// Copyright 2009 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include #include #include "Common/Align.h" #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" #include "Common/StringUtil.h" #include "DiscIO/Blob.h" #include "DiscIO/Enums.h" #include "DiscIO/Volume.h" #include "DiscIO/VolumeWad.h" namespace DiscIO { CVolumeWAD::CVolumeWAD(std::unique_ptr reader) : m_reader(std::move(reader)) { // Source: http://wiibrew.org/wiki/WAD_files ReadSwapped(0x00, &m_hdr_size, false); ReadSwapped(0x08, &m_cert_size, false); ReadSwapped(0x10, &m_tick_size, false); ReadSwapped(0x14, &m_tmd_size, false); ReadSwapped(0x18, &m_data_size, false); m_offset = Common::AlignUp(m_hdr_size, 0x40) + Common::AlignUp(m_cert_size, 0x40); m_tmd_offset = Common::AlignUp(m_hdr_size, 0x40) + Common::AlignUp(m_cert_size, 0x40) + Common::AlignUp(m_tick_size, 0x40); m_opening_bnr_offset = m_tmd_offset + Common::AlignUp(m_tmd_size, 0x40) + Common::AlignUp(m_data_size, 0x40); if (m_tmd_size > 1024 * 1024 * 4) { ERROR_LOG(DISCIO, "TMD is too large: %u bytes", m_tmd_size); return; } std::vector tmd_buffer(m_tmd_size); Read(m_tmd_offset, m_tmd_size, tmd_buffer.data(), false); m_tmd.SetBytes(std::move(tmd_buffer)); } CVolumeWAD::~CVolumeWAD() { } bool CVolumeWAD::Read(u64 offset, u64 length, u8* buffer, bool decrypt) const { if (decrypt) PanicAlertT("Tried to decrypt data from a non-Wii volume"); if (m_reader == nullptr) return false; return m_reader->Read(offset, length, buffer); } Region CVolumeWAD::GetRegion() const { if (!m_tmd.IsValid()) return Region::UNKNOWN_REGION; return m_tmd.GetRegion(); } Country CVolumeWAD::GetCountry() const { if (!m_tmd.IsValid()) return Country::COUNTRY_UNKNOWN; u8 country_code = static_cast(m_tmd.GetTitleId() & 0xff); if (country_code == 2) // SYSMENU country_code = GetSysMenuRegion(m_tmd.GetTitleVersion()); return CountrySwitch(country_code); } IOS::ES::TMDReader CVolumeWAD::GetTMD() const { return m_tmd; } std::string CVolumeWAD::GetGameID() const { char GameCode[6]; if (!Read(m_offset + 0x01E0, 4, (u8*)GameCode)) return "0"; std::string temp = GetMakerID(); GameCode[4] = temp.at(0); GameCode[5] = temp.at(1); return DecodeString(GameCode); } std::string CVolumeWAD::GetMakerID() const { char temp[2] = {1}; // Some weird channels use 0x0000 in place of the MakerID, so we need a check there if (!Read(0x198 + m_tmd_offset, 2, (u8*)temp) || temp[0] == 0 || temp[1] == 0) return "00"; return DecodeString(temp); } bool CVolumeWAD::GetTitleID(u64* buffer) const { if (!Read(m_offset + 0x01DC, sizeof(u64), reinterpret_cast(buffer))) return false; *buffer = Common::swap64(*buffer); return true; } u16 CVolumeWAD::GetRevision() const { if (!m_tmd.IsValid()) return 0; return m_tmd.GetTitleVersion(); } Platform CVolumeWAD::GetVolumeType() const { return Platform::WII_WAD; } std::map CVolumeWAD::GetLongNames() const { std::vector name_data(NAMES_TOTAL_BYTES); if (!Read(m_opening_bnr_offset + 0x9C, NAMES_TOTAL_BYTES, name_data.data())) return std::map(); return ReadWiiNames(name_data); } std::vector CVolumeWAD::GetBanner(int* width, int* height) const { *width = 0; *height = 0; u64 title_id; if (!GetTitleID(&title_id)) return std::vector(); return GetWiiBanner(width, height, title_id); } BlobType CVolumeWAD::GetBlobType() const { return m_reader ? m_reader->GetBlobType() : BlobType::PLAIN; } u64 CVolumeWAD::GetSize() const { return m_reader ? m_reader->GetDataSize() : 0; } u64 CVolumeWAD::GetRawSize() const { return m_reader ? m_reader->GetRawSize() : 0; } } // namespace