//__________________________________________________________________________________________________ // Common pad plugin spec, version #1.0 maintained by F|RES // #ifndef _PAD_H_INCLUDED__ #define _PAD_H_INCLUDED__ #include "PluginSpecs.h" #include "ExportProlog.h" #define PAD_ERR_NONE 0 #define PAD_ERR_NO_CONTROLLER -1 #define PAD_ERR_NOT_READY -2 #define PAD_ERR_TRANSFER -3 #define PAD_USE_ORIGIN 0x0080 #define PAD_BUTTON_LEFT 0x0001 #define PAD_BUTTON_RIGHT 0x0002 #define PAD_BUTTON_DOWN 0x0004 #define PAD_BUTTON_UP 0x0008 #define PAD_TRIGGER_Z 0x0010 #define PAD_TRIGGER_R 0x0020 #define PAD_TRIGGER_L 0x0040 #define PAD_BUTTON_A 0x0100 #define PAD_BUTTON_B 0x0200 #define PAD_BUTTON_X 0x0400 #define PAD_BUTTON_Y 0x0800 #define PAD_BUTTON_START 0x1000 typedef void (*TLog)(const char* _pMessage); typedef struct { HWND hWnd; TLog pLog; } SPADInitialize; typedef struct { unsigned short button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits unsigned char stickX; // 0 <= stickX <= 255 unsigned char stickY; // 0 <= stickY <= 255 unsigned char substickX; // 0 <= substickX <= 255 unsigned char substickY; // 0 <= substickY <= 255 unsigned char triggerLeft; // 0 <= triggerLeft <= 255 unsigned char triggerRight; // 0 <= triggerRight <= 255 unsigned char analogA; // 0 <= analogA <= 255 unsigned char analogB; // 0 <= analogB <= 255 bool MicButton; // HAX signed char err; // one of PAD_ERR_* number } SPADStatus; ///////////////////////////////////////////////////////////////////////////////////////////////////// // I N T E R F A C E //////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////// // __________________________________________________________________________________________________ // Function: GetDllInfo // Purpose: This function allows the emulator to gather information // about the DLL by filling in the PluginInfo structure. // input: A pointer to a PLUGIN_INFO structure that needs to be // filled by the function. (see def above) // output: none // EXPORT void CALL GetDllInfo(PLUGIN_INFO* _pPluginInfo); // __________________________________________________________________________________________________ // Function: DllConfig // Purpose: This function is optional function that is provided // to allow the user to configure the DLL // input: A handle to the window that calls this function // output: none // EXPORT void CALL DllConfig(HWND _hParent); // __________________________________________________________________________________________________ // Function: DllDebugger // Purpose: Open the debugger // input: a handle to the window that calls this function // output: none // EXPORT void CALL DllDebugger(HWND _hParent, bool Show); // __________________________________________________________________________________________________ // Function: // Purpose: // input: SPADInitialize // output: none // EXPORT void CALL PAD_Initialize(SPADInitialize _PADInitialize); // __________________________________________________________________________________________________ // Function: PAD_Shutdown // Purpose: This function is called when the emulator is closing // down allowing the DLL to de-initialise. // input: none // output: none // EXPORT void CALL PAD_Shutdown(); // __________________________________________________________________________________________________ // Function: // Purpose: // input: // output: // EXPORT void CALL PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus); // __________________________________________________________________________________________________ // Function: Send keyboard input to the plugin // Purpose: // input: The key and if it's pressed or released // output: None // EXPORT void CALL PAD_Input(u8 _Key, u8 _UpDown); // __________________________________________________________________________________________________ // Function: PAD_Rumble // Purpose: Pad rumble! // input: PAD number, Command type (Stop=0, Rumble=1, Stop Hard=2) and strength of Rumble // output: none // EXPORT void CALL PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength); // __________________________________________________________________________________________________ // Function: PAD_GetAttachedPads // Purpose: Get mask of attached pads (eg: controller 1 & 4 -> 0x9) // input: none // output: number of pads // EXPORT unsigned int CALL PAD_GetAttachedPads(); // __________________________________________________________________________________________________ // Function: PAD_DoState // Purpose: Saves/load state // input/output: ptr // input: mode // EXPORT void CALL PAD_DoState(void *ptr, int mode); #include "ExportEpilog.h" #endif