// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once namespace FPSCounter { // Initializes the FPS counter. void Initialize(); // Shutdown the FPS counter by closing the logs. void Shutdown(); // Called when a frame is rendered. Returns the value to be displayed on // screen as the FPS counter (updated every second). int Update(); }