// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include "Common.h" #include #include #include "WxUtils.h" #ifdef __APPLE__ #import #endif namespace WxUtils { // Launch a file according to its mime type void Launch(const char *filename) { if (! ::wxLaunchDefaultBrowser(StrToWxStr(filename))) { // WARN_LOG } } // Launch an file explorer window on a certain path void Explore(const char *path) { wxString wxPath = StrToWxStr(path); #ifndef _WIN32 // Default to file if (! wxPath.Contains(wxT("://"))) { wxPath = wxT("file://") + wxPath; } #endif #ifdef __WXGTK__ wxPath.Replace(wxT(" "), wxT("\\ ")); #endif if (! ::wxLaunchDefaultBrowser(wxPath)) { // WARN_LOG } } double GetCurrentBitmapLogicalScale() { #ifdef __APPLE__ // wx doesn't expose this itself, unfortunately. if ([[NSScreen mainScreen] respondsToSelector:@selector(backingScaleFactor)]) { return [[NSScreen mainScreen] backingScaleFactor]; } #endif return 1.0; } } // namespace std::string WxStrToStr(const wxString& str) { return str.ToUTF8().data(); } wxString StrToWxStr(const std::string& str) { //return wxString::FromUTF8Unchecked(str.c_str()); return wxString::FromUTF8(str.c_str()); }