// Copyright 2017 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "DolphinQt/Config/GeckoCodeWidget.h" #include #include #include #include #include #include #include #include #include #include #include #include #include "Common/FileUtil.h" #include "Common/IniFile.h" #include "Core/ConfigManager.h" #include "Core/GeckoCode.h" #include "Core/GeckoCodeConfig.h" #include "DolphinQt/Config/CheatCodeEditor.h" #include "DolphinQt/Config/CheatWarningWidget.h" #include "DolphinQt/QtUtils/ModalMessageBox.h" #include "DolphinQt/QtUtils/NonDefaultQPushButton.h" #include "DolphinQt/QtUtils/SetWindowDecorations.h" #include "UICommon/GameFile.h" GeckoCodeWidget::GeckoCodeWidget(std::string game_id, std::string gametdb_id, u16 game_revision, bool restart_required) : m_game_id(std::move(game_id)), m_gametdb_id(std::move(gametdb_id)), m_game_revision(game_revision), m_restart_required(restart_required) { CreateWidgets(); ConnectWidgets(); if (!m_game_id.empty()) { Common::IniFile game_ini_local; // We don't use LoadLocalGameIni() here because user cheat codes that are installed via the UI // will always be stored in GS/${GAMEID}.ini game_ini_local.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini"); const Common::IniFile game_ini_default = SConfig::LoadDefaultGameIni(m_game_id, m_game_revision); m_gecko_codes = Gecko::LoadCodes(game_ini_default, game_ini_local); } UpdateList(); } GeckoCodeWidget::~GeckoCodeWidget() = default; void GeckoCodeWidget::CreateWidgets() { m_warning = new CheatWarningWidget(m_game_id, m_restart_required, this); m_code_list = new QListWidget; m_name_label = new QLabel; m_creator_label = new QLabel; m_code_list->setContextMenuPolicy(Qt::CustomContextMenu); QFont monospace(QFontDatabase::systemFont(QFontDatabase::FixedFont).family()); const auto line_height = QFontMetrics(font()).lineSpacing(); m_code_description = new QTextEdit; m_code_description->setFont(monospace); m_code_description->setReadOnly(true); m_code_description->setFixedHeight(line_height * 5); m_code_view = new QTextEdit; m_code_view->setFont(monospace); m_code_view->setReadOnly(true); m_code_view->setFixedHeight(line_height * 10); m_add_code = new NonDefaultQPushButton(tr("&Add New Code...")); m_edit_code = new NonDefaultQPushButton(tr("&Edit Code...")); m_remove_code = new NonDefaultQPushButton(tr("&Remove Code")); m_download_codes = new NonDefaultQPushButton(tr("Download Codes")); m_download_codes->setToolTip(tr("Download Codes from the WiiRD Database")); m_code_list->setEnabled(!m_game_id.empty()); m_name_label->setEnabled(!m_game_id.empty()); m_creator_label->setEnabled(!m_game_id.empty()); m_code_description->setEnabled(!m_game_id.empty()); m_code_view->setEnabled(!m_game_id.empty()); m_add_code->setEnabled(!m_game_id.empty()); m_edit_code->setEnabled(false); m_remove_code->setEnabled(false); m_download_codes->setEnabled(!m_game_id.empty()); auto* layout = new QVBoxLayout; layout->addWidget(m_warning); layout->addWidget(m_code_list); auto* info_layout = new QFormLayout; info_layout->addRow(tr("Name:"), m_name_label); info_layout->addRow(tr("Creator:"), m_creator_label); info_layout->addRow(tr("Description:"), static_cast(nullptr)); info_layout->setFormAlignment(Qt::AlignLeft | Qt::AlignTop); for (QLabel* label : {m_name_label, m_creator_label}) { label->setTextInteractionFlags(Qt::TextSelectableByMouse); label->setCursor(Qt::IBeamCursor); } layout->addLayout(info_layout); layout->addWidget(m_code_description); layout->addWidget(m_code_view); QHBoxLayout* btn_layout = new QHBoxLayout; btn_layout->addWidget(m_add_code); btn_layout->addWidget(m_edit_code); btn_layout->addWidget(m_remove_code); btn_layout->addWidget(m_download_codes); layout->addLayout(btn_layout); setLayout(layout); } void GeckoCodeWidget::ConnectWidgets() { connect(m_code_list, &QListWidget::itemSelectionChanged, this, &GeckoCodeWidget::OnSelectionChanged); connect(m_code_list, &QListWidget::itemChanged, this, &GeckoCodeWidget::OnItemChanged); connect(m_code_list->model(), &QAbstractItemModel::rowsMoved, this, &GeckoCodeWidget::OnListReordered); connect(m_code_list, &QListWidget::customContextMenuRequested, this, &GeckoCodeWidget::OnContextMenuRequested); connect(m_add_code, &QPushButton::clicked, this, &GeckoCodeWidget::AddCode); connect(m_remove_code, &QPushButton::clicked, this, &GeckoCodeWidget::RemoveCode); connect(m_edit_code, &QPushButton::clicked, this, &GeckoCodeWidget::EditCode); connect(m_download_codes, &QPushButton::clicked, this, &GeckoCodeWidget::DownloadCodes); connect(m_warning, &CheatWarningWidget::OpenCheatEnableSettings, this, &GeckoCodeWidget::OpenGeneralSettings); } void GeckoCodeWidget::OnSelectionChanged() { auto items = m_code_list->selectedItems(); const bool empty = items.empty(); m_edit_code->setEnabled(!empty); m_remove_code->setEnabled(!empty); if (items.empty()) return; auto selected = items[0]; const int index = selected->data(Qt::UserRole).toInt(); const auto& code = m_gecko_codes[index]; m_name_label->setText(QString::fromStdString(code.name)); m_creator_label->setText(QString::fromStdString(code.creator)); m_code_description->clear(); for (const auto& line : code.notes) m_code_description->append(QString::fromStdString(line)); m_code_view->clear(); for (const auto& c : code.codes) m_code_view->append(QString::fromStdString(c.original_line)); } void GeckoCodeWidget::OnItemChanged(QListWidgetItem* item) { const int index = item->data(Qt::UserRole).toInt(); m_gecko_codes[index].enabled = (item->checkState() == Qt::Checked); if (!m_restart_required) Gecko::SetActiveCodes(m_gecko_codes); SaveCodes(); } void GeckoCodeWidget::AddCode() { Gecko::GeckoCode code; code.enabled = true; CheatCodeEditor ed(this); ed.SetGeckoCode(&code); SetQWidgetWindowDecorations(&ed); if (ed.exec() == QDialog::Rejected) return; m_gecko_codes.push_back(std::move(code)); SaveCodes(); UpdateList(); } void GeckoCodeWidget::EditCode() { const auto* item = m_code_list->currentItem(); if (item == nullptr) return; const int index = item->data(Qt::UserRole).toInt(); CheatCodeEditor ed(this); ed.SetGeckoCode(&m_gecko_codes[index]); SetQWidgetWindowDecorations(&ed); if (ed.exec() == QDialog::Rejected) return; SaveCodes(); UpdateList(); } void GeckoCodeWidget::RemoveCode() { const auto* item = m_code_list->currentItem(); if (item == nullptr) return; m_gecko_codes.erase(m_gecko_codes.begin() + item->data(Qt::UserRole).toInt()); UpdateList(); SaveCodes(); } void GeckoCodeWidget::SaveCodes() { if (m_game_id.empty()) return; const auto ini_path = std::string(File::GetUserPath(D_GAMESETTINGS_IDX)).append(m_game_id).append(".ini"); Common::IniFile game_ini_local; game_ini_local.Load(ini_path); Gecko::SaveCodes(game_ini_local, m_gecko_codes); game_ini_local.Save(ini_path); } void GeckoCodeWidget::OnContextMenuRequested() { QMenu menu; menu.addAction(tr("Sort Alphabetically"), this, &GeckoCodeWidget::SortAlphabetically); menu.addAction(tr("Show Enabled Codes First"), this, &GeckoCodeWidget::SortEnabledCodesFirst); menu.addAction(tr("Show Disabled Codes First"), this, &GeckoCodeWidget::SortDisabledCodesFirst); menu.exec(QCursor::pos()); } void GeckoCodeWidget::SortAlphabetically() { m_code_list->sortItems(); OnListReordered(); } void GeckoCodeWidget::SortEnabledCodesFirst() { std::stable_sort(m_gecko_codes.begin(), m_gecko_codes.end(), [](const auto& a, const auto& b) { return a.enabled && a.enabled != b.enabled; }); UpdateList(); SaveCodes(); } void GeckoCodeWidget::SortDisabledCodesFirst() { std::stable_sort(m_gecko_codes.begin(), m_gecko_codes.end(), [](const auto& a, const auto& b) { return !a.enabled && a.enabled != b.enabled; }); UpdateList(); SaveCodes(); } void GeckoCodeWidget::OnListReordered() { // Reorder codes based on the indices of table item std::vector codes; codes.reserve(m_gecko_codes.size()); for (int i = 0; i < m_code_list->count(); i++) { const int index = m_code_list->item(i)->data(Qt::UserRole).toInt(); codes.push_back(std::move(m_gecko_codes[index])); } m_gecko_codes = std::move(codes); UpdateList(); SaveCodes(); } void GeckoCodeWidget::UpdateList() { m_code_list->clear(); for (size_t i = 0; i < m_gecko_codes.size(); i++) { const auto& code = m_gecko_codes[i]; auto* item = new QListWidgetItem(QString::fromStdString(code.name) .replace(QStringLiteral("<"), QChar::fromLatin1('<')) .replace(QStringLiteral(">"), QChar::fromLatin1('>'))); item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsUserCheckable | Qt::ItemIsDragEnabled); item->setCheckState(code.enabled ? Qt::Checked : Qt::Unchecked); item->setData(Qt::UserRole, static_cast(i)); m_code_list->addItem(item); } m_code_list->setDragDropMode(QAbstractItemView::InternalMove); } void GeckoCodeWidget::DownloadCodes() { bool success; std::vector codes = Gecko::DownloadCodes(m_gametdb_id, &success); if (!success) { ModalMessageBox::critical(this, tr("Error"), tr("Failed to download codes.")); return; } if (codes.empty()) { ModalMessageBox::critical(this, tr("Error"), tr("File contained no codes.")); return; } size_t added_count = 0; for (const auto& code : codes) { auto it = std::find(m_gecko_codes.begin(), m_gecko_codes.end(), code); if (it == m_gecko_codes.end()) { m_gecko_codes.push_back(code); added_count++; } } UpdateList(); SaveCodes(); ModalMessageBox::information( this, tr("Download complete"), tr("Downloaded %1 codes. (added %2)") .arg(QString::number(codes.size()), QString::number(added_count))); }