// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include #include "Common/CommonTypes.h" static const u64 TITLEID_SYSMENU = 0x0000000100000002; static const std::string TITLEID_SYSMENU_STRING = "0000000100000002"; namespace Common { void InitializeWiiRoot(bool use_temporary); void ShutdownWiiRoot(); enum FromWhichRoot { FROM_CONFIGURED_ROOT, // not related to currently running game - use D_WIIROOT_IDX FROM_SESSION_ROOT, // request from currently running game - use D_SESSION_WIIROOT_IDX }; std::string GetTicketFileName(u64 _titleID, FromWhichRoot from); std::string GetTMDFileName(u64 _titleID, FromWhichRoot from); std::string GetTitleDataPath(u64 _titleID, FromWhichRoot from); std::string GetTitleContentPath(u64 _titleID, FromWhichRoot from); bool CheckTitleTMD(u64 _titleID, FromWhichRoot from); bool CheckTitleTIK(u64 _titleID, FromWhichRoot from); // Escapes characters that are invalid or have special meanings in the host file system std::string EscapeFileName(const std::string& filename); // Escapes characters that are invalid or have special meanings in the host file system std::string EscapePath(const std::string& path); // Reverses escaping done by EscapeFileName std::string UnescapeFileName(const std::string& filename); }