// Copyright 2008 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoCommon/PixelEngine.h" #include #include "Common/BitField.h" #include "Common/ChunkFile.h" #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" #include "Core/ConfigManager.h" #include "Core/Core.h" #include "Core/CoreTiming.h" #include "Core/HW/MMIO.h" #include "Core/HW/ProcessorInterface.h" #include "Core/System.h" #include "VideoCommon/BoundingBox.h" #include "VideoCommon/Fifo.h" #include "VideoCommon/PerfQueryBase.h" #include "VideoCommon/RenderBase.h" #include "VideoCommon/VideoBackendBase.h" namespace PixelEngine { // Note: These enums are (assumed to be) identical to the one in BPMemory, but the base type is set // to u16 instead of u32 for BitField enum class CompareMode : u16 { Never = 0, Less = 1, Equal = 2, LEqual = 3, Greater = 4, NEqual = 5, GEqual = 6, Always = 7 }; union UPEZConfReg { u16 hex; BitField<0, 1, bool, u16> z_comparator_enable; BitField<1, 3, CompareMode, u16> function; BitField<4, 1, bool, u16> z_update_enable; }; enum class SrcBlendFactor : u16 { Zero = 0, One = 1, DstClr = 2, InvDstClr = 3, SrcAlpha = 4, InvSrcAlpha = 5, DstAlpha = 6, InvDstAlpha = 7 }; enum class DstBlendFactor : u16 { Zero = 0, One = 1, SrcClr = 2, InvSrcClr = 3, SrcAlpha = 4, InvSrcAlpha = 5, DstAlpha = 6, InvDstAlpha = 7 }; enum class LogicOp : u16 { Clear = 0, And = 1, AndReverse = 2, Copy = 3, AndInverted = 4, NoOp = 5, Xor = 6, Or = 7, Nor = 8, Equiv = 9, Invert = 10, OrReverse = 11, CopyInverted = 12, OrInverted = 13, Nand = 14, Set = 15 }; union UPEAlphaConfReg { u16 hex; BitField<0, 1, bool, u16> blend; // Set for GX_BM_BLEND or GX_BM_SUBTRACT BitField<1, 1, bool, u16> logic; // Set for GX_BM_LOGIC BitField<2, 1, bool, u16> dither; BitField<3, 1, bool, u16> color_update_enable; BitField<4, 1, bool, u16> alpha_update_enable; BitField<5, 3, DstBlendFactor, u16> dst_factor; BitField<8, 3, SrcBlendFactor, u16> src_factor; BitField<11, 1, bool, u16> subtract; // Set for GX_BM_SUBTRACT BitField<12, 4, LogicOp, u16> logic_op; }; union UPEDstAlphaConfReg { u16 hex; BitField<0, 8, u8, u16> alpha; BitField<8, 1, bool, u16> enable; }; union UPEAlphaModeConfReg { u16 hex; BitField<0, 8, u8, u16> threshold; // Yagcd and libogc use 8 bits for this, but the enum only needs 3 BitField<8, 3, CompareMode, u16> compare_mode; }; union UPEAlphaReadReg { u16 hex; BitField<0, 2, AlphaReadMode, u16> read_mode; }; // fifo Control Register union UPECtrlReg { u16 hex; BitField<0, 1, bool, u16> pe_token_enable; BitField<1, 1, bool, u16> pe_finish_enable; BitField<2, 1, bool, u16> pe_token; // Write only BitField<3, 1, bool, u16> pe_finish; // Write only }; // STATE_TO_SAVE static UPEZConfReg m_ZConf; static UPEAlphaConfReg m_AlphaConf; static UPEDstAlphaConfReg m_DstAlphaConf; static UPEAlphaModeConfReg m_AlphaModeConf; static UPEAlphaReadReg m_AlphaRead; static UPECtrlReg m_Control; static std::mutex s_token_finish_mutex; static u16 s_token; static u16 s_token_pending; static bool s_token_interrupt_pending; static bool s_finish_interrupt_pending; static bool s_event_raised; static bool s_signal_token_interrupt; static bool s_signal_finish_interrupt; static CoreTiming::EventType* et_SetTokenFinishOnMainThread; enum { INT_CAUSE_PE_TOKEN = 0x200, // GP Token INT_CAUSE_PE_FINISH = 0x400, // GP Finished }; void DoState(PointerWrap& p) { p.Do(m_ZConf); p.Do(m_AlphaConf); p.Do(m_DstAlphaConf); p.Do(m_AlphaModeConf); p.Do(m_AlphaRead); p.Do(m_Control); p.Do(s_token); p.Do(s_token_pending); p.Do(s_token_interrupt_pending); p.Do(s_finish_interrupt_pending); p.Do(s_event_raised); p.Do(s_signal_token_interrupt); p.Do(s_signal_finish_interrupt); } static void UpdateInterrupts(); static void SetTokenFinish_OnMainThread(Core::System& system, u64 userdata, s64 cyclesLate); void Init() { m_Control.hex = 0; m_ZConf.hex = 0; m_AlphaConf.hex = 0; m_DstAlphaConf.hex = 0; m_AlphaModeConf.hex = 0; m_AlphaRead.hex = 0; s_token = 0; s_token_pending = 0; s_token_interrupt_pending = false; s_finish_interrupt_pending = false; s_event_raised = false; s_signal_token_interrupt = false; s_signal_finish_interrupt = false; et_SetTokenFinishOnMainThread = Core::System::GetInstance().GetCoreTiming().RegisterEvent( "SetTokenFinish", SetTokenFinish_OnMainThread); } void RegisterMMIO(MMIO::Mapping* mmio, u32 base) { // Directly mapped registers. struct { u32 addr; u16* ptr; } directly_mapped_vars[] = { {PE_ZCONF, &m_ZConf.hex}, {PE_ALPHACONF, &m_AlphaConf.hex}, {PE_DSTALPHACONF, &m_DstAlphaConf.hex}, {PE_ALPHAMODE, &m_AlphaModeConf.hex}, {PE_ALPHAREAD, &m_AlphaRead.hex}, }; for (auto& mapped_var : directly_mapped_vars) { mmio->Register(base | mapped_var.addr, MMIO::DirectRead(mapped_var.ptr), MMIO::DirectWrite(mapped_var.ptr)); } // Performance queries registers: read only, need to call the video backend // to get the results. struct { u32 addr; PerfQueryType pqtype; } pq_regs[] = { {PE_PERF_ZCOMP_INPUT_ZCOMPLOC_L, PQ_ZCOMP_INPUT_ZCOMPLOC}, {PE_PERF_ZCOMP_OUTPUT_ZCOMPLOC_L, PQ_ZCOMP_OUTPUT_ZCOMPLOC}, {PE_PERF_ZCOMP_INPUT_L, PQ_ZCOMP_INPUT}, {PE_PERF_ZCOMP_OUTPUT_L, PQ_ZCOMP_OUTPUT}, {PE_PERF_BLEND_INPUT_L, PQ_BLEND_INPUT}, {PE_PERF_EFB_COPY_CLOCKS_L, PQ_EFB_COPY_CLOCKS}, }; for (auto& pq_reg : pq_regs) { mmio->Register(base | pq_reg.addr, MMIO::ComplexRead([pq_reg](Core::System&, u32) { return g_video_backend->Video_GetQueryResult(pq_reg.pqtype) & 0xFFFF; }), MMIO::InvalidWrite()); mmio->Register(base | (pq_reg.addr + 2), MMIO::ComplexRead([pq_reg](Core::System&, u32) { return g_video_backend->Video_GetQueryResult(pq_reg.pqtype) >> 16; }), MMIO::InvalidWrite()); } // Control register mmio->Register(base | PE_CTRL_REGISTER, MMIO::DirectRead(&m_Control.hex), MMIO::ComplexWrite([](Core::System&, u32, u16 val) { UPECtrlReg tmpCtrl{.hex = val}; if (tmpCtrl.pe_token) s_signal_token_interrupt = false; if (tmpCtrl.pe_finish) s_signal_finish_interrupt = false; m_Control.pe_token_enable = tmpCtrl.pe_token_enable.Value(); m_Control.pe_finish_enable = tmpCtrl.pe_finish_enable.Value(); m_Control.pe_token = false; // this flag is write only m_Control.pe_finish = false; // this flag is write only DEBUG_LOG_FMT(PIXELENGINE, "(w16) CTRL_REGISTER: {:#06x}", val); UpdateInterrupts(); })); // Token register, readonly. mmio->Register(base | PE_TOKEN_REG, MMIO::DirectRead(&s_token), MMIO::InvalidWrite()); // BBOX registers, readonly and need to update a flag. for (int i = 0; i < 4; ++i) { mmio->Register(base | (PE_BBOX_LEFT + 2 * i), MMIO::ComplexRead([i](Core::System&, u32) { g_renderer->BBoxDisable(); return g_video_backend->Video_GetBoundingBox(i); }), MMIO::InvalidWrite()); } } static void UpdateInterrupts() { // check if there is a token-interrupt ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN, s_signal_token_interrupt && m_Control.pe_token_enable); // check if there is a finish-interrupt ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH, s_signal_finish_interrupt && m_Control.pe_finish_enable); } static void SetTokenFinish_OnMainThread(Core::System& system, u64 userdata, s64 cyclesLate) { std::unique_lock lk(s_token_finish_mutex); s_event_raised = false; s_token = s_token_pending; if (s_token_interrupt_pending) { s_token_interrupt_pending = false; s_signal_token_interrupt = true; UpdateInterrupts(); } if (s_finish_interrupt_pending) { s_finish_interrupt_pending = false; s_signal_finish_interrupt = true; UpdateInterrupts(); lk.unlock(); Core::FrameUpdateOnCPUThread(); } } // Raise the event handler above on the CPU thread. // s_token_finish_mutex must be locked. // THIS IS EXECUTED FROM VIDEO THREAD static void RaiseEvent(int cycles_into_future) { if (s_event_raised) return; s_event_raised = true; CoreTiming::FromThread from = CoreTiming::FromThread::NON_CPU; s64 cycles = 0; // we don't care about timings for dual core mode. if (!Core::System::GetInstance().IsDualCoreMode() || Fifo::UseDeterministicGPUThread()) { from = CoreTiming::FromThread::CPU; // Hack: Dolphin's single-core gpu timings are way too fast. Enforce a minimum delay to give // games time to setup any interrupt state cycles = std::max(500, cycles_into_future); } Core::System::GetInstance().GetCoreTiming().ScheduleEvent(cycles, et_SetTokenFinishOnMainThread, 0, from); } // SetToken // THIS IS EXECUTED FROM VIDEO THREAD void SetToken(const u16 token, const bool interrupt, int cycles_into_future) { DEBUG_LOG_FMT(PIXELENGINE, "VIDEO Backend raises INT_CAUSE_PE_TOKEN (btw, token: {:04x})", token); std::lock_guard lk(s_token_finish_mutex); s_token_pending = token; s_token_interrupt_pending |= interrupt; RaiseEvent(cycles_into_future); } // SetFinish // THIS IS EXECUTED FROM VIDEO THREAD (BPStructs.cpp) when a new frame has been drawn void SetFinish(int cycles_into_future) { DEBUG_LOG_FMT(PIXELENGINE, "VIDEO Set Finish"); std::lock_guard lk(s_token_finish_mutex); s_finish_interrupt_pending |= true; RaiseEvent(cycles_into_future); } AlphaReadMode GetAlphaReadMode() { return m_AlphaRead.read_mode; } } // namespace PixelEngine