// Copyright 2009 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include #include #define CON_BLACK 0 #define CON_RED 1 #define CON_GREEN 2 #define CON_YELLOW 3 #define CON_BLUE 4 #define CON_MAGENTA 5 #define CON_CYAN 6 #define CON_WHITE 7 #define CON_BRIGHT 8 #define CON_BRIGHT_BLACK CON_BLACK | CON_BRIGHT #define CON_BRIGHT_RED CON_RED | CON_BRIGHT #define CON_BRIGHT_GREEN CON_GREEN | CON_BRIGHT #define CON_BRIGHT_YELLOW CON_YELLOW | CON_BRIGHT #define CON_BRIGHT_BLUE CON_BLUE | CON_BRIGHT #define CON_BRIGHT_MAGENTA CON_MAGENTA | CON_BRIGHT #define CON_BRIGHT_CYAN CON_CYAN | CON_BRIGHT #define CON_BRIGHT_WHITE CON_WHITE | CON_BRIGHT inline void CON_Printf(const int x, const int y, const char* fmt, ...) { char tmpbuf[255]; va_list marker; va_start(marker, fmt); vsprintf(tmpbuf, fmt, marker); va_end(marker); printf("\x1b[%d;%dH%s", y, x, tmpbuf); } inline void CON_SetColor(u8 foreground, u8 background = CON_BLACK) { u8 bright = foreground & CON_BRIGHT ? 1 : 0; if (bright) foreground &= ~CON_BRIGHT; printf("\x1b[%d;%d;%dm", 30 + foreground, bright, 40 + background); } inline void CON_Clear() { // Escape code to clear the whole screen. printf("\x1b[2J"); } // libogc's clear escape codes are crappy inline void CON_BlankRow(const int y) { int columns = 0, rows = 0; CON_GetMetrics(&columns, &rows); char blank[columns]; std::fill(blank, blank + columns, ' '); blank[columns - 1] = '\0'; CON_Printf(0, y, "%s", blank); } #define CON_PrintRow(x, y, ...) \ { \ CON_BlankRow(y); \ CON_Printf(x, y, __VA_ARGS__); \ }