######################################## # General setup # cmake_minimum_required(VERSION 2.8.8) project(dolphin-emu) option(USE_EGL "Enables EGL OpenGL Interface" OFF) option(TRY_X11 "Enables X11 Support" ON) option(USE_SHARED_ENET "Use shared libenet if found rather than Dolphin's soon-to-compatibly-diverge version" OFF) option(USE_UPNP "Enables UPnP port mapping support" ON) option(DISABLE_WX "Disable wxWidgets (use Qt or CLI interface)" OFF) option(ENABLE_QT2 "Enable Qt2 (use the other experimental Qt interface)" OFF) option(ENABLE_PCH "Use PCH to speed up compilation" ON) option(ENABLE_LTO "Enables Link Time Optimization" OFF) option(ENABLE_GENERIC "Enables generic build that should run on any little-endian host" OFF) option(ENABLE_HEADLESS "Enables running Dolphin as a headless variant" OFF) # Enable SDL for default on operating systems that aren't OSX, Android, Linux or Windows. if(NOT APPLE AND NOT ANDROID AND NOT ${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND NOT MSVC) option(ENABLE_SDL "Enables SDL as a generic controller backend" ON) else() option(ENABLE_SDL "Enables SDL as a generic controller backend" OFF) endif() if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND NOT ANDROID) option(ENABLE_EVDEV "Enables the evdev controller backend" ON) endif() if(APPLE) option(OSX_USE_DEFAULT_SEARCH_PATH "Don't prioritize system library paths" OFF) endif() option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON) option(FASTLOG "Enable all logs" OFF) option(OPROFILING "Enable profiling" OFF) option(GDBSTUB "Enable gdb stub for remote debugging." OFF) if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux") option(VTUNE "Enable Intel VTune integration for JIT symbols." OFF) endif() if(APPLE) option(SKIP_POSTPROCESS_BUNDLE "Skip postprocessing bundle for redistributability" OFF) endif() ######################################## # Optional Targets # TODO: Add DSPSpy option(DSPTOOL "Build dsptool" OFF) # Update compiler before calling project() if (APPLE) # Use clang compiler if (NOT DEFINED CMAKE_CXX_COMPILER) set(CMAKE_CXX_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++") if (NOT EXISTS "${CMAKE_CXX_COMPILER}") set(CMAKE_CXX_COMPILER "clang++") endif() endif() if (NOT DEFINED CMAKE_C_COMPILER) set(CMAKE_C_COMPILER "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang") if (NOT EXISTS "${CMAKE_C_COMPILER}") set(CMAKE_C_COMPILER "clang") endif() endif() endif() set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeTests) # Libraries to link set(LIBS) # Set up paths if(APPLE) # The gettext module will install the translations unconditionally. # Redirect the installation to a build directory where it does no harm. set(CMAKE_INSTALL_PREFIX ${CMAKE_BINARY_DIR}/install-dummy) else() set(bindir ${CMAKE_INSTALL_PREFIX}/bin CACHE PATH "bindir") set(datadir ${CMAKE_INSTALL_PREFIX}/share/dolphin-emu CACHE PATH "datadir") add_definitions(-DDATA_DIR="${datadir}/") endif() # Set where the binary files will be built. The program will not execute from # here. You must run "make install" to install these to the proper location # as defined above. set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Binaries) # Precompiled header support for MSVC: # Call this after setting the source list (and don't add the source file used # to generate the pch file, this will be done here automatically) function(enable_precompiled_headers PRECOMPILED_HEADER SOURCE_FILE SOURCE_VARIABLE_NAME) if(MSVC) set(files ${${SOURCE_VARIABLE_NAME}}) # Generate precompiled header translation unit get_filename_component(pch_basename ${PRECOMPILED_HEADER} NAME_WE) set(pch_abs ${CMAKE_CURRENT_SOURCE_DIR}/${PRECOMPILED_HEADER}) set(pch_unity ${CMAKE_CURRENT_SOURCE_DIR}/${SOURCE_FILE}) set_source_files_properties(${pch_unity} PROPERTIES COMPILE_FLAGS "/Yc\"${pch_abs}\"") # Update properties of source files to use the precompiled header. # Additionally, force the inclusion of the precompiled header at # beginning of each source file. foreach(source_file ${files} ) set_source_files_properties(${source_file} PROPERTIES COMPILE_FLAGS "/Yu\"${pch_abs}\" /FI\"${pch_abs}\"") endforeach(source_file) # Finally, update the source file collection to contain the # precompiled header translation unit set(${SOURCE_VARIABLE_NAME} ${pch_unity} ${${SOURCE_VARIABLE_NAME}} PARENT_SCOPE) endif(MSVC) endfunction(enable_precompiled_headers) # for revision info include(FindGit OPTIONAL) if(GIT_FOUND AND NOT DOLPHIN_WC_REVISION) # defines DOLPHIN_WC_REVISION EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse HEAD OUTPUT_VARIABLE DOLPHIN_WC_REVISION OUTPUT_STRIP_TRAILING_WHITESPACE) # defines DOLPHIN_WC_DESCRIBE EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} describe --always --long --dirty OUTPUT_VARIABLE DOLPHIN_WC_DESCRIBE OUTPUT_STRIP_TRAILING_WHITESPACE) # remove hash (and trailing "-0" if needed) from description STRING(REGEX REPLACE "(-0)?-[^-]+((-dirty)?)$" "\\2" DOLPHIN_WC_DESCRIBE "${DOLPHIN_WC_DESCRIBE}") # defines DOLPHIN_WC_BRANCH EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD OUTPUT_VARIABLE DOLPHIN_WC_BRANCH OUTPUT_STRIP_TRAILING_WHITESPACE) endif() # version number set(DOLPHIN_VERSION_MAJOR "4") set(DOLPHIN_VERSION_MINOR "0") if(DOLPHIN_WC_BRANCH STREQUAL "stable") set(DOLPHIN_VERSION_PATCH "0") else() set(DOLPHIN_VERSION_PATCH ${DOLPHIN_WC_REVISION}) endif() # Architecture detection and arch specific settings message(${CMAKE_SYSTEM_PROCESSOR}) # Detect 64bit or 32bit # CMake doesn't provide a simple way to determine 32bit or 64bit # If we ever support a architecture that is 64bit with 32bit pointers then this'll break # Of course the chances of that are slim(x32?) so who cares if(CMAKE_SIZEOF_VOID_P EQUAL 8) set(_ARCH_64 1) add_definitions(-D_ARCH_64=1) else() set(_ARCH_32 1) add_definitions(-D_ARCH_32=1) endif() if(NOT ENABLE_GENERIC) if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^x86" OR ${CMAKE_SYSTEM_PROCESSOR} MATCHES "i.86" OR ${CMAKE_SYSTEM_PROCESSOR} MATCHES "amd64" OR APPLE) if(_ARCH_64) set(_M_X86 1) set(_M_X86_64 1) add_definitions(-D_M_X86=1 -D_M_X86_64=1 -msse2) else() message(FATAL_ERROR "x86_32 is an unsupported platform. Enable generic build if you really want a JIT-less binary.") endif() elseif(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^arm") message(FATAL_ERROR "ARMv7 is an unsupported platform. Enable generic build if you really want a JIT-less binary.") elseif(${CMAKE_SYSTEM_PROCESSOR} STREQUAL "aarch64") # This option only applies to 64bit ARM set(_M_ARM 1) set(_M_ARM_64 1) add_definitions(-D_M_ARM=1 -D_M_ARM_64=1) add_definitions(-march=armv8-a+crc) else() set(ENABLE_GENERIC 1) endif() endif() if(ENABLE_GENERIC) message("Warning! Building generic build!") set(_M_GENERIC 1) add_definitions(-D_M_GENERIC=1) endif() include(CheckCXXCompilerFlag) macro(check_and_add_flag var flag) CHECK_CXX_COMPILER_FLAG(${flag} FLAG_${var}) if(FLAG_${var}) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}") endif() endmacro() # Enabling all warnings in MSVC spams too much if(NOT MSVC) add_definitions(-Wall) # TODO: would like these but they produce overwhelming amounts of warnings #check_and_add_flag(EXTRA -Wextra) #check_and_add_flag(MISSING_FIELD_INITIALIZERS -Wmissing-field-initializers) #check_and_add_flag(SWITCH_DEFAULT -Wswitch-default) #check_and_add_flag(FLOAT_EQUAL -Wfloat-equal) #check_and_add_flag(CONVERSION -Wconversion) #check_and_add_flag(ZERO_AS_NULL_POINTER_CONSTANT -Wzero-as-null-pointer-constant) check_and_add_flag(TYPE_LIMITS -Wtype-limits) check_and_add_flag(SIGN_COMPARE -Wsign-compare) check_and_add_flag(IGNORED_QUALIFIERS -Wignored-qualifiers) check_and_add_flag(UNINITIALIZED -Wuninitialized) check_and_add_flag(LOGICAL_OP -Wlogical-op) check_and_add_flag(SHADOW -Wshadow) check_and_add_flag(INIT_SELF -Winit-self) check_and_add_flag(MISSING_DECLARATIONS -Wmissing-declarations) check_and_add_flag(MISSING_VARIABLE_DECLARATIONS -Wmissing-variable-declarations) endif(NOT MSVC) # gcc uses some optimizations which might break stuff without this flag add_definitions(-fno-strict-aliasing -fno-exceptions) check_and_add_flag(VISIBILITY_INLINES_HIDDEN -fvisibility-inlines-hidden) if(UNIX AND NOT APPLE) check_and_add_flag(VISIBILITY_HIDDEN -fvisibility=hidden) endif() if(ENABLE_LTO) check_and_add_flag(LTO -flto) if(CMAKE_CXX_COMPILER_ID STREQUAL GNU) set(CMAKE_AR gcc-ar) set(CMAKE_RANLIB gcc-ranlib) endif() endif() if(APPLE) if(NOT OSX_USE_DEFAULT_SEARCH_PATH) # Hack up the path to prioritize the path to built-in OS libraries to # increase the chance of not depending on a bunch of copies of them # installed by MacPorts, Fink, Homebrew, etc, and ending up copying # them into the bundle. Since we optionally depend on libraries which # are not part of OS X (ffmpeg, libusb, etc.), however, don't remove # the default path entirely as was done in a previous version of this # file. This is still kinda evil, since it defeats the user's path # settings... # See http://www.cmake.org/cmake/help/v3.0/command/find_program.html set(CMAKE_PREFIX_PATH "${CMAKE_PREFIX_PATH};/usr") endif() # Identify the target system: # Ask for 64-bit binary. set(TARGET_FLAGS "-arch x86_64") # Minimum OS X version. # This is inserted into the Info.plist as well. # Note that the SDK determines the maximum version of which optional # features can be used, not the minimum required version to run. set(OSX_MIN_VERSION "10.9") set(TARGET_FLAGS "${TARGET_FLAGS} -mmacosx-version-min=${OSX_MIN_VERSION}") set(SYSROOT_LEGACY_PATH "/Developer/SDKs/MacOSX10.9.sdk") set(SYSROOT_PATH "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk") if(EXISTS "${SYSROOT_PATH}/") set(TARGET_SYSROOT ${SYSROOT_PATH}) elseif(EXISTS "${SYSROOT_LEGACY_PATH}/") set(TARGET_SYSROOT ${SYSROOT_LEGACY_PATH}) endif() if(${TARGET_SYSROOT}) set(TARGET_FLAGS "${TARGET_FLAGS} -isysroot ${TARGET_SYSROOT}") set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-syslibroot,${TARGET_SYSROOT}") endif() # Do not warn about frameworks that are not available on all architectures. # This avoids a warning when linking with QuickTime. set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-no_arch_warnings") # Specify target CPUs. set(TARGET_FLAGS "${TARGET_FLAGS} -mssse3") set(TARGET_FLAGS "${TARGET_FLAGS} -march=core2") # Target flags apply to both C and C++ compilation. # CMake passes these to the compiler on the link command line as well. set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${TARGET_FLAGS}") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${TARGET_FLAGS}") # Linker flags. # Drop unreachable code and data. set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-dead_strip,-dead_strip_dylibs") # Reserve the minimum size for the zero page. # Our JIT requires virtual memory space below 2GB, while the default zero # page on x86_64 is 4GB in size. set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-pagezero_size,0x1000") find_library(APPKIT_LIBRARY AppKit) find_library(APPSERV_LIBRARY ApplicationServices) find_library(ATB_LIBRARY AudioToolbox) find_library(AU_LIBRARY AudioUnit) find_library(CARBON_LIBRARY Carbon) find_library(COCOA_LIBRARY Cocoa) find_library(COREAUDIO_LIBRARY CoreAudio) find_library(COREFUND_LIBRARY CoreFoundation) find_library(CORESERV_LIBRARY CoreServices) find_library(FOUNDATION_LIBRARY foundation) find_library(IOB_LIBRARY IOBluetooth) find_library(IOK_LIBRARY IOKit) find_library(QUICKTIME_LIBRARY QuickTime) find_library(WEBKIT_LIBRARY WebKit) find_library(FORCEFEEDBACK ForceFeedback) find_library(OPENGL_LIBRARY OpenGL) endif() if(WIN32) add_definitions(-D_SECURE_SCL=0) add_definitions(-D_CRT_SECURE_NO_WARNINGS) add_definitions(-D_CRT_SECURE_NO_DEPRECATE) endif(WIN32) # Add an option to build relocatable binaries on Linux # The Sys folder will need to be copied to the Binaries folder. if(UNIX) option(LINUX_LOCAL_DEV "Enable relocatable binary" OFF) if(LINUX_LOCAL_DEV) add_definitions('-DLINUX_LOCAL_DEV') endif(LINUX_LOCAL_DEV) endif(UNIX) # Dolphin requires threads. # The Apple build may not need an explicit flag because one of the # frameworks may already provide it. # But for non-OSX systems, we will use the CMake Threads package. IF(NOT APPLE) FIND_PACKAGE(Threads) ENDIF(NOT APPLE) if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Build type (Release/Debug/RelWithDebInfo/MinSizeRe)" FORCE) endif(NOT CMAKE_BUILD_TYPE) if(CMAKE_BUILD_TYPE STREQUAL Debug) add_definitions(-D_DEBUG -ggdb) set(wxWidgets_USE_DEBUG ON CACHE BOOL "Use wxWidgets Debugging") option(ENABLE_GPROF "Enable gprof profiling (must be using Debug build)" OFF) if(ENABLE_GPROF) add_definitions(-pg) set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pg") endif() endif(CMAKE_BUILD_TYPE STREQUAL Debug) if(CMAKE_BUILD_TYPE STREQUAL Release AND NOT APPLE) add_definitions(-fomit-frame-pointer) endif() if(FASTLOG) add_definitions(-DDEBUGFAST) endif() if(GDBSTUB) add_definitions(-DUSE_GDBSTUB) endif(GDBSTUB) if(VTUNE) if(EXISTS "$ENV{VTUNE_AMPLIFIER_XE_2015_DIR}") set(VTUNE_DIR "$ENV{VTUNE_AMPLIFIER_XE_2015_DIR}") elseif(EXISTS "$ENV{VTUNE_AMPLIFIER_XE_2013_DIR}") set(VTUNE_DIR "$ENV{VTUNE_AMPLIFIER_XE_2013_DIR}") else() message(ERROR "Could find neither VTUNE_AMPLIFIER_XE_2015_DIR nor VTUNE_AMPLIFIER_XE_2013_DIR.") endif() add_definitions(-DUSE_VTUNE) include_directories("${VTUNE_DIR}/include") set(VTUNE_LIBRARIES "${VTUNE_DIR}/lib64/libjitprofiling.a" "${VTUNE_DIR}/lib64/libittnotify.a" ) endif(VTUNE) if(ANDROID) message("Building for Android") add_definitions(-DANDROID) set(USE_X11 0) set(USE_UPNP 0) set(USE_EGL 1) endif() if(ENABLE_HEADLESS) message("Enabling Headless! Disabling GUI, force enabling EGL!") set(USE_X11 0) set(USE_EGL 1) set(DISABLE_WX 1) set(ENABLE_QT2 0) add_definitions(-DUSE_HEADLESS) endif() include_directories(Externals/GL) add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE) ######################################## # Dependency checking # # TODO: We should have options for dependencies included in the externals to # override autodetection of system libraries and force the usage of the # externals. include(CheckLib) include(CheckCXXSourceRuns) if(NOT ANDROID) include(FindOpenGL) include_directories(${OPENGL_INCLUDE_DIR}) include(FindALSA OPTIONAL) if(ALSA_FOUND) add_definitions(-DHAVE_ALSA=1) message("ALSA found, enabling ALSA sound backend") else() add_definitions(-DHAVE_ALSA=0) message("ALSA NOT found, disabling ALSA sound backend") endif(ALSA_FOUND) check_lib(AO ao ao QUIET) if(AO_FOUND) add_definitions(-DHAVE_AO=1) message("ao found, enabling ao sound backend") else() add_definitions(-DHAVE_AO=0) message("ao NOT found, disabling ao sound backend") endif(AO_FOUND) check_lib(BLUEZ bluez bluez QUIET) if(BLUEZ_FOUND) add_definitions(-DHAVE_BLUEZ=1) message("bluez found, enabling bluetooth support") else() add_definitions(-DHAVE_BLUEZ=0) message("bluez NOT found, disabling bluetooth support") endif(BLUEZ_FOUND) check_lib(PULSEAUDIO libpulse pulse QUIET) if(PULSEAUDIO_FOUND) add_definitions(-DHAVE_PULSEAUDIO=1) message("PulseAudio found, enabling PulseAudio sound backend") else() add_definitions(-DHAVE_PULSEAUDIO=0) message("PulseAudio NOT found, disabling PulseAudio sound backend") endif(PULSEAUDIO_FOUND) include(FindOpenAL OPTIONAL) if(OPENAL_FOUND) add_definitions(-DHAVE_OPENAL=1) include_directories(${OPENAL_INCLUDE_DIR}) message("OpenAL found, enabling OpenAL sound backend") else() add_definitions(-DHAVE_OPENAL=0) message("OpenAL NOT found, disabling OpenAL sound backend") endif(OPENAL_FOUND) include(FindLLVM OPTIONAL) if (LLVM_FOUND) add_definitions(-DHAS_LLVM=1) set(HAS_LLVM 1) include_directories(${LLVM_INCLUDE_DIRS}) list(APPEND LIBS ${LLVM_LIBRARIES}) message(STATUS "Found LLVM ${LLVM_PACKAGE_VERSION}") endif() set(USE_X11 0) if(UNIX AND NOT APPLE AND NOT ENABLE_HEADLESS) include(FindX11) if(TRY_X11 AND X11_FOUND) set(USE_X11 1) add_definitions(-DHAVE_X11=1) include_directories(${X11_INCLUDE_DIR}) message("X11 support enabled") else() set(USE_X11 0) SET(X11_FOUND "") message("X11 support disabled") add_definitions(-DHAVE_X11=0) endif(TRY_X11 AND X11_FOUND) if (NOT USE_X11) message(FATAL_ERROR "\n" "No suitable display platform found\n" "Requires x11 to run") endif() endif() if(USE_X11) check_lib(XRANDR xrandr Xrandr) if(XRANDR_FOUND) add_definitions(-DHAVE_XRANDR=1) else() add_definitions(-DHAVE_XRANDR=0) endif(XRANDR_FOUND) pkg_check_modules(XINPUT2 xi>=1.5.0) if(XINPUT2_FOUND) add_definitions(-DHAVE_X11_XINPUT2=1) else() add_definitions(-DHAVE_X11_XINPUT2=0) endif(XINPUT2_FOUND) endif() if(ENCODE_FRAMEDUMPS) check_libav() if(LIBAV_FOUND) LIST(APPEND LIBS ${LIBAV_LDFLAGS}) endif() endif() set(CMAKE_REQUIRED_LIBRARIES portaudio) CHECK_CXX_SOURCE_RUNS( "#include int main(int argc, char **argv) { if(Pa_GetVersion() >= 1890) return 0; else return 1; }" PORTAUDIO) unset(CMAKE_REQUIRED_LIBRARIES) if(PORTAUDIO) message("PortAudio found, enabling mic support") add_definitions(-DHAVE_PORTAUDIO=1) set(PORTAUDIO_FOUND TRUE) else() message("PortAudio not found, disabling mic support") add_definitions(-DHAVE_PORTAUDIO=0) set(PORTAUDIO_FOUND FALSE) endif(PORTAUDIO) if(OPROFILING) include(FindOProfile) if(OPROFILE_FOUND) message("OProfile found, enabling profiling support") add_definitions(-DUSE_OPROFILE=1) include_directories(${OPROFILE_INCLUDE_DIRS}) else() message(FATAL_ERROR "OProfile not found. Can't build profiling support.") endif() endif() endif() if(USE_EGL) message("EGL OpenGL interface enabled") add_definitions(-DUSE_EGL=1) endif() if(ENABLE_EVDEV) include(FindLibudev REQUIRED) include(FindLibevdev REQUIRED) if(LIBUDEV_FOUND AND LIBEVDEV_FOUND) message("libevdev/libudev found, enabling evdev controller backend") add_definitions(-DHAVE_LIBUDEV=1) add_definitions(-DHAVE_LIBEVDEV=1) include_directories(${LIBUDEV_INCLUDE_DIR} ${LIBEVDEV_INCLUDE_DIR}) else() message(FATAL_ERROR "Couldn't find libevdev and/or libudev. Can't build evdev controller backend.\nDisable ENABLE_EVDEV if you wish to build without controller support") endif() endif() if(UNIX) message("Using named pipes as controller inputs") add_definitions(-DUSE_PIPES=1) message("Watching game memory for changes") add_definitions(-DUSE_MEMORYWATCHER=1) endif() ######################################## # Setup include directories (and make sure they are preferred over the Externals) # include_directories(Source/Core) if(ANDROID) include_directories(Source/Android) endif() ######################################## # Process externals and setup their include directories # # NOTES about adding Externals: # - add the include directory here # - make sure to tell cmake to link them statically or dynamically (most # should be linked statically) # - place the CMakeLists.txt in the first-level subdirectory, e.g. # Externals/zlib/CMakeLists.txt (that is: NOT in some Src/ subdirectory) # add_subdirectory(Externals/Bochs_disasm) include_directories(Externals/Bochs_disasm) if(NOT ANDROID AND USE_SHARED_ENET) check_lib(ENET libenet enet enet/enet.h QUIET) include(CheckSymbolExists) if (ENET_FOUND) set(CMAKE_REQUIRED_INCLUDES ${ENET_INCLUDE_DIRS}) # hack: LDFLAGS already contains -lenet but all flags but the first are # dropped; ugh, cmake set(CMAKE_REQUIRED_FLAGS ${ENET_LDFLAGS}) set(CMAKE_REQUIRED_LIBRARIES ${ENET_LIBRARIES}) CHECK_SYMBOL_EXISTS(enet_socket_get_address enet/enet.h ENET_HAVE_SGA) set(CMAKE_REQUIRED_INCLUDES) set(CMAKE_REQUIRED_FLAGS) set(CMAKE_REQUIRED_LIBRARIES) if (NOT ENET_HAVE_SGA) # enet is too old set(ENET_FOUND FALSE) endif() endif() endif() if (ENET_FOUND) message("Using shared enet") else() message("Using static enet from Externals") include_directories(Externals/enet/include) add_subdirectory(Externals/enet) endif() LIST(APPEND LIBS enet) if(NOT XXHASH_FOUND) message("Using static xxhash from Externals") add_subdirectory(Externals/xxhash) include_directories(Externals/xxhash) endif() LIST(APPEND LIBS xxhash) # If zlib has already been found on a previous run of cmake don't check again # as the check seems to take a long time. if(NOT ZLIB_FOUND) include(FindZLIB OPTIONAL) endif() if(ZLIB_FOUND) set(ZLIB_FOUND 1 CACHE INTERNAL "") message("Using shared zlib") include_directories(${ZLIB_INCLUDE_DIRS}) else(ZLIB_FOUND) message("Shared zlib not found, falling back to the static library") add_subdirectory(Externals/zlib) include_directories(Externals/zlib) endif(ZLIB_FOUND) if(NOT APPLE AND NOT ANDROID) check_lib(LZO "(no .pc for lzo2)" lzo2 lzo/lzo1x.h QUIET) endif() if(LZO_FOUND) message("Using shared lzo") else() message("Using static lzo from Externals") add_subdirectory(Externals/LZO) include_directories(Externals/LZO) set(LZO lzo2) endif() list(APPEND LIBS ${LZO}) if(NOT APPLE AND NOT ANDROID) check_lib(PNG libpng png png.h QUIET) endif() if (PNG_FOUND) message("Using shared libpng") else() message("Using static libpng from Externals") add_subdirectory(Externals/libpng) include_directories(Externals/libpng) set(PNG png) endif() if(OPENAL_FOUND) if(NOT APPLE) check_lib(SOUNDTOUCH soundtouch SoundTouch soundtouch/SoundTouch.h QUIET) endif() if (SOUNDTOUCH_FOUND) message("Using shared soundtouch") else() message("Using static soundtouch from Externals") add_subdirectory(Externals/soundtouch) include_directories(Externals) endif() endif() if(ENABLE_SDL) include(FindSDL2 OPTIONAL) if(SDL2_FOUND) message("Using shared SDL2") add_definitions(-DHAVE_SDL=1) include_directories(${SDL2_INCLUDE_DIR}) else(SDL2_FOUND) # SDL2 not found, try SDL include(FindSDL OPTIONAL) if(SDL_FOUND) message("Using shared SDL") add_definitions(-DHAVE_SDL=1) include_directories(${SDL_INCLUDE_DIR}) else(SDL_FOUND) message("SDL NOT found, disabling SDL input") endif(SDL_FOUND) endif(SDL2_FOUND) endif() include(FindLibUSB OPTIONAL) if(LIBUSB_FOUND) message("Using shared LibUSB") add_definitions(-D__LIBUSB__) include_directories(${LIBUSB_INCLUDE_DIR}) endif(LIBUSB_FOUND) set(SFML_REQD_VERSION 2.1) if(NOT APPLE AND NOT ANDROID) find_package(SFML ${SFML_REQD_VERSION} COMPONENTS network system) endif() if(SFML_FOUND) message("Using shared SFML") else() message("Using static SFML ${SFML_REQD_VERSION} from Externals") add_definitions(-DSFML_STATIC) add_subdirectory(Externals/SFML) include_directories(BEFORE Externals/SFML/include) endif() if(USE_UPNP) if(NOT APPLE AND NOT ANDROID) include(FindMiniupnpc) endif() if(MINIUPNPC_FOUND AND MINIUPNPC_API_VERSION GREATER 8) message("Using shared miniupnpc") else() message("Using static miniupnpc from Externals") add_subdirectory(Externals/miniupnpc) set(MINIUPNPC_INCLUDE_DIRS Externals/miniupnpc/src) set(MINIUPNPC_LIBRARIES miniupnpc) endif() add_definitions(-DUSE_UPNP) include_directories(${MINIUPNPC_INCLUDE_DIRS}) list(APPEND LIBS ${MINIUPNPC_LIBRARIES}) endif() if(NOT APPLE AND NOT ANDROID) include(FindMbedTLS) endif() if(MBEDTLS_FOUND) message("Using shared mbed TLS") include_directories(${MBEDTLS_INCLUDE_DIRS}) else() message("Using static mbed TLS from Externals") set(MBEDTLS_LIBRARIES mbedtls mbedcrypto mbedx509) add_subdirectory(Externals/mbedtls/) include_directories(Externals/mbedtls/include) endif() if(NOT APPLE AND NOT ANDROID) check_lib(SOIL "(no .pc for SOIL)" SOIL SOIL/SOIL.h QUIET) endif() if(SOIL_FOUND) message("Using shared SOIL") else() message("Using static SOIL from Externals") add_subdirectory(Externals/SOIL) include_directories(Externals/SOIL) endif() if (ANDROID) message("Using static iconv from Externals") include_directories(Externals/libiconv-1.14/include) add_subdirectory(Externals/libiconv-1.14) list(APPEND LIBS iconv) else() find_library(ICONV_LIBRARIES NAMES iconv libiconv libiconv-2 c) find_path(ICONV_INCLUDE_DIR NAMES iconv.h) list(APPEND LIBS ${ICONV_LIBRARIES}) mark_as_advanced(ICONV_INCLUDE_DIR ICONV_LIBRARIES) endif() if(ENABLE_QT2) find_package(Qt5Widgets REQUIRED) message("Found Qt version ${Qt5Core_VERSION}, enabling the Qt backend") endif() if(NOT DISABLE_WX AND NOT ANDROID) include(FindwxWidgets OPTIONAL) FIND_PACKAGE(wxWidgets COMPONENTS core aui adv) if(wxWidgets_FOUND) EXECUTE_PROCESS(WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}" ${wxWidgets_CONFIG_OPTIONS} --version OUTPUT_VARIABLE wxWidgets_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE ERROR_QUIET ) message("Found wxWidgets version ${wxWidgets_VERSION}") set(wxMIN_VERSION "3.0.1") if(${wxWidgets_VERSION} VERSION_LESS ${wxMIN_VERSION}) message("At least ${wxMIN_VERSION} is required; ignoring found version") unset(wxWidgets_FOUND) endif() endif(wxWidgets_FOUND) if(UNIX AND NOT APPLE) # There is a bug in the FindGTK module in cmake version 2.8.2 that # does not find gdk-pixbuf-2.0. On the other hand some 2.8.3 # users have complained that pkg-config does not find # gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in # Ubuntu Natty does not find the glib libraries correctly. # Ugly!!! execute_process(COMMAND lsb_release -c -s OUTPUT_VARIABLE DIST_NAME ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION} VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty") check_lib(GTK2 gtk+-2.0 gtk+-2.0 gtk.h REQUIRED) else() include(FindGTK2) if(GTK2_FOUND) include_directories(${GTK2_INCLUDE_DIRS}) list(APPEND LIBS ${GTK2_LIBRARIES}) else() message(FATAL_ERROR "GTK is required to build the WX UI. Please install the GTK development libraries.") endif() endif() endif() if(wxWidgets_FOUND) include(${wxWidgets_USE_FILE}) message("wxWidgets found, enabling GUI build") else(wxWidgets_FOUND) message("Using static wxWidgets from Externals") # These definitions and includes are used when building dolphin against wx, # not when building wx itself (see wxw3 CMakeLists.txt for that) if(APPLE) add_definitions(-D__WXOSX_COCOA__) elseif(${CMAKE_SYSTEM_NAME} STREQUAL "Linux") add_definitions(-D__WXGTK__) # Check for required libs check_lib(GTHREAD2 gthread-2.0 gthread-2.0 glib/gthread.h REQUIRED) check_lib(PANGOCAIRO pangocairo pangocairo pango/pangocairo.h REQUIRED) elseif(WIN32) add_definitions(-D__WXMSW__) else() message(FATAL_ERROR "wxWidgets in Externals is not compatible with your platform") endif() include_directories(SYSTEM Externals/wxWidgets3 Externals/wxWidgets3/include) add_subdirectory(Externals/wxWidgets3) set(wxWidgets_FOUND TRUE) set(wxWidgets_LIBRARIES "wx") endif(wxWidgets_FOUND) add_definitions(-DHAVE_WX=1) endif(NOT DISABLE_WX AND NOT ANDROID) if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD|NetBSD") set(LIBS ${LIBS} usbhid) endif() if(APPLE) # Link against OS X system frameworks. list(APPEND LIBS ${APPKIT_LIBRARY} ${AU_LIBRARY} ${COREAUDIO_LIBRARY} ${COREFUND_LIBRARY} ${CORESERV_LIBRARY} ${IOK_LIBRARY} ${FORCEFEEDBACK} ) endif() ######################################## # Pre-build events: Define configuration variables and write SCM info header # if(DOLPHIN_WC_BRANCH STREQUAL "master" OR DOLPHIN_WC_BRANCH STREQUAL "stable") set(DOLPHIN_WC_IS_STABLE "1") else() set(DOLPHIN_WC_IS_STABLE "0") endif() file(WRITE ${PROJECT_BINARY_DIR}/Source/Core/Common/scmrev.h "#define SCM_REV_STR \"" ${DOLPHIN_WC_REVISION} "\"\n" "#define SCM_DESC_STR \"" ${DOLPHIN_WC_DESCRIBE} "\"\n" "#define SCM_BRANCH_STR \"" ${DOLPHIN_WC_BRANCH} "\"\n" "#define SCM_IS_MASTER " ${DOLPHIN_WC_IS_STABLE} "\n" ) include_directories("${PROJECT_BINARY_DIR}/Source/Core/Common") ######################################## # Unit testing. # include_directories(Externals/gtest/include) add_subdirectory(Externals/gtest) enable_testing() add_custom_target(unittests) add_custom_command(TARGET unittests POST_BUILD COMMAND ${CMAKE_CTEST_COMMAND}) ######################################## # Start compiling our code # add_definitions(-std=c++1y) # These aren't actually needed for C11/C++11 # but some dependencies require them (LLVM, libav). add_definitions(-D__STDC_LIMIT_MACROS -D__STDC_CONSTANT_MACROS) # Do this at the last minute because try_compile ignores linker flags. Yay... if(APPLE) # Some of our code contains Objective C constructs. set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -x objective-c -stdlib=libc++") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -x objective-c++ -stdlib=libc++") # Avoid mistaking an object file for a source file on the link command line. set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -x none") endif() add_subdirectory(Source) ######################################## # Install shared data files # if(NOT APPLE) install(DIRECTORY Data/Sys/ DESTINATION ${datadir}/sys PATTERN) endif() if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Linux|FreeBSD|Darwin") install(FILES Data/license.txt DESTINATION ${datadir}) endif() if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux") # Install the application icon and menu item install(FILES Installer/dolphin-emu.xpm DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps) install(FILES Installer/dolphin-emu.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications) endif() # packaging information set(CPACK_PACKAGE_NAME "dolphin-emu") set(CPACK_PACKAGE_VENDOR "Dolphin Team") set(CPACK_PACKAGE_VERSION_MAJOR ${DOLPHIN_VERSION_MAJOR}) set(CPACK_PACKAGE_VERSION_MINOR ${DOLPHIN_VERSION_MINOR}) set(CPACK_PACKAGE_VERSION_PATCH ${DOLPHIN_VERSION_PATCH}) set(CPACK_PACKAGE_DESCRIPTION_FILE ${PROJECT_SOURCE_DIR}/Data/cpack_package_description.txt) set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A GameCube, Wii and Triforce emulator") set(CPACK_RPM_PACKAGE_GROUP System/Emulators/Other) set(CPACK_RPM_PACKAGE_LICENSE GPL-2.0) # TODO: CPACK_RESOURCE_FILE_README # TODO: CPACK_RESOURCE_FILE_WELCOME # TODO: CPACK_PACKAGE_ICON # TODO: CPACK_NSIS_* # TODO: Use CPack components for DSPSpy, etc => cpack_add_component set(CPACK_SET_DESTDIR ON) set(CPACK_SOURCE_GENERATOR "TGZ;TBZ2;ZIP") set(CPACK_SOURCE_IGNORE_FILES "\\\\.#;/#;.*~;\\\\.swp;/\\\\.git") list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}") # CPack must be included after the CPACK_* variables are set in order for those # variables to take effect. Include(CPack)