set(SRCS Analytics.cpp CDUtils.cpp ColorUtil.cpp Config/Config.cpp Config/Layer.cpp Config/Section.cpp ENetUtil.cpp FileSearch.cpp FileUtil.cpp GekkoDisassembler.cpp Hash.cpp IniFile.cpp JitRegister.cpp MathUtil.cpp MemArena.cpp MemoryUtil.cpp Misc.cpp MsgHandler.cpp NandPaths.cpp Network.cpp PcapFile.cpp PerformanceCounter.cpp Profiler.cpp SettingsHandler.cpp SDCardUtil.cpp StringUtil.cpp SymbolDB.cpp SysConf.cpp Thread.cpp Timer.cpp TraversalClient.cpp Version.cpp x64ABI.cpp x64Emitter.cpp MD5.cpp Crypto/AES.cpp Crypto/bn.cpp Crypto/ec.cpp Logging/LogManager.cpp ) if(ANDROID) set(SRCS ${SRCS} Logging/ConsoleListenerDroid.cpp) elseif(WIN32) set(SRCS ${SRCS} Logging/ConsoleListenerWin.cpp) else() set(SRCS ${SRCS} Logging/ConsoleListenerNix.cpp) endif() list(APPEND LIBS enet ${CURL_LIBRARIES}) if(_M_ARM_64) set(SRCS ${SRCS} Arm64Emitter.cpp ArmCPUDetect.cpp GenericFPURoundMode.cpp ) else() if(_M_X86) #X86 set(SRCS ${SRCS} x64FPURoundMode.cpp x64CPUDetect.cpp ) else() # Generic set(SRCS ${SRCS} GenericFPURoundMode.cpp GenericCPUDetect.cpp ) endif() endif() list(APPEND LIBS "${CMAKE_THREAD_LIBS_INIT}" ${VTUNE_LIBRARIES}) # OpenGL Interface set(SRCS ${SRCS} GL/GLUtil.cpp GL/GLExtensions/GLExtensions.cpp GL/GLInterface/GLInterface.cpp ) if(USE_EGL) set(SRCS ${SRCS} GL/GLInterface/EGL.cpp) if(ANDROID) set(SRCS ${SRCS} GL/GLInterface/EGLAndroid.cpp) elseif(USE_X11) set(SRCS ${SRCS} GL/GLInterface/EGLX11.cpp) endif() set(LIBS ${LIBS} EGL) endif() if(WIN32) set(SRCS ${SRCS} GL/GLInterface/WGL.cpp) elseif(APPLE) set(SRCS ${SRCS} GL/GLInterface/AGL.mm) elseif(HAIKU) set(SRCS ${SRCS} GL/GLInterface/BGL.cpp) set(LIBS ${LIBS} be GL) elseif(USE_X11) if (NOT USE_EGL) set(SRCS ${SRCS} GL/GLInterface/GLX.cpp) # GLX has a hard dependency on libGL. # Make sure to link to it if using GLX. set(LIBS ${LIBS} ${OPENGL_LIBRARIES}) endif() set(SRCS ${SRCS} GL/GLInterface/X11_Util.cpp) set(LIBS ${LIBS} ${XRANDR_LIBRARIES}) endif() if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux") set(LIBS ${LIBS} dl) endif() add_dolphin_library(common "${SRCS}" "${LIBS}") if(UNIX) # Posix networking code needs to be fixed for Windows add_executable(traversal_server TraversalServer.cpp) if(HAIKU) target_link_libraries(traversal_server network) endif() endif()