// Copyright 2015 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include "Common/Common.h" #include "VideoCommon/VideoBackendBase.h" namespace Null { class VideoBackend : public VideoBackendBase { bool Initialize(void* window_handle) override; void Shutdown() override; std::string GetName() const override { return "Null"; } std::string GetDisplayName() const override { // i18n: Null is referring to the null video backend, which renders nothing return _trans("Null"); } void InitBackendInfo() override; }; }