// // Copyright (C) 2016-2017 Google, Inc. // Copyright (C) 2020 The Khronos Group Inc. // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of 3Dlabs Inc. Ltd. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // #include #include #include "TestFixture.h" #include "glslang/MachineIndependent/iomapper.h" #include "glslang/MachineIndependent/reflection.h" #ifndef GLSLANG_WEB namespace glslangtest { namespace { struct vkRelaxedData { std::vector fileNames; std::vector> resourceSetBindings; }; using VulkanRelaxedTest = GlslangTest <::testing::TestWithParam>; template std::string interfaceName(T symbol) { return symbol.getType()->getBasicType() == glslang::EbtBlock ? std::string(symbol.getType()->getTypeName().c_str()) : symbol.name; } bool verifyIOMapping(std::string& linkingError, glslang::TProgram& program) { bool success = true; // Verify IO Mapping by generating reflection for each stage individually // and comparing layout qualifiers on the results int reflectionOptions = EShReflectionDefault; //reflectionOptions |= EShReflectionStrictArraySuffix; //reflectionOptions |= EShReflectionBasicArraySuffix; reflectionOptions |= EShReflectionIntermediateIO; reflectionOptions |= EShReflectionSeparateBuffers; reflectionOptions |= EShReflectionAllBlockVariables; //reflectionOptions |= EShReflectionUnwrapIOBlocks; success &= program.buildReflection(reflectionOptions); // check that the reflection output from the individual stages all makes sense.. std::vector stageReflections; for (int s = 0; s < EShLangCount; ++s) { if (program.getIntermediate((EShLanguage)s)) { stageReflections.emplace_back((EShReflectionOptions)reflectionOptions, (EShLanguage)s, (EShLanguage)s); success &= stageReflections.back().addStage((EShLanguage)s, *program.getIntermediate((EShLanguage)s)); } } // check that input/output locations match between stages auto it = stageReflections.begin(); auto nextIt = it + 1; for (; nextIt != stageReflections.end(); it++, nextIt++) { int numOut = it->getNumPipeOutputs(); std::map pipeOut; for (int i = 0; i < numOut; i++) { const glslang::TObjectReflection& out = it->getPipeOutput(i); std::string name = interfaceName(out); pipeOut[name] = &out; } int numIn = nextIt->getNumPipeInputs(); for (int i = 0; i < numIn; i++) { auto in = nextIt->getPipeInput(i); std::string name = interfaceName(in); auto out = pipeOut.find(name); if (out != pipeOut.end()) { auto inQualifier = in.getType()->getQualifier(); auto outQualifier = out->second->getType()->getQualifier(); success &= outQualifier.layoutLocation == inQualifier.layoutLocation; // These are not part of a matched interface. Other cases still need to be added. } else if (name != "gl_FrontFacing" && name != "gl_FragCoord") { success &= false; } } } // compare uniforms in each stage to the program { int totalUniforms = program.getNumUniformVariables(); std::map programUniforms; for (int i = 0; i < totalUniforms; i++) { const glslang::TObjectReflection& uniform = program.getUniform(i); std::string name = interfaceName(uniform); programUniforms[name] = &uniform; } it = stageReflections.begin(); for (; it != stageReflections.end(); it++) { int numUniform = it->getNumUniforms(); std::map uniforms; for (int i = 0; i < numUniform; i++) { glslang::TObjectReflection uniform = it->getUniform(i); std::string name = interfaceName(uniform); auto programUniform = programUniforms.find(name); if (programUniform != programUniforms.end()) { auto stageQualifier = uniform.getType()->getQualifier(); auto programQualifier = programUniform->second->getType()->getQualifier(); success &= stageQualifier.layoutLocation == programQualifier.layoutLocation; success &= stageQualifier.layoutBinding == programQualifier.layoutBinding; success &= stageQualifier.layoutSet == programQualifier.layoutSet; } else { success &= false; } } } } // compare uniform blocks in each stage to the program table { int totalUniforms = program.getNumUniformBlocks(); std::map programUniforms; for (int i = 0; i < totalUniforms; i++) { const glslang::TObjectReflection& uniform = program.getUniformBlock(i); std::string name = interfaceName(uniform); programUniforms[name] = &uniform; } it = stageReflections.begin(); for (; it != stageReflections.end(); it++) { int numUniform = it->getNumUniformBlocks(); std::map uniforms; for (int i = 0; i < numUniform; i++) { glslang::TObjectReflection uniform = it->getUniformBlock(i); std::string name = interfaceName(uniform); auto programUniform = programUniforms.find(name); if (programUniform != programUniforms.end()) { auto stageQualifier = uniform.getType()->getQualifier(); auto programQualifier = programUniform->second->getType()->getQualifier(); success &= stageQualifier.layoutLocation == programQualifier.layoutLocation; success &= stageQualifier.layoutBinding == programQualifier.layoutBinding; success &= stageQualifier.layoutSet == programQualifier.layoutSet; } else { success &= false; } } } } if (!success) { linkingError += "Mismatched cross-stage IO\n"; } return success; } TEST_P(VulkanRelaxedTest, FromFile) { const auto& fileNames = GetParam().fileNames; const auto& resourceSetBindings = GetParam().resourceSetBindings; Semantics semantics = Semantics::Vulkan; const size_t fileCount = fileNames.size(); const EShMessages controls = DeriveOptions(Source::GLSL, semantics, Target::BothASTAndSpv); GlslangResult result; // Compile each input shader file. bool success = true; std::vector> shaders; for (size_t i = 0; i < fileCount; ++i) { std::string contents; tryLoadFile(GlobalTestSettings.testRoot + "/" + fileNames[i], "input", &contents); shaders.emplace_back( new glslang::TShader(GetShaderStage(GetSuffix(fileNames[i])))); auto* shader = shaders.back().get(); shader->setAutoMapLocations(true); shader->setAutoMapBindings(true); shader->setEnvInput(glslang::EShSourceGlsl, shader->getStage(), glslang::EShClientVulkan, 100); shader->setEnvClient(glslang::EShClientVulkan, glslang::EShTargetVulkan_1_1); shader->setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_0); // Use vulkan relaxed option shader->setEnvInputVulkanRulesRelaxed(); success &= compile(shader, contents, "", controls); result.shaderResults.push_back( { fileNames[i], shader->getInfoLog(), shader->getInfoDebugLog() }); } // Link all of them. glslang::TProgram program; for (const auto& shader : shaders) program.addShader(shader.get()); success &= program.link(controls); result.linkingOutput = program.getInfoLog(); result.linkingError = program.getInfoDebugLog(); if (!resourceSetBindings.empty()) { assert(resourceSetBindings.size() == fileNames.size()); for (size_t i = 0; i < shaders.size(); i++) shaders[i]->setResourceSetBinding(resourceSetBindings[i]); } unsigned int stage = 0; glslang::TIntermediate* firstIntermediate = nullptr; while (!program.getIntermediate((EShLanguage)stage) && stage < EShLangCount) { stage++; } firstIntermediate = program.getIntermediate((EShLanguage)stage); glslang::TDefaultGlslIoResolver resolver(*firstIntermediate); glslang::TGlslIoMapper ioMapper; if (success) { success &= program.mapIO(&resolver, &ioMapper); result.linkingOutput = program.getInfoLog(); result.linkingError = program.getInfoDebugLog(); } success &= verifyIOMapping(result.linkingError, program); result.validationResult = success; if (success && (controls & EShMsgSpvRules)) { for (int stage = 0; stage < EShLangCount; ++stage) { if (program.getIntermediate((EShLanguage)stage)) { spv::SpvBuildLogger logger; std::vector spirv_binary; options().disableOptimizer = false; glslang::GlslangToSpv(*program.getIntermediate((EShLanguage)stage), spirv_binary, &logger, &options()); std::ostringstream disassembly_stream; spv::Parameterize(); spv::Disassemble(disassembly_stream, spirv_binary); result.spirvWarningsErrors += logger.getAllMessages(); result.spirv += disassembly_stream.str(); result.validationResult &= !options().validate || logger.getAllMessages().empty(); } } } std::ostringstream stream; outputResultToStream(&stream, result, controls); // Check with expected results. const std::string expectedOutputFname = GlobalTestSettings.testRoot + "/baseResults/" + fileNames.front() + ".out"; std::string expectedOutput; tryLoadFile(expectedOutputFname, "expected output", &expectedOutput); checkEqAndUpdateIfRequested(expectedOutput, stream.str(), expectedOutputFname, result.spirvWarningsErrors); } // clang-format off INSTANTIATE_TEST_SUITE_P( Glsl, VulkanRelaxedTest, ::testing::ValuesIn(std::vector({ {{"vk.relaxed.frag"}}, {{"vk.relaxed.link1.frag", "vk.relaxed.link2.frag"}}, {{"vk.relaxed.stagelink.0.0.vert", "vk.relaxed.stagelink.0.1.vert", "vk.relaxed.stagelink.0.2.vert", "vk.relaxed.stagelink.0.0.frag", "vk.relaxed.stagelink.0.1.frag", "vk.relaxed.stagelink.0.2.frag"}}, {{"vk.relaxed.stagelink.vert", "vk.relaxed.stagelink.frag"}}, {{"vk.relaxed.errorcheck.vert", "vk.relaxed.errorcheck.frag"}}, {{"vk.relaxed.changeSet.vert", "vk.relaxed.changeSet.frag" }, { {"0"}, {"1"} } }, })) ); // clang-format on } // anonymous namespace } // namespace glslangtest #endif