# Translation of dolphin-emu.pot to Brazilian Portuguese # Copyright (C) 2003-2011 # This file is distributed under the same license as the dolphin-emu package. # Dante Jr. , 2011. # msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2011-01-25 21:41-0600\n" "PO-Revision-Date: 2011-01-17 18:18-0300\n" "Last-Translator: Runo \n" "Language-Team: Portuguese (BR) \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494 msgid " (too many to display)" msgstr " (muitos para mostrar)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:252 #: Source/Core/DolphinWX/Src/NetWindow.cpp:434 #: Source/Core/DolphinWX/Src/NetWindow.cpp:473 msgid " Game : " msgstr " Jogo : " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:525 msgid "! NOT" msgstr "! NÃO" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:74 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:140 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:197 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sCopiar%1$s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:770 #, c-format msgid "%d Free Blocks; %d Free Dir Entries" msgstr "%d Blocos Livres; %d Entradas de Diretórios Livres" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:321 #, fuzzy, c-format msgid "%s already exists, overwrite?" msgstr "" " Já existe.\n" "Deseja substituí-lo?" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:169 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:402 #, fuzzy, c-format msgid "%s failed to open" msgstr "Escolher um arquivo para abrir" #: Source/Core/DSPCore/Src/DSPCore.cpp:79 #, c-format msgid "" "%s has an incorrect hash.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio will be garbled." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:395 #, c-format msgid "%s is a 0 byte file" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:161 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:378 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:203 #, c-format msgid "%sDelete%s" msgstr "%sDeletar%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:201 #, c-format msgid "%sExport GCI%s" msgstr "%sExportar GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:199 #, c-format msgid "%sImport GCI%s" msgstr "%sImportar GCI%s" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:524 msgid "&& AND" msgstr "&& E" #: Source/Core/DolphinWX/Src/FrameTools.cpp:302 msgid "&About..." msgstr "&Sobre..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:113 msgid "&Boot from DVD Drive..." msgstr "&Carregar a Partir do Drive de DVD..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:239 msgid "&Breakpoints" msgstr "&Pontos de Interrupção" #: Source/Core/DolphinWX/Src/FrameTools.cpp:124 msgid "&Browse for ISOs..." msgstr "&Procurar por ISOs..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:199 msgid "&Cheats Manager" msgstr "Gerenciador de &Cheats" #: Source/Core/DolphinWX/Src/FrameTools.cpp:184 msgid "&DSP Settings" msgstr "Configurações do &DSP" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:981 msgid "&Delete ISO..." msgstr "&Deletar ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:998 msgid "&Delete selected ISOs..." msgstr "&Deletar ISOs selecionadas..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:177 msgid "&Emulation" msgstr "&Emulação" #: Source/Core/DolphinWX/Src/FrameTools.cpp:127 msgid "&File" msgstr "&Arquivo" #: Source/Core/DolphinWX/Src/FrameTools.cpp:142 #, fuzzy msgid "&Frame Advance" msgstr "Avançado" #: Source/Core/DolphinWX/Src/FrameTools.cpp:315 msgid "&Fullscreen" msgstr "&Tela Cheia" #: Source/Core/DolphinWX/Src/FrameTools.cpp:185 msgid "&Gamecube Pad Settings" msgstr "Configurações de Controle do &Gamecube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:183 msgid "&Graphics Settings" msgstr "Configurações de &Gráficos" #: Source/Core/DolphinWX/Src/FrameTools.cpp:303 msgid "&Help" msgstr "&Ajuda" #: Source/Core/DolphinWX/Src/FrameTools.cpp:241 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/Src/FrameTools.cpp:155 msgid "&Load State" msgstr "&Carregar Estado" #: Source/Core/DolphinWX/Src/FrameTools.cpp:197 msgid "&Memcard Manager (GC)" msgstr "Gerenciador de Cartão de &Memória (GC)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:240 msgid "&Memory" msgstr "&Memória" #: Source/Core/DolphinWX/Src/FrameTools.cpp:109 msgid "&Open..." msgstr "&Abrir..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Options" msgstr "&Opções" #: Source/Core/DolphinWX/Src/FrameTools.cpp:319 msgid "&Pause" msgstr "&Pausar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:321 msgid "&Play" msgstr "&Jogar" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:964 msgid "&Properties" msgstr "&Propriedades" #: Source/Core/DolphinWX/Src/FrameTools.cpp:122 msgid "&Refresh List" msgstr "&Recarregar Lista" #: Source/Core/DolphinWX/Src/FrameTools.cpp:238 msgid "&Registers" msgstr "&Registradores" #: Source/Core/DolphinWX/Src/FrameTools.cpp:133 msgid "&Reset" msgstr "&Resetar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:242 msgid "&Sound" msgstr "&Som" #: Source/Core/DolphinWX/Src/FrameTools.cpp:324 msgid "&Stop" msgstr "&Parar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:220 msgid "&Tools" msgstr "Ferramen&tas" #: Source/Core/DolphinWX/Src/FrameTools.cpp:243 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinWX/Src/FrameTools.cpp:291 msgid "&View" msgstr "&Ver" #: Source/Core/DolphinWX/Src/FrameTools.cpp:186 msgid "&Wiimote Settings" msgstr "Configurações de &Wiimote" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:439 msgid "(off)" msgstr "(desligar)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 msgid "16 bit" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 msgid "32 bit" msgstr "" #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:94 msgid "32,000 Hz" msgstr "" #: Source/Core/Core/Src/Core.cpp:280 msgid "32-bit platforms do not support fastmem yet. Report this bug." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:222 msgid "3D Vision (Requires Fullscreen)" msgstr "3D Vision (Requer Tela Cheia)" #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:93 msgid "48,000 Hz" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 msgid "8 bit" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:71 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:177 #: Source/Core/DolphinWX/Src/NetWindow.cpp:213 msgid "A NetPlay window is already open!!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:348 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:379 msgid "A game is not currently running." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:118 msgid "" "A supported bluetooth device was not found!\n" "(Only the Microsoft bluetooth stack is supported.)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" "ALERTA:\n" "\n" "NetPlay atualmente irá funcionar corretamente apenas usando as configurações " "a seguir:\n" " - Dual Core [DESLIGADO]\n" " - Aceleração de Audio [Desligado]\n" " - DSP-HLE com \"Audio Nulo\" ou DSP-LLE\n" " - Manualmente configurar o número exato de controles a serem usados para " "[Controle Padrão]\n" "\n" "Todos os jogadores devem tentar usar a mesma versão e configuração do " "Dolphin.\n" "Desative todos os cartões de memórias ou mande eles para todos os jogadores " "antes de começar .\n" "Suport ao wiimote não foi implementado.\n" "\n" "Você deve redirecionar as portas TCP para ser o Host!!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:76 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:81 msgid "AM-Baseboard" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:285 msgid "AR Codes" msgstr "Códigos AR" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "Sobre o Dolphin" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "Aceleração" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:342 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:295 msgid "Accurate Texture Cache" msgstr "Cache de Textura Preciso" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "Accurate VBeam emulation" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Action" msgstr "Ação" #: Source/Core/Core/Src/ARDecrypt.cpp:483 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:669 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:756 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:549 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:609 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:803 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:684 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:873 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:946 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:897 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:839 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:149 msgid "Adapter:" msgstr "Adaptador:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:73 msgid "Add" msgstr "Adicionar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1218 msgid "Add ActionReplay Code" msgstr "Adicionar Código ActionReplay" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1147 msgid "Add Patch" msgstr "Adicionar Patch" #: Source/Core/DolphinWX/Src/FrameAui.cpp:467 msgid "Add new pane" msgstr "Adicionar novo painél" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:743 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:411 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:433 msgid "Add..." msgstr "Adicionar..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:68 msgid "Address :" msgstr "Endereço:" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:778 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Ajustar o controle de pressão análogo requerido para ativar os botões" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:345 msgid "Advanced" msgstr "Avançado" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:467 msgid "Advanced Settings" msgstr "Configurações Avançadas" #: Source/Core/DolphinWX/Src/FrameTools.cpp:591 msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)" msgstr "Todos os arquivos " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:748 msgid "All GC/Wii images (gcm, iso, ciso, gcz)" msgstr "Todas as imagens CG/Wii (gcm, iso, ciso, gcz)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1287 msgid "All Gamecube GCM files (gcm)" msgstr "Todos os arquivos Gamecube CGM (gcm)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1264 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1278 msgid "All Save States (sav, s##)" msgstr "Todos os Pontos de Jogo Salvos (sav, s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1285 msgid "All Wii ISO files (iso)" msgstr "Todos os Arquivos ISO Wii" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1305 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Todos os arquivos ISO GC/Wii comprimidos" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 msgid "All files (*.*)|*.*" msgstr "Todos os arquivos (*.*)|*.*" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79 msgid "" "Allows the CPU to read or write to the EFB (render buffer).\n" "This is needed for certain gameplay functionality (e.g. star pointer in " "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster " "Hunter Tri),\n" "but enabling this option can also have a huge negative impact on performance " "if the game uses this functionality heavily." msgstr "" "Permite ao CPU ler e escrever ao EFP (buffer de renderização).\n" "Isso é necessário para certas funcionalidades de jogabilidade (por exemplo: " "o ponteiro estrela no Super Mario Galaxy) e também para certos efeitos " "visuais (por exemplo: Monster Hunter Tri),\n" "mas ativar essa opção pode também ter um grande impacto negativo na " "performance se o jogo usa essa funcionalidade fortemente." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:189 msgid "Anisotropic Filtering:" msgstr "Filtragem Anisotrópica" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:194 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311 msgid "Apploader unable to load from file" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Apploader:" msgstr "Apploader:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127 msgid "Apply" msgstr "Aplicar" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:634 #, fuzzy, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "" "Você tem certeza que quer deletar este arquivo? Ele ficará perdido para " "sempre!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1107 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Você tem certeza que deseja deletar estes arquivos?\n" "Eles estarão perdidos para sempre!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1098 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Você tem certeza que quer deletar este arquivo? Ele ficará perdido para " "sempre!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:719 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:168 msgid "Aspect Ratio:" msgstr "Proporção:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:81 msgid "At least one pane must remain open." msgstr "Pelo menos um painél deve permanecer aberto." #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:54 #: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:46 msgid "Audio Backend" msgstr "Backend de Audio" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:38 msgid "AudioCommon: Error opening AO device.\n" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:504 msgid "Auto" msgstr "Automático" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165 msgid "Auto [recommended]" msgstr "Automático (Recomendado)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:408 msgid "" "Auto size the window to match the game's output resolution adjusted by the " "EFB scale.\n" "It is best to set the aspect ratio to stretch when using this." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "Voltar" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:280 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:92 msgid "Background Input" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 #, fuzzy msgid "Backward" msgstr "Voltar" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:289 msgid "Bad File Header" msgstr "" #: Source/Core/Core/Src/PluginManager.cpp:95 msgid "Bad gameini filename" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:632 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:512 msgid "Banner Details" msgstr "Detalhes de Banner" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 #, fuzzy msgid "Bar" msgstr "Banner" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:129 msgid "Basic" msgstr "Básico" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:458 msgid "Basic Settings" msgstr "Configurações Básicas" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 #, fuzzy msgid "Bass" msgstr "Básico" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:353 msgid "Bleach Versus Crusade" msgstr "Bleach Versus Crusade" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:172 msgid "Block Allocation Table checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:636 msgid "Blocks" msgstr "Blocos" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 #, fuzzy msgid "Blue" msgstr "Valor" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 #, fuzzy msgid "Blue Left" msgstr "NP Esquerda" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 #, fuzzy msgid "Blue Right" msgstr "NP Direita" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:277 msgid "Bottom" msgstr "Embaixo" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:243 #, c-format msgid "Bound Controls: %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:362 msgid "Broken" msgstr "Quebrado" #: Source/Core/DolphinWX/Src/FrameTools.cpp:360 msgid "Browse" msgstr "Procurar" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205 msgid "Browse for a directory to add" msgstr "Procurar por um diretório para adicionar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:360 msgid "Browse for an ISO directory..." msgstr "Procurar por um diretório ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1180 msgid "Browse for output directory" msgstr "Procurar por um diretório de saída" #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:68 msgid "Buttons" msgstr "Botões" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:74 msgid "C-Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:469 msgid "CPU Emulator Engine" msgstr "Engine de Emulação do CPU" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74 msgid "" "Calculates lighting of 3D graphics on a per-pixel basis rather than per " "vertex.\n" "This is the more accurate behavior but reduces performance." msgstr "" "Calcula a iluminação de gráficos 3D em uma base per-pixel em vez de por " "vértice.\n" "Esse é um comportamento mais preciso mas reduz performance." #: Source/Core/Core/Src/PluginManager.cpp:150 #: Source/Core/Core/Src/PluginManager.cpp:357 #, c-format msgid "Can't find plugin %s" msgstr "" #: Source/Core/Core/Src/PluginManager.cpp:108 msgid "Can't init DSP Plugin" msgstr "" #: Source/Core/Core/Src/PluginManager.cpp:102 msgid "Can't init Video Plugin" msgstr "" #: Source/Core/Core/Src/PluginManager.cpp:231 #, c-format msgid "Can't open %s, it has a missing function" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69 msgid "Cancel" msgstr "Cancelar" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:189 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:263 #, c-format msgid "Cannot open %s" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:122 msgid "Cannot unregister events with events pending" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1018 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1827 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1841 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:644 #: Source/Core/Core/Src/HW/DVDInterface.cpp:654 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:240 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:335 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:310 #, fuzzy msgid "Center" msgstr "Comentar" #: Source/Core/DolphinWX/Src/NetWindow.cpp:514 msgid "Change" msgstr "Mudar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:110 msgid "Change &Disc..." msgstr "Mudar &Disco..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:500 msgid "Change Game" msgstr "Mudar Jogo" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:425 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Mudar a linguagem da interface de usuário.\n" "Requer reinício." #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:75 #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:77 #: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:62 msgid "Changing this will have no effect while the emulator is running!" msgstr "Mudar isso não vai ter efeito enquanto o emulador estiver rodando!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:276 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57 msgid "Cheat Code" msgstr "Códigos de Cheat" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123 msgid "Cheat Search" msgstr "Procura de Cheat" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37 msgid "Cheats Manager" msgstr "Gerenciador de Cheat" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Chinese (Simplified)" msgstr "Chinês (Simplificado)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "Chinese (Traditional)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:750 msgid "Choose a DVD root directory:" msgstr "Escolher um diretório raiz de DVD:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:747 msgid "Choose a default ISO:" msgstr "Escolher um ISO padrão:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1146 msgid "Choose a directory to add" msgstr "Escolher um diretório para adicionar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:993 msgid "Choose a file to open" msgstr "Escolher um arquivo para abrir" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:218 msgid "Choose a memory card:" msgstr "Escolher um cartão de memória:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:751 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Escolher um arquivo para ser usado como apploader: (aplicável somente para " "discos construídos de diretórios)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:744 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:783 msgid "Choose the folder to extract to" msgstr "Escolha a pasta para extrair" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 #, fuzzy msgid "Classic" msgstr "Básico" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:505 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:933 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/LogWindow.cpp:131 #: Source/Core/DolphinWX/Src/LuaWindow.cpp:114 msgid "Clear" msgstr "Limpar" #: Source/Core/Core/Src/CoreTiming.cpp:174 msgid "Clear failed." msgstr "" #: Source/Core/DolphinWX/Src/NetPlayServer.cpp:260 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:274 #: Source/Core/DolphinWX/Src/LuaWindow.cpp:110 #: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:462 msgid "Close" msgstr "Fechar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "Co&nfigure..." msgstr "Co&nfigurar..." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78 msgid "Code Info" msgstr "Informação de Código" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 msgid "Code: " msgstr "Código:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Command" msgstr "Comandos" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:634 msgid "Comment" msgstr "Comentar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 msgid "Comment:" msgstr "Comentar:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988 msgid "Compress ISO..." msgstr "Comprimir ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1000 msgid "Compress selected ISOs..." msgstr "Comprimir ISOs selecionadas..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1186 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1319 msgid "Compressing ISO" msgstr "Comprimindo ISO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:367 msgid "Config" msgstr "Configurar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:787 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 msgid "Config..." msgstr "Configurar..." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "Configurar" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117 msgid "Configure Control" msgstr "Configurar Controle" #: Source/Core/DolphinWX/Src/NetWindow.cpp:287 #: Source/Core/DolphinWX/Src/NetWindow.cpp:536 msgid "Configure Pads" msgstr "Configurar Controles" #: Source/Core/DolphinWX/Src/FrameTools.cpp:367 msgid "Configure..." msgstr "Configurar..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1250 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1315 msgid "Confirm File Overwrite" msgstr "Confirmar sobrescrição de arquivo" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:513 msgid "Confirm On Stop" msgstr "Confirmar na Parada" #: Source/Core/DolphinWX/Src/NetWindow.cpp:61 #: Source/Core/DolphinWX/Src/NetWindow.cpp:81 msgid "Connect" msgstr "Conectar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:703 msgid "Connect USB Keyboard" msgstr "Conectar Teclado USB" #: Source/Core/DolphinWX/Src/FrameTools.cpp:333 #, c-format msgid "Connect Wiimote %i" msgstr "Conectar Wiimote %i" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 msgid "Connect Wiimote 1" msgstr "Conectar Wiimote 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 msgid "Connect Wiimote 2" msgstr "Conectar Wiimote 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Connect Wiimote 3" msgstr "Conectar Wiimote 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Connect Wiimote 4" msgstr "Conectar Wiimote 4" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:11 #, c-format msgid "Connected to %i Wiimotes" msgstr "Conectado a %i Wiimotes" #: Source/Core/DolphinWX/Src/Main.cpp:618 msgid "Connecting..." msgstr "Conectando..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:139 msgid "Console" msgstr "Console" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "Controle" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:192 msgid "Convert to GCI" msgstr "Converter para GCI" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:260 msgid "Copy" msgstr "Copiar" #: Source/Core/Core/Src/CoreParameter.cpp:355 msgid "Copy failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:793 #, c-format msgid "Copy to Memcard %c" msgstr "Copiar para Cartão de Memória %c" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:304 msgid "Core" msgstr "Núcleo" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:216 #, fuzzy, c-format msgid "Could not copy %s to %s" msgstr "Não pôde criar %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:143 #, c-format msgid "Could not create %s" msgstr "Não pôde criar %s" #: Source/Core/Core/Src/PluginManager.cpp:161 #, fuzzy, c-format msgid "Could not get info about plugin %s" msgstr "Não pôde criar %s" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:68 #, fuzzy, c-format msgid "Could not initialize backend %s." msgstr "Não pôde criar %s" #: Source/Core/Core/Src/CoreParameter.cpp:135 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:272 #, fuzzy, c-format msgid "Could not recognize ISO file %s" msgstr "Não pôde criar %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:556 #, fuzzy, c-format msgid "Could not save %s" msgstr "Não pôde criar %s" #: Source/Core/DolphinWX/Src/NetWindow.cpp:495 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:123 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1062 msgid "Couldn't find open command for extension 'ini'!" msgstr "" #: Source/Core/DolphinWX/Src/BootManager.cpp:154 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491 msgid "Count:" msgstr "Contagem:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:454 msgid "Country:" msgstr "País:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:545 msgid "Create AR Code" msgstr "Criar Código AR" #: Source/Core/DolphinWX/Src/FrameAui.cpp:503 #: Source/Core/DolphinWX/Src/FrameAui.cpp:568 msgid "Create new perspective" msgstr "Criar nova perspectiva" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:423 msgid "Created by KDE-Look.org" msgstr "Criado por KDE-Look.org" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:420 msgid "" "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" msgstr "" "Criado por Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:421 msgid "Created by VistaIcons.com" msgstr "Criado por VistaIcons.com" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:422 msgid "Created by black_rider and published on ForumW.org > Web Developments" msgstr "Criado por black_rider e publicado no ForumW.org > Web Developments" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 msgid "Creator: " msgstr "Criador:" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427 msgid "Crop" msgstr "Cortar" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:600 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 #, fuzzy msgid "D-Pad" msgstr "Controle" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 msgid "DList Cache" msgstr "Cache Dlist" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:789 #: Source/Core/DolphinWX/Src/FrameTools.cpp:369 msgid "DSP" msgstr "DSP" #: Source/Core/DolphinWX/Src/FrameTools.cpp:369 msgid "DSP settings" msgstr "Configurações DSP" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:471 msgid "DSPLLE on thread" msgstr "DSPLLE no segmento" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:768 msgid "DVD Root:" msgstr "Raiz do DVD:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 #, fuzzy msgid "Danish" msgstr "Espanhol" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164 msgid "Data Size" msgstr "Tamanho de Arquivo" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:458 msgid "Date:" msgstr "Data:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:535 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:569 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Arquivos Datel Maxdrive/Pro (*.sav)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:81 msgid "Debug" msgstr "Debug" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 msgid "Decimal" msgstr "Decimal" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:986 msgid "Decompress ISO..." msgstr "Descomprimir ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1001 msgid "Decompress selected ISOs..." msgstr "Descomprimir ISOs selecionados..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1186 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1319 msgid "Decompressing ISO" msgstr "Descomprimindo ISO" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:932 msgid "Default" msgstr "Padrão" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:765 msgid "Default ISO:" msgstr "ISO Padrão:" #: Source/Core/DolphinWX/Src/LogWindow.cpp:94 msgid "Default font" msgstr "Fonte Padrão" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:946 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 msgid "Delete" msgstr "Deletar" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:794 msgid "Delete Save" msgstr "Deletar Save" #: Source/Core/VideoCommon/Src/AVIDump.cpp:71 #, fuzzy, c-format msgid "Delete the existing file '%s'?" msgstr "Selecione o arquivo de salva" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503 msgid "Detect" msgstr "Detectar" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:234 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:329 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:918 msgid "Device" msgstr "Dispositivo" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:570 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 msgid "Device Settings" msgstr "Configurações de Dispositivo" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 #, fuzzy msgid "Dial" msgstr "Decimal" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:228 msgid "Direct3D11" msgstr "" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:215 msgid "Direct3D9" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:152 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:359 msgid "Disable Dest. Alpha Pass" msgstr "Desativar Dest. Alpha Pass" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358 msgid "Disable Fog" msgstr "Desativar Neblina" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356 msgid "Disable Lighting" msgstr "Desativar Iluminação" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357 msgid "Disable Textures" msgstr "Desativar Texturas" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89 msgid "" "Disable fog. Improves performance but causes glitches in games which rely on " "proper fog emulation." msgstr "" "Desativar neblina. Melhora performance mas provoca falhas nos jogos que " "contam com a emulação de neblina apropriada " #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87 msgid "" "Disable lighting. Improves performance but causes lighting to disappear in " "games which use it." msgstr "" "Desativar iluminação. Melhora performance mas faz a iluminação desaparecer " "em jogos que a utilizam" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88 msgid "" "Disable texturing.\n" "This is only useful for debugging purposes." msgstr "" "Desativa texturas.\n" "Isso é apenas útil para propósitos de depuração." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90 msgid "" "Disables an alpha-setting pass.\n" "Breaks certain effects but might help performance." msgstr "" "Desativa um passe de configuração-alpha.\n" "Quebra certos efeitos mas pode melhorar performance." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:530 msgid "Disc" msgstr "Disco" #: Source/Core/DiscIO/Src/DriveBlob.cpp:111 #: Source/Core/DiscIO/Src/DriveBlob.cpp:130 msgid "Disc Read Error" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:450 msgid "Display" msgstr "Display" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:343 msgid "Distance Alpha Pass" msgstr "Pass de Alpha de Distância" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Divide" msgstr "Dividir" #: Source/Core/DolphinWX/Src/FrameTools.cpp:914 msgid "Do you want to stop the current emulation?" msgstr "Você quer parar a emulação atual?" #: Source/Core/DolphinWX/Src/FrameTools.cpp:793 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:111 #, fuzzy, c-format msgid "Dolphin %s Graphics Configuration" msgstr " Configuração de Gráficos" #: Source/Core/DolphinWX/Src/FrameTools.cpp:299 msgid "Dolphin &Web Site" msgstr "&Web Site do Dolphin" #: Source/Core/DolphinWX/Src/ConfigMain.h:36 msgid "Dolphin Configuration" msgstr "Configuração do Dolphin" #: Source/Plugins/Plugin_DSP_HLE/Src/main.cpp:150 msgid "Dolphin DSP-HLE Plugin" msgstr "" #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.h:32 msgid "Dolphin DSP-HLE Plugin Settings" msgstr "" #: Source/Plugins/Plugin_DSP_LLE/Src/main.cpp:137 msgid "Dolphin DSP-LLE Plugin" msgstr "" #: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.h:32 msgid "Dolphin DSP-LLE Plugin Settings" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:93 #, fuzzy msgid "Dolphin Emulated Wiimote Configuration" msgstr "Configuração de Wiimote Dolphin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1091 #, fuzzy msgid "Dolphin GCPad Configuration" msgstr "Configuração do Dolphin" #: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:181 #, fuzzy msgid "Dolphin OpenGL" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:651 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1012 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Filmes TAS Dolphin (*.dtm)" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 msgid "Dolphin Wiimote Configuration" msgstr "Configuração de Wiimote Dolphin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:300 msgid "Dolphin at &Google Code" msgstr "Dolphin no &Google Code" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin não pôde encontrar ISOs GC/Wii. Duplo-clique aqui para procurar por " "arquivos..." #: Source/Core/DolphinWX/Src/Main.cpp:204 msgid "" "Dolphin has not been configured with an install location,\n" "Keep Dolphin portable?" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "Dolphin atualmente está configurado para esconder todos os jogos. Duplo-" "clique aqui para mostrar todos os jogos..." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 msgid "Down" msgstr "Abaixo" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42 msgid "Download Codes (WiiRD Database)" msgstr "Download de Códigos (Banco de Dados WiiRD)" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:72 msgid "Dummy" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415 msgid "Dump EFB Target" msgstr "Esvaziar Código EFB" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416 msgid "Dump Frames" msgstr "Esvaziar Quadros" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413 msgid "Dump Textures" msgstr "Esvaziar Texturas" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:97 msgid "Dump game textures to User/Dump/Textures//" msgstr "" "Esvaziar texturas de jogo para o Usuário/Despejo/Texturas//" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:469 msgid "Dutch" msgstr "Holandês" #: Source/Core/DolphinWX/Src/FrameTools.cpp:126 msgid "E&xit" msgstr "&Sair" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:229 msgid "EFB" msgstr "EFB" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:373 msgid "EFB Copy Regions" msgstr "Regiões de Cópia EFB" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215 msgid "EFB Scaled Copy" msgstr "Cópia Escalonada EFB" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 msgid "EUROPE" msgstr "EUROPA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:385 msgid "Edit" msgstr "Editar" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "Editar Código ActionReplay" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:275 msgid "Edit Config" msgstr "Editar Configuração" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "Editar Patch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:385 msgid "Edit current perspective" msgstr "Editar perspectiva atual" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:410 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:432 msgid "Edit..." msgstr "Editar..." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 #, fuzzy msgid "Effect" msgstr "Executar" #: Source/Core/Core/Src/Core.cpp:178 msgid "Emu Thread already running" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:250 msgid "Emulate format changes" msgstr "Emular mudanças de formato" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82 msgid "" "Emulate frame buffer copies directly to textures.\n" "This is not so accurate, but it's good enough for the way many games use " "framebuffer copies." msgstr "" "Emular cópias de buffer de frames diretamente para texturas.\n" "Isso não é tão preciso, mas é bom o suficiente para a maneira que muitos " "jogos usam as cópias de buffer de frames." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 msgid "Emulated Wiimote" msgstr "Emular Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:360 msgid "Emulation State: " msgstr "Estado de Emulação" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Emulator Display Settings" msgstr "Configurações de Display do Emulador" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:263 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:298 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:382 msgid "Enable" msgstr "Ativar" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103 msgid "Enable AR Logging" msgstr "Ativar Registro AR" #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:46 #: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:44 msgid "Enable Audio Throttle" msgstr "Ativar Throttle de Áudio" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:309 msgid "Enable BAT" msgstr "Ativar BAT" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "Enable Block Merging" msgstr "Ativar Block Merging" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:249 msgid "Enable CPU Access" msgstr "Ativar Acesso da CPU" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:461 msgid "Enable Cheats" msgstr "Ativar Cheats" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 msgid "Enable Copy to EFB" msgstr "Ativar cópia para o EFB" #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:44 #: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:43 msgid "Enable DTK Music" msgstr "Ativar Música DTK" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:429 msgid "Enable Display List Caching" msgstr "Ativar cache de lista de display" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Enable Dual Core" msgstr "Ativar Núcleo Duplo" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:459 msgid "Enable Dual Core (speedup)" msgstr "Ativar Núcleo Duplo (ganho de velocidade)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:341 msgid "Enable EFB To Texture" msgstr "Ativar EFB para textura" #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:42 msgid "Enable HLE Audio" msgstr "Ativar áudio HLE" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:430 msgid "Enable Hotkeys" msgstr "Ativar Hotkeys" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:306 msgid "Enable Idle Skipping" msgstr "Ativar Idle Skipping" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:460 msgid "Enable Idle Skipping (speedup)" msgstr "Ativar Idle Skipping (Ganho de velocidade)" #: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:45 msgid "Enable JIT Dynarec" msgstr "Ativar JIT Dynarec" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:307 msgid "Enable MMU" msgstr "Ativar MMU" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428 msgid "Enable OpenCL" msgstr "Ativar OpenCL" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 msgid "Enable Progressive Scan" msgstr "Ativar Varredura Progressiva" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:695 msgid "Enable Screen Saver (burn-in reduction)" msgstr "Ativar Proteção de tela (redução de \"burn-in\")" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "Enable WideScreen" msgstr "Ativar WideScreen" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355 msgid "Enable Wireframe" msgstr "Ativar Wireframe" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:269 msgid "Enable cache" msgstr "Ativar Cache" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "Ativar acesso rápido de disco. Necessário para alguns jogos.(ON = Rapido, " "OFF = Compativel)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:807 msgid "Enable pages" msgstr "Ativar Paginas" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" "Ative isso para ter ganho de velocidade em The legend of Zelda: Twilight " "Princess. Disative para QUALQUER UM outro jogo." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "" "Enables Block Address Translation (BAT); a function of the Memory Management " "Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = " "Fast)" msgstr "" "Ativar Block Address Translation (BAT); uma função da unidade de " "gerenciamento de memoria. Precisão para o hardware, mas devagar para ser " "emulado (ON = Compativel, OFF = Rapido)" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70 msgid "" "Enables anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles." msgstr "" "Ativar Filtro anisotropico.\n" "Melhora qualidade Visual das texturas que estão em certos angulos de visão." #: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:61 msgid "" "Enables dynamic recompilation of DSP code.\n" "Changing this will have no effect while the emulator is running!" msgstr "" "Ativar recompilação dinamica do codigo DSP.\n" "Mudar isso não tem efeito enquanto o emulador estiver rodando!" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81 msgid "" "Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n" "Games often need this for post-processing or other things, but if you can " "live without it, you can sometimes get a big speedup." msgstr "" "Ativar emulação de copias de frame buffer incorporadas , se o jogo usa-las.\n" "Jogos precisam disso para Pós-Processamento ou outras coisas, mas se você " "consegue viver sem isso, as vezes terá um grande ganho de velocidade." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80 msgid "" "Enables reinterpreting the data inside the EFB when the pixel format " "changes.\n" "Some games depend on this function for certain effects, so enable it if " "you're having glitches.\n" "Depending on how the game uses this function, the speed hits caused by this " "option range from none to critical." msgstr "" "Ativar re-interpretação da data dentro do EFB quando o formato do pixel " "muda.\n" "Alguns jogos dependem dessa função para certos efeitos, Ative-a se vocês " "estiver tendo glitches.\n" "Dependendo de quanto o jogo usa essa função, o impacto na velocidade causado " "por ela vai de nenhum a critico." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:308 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Ativar unidade de gerenciamento de memoria, necessário para alguns jogos. " "(ON = Compativel, OFF = Rapido)" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "End" msgstr "Fim" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:464 msgid "English" msgstr "Inglês" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:184 msgid "Enhancements" msgstr "Improvisos" #: Source/Core/DolphinWX/Src/FrameAui.cpp:567 msgid "Enter a name for the new perspective:" msgstr "Insira um nome para a nova perspectiva:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198 #, c-format msgid "Entry %d/%d" msgstr "Entry %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85 #, c-format msgid "Entry 1/%d" msgstr "Entry 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 msgid "Equal" msgstr "Igual" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1152 #: Source/Core/DolphinWX/Src/LogWindow.cpp:78 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:143 msgid "Error" msgstr "Erro" #: Source/Core/Core/Src/State.cpp:332 Source/Core/Core/Src/State.cpp:435 msgid "Error allocating buffer" msgstr "" #: Source/Core/Core/Src/PluginManager.cpp:206 #, c-format msgid "Error loading %s: can't read info" msgstr "" #: Source/Core/Core/Src/PluginManager.cpp:198 #, c-format msgid "" "Error loading plugin %s: can't find file. Please re-select your plugins." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:403 #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:79 #: Source/Plugins/Plugin_DSP_HLE/Src/main.cpp:88 #: Source/Plugins/Plugin_DSP_LLE/Src/main.cpp:80 #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:72 #: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:124 msgid "Error loading selected language. Falling back to system default." msgstr "" #: Source/Core/Core/Src/OnFrame.cpp:168 #, c-format msgid "Error opening file %s for recording" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:278 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "Sair" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:214 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 msgid "Execute" msgstr "Executar" #: Source/Core/DolphinWX/Src/Main.cpp:129 msgid "Exit Dolphin with emulator" msgstr "Sair do Dolphin com o emulador" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:469 #, fuzzy msgid "Export Failed" msgstr "Exportar Arquivo" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Export File" msgstr "Exportar Arquivo" #: Source/Core/DolphinWX/Src/FrameTools.cpp:139 msgid "Export Recording..." msgstr "Exportar Gravação..." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:796 msgid "Export Save" msgstr "Exportar Save" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:970 msgid "Export Wii save (Experimental)" msgstr "Exportar save do Wii (Experimental)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:797 msgid "Export all saves" msgstr "Exportar todos os saves" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81 msgid "Export failed, try again?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:564 msgid "Export save as..." msgstr "Exportar Salvar como..." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:259 msgid "Extension" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:601 msgid "Extract All Files..." msgstr "Extrair Todos os arquivos..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:603 msgid "Extract Apploader..." msgstr "Extrair Apploader..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:604 msgid "Extract DOL..." msgstr "Extrair DOL..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:597 msgid "Extract Directory..." msgstr "Extrair diretorio..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:599 msgid "Extract File..." msgstr "Extrair Arquivo..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:595 msgid "Extract Partition..." msgstr "Extrair Partição..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:704 #, c-format msgid "Extracting %s" msgstr "Extraindo %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:688 msgid "Extracting All Files" msgstr "Extraindo todos os arquivos" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:688 msgid "Extracting Directory" msgstr "Extraindo diretorio" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:690 msgid "Extracting..." msgstr "Extraindo..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:155 msgid "FRANCE" msgstr "FRANÇA" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:460 msgid "FST Size:" msgstr "Tamanho FST:" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:80 msgid "Failed to Connect!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:202 msgid "Failed to Listen!!" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286 msgid "Failed to download codes." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:804 #, c-format msgid "Failed to extract to %s!" msgstr "" #: Source/Core/DSPCore/Src/DSPCore.cpp:64 #, c-format msgid "Failed to load DSP ROM: %s" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:62 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:71 msgid "Failed to load hid.dll" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:157 msgid "Failed to read banner.bin" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:131 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:125 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:311 #, c-format msgid "Failed to read data from file %d" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:119 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:113 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:107 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:214 msgid "" "Failed to read save data\n" "(0xA000-)\n" "Memcard may be truncated" msgstr "" #: Source/Core/DiscIO/Src/VolumeGC.cpp:60 msgid "Failed to read unique ID from disc image" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:249 msgid "Failed to write bkhdr" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:173 #, c-format msgid "Failed to write header for %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:282 #, c-format msgid "Failed to write header for file %d" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:314 msgid "Fast" msgstr "Rápido" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "Fast version of the MMU. Does not work for every game." msgstr "Rápida versão do MMU. Não funciona para todos os jogos." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85 msgid "" "Faster variants look at fewer pixels and thus have more potential for " "errors.\n" "Slower variants look at more pixels and thus are safer." msgstr "" "Variantes Rápidas aparentam poucos pixels e tem mais potencial para erros.\n" "Variantes lentas tem mais pixel e são mais seguras." #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283 msgid "File contained no codes." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:423 msgid "File converted to .gci" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:438 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:98 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:435 msgid "File is not recognized as a memcard" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:302 msgid "File not compressed" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:120 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:291 msgid "Filesystem" msgstr "Arquivo de sistema" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1055 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:637 msgid "First Block" msgstr "Primeiro Bloco" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Fix Checksums" msgstr "Corrigir Checksums" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166 msgid "Force 16:9" msgstr "Forçar 16:9" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166 msgid "Force 4:3" msgstr "Forçar 4:3" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:218 msgid "Force Bi/Trilinear Filtering" msgstr "Forçar Filtro Bi/Trilinear" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 msgid "Force Filtering" msgstr "Forçar Filtro" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Note that this might cause graphical glitches" msgstr "" "Forçar o jogo a fazer gráficos para resoluções widescreen.\n" "Note que isso pode causar erros na imagem." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76 msgid "" "Forces bilinear texture filtering even if the game explicitly disabled it.\n" "Improves texture quality (especially when using a high internal resolution) " "but causes glitches in some games." msgstr "" "Força filtro de textura bilinear mesmo que o jogo explicitamente desative-" "a.\n" "Melhora qualidade da textura (especialmente quando usa-se um alta resolução " "interna) mas causa erros em certos jogos." #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:86 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:236 msgid "Fractional" msgstr "Fracional" #: Source/Core/DolphinWX/Src/FrameTools.cpp:145 msgid "Frame S&kipping" msgstr "Frame S&kipping" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:478 msgid "Framelimit :" msgstr "Limitador de frames:" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:417 msgid "Free Look" msgstr "Olhar Livre" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:269 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:466 msgid "French" msgstr "Francês" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:364 msgid "FullScr" msgstr "TelaCheia" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:529 msgid "Fullscreen Display Resolution:" msgstr "Resolução da Tela Cheia:" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83 msgid "" "Fully emulate embedded frame buffer copies.\n" "This is more accurate than EFB Copy to Texture, and some games need this to " "work properly, but it can also be very slow." msgstr "" "Completa emulação de cópias de frame buffer incorporadas. \n" "Isso é mais preciso que cópias de texturas do EFB, e alguns jogos precisam " "disso para funcionar corretamente, mas isso pode ser muito lento." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:541 msgid "GCI File(*.gci)" msgstr "Arquivo GCI(*.gci)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:370 msgid "GCPad" msgstr "GCPad" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:452 msgid "Game ID:" msgstr "ID do jogo:" #: Source/Core/DolphinWX/Src/NetPlay.cpp:261 msgid "Game is already running!" msgstr "" #: Source/Core/DolphinWX/Src/NetPlay.cpp:291 msgid "Game isn't running!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:376 msgid "Game not found!!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:301 msgid "Game-Specific Settings" msgstr "Opções especificas do jogo" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:281 msgid "GameConfig" msgstr "Opçõesdojogo" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:451 msgid "Gamecube" msgstr "Gamecube" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:997 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:219 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Memory Cards do Gamecube (*.raw,*.gcp)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:370 msgid "Gamecube Pad settings" msgstr "Definições de controle do Gamecube" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:287 msgid "Gecko Codes" msgstr "Codigos do Gecko" #: Source/Core/Core/Src/GeckoCode.cpp:139 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported.)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:449 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:124 msgid "General" msgstr "Geral" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:268 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:465 msgid "German" msgstr "Alemão" #: Source/Core/Core/Src/ActionReplay.cpp:451 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:785 #: Source/Core/DolphinWX/Src/FrameTools.cpp:368 msgid "Graphics" msgstr "Gráficos" #: Source/Core/DolphinWX/Src/FrameTools.cpp:368 msgid "Graphics settings" msgstr "Definições Gráficas" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 msgid "Greater Than" msgstr "Maior do que" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Greek" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 #, fuzzy msgid "Green Right" msgstr "NP Direita" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 #, fuzzy msgid "Guitar" msgstr "Sair" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1221 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:142 msgid "Header checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Hebrew" msgstr "Hebreu" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 #, fuzzy msgid "Height" msgstr "Direita" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Help" msgstr "Ajuda" #: Source/Core/DolphinWX/Src/Main.cpp:184 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:308 #, fuzzy msgid "Hide" msgstr "Vídeo" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "Hide Mouse Cursor" msgstr "Esconder Cursor Do Mouse" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:410 msgid "" "Hide the cursor when it is over the rendering window\n" " and the rendering window has focus." msgstr "" "Esconder Cursor quando ele está sob a janela renderizada\n" " e a janela tiver no foco." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Home" msgstr "Home" #: Source/Core/DolphinWX/Src/NetWindow.cpp:63 #: Source/Core/DolphinWX/Src/NetWindow.cpp:113 msgid "Host" msgstr "Host" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "Configuração de hotkey" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:525 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 msgid "Hotkeys" msgstr "Hotkeys" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Hungarian" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 msgid "Hybrid Wiimote" msgstr "Wiimote Hibrido" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:503 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:717 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:302 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:566 msgid "IPL Settings" msgstr "Definições de IPL" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:241 msgid "IR" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "Ponteiro IR" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:710 msgid "IR Sensitivity:" msgstr "Sensibilidade IR:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:496 msgid "ISO Details" msgstr "Detalhes da ISO" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:740 msgid "ISO Directories" msgstr "Diretórios de ISO" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:158 msgid "ITALY" msgstr "ITÁLIA" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:635 msgid "Icon" msgstr "Icone" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 #, fuzzy msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" "Ativar unidade de gerenciamento de memoria, necessário para alguns jogos. " "(ON = Compativel, OFF = Rapido)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:399 msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n" "you also have to disable Audio Throttle in DSP to make it effective." msgstr "" "Se você colocar o Framelimit maior que a velocidade máxima do jogo (NTSC:60, " "PAL:50),\n" "você tem que desativar o Audio throttle no DSP para fazer isso efetivo." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:795 msgid "Import Save" msgstr "Importar Save" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60 msgid "Import failed, try again?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:464 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:452 msgid "Imported file has invalid length" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:461 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:364 msgid "In Game" msgstr "Em jogo" #: Source/Core/DolphinWX/Src/NetWindow.cpp:549 msgid "In-Game" msgstr "In-Game" #: Source/Core/DolphinWX/Src/LogWindow.cpp:80 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:289 msgid "Info" msgstr "Info" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:364 #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Information" msgstr "Informação" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499 msgid "Input" msgstr "Entrada" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:28 msgid "Input Source" msgstr "Fonte de Entrada" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Insert" msgstr "Inserir" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168 msgid "Insert Encrypted or Decrypted code here..." msgstr "Inserir Código Encryptado ou Decriptado aqui..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:702 msgid "Insert SD Card" msgstr "Insira cartão SD" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43 msgid "Insert name here.." msgstr "Insira nome aqui.." #: Source/Core/DolphinWX/Src/FrameTools.cpp:212 msgid "Install Wii Menu" msgstr "Instalar menu do WII" #: Source/Core/DolphinWX/Src/Main.cpp:224 msgid "Install directory could not be saved" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990 msgid "Install to Wii Menu" msgstr "Instalar para o menu do WII" #: Source/Core/Core/Src/MemTools.cpp:248 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1139 msgid "Installing WAD to Wii Menu..." msgstr "Instalando WAD para o menu do WII" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:236 msgid "Integral [recommended]" msgstr "Integral [recomendado]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "Interface Settings" msgstr "Opções de interface" #: Source/Core/Core/Src/State.cpp:209 msgid "Internal LZO Error - compression failed" msgstr "" #: Source/Core/Core/Src/State.cpp:451 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n" "Try verifying the state again" msgstr "" #: Source/Core/Core/Src/State.cpp:350 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/Src/State.cpp:495 msgid "Internal LZO Error - lzo_init() failed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:249 msgid "Interpreter (VERY slow)" msgstr "Interpretador (MUITO lento)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:363 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:205 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:608 msgid "Invalid Value!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:472 msgid "Invalid bat.map or dir entry" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:544 #, c-format msgid "Invalid event type %i" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:314 msgid "Invalid file" msgstr "" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" #: Source/Core/Core/Src/OnFrame.cpp:234 msgid "Invalid recording file" msgstr "" #: Source/Core/Core/Src/Core.cpp:539 msgid "Invalid state" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:468 msgid "Italian" msgstr "Italiano" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:169 msgid "JAPAN" msgstr "JAPÃO" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:250 msgid "JIT Recompiler (recommended)" msgstr "JIT recompilador (recomendado)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:251 msgid "JITIL experimental recompiler" msgstr "JITIL recompilador experimental" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Japanese" msgstr "Japonês" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:174 msgid "KOREA" msgstr "CORÉIA" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84 msgid "" "Keeps track of textures based on looking at the actual pixels in the " "texture.\n" "Can cause slowdown, but some games need this option enabled to work properly." msgstr "" "Mantém caminhos das texturas baseados no olhar dos pixels atuais na " "textura.\n" "Pode causar slowdown, mas alguns jogos necessitam dessa opção para " "funcionarem corretamente." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Key" msgstr "Chave" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Korean" msgstr "Coreano" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:55 msgid "L" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "Butão L" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 msgid "L-Analog" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:550 msgid "Language:" msgstr "Linguagem:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:159 msgid "Last Overwritten State" msgstr "Último State sobrescrito" #: Source/Core/DolphinWX/Src/FrameTools.cpp:166 #: Source/Core/DolphinWX/Src/FrameTools.cpp:168 msgid "Last Saved State" msgstr "Último State Salvo" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 msgid "Left" msgstr "Esquerda" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:712 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Clique com o esquerdo para detectar entrada.\n" "Clique do meio para limpar.\n" "Clique direito para mais opções." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:717 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Clique da Esquerda/Direita para mais opções.\n" "Clique do meio para limpar." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207 msgid "Less Than" msgstr "Menor que" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:944 msgid "Load" msgstr "Carregar" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414 msgid "Load Hi-Res Textures" msgstr "Carregar texturas em HI-Res" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214 msgid "Load Native Mipmaps" msgstr "Carregar Mipmaps nativos" #: Source/Core/DolphinWX/Src/LuaWindow.cpp:111 msgid "Load Script..." msgstr "Carregar script..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "Load State..." msgstr "Carregar State..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:208 #, c-format msgid "Load Wii System Menu (%d %c)" msgstr "Carregar menu de sistema do WII (%d %c)" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:98 msgid "Load high-resolution textures from User/Load/Textures//" msgstr "" "Carregar texturas de alta definição a partir de User/Load/Textures//" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72 msgid "" "Loads native mipmaps instead of generating them.\n" "Loading native mipmaps is the more accurate behavior, but might also " "decrease performance (your mileage might vary though)." msgstr "" "Carregar mipmaps nativos ao invés de gerar eles.\n" "Carregar os mipmaps nativos é mais preciso todavia, mas pode diminuir a " "perfomance (embora sua mudança possa variar)." #: Source/Core/DolphinWX/Src/Main.cpp:124 msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)" msgstr "Carregar o arquivo especifico (DOL, ELF, WAD, GCM, ISO)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:547 msgid "Local" msgstr "Local" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:470 msgid "Lock threads to cores" msgstr "Travar tarefas para os núcleos" #: Source/Core/DolphinWX/Src/LogWindow.h:57 msgid "Log" msgstr "Log" #: Source/Core/DolphinWX/Src/Frame.cpp:419 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 msgid "Logging" msgstr "Logando" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:259 msgid "Lost connection to server!" msgstr "" #: Source/Core/DolphinWX/Src/LuaWindow.cpp:61 msgid "Lua Script Console" msgstr "Console de script lua" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "Butão M" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "MMU Speed Hack" msgstr "Hack de velocidade MMU" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:534 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:568 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Arquivos de Gameshark MadCatz(*.gcs)" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Main Stick" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:456 msgid "Maker ID:" msgstr "ID da fabricante:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:474 msgid "Maker:" msgstr "Fabricante:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:458 msgid "Memcard already has a save for this title" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:297 msgid "Memcard already opened" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:220 #, c-format msgid "" "Memcard failed to load\n" " Card size is invalid (%04X)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:78 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:226 msgid "Memory Card" msgstr "Cartão de memoria" #: Source/Core/Core/Src/CoreParameter.cpp:347 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Menu" msgstr "Menu" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:355 msgid "Metroid Other M" msgstr "Metroid Other M" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:79 #, fuzzy msgid "Mic" msgstr "Diversas" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:422 msgid "Misc" msgstr "Diversas" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:694 msgid "Misc Settings" msgstr "Opções diversas" #: Source/Core/AudioCommon/Src/Mixer.cpp:185 msgid "Mixer: Unsupported sample rate." msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:94 msgid "" "Modify textures to show the format they're using.\n" "This is only useful for debugging purposes." msgstr "" "Modificar texturas para mostrar o formato que elas estão usando.\n" "Isso é útil apenas para questões de debug." #: Source/Core/DolphinWX/Src/LogWindow.cpp:95 msgid "Monospaced font" msgstr "Fonte Monospaced" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:267 msgid "Motion Plus" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:271 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:83 msgid "Motor" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:72 msgid "Multiply" msgstr "Multiplicar" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Add" msgstr "NP Adicionar" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Begin" msgstr "NP Começar" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Decimal" msgstr "NP Decimal" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP Delete" msgstr "NP Deletar" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Divide" msgstr "NP Dividir" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Down" msgstr "NP Baixar" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP End" msgstr "NP Fim" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Enter" msgstr "NP Enter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Equal" msgstr "NP Igual" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Home" msgstr "NP Home" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Insert" msgstr "NP Inserir" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Left" msgstr "NP Esquerda" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Multiply" msgstr "NP Multiplicar" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Page Down" msgstr "NP Descer Página" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Page Up" msgstr "NP Subir Página" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Right" msgstr "NP Direita" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Separator" msgstr "NP Separador" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Space" msgstr "NP Espaço" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Subtract" msgstr "NP Subtrair" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Up" msgstr "NP Cima" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:450 msgid "Name:" msgstr "Nome:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13 msgid "Name: " msgstr "Nome:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:533 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:567 msgid "Native GCI files(*.gci)" msgstr "Arquivos GCI nativos(*.gci)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "New &Lua Console" msgstr "Novo console &Lua" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "New Scan" msgstr "Nova Busca" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:207 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:805 msgid "Next Page" msgstr "Próxima Página" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Next Scan" msgstr "Próxima Busca" #: Source/Core/DolphinWX/Src/NetWindow.cpp:47 msgid "Nickname :" msgstr "Nick:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:182 msgid "No Country (SDK)" msgstr "Sem região (SDK)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308 msgid "No ISOs or WADS found" msgstr "Sem ISOs ou WADs achados" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:540 #, c-format msgid "No banner file found for title %s" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:474 msgid "No docking" msgstr "Sem colocação" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:449 msgid "No free dir index entries" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:533 #, c-format msgid "No save folder found for title %s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:350 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20 #: Source/Core/DolphinWX/Src/NetWindow.cpp:555 msgid "None" msgstr "Nenhum" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:309 msgid "Normal" msgstr "Normal" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Norwegian Bokmaal" msgstr "Noruegua Bokmaal" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Not Equal" msgstr "Não igual" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:361 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:913 msgid "Not Set" msgstr "Não definido" #: Source/Core/DolphinWX/Src/Main.cpp:617 msgid "Not connected" msgstr "Não conectado" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260 msgid "Notes" msgstr "Notas" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14 msgid "Notes: " msgstr "Notas:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:82 #: Source/Core/DolphinWX/Src/FrameAui.cpp:85 #: Source/Core/DolphinWX/Src/FrameAui.cpp:540 #: Source/Core/DolphinWX/Src/FrameAui.cpp:581 #: Source/Core/DolphinWX/Src/FrameAui.cpp:589 #: Source/Core/DolphinWX/Src/LogWindow.cpp:77 msgid "Notice" msgstr "Noticía" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:102 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80 msgid "Number Of Codes: " msgstr "Números dos códigos:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "Aceleração do Nunchuk" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:102 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:68 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79 #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:35 #: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:37 msgid "OK" msgstr "OK" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 msgid "Off" msgstr "Desligado" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 #, c-format msgid "Only %d blocks available" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:358 msgid "Open" msgstr "Abrir" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:972 msgid "Open &containing folder" msgstr "Abrir &conteúdo da pasta" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:969 msgid "Open Wii &save folder" msgstr "Abrir pasta do &save do WII" #: Source/Core/DolphinWX/Src/FrameTools.cpp:358 msgid "Open file..." msgstr "Abrir Arquivo..." #: Source/Core/AudioCommon/Src/OpenALStream.cpp:54 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:66 msgid "OpenAL: can't find sound devices" msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:60 #, c-format msgid "OpenAL: can't open device %s" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:116 msgid "Opens the debugger" msgstr "Abrir o debugger" #: Source/Core/DolphinWX/Src/Main.cpp:120 msgid "Opens the logger" msgstr "Abrir o logger" #: Source/Core/DolphinWX/Src/LogWindow.cpp:126 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:91 msgid "Options" msgstr "Opções" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 #, fuzzy msgid "Orange" msgstr "Alcance" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:478 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:210 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499 msgid "Output" msgstr "Saída" #: Source/Core/DolphinWX/Src/FrameTools.cpp:138 msgid "P&lay Recording..." msgstr "R&eproduzir gravação..." #: Source/Core/Core/Src/HW/GCPad.cpp:29 #, fuzzy msgid "Pad" msgstr "Controle" #: Source/Core/DolphinWX/Src/NetWindow.cpp:557 msgid "Pad " msgstr "Controle" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 #, fuzzy msgid "Pads" msgstr "Controle" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Page Down" msgstr "Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "Page Up" msgstr "Page Up" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:47 msgid "Pair Up" msgstr "Parear" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "Parágrafo" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:205 #, c-format msgid "Partition %i" msgstr "Partição %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:283 msgid "Patches" msgstr "Patches" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:453 msgid "Paths" msgstr "Caminhos" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1407 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1408 msgid "Pause" msgstr "Pausar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:366 msgid "Perfect" msgstr "Perfeito" #: Source/Core/DolphinWX/Src/FrameAui.cpp:569 #, c-format msgid "Perspective %d" msgstr "Perspectiva %d" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:217 msgid "Pixel Depth" msgstr "Profundidade de Pixel" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216 msgid "Pixel Lighting" msgstr "Iluminação de Pixels" #: Source/Core/DolphinWX/Src/FrameTools.cpp:362 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1416 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 msgid "Play" msgstr "Executar" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 msgid "Play/Pause" msgstr "Executar/Pausar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:365 msgid "Playable" msgstr "Jogável" #: Source/Core/DolphinWX/Src/NetWindow.cpp:282 msgid "Players" msgstr "Jogadores" #: Source/Core/DolphinWX/Src/FrameTools.cpp:915 msgid "Please confirm..." msgstr "Favor confirmar..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:539 msgid "Please create a perspective before saving" msgstr "Favor criar uma perspectiva antes de salvar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:454 msgid "Plugins" msgstr "Plugins" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "Positivo-Negativo" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Polish" msgstr "Polonês" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 #, fuzzy msgid "Port 1" msgstr "Porta:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:624 #, fuzzy msgid "Port 2" msgstr "Porta:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:625 #, fuzzy msgid "Port 3" msgstr "Porta:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:626 #, fuzzy msgid "Port 4" msgstr "Porta:" #: Source/Core/DolphinWX/Src/NetWindow.cpp:74 #: Source/Core/DolphinWX/Src/NetWindow.cpp:106 msgid "Port :" msgstr "Porta:" #: Source/Core/DolphinWX/Src/Main.cpp:209 msgid "" "Portable Setting could not be saved\n" " Are you running Dolphin from read only media or from a directory that " "dolphin is not located in?" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Portuguese (Brazilian)" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:435 msgid "Post-Processing Shader:" msgstr "Sombreador de Pós-Processamento" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:206 msgid "Prev Page" msgstr "Pág. Anterior" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:804 msgid "Previous Page" msgstr "Página Anterior" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184 msgid "Previous Value" msgstr "Valor anterior" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Print" msgstr "Imprimir" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:914 msgid "Profile" msgstr "Perfil" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:349 msgid "Projection Hack for: " msgstr "Hack de Projeção" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371 msgid "Projection Stats" msgstr "Status de Projeção" #: Source/Core/DolphinWX/Src/ISOProperties.h:47 msgid "Properties" msgstr "Propriedades" #: Source/Core/DolphinWX/Src/FrameTools.cpp:290 msgid "Purge Cache" msgstr "Limpar o Cache" #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Question" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:137 #: Source/Core/DolphinWX/Src/NetWindow.cpp:297 msgid "Quit" msgstr "Sair" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "R" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "Botão R" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 msgid "R-Analog" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:267 msgid "RAM" msgstr "RAM" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:161 msgid "RUSSIA" msgstr "Russia" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:546 msgid "Range" msgstr "Alcance" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:385 msgid "Real" msgstr "Real" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:43 msgid "Real Wiimote" msgstr "Wiimote Real" #: Source/Core/DolphinWX/Src/Frame.cpp:175 msgid "Reconnect Wiimote Confirm" msgstr "Confirmação de reconexão do Wiimote" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 #, fuzzy msgid "Red Left" msgstr "Esquerda" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 #, fuzzy msgid "Red Right" msgstr "Direita" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky but also heavily decreases " "performance." msgstr "" "Reduz a quantidade de aliasing causado pela rasterização de gráficos 3D.\n" "Isso faz com que a imagem renderizada fique menos suave, mas também diminui " "muito o desempenho." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:923 #: Source/Core/DolphinWX/Src/FrameTools.cpp:359 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:40 msgid "Refresh" msgstr "Atualizar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:359 msgid "Refresh game list" msgstr "Atualizar a lista de jogos" #: Source/Core/DolphinWX/Src/Main.cpp:233 msgid "Relaunch Dolphin from the install directory and save from there" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:744 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:412 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:434 msgid "Remove" msgstr "Remover" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86 msgid "" "Render the scene as a wireframe.\n" "This is only useful for debugging purposes." msgstr "" "Renderiza o jogo usando apenas linhas.\n" "Isto é útil apenas para a depuração de erros." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:507 msgid "Render to Main Window" msgstr "Renderizar na Janela Principal" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:411 msgid "Render to main window." msgstr "Renderizar na Janela principal" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:350 msgid "Rendering" msgstr "Renderizando" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:413 msgid "Required for using the Japanese ROM font." msgstr "Necessário para utilizar a fonte de ROM japonesas." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:935 msgid "Reset" msgstr "Reiniciar" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178 msgid "Results" msgstr "Resultados" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "Retornar" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 msgid "Right" msgstr "Direita" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 #, fuzzy msgid "Right Stick" msgstr "Direita" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Rumble" msgstr "" #: Source/Core/DolphinWX/Src/LuaWindow.cpp:112 msgid "Run" msgstr "Executar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:402 msgid "Run DSPLLE on a dedicated thread (not recommended)." msgstr "Executar o DSPLLE em um segmento dedicado" #: Source/Core/DolphinWX/Src/LuaWindow.cpp:163 msgid "Running script...\n" msgstr "Running script...\n" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Russian" msgstr "Russo" #: Source/Core/DolphinWX/Src/FrameTools.cpp:156 msgid "Sa&ve State" msgstr "Sal&var estado atual" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:303 msgid "Safe" msgstr "Seguro" #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:49 msgid "Sample Rate" msgstr "Taxa de amostragem" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:945 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:991 #: Source/Core/DolphinWX/Src/FrameTools.cpp:384 msgid "Save" msgstr "Salvar" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:539 msgid "Save GCI as..." msgstr "Salvar GCI como..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:158 msgid "Save State..." msgstr "Salvar estado atual" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:569 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:579 msgid "Save as..." msgstr "Salvar como..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301 msgid "Save compressed GCM/ISO" msgstr "Salvar GCM/ISO comprimido" #: Source/Core/DolphinWX/Src/FrameTools.cpp:384 msgid "Save current perspective" msgstr "Salvar perspectiva atual" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1290 msgid "Save decompressed GCM/ISO" msgstr "Salvar GCM/ISO descomprimido" #: Source/Core/Core/Src/OnFrame.cpp:281 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:242 msgid "Scale:" msgstr "Escala" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:578 msgid "Scanning for ISOs" msgstr "Procurando por ISOs" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579 msgid "Scanning..." msgstr "Escaneando..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:365 msgid "ScrShot" msgstr "ScrShot" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "Scroll Lock" msgstr "Scroll Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215 msgid "Search Filter" msgstr "Filtro de Busca" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:742 msgid "Search Subfolders" msgstr "Procurar em sub-pastas" #: Source/Core/Common/Src/SysConf.h:110 Source/Core/Common/Src/SysConf.h:133 #: Source/Core/Common/Src/SysConf.h:153 Source/Core/Common/Src/SysConf.h:174 #, c-format msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Select" msgstr "Selecionar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:649 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1010 msgid "Select The Recording File" msgstr "Selecione o arquivo de Gravação" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66 msgid "" "Select a hardware adapter to use.\n" "When in doubt, use the first one" msgstr "" "Seleciona um adaptador de hardware a ser usado.\n" "Quando em dúvida, use o primeiro" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:528 msgid "Select a save file to import" msgstr "Selecione um arquivo de salva para importar" #: Source/Core/DolphinWX/Src/FrameAui.cpp:338 msgid "Select floating windows" msgstr "Selecionar Janelas flutuantes" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:405 msgid "Select resolution for fullscreen mode" msgstr "Selecione a resolução do modo Tela-cheia" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1211 msgid "" "Select the System Menu wad extracted from the update partition of a disc" msgstr "" "Selecione o WAD do system Menu extraído da partição de atualização de um " "disco." #: Source/Core/DolphinWX/Src/FrameTools.cpp:589 msgid "Select the file to load" msgstr "Selecione um arquivo para carregar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1178 msgid "Select the save file" msgstr "Selecione o arquivo de salva" #: Source/Core/DolphinWX/Src/LuaWindow.cpp:138 msgid "Select the script to load" msgstr "Selecione um Script para carregar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1262 msgid "Select the state to load" msgstr "Selecione um estado para carregar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1276 msgid "Select the state to save" msgstr "Selecione um estado para salvar" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio (4:3)\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to window: Stretch the picture to the window size." msgstr "" "Selecione a proporção da tela para usar ao renderizar:\n" "Auto: usa a proporção nativa (4:3)\n" "Forçar 16:9: Redimensiona a imagem para a proporção 16:9\n" "forçar 4:3: Redimensiona a imagem para a proporção 4:3\n" "Redimensionar para a Tela: Redimensiona a imagem para o tamanho da tela." #: Source/Core/DolphinWX/Src/LogWindow.cpp:96 msgid "Selected font" msgstr "Fonte Selecionada" #: Source/Core/DolphinWX/Src/NetWindow.cpp:269 msgid "Send" msgstr "Enviar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Sensor Bar Position:" msgstr "Posição da Sensor Bar:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:74 msgid "Separator" msgstr "Separador" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:429 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Porta Serial 1 - Esta é a porta usada por dispositivos como o adaptador de " "rede" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506 msgid "Set" msgstr "Definir" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:509 msgid "Set Console as NTSC-J" msgstr "Definir console como NTSC-J" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:973 msgid "Set as &default ISO" msgstr "Definir como ISO &padrão" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:806 #, c-format msgid "Set as default Memcard %c" msgstr "Definir como Memory Card padrão%c" #: Source/Core/DolphinWX/Src/Main.cpp:220 #, c-format msgid "" "Set install location to:\n" " %s ?" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:462 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:210 msgid "SetupWiiMem: Cant find setting file" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:253 #, fuzzy msgid "Shake" msgstr "Seguro" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:472 msgid "Short Name:" msgstr "Nome Curto:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:229 msgid "Show &Console" msgstr "Mostrar Console" #: Source/Core/DolphinWX/Src/FrameTools.cpp:228 msgid "Show &Logwindow" msgstr "Mostrar Janela de Log" #: Source/Core/DolphinWX/Src/FrameTools.cpp:225 msgid "Show &Statusbar" msgstr "Mostrar barra de Status" #: Source/Core/DolphinWX/Src/FrameTools.cpp:223 msgid "Show &Toolbar" msgstr "Show Barra de Ferramentas" #: Source/Core/DolphinWX/Src/FrameTools.cpp:288 msgid "Show Drives" msgstr "Mostrar Drives" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369 msgid "Show FPS" msgstr "Mostrar FPS" #: Source/Core/DolphinWX/Src/FrameTools.cpp:278 msgid "Show France" msgstr "Mostrar França" #: Source/Core/DolphinWX/Src/FrameTools.cpp:264 msgid "Show GameCube" msgstr "Mostrar GameCube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:280 msgid "Show Italy" msgstr "Mostrar Itália" #: Source/Core/DolphinWX/Src/FrameTools.cpp:271 msgid "Show JAP" msgstr "Mostrar JAP" #: Source/Core/DolphinWX/Src/FrameTools.cpp:282 msgid "Show Korea" msgstr "Mostrar Coréia" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:463 msgid "Show Language:" msgstr "Mostrar Idioma" #: Source/Core/DolphinWX/Src/FrameTools.cpp:273 msgid "Show PAL" msgstr "Mostrar PAL" #: Source/Core/DolphinWX/Src/FrameTools.cpp:261 msgid "Show Platforms" msgstr "Mostrar Plataformas" #: Source/Core/DolphinWX/Src/FrameTools.cpp:270 msgid "Show Regions" msgstr "Mostrar Regiões" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:374 msgid "Show Shader Errors" msgstr "Mostrar erros de Sombreamento" #: Source/Core/DolphinWX/Src/FrameTools.cpp:284 msgid "Show Taiwan" msgstr "Mostrar Taiwan" #: Source/Core/DolphinWX/Src/FrameTools.cpp:275 msgid "Show USA" msgstr "Mostrar EUA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:266 msgid "Show Wad" msgstr "Mostrar Wad" #: Source/Core/DolphinWX/Src/FrameTools.cpp:262 msgid "Show Wii" msgstr "Mostrar Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:416 msgid "Show a confirmation box before stopping a game." msgstr "Mostrar uma janela de confirmação antes de parar um jogo." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:417 msgid "" "Show a message box when a potentially serious error has occured.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin\n" "suddenly crashes without any explanation at all." msgstr "" "Mostra uma menssagem quando erros potencialmente sérios ocorreram. \n" "Desabilitar isto pode evitar menssagens irritantes e não-fatais, mas também " "pode fazer com que o Dolphin\n" "trave sem nenhuma explicação." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:93 msgid "" "Show projection statistics.\n" "This is only useful for debugging purposes." msgstr "" "Mostrar estatísticas de projeção. \n" "Isto é útil apenas para a depuração de erros." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:815 msgid "Show save banner" msgstr "Mostrar banner do save" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:819 msgid "Show save blocks" msgstr "Mostrar blocos de save" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:817 msgid "Show save comment" msgstr "Mostar comentário do save" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:818 msgid "Show save icon" msgstr "Mostrar ícone do salva" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:816 msgid "Show save title" msgstr "Mostrar título do salva" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91 msgid "Show the number of frames rendered per second." msgstr "Mostra o número de quadros por segundo." #: Source/Core/DolphinWX/Src/Main.cpp:111 msgid "Show this help message" msgstr "Mostra esta menssagem de ajuda" #: Source/Core/DolphinWX/Src/FrameTools.cpp:286 msgid "Show unknown" msgstr "Mostra desconhecido" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92 msgid "" "Show various statistics.\n" "This is only useful for debugging purposes." msgstr "" "Mostra várias estatísticas. \n" "Isto é útil apenas para a depuração de erros." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:281 #, fuzzy msgid "Sideways Wiimote" msgstr "Wiimote Real" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 msgid "Simplified Chinese" msgstr "Chinês Simplificado" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262 msgid "Size" msgstr "Tamanho" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:354 msgid "Skies of Arcadia" msgstr "Skies of Arcadia" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:468 msgid "Skip GC BIOS" msgstr "Pular a BIOS do GC" #: Source/Core/DolphinWX/Src/FrameTools.cpp:174 #: Source/Core/DolphinWX/Src/FrameTools.cpp:175 msgid "Slot" msgstr "Slot" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:572 #, fuzzy msgid "Slot A" msgstr "Slot" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:573 #, fuzzy msgid "Slot B" msgstr "Slot" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 msgid "Snapshot" msgstr "Captura de tela" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:352 msgid "Sonic and the Black Knight" msgstr "Sonic and the Black Knight" #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:38 #: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:39 msgid "Sound Settings" msgstr "Configurações de Som" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:70 #, c-format msgid "Sound backend %s is not valid." msgstr "" #: Source/Core/AudioCommon/Src/DSoundStream.cpp:56 #, c-format msgid "Sound buffer creation failed: %s" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "Barra de Espaço" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:467 msgid "Spanish" msgstr "Espanhol" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality but is also quite heavy on performance and might cause " "glitches in certain games.\n" "Fractional: Uses your display resolution directly instead of the native " "resolution. The quality scales with your display/window size, as does the " "performance impact.\n" "Integral: This is like Fractional, but rounds up to an integer multiple of " "the native resolution. Should give a more accurate look but is usually " "slower.\n" "The other options are fixed resolutions for choosing a visual quality " "independent of your display size." msgstr "" "Especificar a resolução a ser renderizada. Uma resolução alta irá melhorar a " "qualidade visual mas também pesa na performance e pode causar defeitos em " "video em alguns jogos.\n" "Fracional: Usa a resolução da tela diretamente, em vez da resolução nativa. " "A qualidade varia com o monitor/tamanho da janela, assim como o impacto no " "desempenho.\n" "Integral: É como fracionado, mas arredonda para um número inteiro múltiplo " "da resolução nativa. Gera uma imagem mais fiel à original, mas é geralmente " "mais lento.\n" "As outras opções são resoluções fixas para escolher a qualidade visual " "independentemente do tamanho do seu monitor." #: Source/Core/DolphinWX/Src/Main.cpp:133 msgid "Specify a video plugin" msgstr "Especifique um Plugin de Vídeo" #: Source/Core/DolphinWX/Src/Main.cpp:138 msgid "Specify an audio plugin" msgstr "Especifique um Plugin de Áudio" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Speed up Disc Transfer Rate" msgstr "Aumentar a velocidade de transferência do disco" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:74 msgid "Standard Controller" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:303 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:49 msgid "Start" msgstr "Iniciar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Start &NetPlay" msgstr "Iniciar NetPlay" #: Source/Core/DolphinWX/Src/FrameTools.cpp:137 msgid "Start Re&cording" msgstr "Iniciar Captura" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "Start Renderer in Fullscreen" msgstr "Iniciar o Renderizador em Tela Cheia" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:409 msgid "Start the rendering window in fullscreen mode." msgstr "Iniciar a Janela de Renderização em Tela Cheia" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263 msgid "State" msgstr "Estado" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #: Source/Core/DolphinWX/Src/FrameTools.cpp:363 #: Source/Core/DolphinWX/Src/LuaWindow.cpp:113 #: Source/Core/DolphinWX/Src/NetWindow.cpp:306 msgid "Stop" msgstr "Parar" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166 msgid "Stretch to Window" msgstr "Redimensionar para a Tela" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 #, fuzzy msgid "Strum" msgstr "Iniciar" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Subtract" msgstr "Subtrair" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78 #, c-format msgid "Successfully exported file to %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57 #, fuzzy msgid "Successfully imported save files" msgstr "Selecione o arquivo de salva" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:244 msgid "Swing" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:656 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "System Language:" msgstr "Idioma do Systema:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:177 msgid "TAIWAN" msgstr "TAIWAN" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "Tab" #: Source/Core/DolphinWX/Src/FrameAui.cpp:470 msgid "Tab split" msgstr "Divisão de aba" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 #, fuzzy msgid "Table Left" msgstr "Ativar Cheats" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 #, fuzzy msgid "Table Right" msgstr "Desativar Iluminação" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 #: Source/Core/DolphinWX/Src/FrameTools.cpp:327 #: Source/Core/DolphinWX/Src/FrameTools.cpp:365 msgid "Take Screenshot" msgstr "Capturar Tela" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503 msgid "Test" msgstr "Testar" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:265 msgid "Texture" msgstr "Textura" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372 msgid "Texture Format" msgstr "Formato da Textura" #: Source/Core/Core/Src/CoreParameter.cpp:209 msgid "The WAD has been installed successfully" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:517 msgid "The checksum was successfully fixed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1152 msgid "The chosen directory is already in the list" msgstr "O diretório escolhido já está na lista" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1248 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1314 #, fuzzy, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" " Já existe.\n" "Deseja substituí-lo?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:280 #, c-format msgid "The file you specified (%s) does not exist" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:588 msgid "The name can not be empty" msgstr "O nome não pode ficar vazio" #: Source/Core/DolphinWX/Src/FrameAui.cpp:580 msgid "The name can not contain the character ','" msgstr "O nome não pode conter o caracter ','" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:455 msgid "The save you are trying to copy has an invalid file size" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:410 #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:86 #: Source/Plugins/Plugin_DSP_HLE/Src/main.cpp:95 #: Source/Plugins/Plugin_DSP_LLE/Src/main.cpp:87 #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:79 #: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:131 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:46 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:43 msgid "The server is full!" msgstr "" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:49 msgid "The server responded: the game is currently running!" msgstr "" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:52 msgid "The server sent an unknown error message!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:118 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:517 msgid "Theme" msgstr "Tema" #: Source/Core/DolphinWX/Src/FrameTools.cpp:527 msgid "Theme selection went wrong" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:462 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Estas configurações substituem as configurações do núcleo do Dolphin.\n" "Indeterminado significa que o jogo usa as configurações do Dolphin." #: Source/Core/Core/Src/ActionReplay.cpp:356 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:433 msgid "This could cause slow down in Wii Menu and some games." msgstr "" "Isto pode causar diminuição da performance no Wii Menu e em alguns jogos." #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:73 #: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:60 msgid "" "This is used to control game speed by sound throttle.\n" "Disabling this could cause abnormal game speed, such as too fast.\n" "But sometimes enabling this could cause constant noise.\n" "\n" "Keyboard Shortcut : Hold down to instantly disable Throttle." msgstr "" "Isto é usado para controlar a velocidade do jogo por throttle de som.\n" "Desativar isso pode causar velocidade de jogo anormal, ás vezes muito " "rápido.\n" "Mas algumas vezes ativar isso pode causar ruído constante.\n" "\n" "Atalho de Teclado : Segure para instantaneamente desativar o Throttle." #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:72 #: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:59 msgid "This is used to play music tracks, like BGM." msgstr "Isto é usado para tocar trilhas sonoras de jogos, como BGM" #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:71 msgid "This is usually used to play voice and sound effects." msgstr "Isto é geralmente usado para efeitos de som e voz." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:398 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core,\n" "but can also cause occasional crashes/glitches." msgstr "" "Isto separa os segmentos de Som e Vídeo, para que eles possam ser rodados em " "núcleos diferentes.\n" "Traz grandes melhorias de velocidade em PCs com mais de um núcleo,\n" "mas também pode causar travamentos/erros ocasionais." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:276 msgid "This will let you Manually Edit the INI config file" msgstr "Isto vai deixar você editar manualmente o arquivo de configuração .INI" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:247 #, fuzzy msgid "Tilt" msgstr "Título" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:633 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255 msgid "Title" msgstr "Título" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 #: Source/Core/DolphinWX/Src/FrameTools.cpp:364 msgid "Toggle Fullscreen" msgstr "Ir para Tela Cheia" #: Source/Core/DolphinWX/Src/LogWindow.cpp:129 msgid "Toggle all" msgstr "Alternar todos" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:278 msgid "Top" msgstr "Topo" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "Traditional Chinese" msgstr "Chinês Tradicional" #: Source/Core/Core/Src/Boot/Boot.cpp:370 msgid "Tried to load an unknown file type." msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "Triggers" msgstr "" #: Source/Core/Core/Src/PluginManager.cpp:224 #, c-format msgid "Trying to load unsupported type %d" msgstr "" #: Source/Core/Common/Src/SysConf.h:98 Source/Core/Common/Src/SysConf.h:121 msgid "Trying to read from invalid SYSCONF" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 msgid "Turkish" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 #, fuzzy msgid "Turntable" msgstr "Ativar" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71 msgid "Type" msgstr "Tipo" #: Source/Core/Core/Src/PluginManager.cpp:374 #, c-format msgid "Type %d config not supported in plugin %s" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32 msgid "UDP Port:" msgstr "Porta UDP" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:250 msgid "UDP Wiimote" msgstr "Wiimote UDP" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:185 msgid "UNKNOWN" msgstr "DESCONHECIDO" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:164 msgid "USA" msgstr "EUA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:170 msgid "Undo Load State" msgstr "Desfazer carregamento de estado" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 msgid "Unknown" msgstr "Desconhecido" #: Source/Core/Core/Src/HW/DVDInterface.cpp:895 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:120 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" #: Source/Core/DolphinWX/Src/NetPlayClient.cpp:232 #, c-format msgid "Unknown message received with id : %d" msgstr "" #: Source/Core/DolphinWX/Src/NetPlayServer.cpp:504 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" #: Source/Core/Core/Src/HW/Memmap.cpp:636 #, c-format msgid "" "Unknown pointer %#08x\n" "Continue?" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 msgid "Up" msgstr "Para cima" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Atualizar" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 #, fuzzy msgid "Upright Wiimote" msgstr "Wiimote UDP" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Usar modo EURGB60 (PAL60)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:464 #, fuzzy msgid "Use FPS For Limiting" msgstr "Usar FPS para Limitar" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 msgid "Use Hex" msgstr "Usar Hex" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:514 msgid "Use Panic Handlers" msgstr "Usar Panic Handlers" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:344 msgid "Use XFB" msgstr "Usar XFB" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:73 msgid "" "Uses the high-resolution render buffer for EFB copies instead of scaling " "them down to native resolution.\n" "Vastly improves visual quality in games which use EFB copies but might cause " "glitches in some games." msgstr "" "Utiliza o buffer de renderização de alta resolução para cópias de EFB, em " "vez de escala-los para a resolução nativa.\n" "Melhora bastante a qualidade visual em jogos que utilizam cópias de EFB, " "mas pode causar falhas em alguns." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:408 msgid "Utility" msgstr "Utilitário" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:179 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197 msgid "Value" msgstr "Valor" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73 msgid "Value:" msgstr "Valor:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:557 msgid "Value: " msgstr "Valor:" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370 msgid "Various Statistics" msgstr "Várias Estatísticas" #: Source/Core/DolphinWX/Src/LogWindow.cpp:84 msgid "Verbosity" msgstr "Verbosidade" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:337 msgid "Video" msgstr "Vídeo" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:384 msgid "Virtual" msgstr "Virtual" #: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:39 #: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:40 msgid "Volume" msgstr "Volume" #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:111 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:140 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:166 #, c-format msgid "WAD installation failed: error creating %s" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69 msgid "" "Wait for vertical blanks.\n" "Reduces tearing but might also decrease performance" msgstr "" "Espera por espaços brancos verticais.\n" "Reduz rasgos na imagem mas também pode diminuir a performance" #: Source/Core/DolphinWX/Src/Frame.cpp:663 #: Source/Core/DolphinWX/Src/LogWindow.cpp:79 #: Source/Core/Common/Src/MsgHandler.cpp:67 msgid "Warning" msgstr "Aviso" #: Source/Core/Core/Src/Boot/Boot.cpp:239 msgid "Warning - starting DOL in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:289 msgid "Warning - starting ELF in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:186 msgid "Warning - starting ISO in wrong console mode!" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:551 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:590 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:111 #: Source/Core/AudioCommon/Src/WaveFile.cpp:125 msgid "WaveFileWriter - file not open." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:107 msgid "" "When using EFB to RAM we very often need to decode RAM data to a VRAM " "texture, which is a very time-consuming task.\n" "With this option enabled, we'll skip decoding a texture if it didn't " "change.\n" "This results in a nice speedup, but possibly causes glitches.\n" "If you have any problems with this option enabled you should either try " "increasing the safety of the texture cache or disable this option.\n" "(NOTE: The safier the texture cache is adjusted the lower the speedup will " "be; accurate texture cache set to \"safe\" might actually be slower!)" msgstr "" "Ao utilizar EFB para a RAM muitas vezes precisamos decodificar os dados RAM " "para uma textura VRAM, o que é uma tarefa muito demorada.\n" "Com esta opção habilitada, vamos pular a decodificação de uma textura, se " "esta não mudar.\n" "Isso resulta em um bom ganho de velocidade, mas pode causar falhas.\n" "Se você tiver qualquer problema com essa opção ativada você deve tentar " "aumentar a segurança do cache de texturas ou desativar essa opção.\n" "(NOTA: Quanto mais seguro for o cache de textura menor será o aumento de " "velocidade; Se colocado em \"Seguro\" pode ser até mais lento!)" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:177 msgid "Widescreen Hack" msgstr "Hack de Widescreen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Width" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:452 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "Wii Console" msgstr "Console do Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:198 msgid "Wii Save Import" msgstr "Importar save de Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1180 msgid "Wii save files (*.bin)|*.bin" msgstr "Arquivos de Salva do Wii (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:81 msgid "WiiWAD: Could not read from file" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:371 #: Source/Core/Core/Src/HW/Wiimote.cpp:15 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76 #, fuzzy msgid "Wiimote " msgstr "Wiimote" #: Source/Core/DolphinWX/Src/Frame.cpp:174 #, c-format msgid "" "Wiimote %i has been disconnected by system.\n" "Maybe this game doesn't support multi-wiimote,\n" "or maybe it is due to idle time out or other reason.\n" "Do you want to reconnect immediately?" msgstr "" "Wiimote %i foi desconectado pelo sistema.\n" "Talvez este jogo não tenha suporte a múltiplos Wiimotes,\n" "ou talvez tenha sido pelo tempo parado ou por outra razão.\n" "Você quer reconectar imediatamente?" #: Source/Core/DolphinWX/Src/Main.cpp:619 msgid "Wiimote Connected" msgstr "Wiimote Conectado" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:691 msgid "Wiimote Motor" msgstr "Motor do Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:688 msgid "Wiimote Settings" msgstr "Configurações do Wiimote" #: Source/Core/DolphinWX/Src/FrameTools.cpp:371 msgid "Wiimote settings" msgstr "Configurações do Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:412 msgid "Will enable progressive scan option if supported by software." msgstr "Vai ativar a opção Scan Progressivo se suportado pelo Software" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 msgid "Window Size:" msgstr "Tamanho da Janela:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:407 msgid "Window height for windowed mode" msgstr "Altura da Janela para o Modo Janelado" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:406 msgid "Window width for windowed mode" msgstr "Largura da Janela para o Modo Janelado" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 msgid "Windows Left" msgstr "Janelas da Esquerda" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 msgid "Windows Menu" msgstr "Menu de Janelas" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 msgid "Windows Right" msgstr "Janelas da Direita" #: Source/Core/DolphinWX/Src/LogWindow.cpp:105 msgid "Word Wrap" msgstr "Word Wrap" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1140 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1187 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1320 msgid "Working..." msgstr "Funcionando..." #: Source/Core/DolphinWX/Src/LogWindow.cpp:109 msgid "Write to Console" msgstr "Escrever no Console" #: Source/Core/DolphinWX/Src/LogWindow.cpp:107 msgid "Write to File" msgstr "Escrever para Arquivo" #: Source/Core/DolphinWX/Src/LogWindow.cpp:111 msgid "Write to Window ->" msgstr "Escrever para a Janela" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:51 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:133 #, c-format msgid "XAudio2 init failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:142 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:379 msgid "XFB" msgstr "XFB" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:84 msgid "You can't close panes that have pages in them." msgstr "Você não pode fechar painéis que têm páginas neles." #: Source/Core/DolphinWX/Src/NetWindow.cpp:183 msgid "You must choose a game!!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:601 msgid "You must enter a name!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434 msgid "You must enter a valid decimal or hex value." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:623 msgid "You must enter a valid profile name." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:935 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:173 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:50 #, c-format msgid "" "Your SYSCONF file is the wrong size - should be 0x%04x (but is 0x%04llx)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:345 msgid "ZTP hack" msgstr "Hack do ZTB" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:351 msgid "Zelda Twilight Princess Bloom hack" msgstr "Hack de Brilho do Zelda Twilight Princess" #: Source/Core/Core/Src/ActionReplay.cpp:388 msgid "Zero 3 code not supported" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:410 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:451 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:476 msgid "[ waiting ]" msgstr "[ Aguardando ]" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:526 msgid "^ ADD" msgstr "^ ADD" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:752 msgid "apploader (.img)" msgstr "apploader (.img)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:196 msgid "failed to read bk header" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:410 #, c-format msgid "failed to read data from file: %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98 msgid "failed to read header" msgstr "" #: Source/Core/Core/Src/HW/Memmap.cpp:450 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:447 #, c-format msgid "unknown cmd 0x%08x" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1065 msgid "wxExecute returned -1 on application run!" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511 msgid "| OR" msgstr "| OR" #~ msgid "%d %%" #~ msgstr "%d %%" #~ msgid "&Frame Stepping" #~ msgstr "&Quadro a Quadro" #, fuzzy #~ msgid "Adjust window size" #~ msgstr "Tamanho da Janela:" #~ msgid "Alternate RFI" #~ msgstr "RFI Alternado" #~ msgid "Connected" #~ msgstr "Conectado" #~ msgid "Disconnected" #~ msgstr "Desconectado" #~ msgid "" #~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this " #~ "option may fix the game." #~ msgstr "" #~ "Se o jogo trava, funciona apenas no interpretador ou o dophin dá erro, " #~ "essa opção pode corrigir o jogo." #, fuzzy #~ msgid "OpenGL" #~ msgstr "Abrir" #~ msgid "The file " #~ msgstr "O arquivo" #, fuzzy #~ msgid "Wiimote %i %s" #~ msgstr "Wiimote"