// Copyright 2009 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include "Common/ColorUtil.h" #include "Common/CommonFuncs.h" #include "Common/CommonTypes.h" #include "Common/FileUtil.h" #include "Common/StringUtil.h" #include "DiscIO/Enums.h" #include "DiscIO/Volume.h" namespace DiscIO { static const unsigned int WII_BANNER_WIDTH = 192; static const unsigned int WII_BANNER_HEIGHT = 64; static const unsigned int WII_BANNER_SIZE = WII_BANNER_WIDTH * WII_BANNER_HEIGHT * 2; static const unsigned int WII_BANNER_OFFSET = 0xA0; std::vector IVolume::GetWiiBanner(int* width, int* height, u64 title_id) { *width = 0; *height = 0; std::string file_name = StringFromFormat("%s/title/%08x/%08x/data/banner.bin", File::GetUserPath(D_WIIROOT_IDX).c_str(), (u32)(title_id >> 32), (u32)title_id); if (!File::Exists(file_name)) return std::vector(); if (File::GetSize(file_name) < WII_BANNER_OFFSET + WII_BANNER_SIZE) return std::vector(); File::IOFile file(file_name, "rb"); if (!file.Seek(WII_BANNER_OFFSET, SEEK_SET)) return std::vector(); std::vector banner_file(WII_BANNER_SIZE); if (!file.ReadBytes(banner_file.data(), banner_file.size())) return std::vector(); std::vector image_buffer(WII_BANNER_WIDTH * WII_BANNER_HEIGHT); ColorUtil::decode5A3image(image_buffer.data(), (u16*)banner_file.data(), WII_BANNER_WIDTH, WII_BANNER_HEIGHT); *width = WII_BANNER_WIDTH; *height = WII_BANNER_HEIGHT; return image_buffer; } std::map IVolume::ReadWiiNames(const std::vector& data) { std::map names; for (size_t i = 0; i < NUMBER_OF_LANGUAGES; ++i) { size_t name_start = NAME_BYTES_LENGTH * i; size_t name_end = name_start + NAME_BYTES_LENGTH; if (data.size() >= name_end) { u16* temp = (u16*)(data.data() + name_start); std::wstring out_temp(NAME_STRING_LENGTH, '\0'); std::transform(temp, temp + out_temp.size(), out_temp.begin(), (u16(&)(u16))Common::swap16); out_temp.erase(std::find(out_temp.begin(), out_temp.end(), 0x00), out_temp.end()); std::string name = UTF16ToUTF8(out_temp); if (!name.empty()) names[static_cast(i)] = name; } } return names; } }