ msgid "" #~ "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n" #~ "Try verifying the state again" #~ msgstr "" #~ "Внутреняя ошибка LZO - ошибка распаковки (%d) (%ld, %ld) \n" #~ "Проверьте файл" #~ msgid "Load Script..." #~ msgstr "Загрузить скрипт..." #~ msgid "Lua Script Console" #~ msgstr "LUA-консоль" #, fuzzy #~ msgid "Metroid Other M" #~ msgstr "Metroid Other M" #~ msgid "Mixer: Unsupported sample rate." #~ msgstr "Микшер: Неподдерживаемая частота." #~ msgid "" #~ "Modify textures to show the format they're using.\n" #~ "This is only useful for debugging purposes." #~ msgstr "" #~ "Изменяет текстуры, показывая их формат.\n" #~ "Полезно только при отладке." #~ msgid "New &Lua Console" #~ msgstr "LUA-&консоль" #~ msgid "Normal" #~ msgstr "обычное" #, fuzzy #~ msgid "OpenAL" #~ msgstr "Открыть" #, fuzzy #~ msgid "OpenGL" #~ msgstr "Открыть" #~ msgid "Plugins" #~ msgstr "Плагины" #~ msgid "Projection Stats" #~ msgstr "Статистика проекций" #~ msgid "Render to main window." #~ msgstr "Выводит картинку в основном окне." #~ msgid "Rendering" #~ msgstr "Визуализация" #~ msgid "Required for using the Japanese ROM font." #~ msgstr "" #~ "Данная опция необходима для корректного отображения японских шрифтов." #~ msgid "Run" #~ msgstr "Запустить" #~ msgid "Running script...\n" #~ msgstr "Запуск скрипта...\n" #~ msgid "Scale:" #~ msgstr "Масштаб:" #~ msgid "Select resolution for fullscreen mode" #~ msgstr "Позволяет выбрать разрешение полнокэранного режима." #~ msgid "" #~ "Select the System Menu wad extracted from the update partition of a disc" #~ msgstr "" #~ "Выберите WAD-файл с системным меню, извеченный из раздела с обновлением " #~ "игрового диска." #~ msgid "Select the script to load" #~ msgstr "Выберите скрипт для загрузки" #~ msgid "" #~ "Show projection statistics.\n" #~ "This is only useful for debugging purposes." #~ msgstr "" #~ "Показывает статистики проекций.\n" #~ "Полезно только при отладке." #~ msgid "Show save banner" #~ msgstr "Показать баннер" #~ msgid "Show the number of frames rendered per second." #~ msgstr "Показывать кол-во отрисовываемых кадров в секунду." #~ msgid "" #~ "Show various statistics.\n" #~ "This is only useful for debugging purposes." #~ msgstr "" #~ "Показывает разные статистики.\n" #~ "Полезно только при отладке." #, fuzzy #~ msgid "Skies of Arcadia" #~ msgstr "Skies of Arcadia" #~ msgid "Slot" #~ msgstr "Слот" #~ msgid "Sonic and the Black Knight" #~ msgstr "Sonic and the Black Knight" #~ msgid "Specify an audio plugin" #~ msgstr "Выберите аудио-плагин" #~ msgid "Start Renderer in Fullscreen" #~ msgstr "Всегда запускать игру в полноэкранном режиме" #~ msgid "Start the rendering window in fullscreen mode." #~ msgstr "Автоматически запускает игру в полноэкранном режиме." #~ msgid "Take Screenshot\t" #~ msgstr "Сделать скриншот\t" #~ msgid "This is usually used to play voice and sound effects." #~ msgstr "" #~ "Данная опция включает обработку голосовых и SFX-эффектов (простые звуки)." #~ msgid "Trying to load unsupported type %d" #~ msgstr "Попытка загрузить неподдериваемый тип %d" #, fuzzy #~ msgid "Use FPS For Limiting" #~ msgstr "Использовать FPS для ограничения" #~ msgid "Use XFB" #~ msgstr "Использовать XFB" #, fuzzy #~ msgid "Video Backend:" #~ msgstr "Система вывода" #~ msgid "" #~ "Wait for vertical blanks.\n" #~ "Reduces tearing but might also decrease performance" #~ msgstr "" #~ "Ждет окончания отрисовки кадра.\n" #~ "Уменьшает рывки, но может понизить скорость" #, fuzzy #~ msgid "" #~ "When using EFB to RAM we very often need to decode RAM data to a VRAM " #~ "texture, which is a very time-consuming task.\n" #~ "With this option enabled, we'll skip decoding a texture if it didn't " #~ "change.\n" #~ "This results in a nice speedup, but possibly causes glitches.\n" #~ "If you have any problems with this option enabled you should either try " #~ "increasing the safety of the texture cache or disable this option.\n" #~ "(NOTE: The safer the texture cache is adjusted the lower the speedup will " #~ "be; accurate texture cache set to \"safe\" might actually be slower!)" #~ msgstr "" #~ "Когда используется копия EFB в памяти, то часто приходиться " #~ "перекодировать даныне из системной памяти в текстуру в видео памяти, что " #~ "требует много времени.\n" #~ "С этой опцией пропускается декодирование, если текстура не изменилась.\n" #~ "Это дает хороший прирост скорости, но может вызвать артефакты.\n" #~ "Если у вас появляются проблемы с этой опцией, следует попробовать " #~ "увеличить безопасность кэша текстур или выключить эту опцию.\n" #~ "(ЗАМЕЧАНИЕ: Чем безопаснее кэш, тем меньше ускорение. Чаще быстрее будет " #~ "вариант с отключением этой опции, чем включением безопасного кэша)" #, fuzzy #~ msgid "Wiimote %i %s" #~ msgstr "Включить поддержку мотора" #~ msgid "Wiimote Settings" #~ msgstr "Настройки Wiimote" #~ msgid "Will enable progressive scan option if supported by software." #~ msgstr "" #~ "Активирует поддержку прогрессивной развертки (при условии, что игра его " #~ "поддерживает)." #~ msgid "Window Size:" #~ msgstr "Разрешение оконного режима" #~ msgid "Window height for windowed mode" #~ msgstr "Разрешение по вертикали для оконного режима." #~ msgid "Window width for windowed mode" #~ msgstr "Разрешение по горизонтали для оконного режима." #~ msgid "XFB" #~ msgstr "XFB" #, fuzzy #~ msgid "Zelda Twilight Princess Bloom hack" #~ msgstr "Zelda Twilight Princess Bloom hack" #, fuzzy #~ msgid "batch" #~ msgstr "Патчи"