// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include "Common.h" inline u8 Convert3To8(u8 v) { // Swizzle bits: 00000123 -> 12312312 return (v << 5) | (v << 2) | (v >> 1); } inline u8 Convert4To8(u8 v) { // Swizzle bits: 00001234 -> 12341234 return (v << 4) | v; } inline u8 Convert5To8(u8 v) { // Swizzle bits: 00012345 -> 12345123 return (v << 3) | (v >> 2); } inline u8 Convert6To8(u8 v) { // Swizzle bits: 00123456 -> 12345612 return (v << 2) | (v >> 4); }