# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Ali Ozderya , 2019 # Bahadır Usta , 2017 # Bahadır Usta , 2017 # Erdoğan Şahin, 2016-2017 # Erdoğan Şahin, 2017 # Erdoğan Şahin, 2016 # Mustafa Can , 2013-2016 # nlgzrgn , 2011 # Serdar Sağlam , 2020 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2022-01-30 23:50+0100\n" "PO-Revision-Date: 2022-01-18 22:27+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Turkish (http://www.transifex.com/delroth/dolphin-emu/" "language/tr/)\n" "Language: tr\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" #: Source/Core/DiscIO/VolumeVerifier.cpp:1401 msgid "" "\n" "\n" "Because GameCube disc images contain little verification data, there may be " "problems that Dolphin is unable to detect." msgstr "" "\n" "\n" "GameCube disk kalıpları çok az doğrulama verisi içerdiğinden, Dolphin'in " "tespit edemediği sorunlar olabilir." #: Source/Core/DiscIO/VolumeVerifier.cpp:1407 msgid "" "\n" "\n" "Because this title is not for retail Wii consoles, Dolphin cannot verify " "that it hasn't been tampered with." msgstr "" "\n" "\n" "Bu başlık perakende Wii konsolları için olmadığından, Dolphin üzerinde " "oynanmadığını doğrulayamaz." #: Source/Core/DolphinQt/MenuBar.cpp:1154 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" "\n" "\n" "UYARI: Bu NAND'ın düzeltilmesi, NAND'de eksik verilere sahip olan " "başlıkların, ilişkili tüm kaydetme verileri dahil olmak üzere silinmesini " "gerektirir. Devam ederseniz, aşağıdaki başlıklar kaldırılacaktır:\n" "\n" "%1\n" "Bu başlıkları başlatmak da sorunları çözebilir." #: Source/Core/DolphinQt/GameList/GameListModel.cpp:102 msgid " (Disc %1)" msgstr " (Disk %1)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:266 msgid "! Not" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:268 msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:278 msgid "$ User Variable" msgstr "" #. i18n: The symbol for percent. #. i18n: The percent symbol. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:67 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:44 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:27 msgid "%" msgstr "%" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:269 msgid "% Modulo" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58 msgid "" "%1\n" "wants to join your party." msgstr "" "%1\n" "partinize katılmak istiyor." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:71 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:282 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:308 msgid "%1 %2" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:291 msgid "%1 %2 %3" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:79 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:166 msgid "%1 (%2)" msgstr "%1 (%2)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:97 msgid "%1 (Copy)" msgstr "%1 (Kopyala)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:98 msgid "%1 (Disc %2, Revision %3)" msgstr "%1 (Disk %2, Revizyon %3)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:102 msgid "%1 (Revision %3)" msgstr "%1 (Revizyon %3)" #. i18n: "Stock" refers to input profiles included with Dolphin #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:499 msgid "%1 (Stock)" msgstr "%1 (Standart)" #. i18n: %1 is the name of a compression method (e.g. Zstandard) #: Source/Core/DolphinQt/ConvertDialog.cpp:231 msgid "%1 (recommended)" msgstr "%1 (önerilen)" #. i18n: %1 is the name of a compression method (e.g. LZMA) #: Source/Core/DolphinQt/ConvertDialog.cpp:213 msgid "%1 (slow)" msgstr "%1 (yavaş)" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:317 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:88 msgid "%1 Graphics Configuration" msgstr "%1 Grafik Yapılandırması" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:284 msgid "%1 MB (MEM1)" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:298 msgid "%1 MB (MEM2)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:135 msgid "%1 doesn't support this feature on your system." msgstr "%1, sisteminizde bu özellik desteklemiyor." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:200 msgid "%1 doesn't support this feature." msgstr "%1 bu özelliği desteklemiyor." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:297 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:832 msgid "%1 has joined" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:837 msgid "%1 has left" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1030 msgid "%1 is not a valid ROM" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:959 msgid "%1 is now golfing" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:99 msgid "%1 memory ranges" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:250 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:319 msgid "%1 ms" msgstr "%1 ms" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:264 msgid "%1 session found" msgstr "%1 oturum bulundu" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:264 msgid "%1 sessions found" msgstr "%1 oturum bulundu" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:404 msgid "%1%" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:268 msgid "%1% (%2 MHz)" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:167 msgid "%1% (Normal Speed)" msgstr "%1% (Normal Hız)" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:158 msgid "%1, %2, %3, %4" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:603 msgid "%1: %2" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:141 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:129 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135 msgid "%1[%2]: %3/%4 MiB" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65 msgid "%1x Native (%2x%3)" msgstr "%1x Doğal (%2x%3)" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:287 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:305 #, c-format msgctxt "" msgid "%n address(es) could not be accessed in emulated memory." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:278 #, c-format msgctxt "" msgid "%n address(es) remain." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:277 #, c-format msgctxt "" msgid "%n address(es) were removed." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:274 msgid "& And" msgstr "& Ve" #: Source/Core/DolphinQt/GBAWidget.cpp:428 msgid "&1x" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:430 msgid "&2x" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:432 msgid "&3x" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:434 msgid "&4x" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:594 msgid "&About" msgstr "&Hakkında" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:316 msgid "&Add Memory Breakpoint" msgstr "&Bellek Kesme Noktası Ekle" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:56 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:80 msgid "&Add New Code..." msgstr "&Yeni Kod Ekle..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:546 msgid "&Add function" msgstr "&Fonksiyon Ekle" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:42 msgid "&Add..." msgstr "&Ekle..." #: Source/Core/DolphinQt/MenuBar.cpp:523 msgid "&Audio Settings" msgstr "&Ses Ayarları" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:187 msgid "&Auto Update:" msgstr "&Otomatik Güncelle:" #: Source/Core/DolphinQt/MenuBar.cpp:539 msgid "&Automatic Start" msgstr "&Otomatik Başlangıç" #: Source/Core/DolphinQt/MenuBar.cpp:194 msgid "&Boot from DVD Backup" msgstr "&Yedek DVD Diskinden Önyükleme Başlat" #: Source/Core/DolphinQt/GBAWidget.cpp:437 msgid "&Borderless Window" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:464 msgid "&Breakpoints" msgstr "&Kesme Noktaları" #: Source/Core/DolphinQt/MenuBar.cpp:577 msgid "&Bug Tracker" msgstr "&Hata İzleyici" #: Source/Core/DolphinQt/WiiUpdate.cpp:100 msgid "&Cancel" msgstr "&İptal" #: Source/Core/DolphinQt/MenuBar.cpp:230 msgid "&Cheats Manager" msgstr "&Hile Yöneticisi" #: Source/Core/DolphinQt/MenuBar.cpp:587 msgid "&Check for Updates..." msgstr "&Güncellemeleri Denetle..." #: Source/Core/DolphinQt/MenuBar.cpp:959 msgid "&Clear Symbols" msgstr "&Sembolleri Temizle" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:161 msgid "&Clone..." msgstr "&Çoğalt..." #: Source/Core/DolphinQt/MenuBar.cpp:429 msgid "&Code" msgstr "&Kod" #: Source/Core/DolphinQt/GBAWidget.cpp:382 msgid "&Connected" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:525 msgid "&Controller Settings" msgstr "&Denetleyici Ayarları" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:525 msgid "&Copy address" msgstr "&Adresi kopyala" #: Source/Core/DolphinQt/GCMemcardManager.cpp:135 msgid "&Create..." msgstr "&Oluştur..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:111 msgid "&Delete" msgstr "&Sil" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:315 msgid "&Delete Watch" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:57 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:155 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:81 msgid "&Edit Code..." msgstr "&Kodu Düzenle..." #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:161 msgid "&Edit..." msgstr "&Düzenle..." #: Source/Core/DolphinQt/MenuBar.cpp:213 msgid "&Eject Disc" msgstr "&Diski Çıkart" #: Source/Core/DolphinQt/MenuBar.cpp:307 msgid "&Emulation" msgstr "&Emülasyon" #: Source/Core/DolphinQt/GBAWidget.cpp:409 msgid "&Export Save Game..." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:417 msgid "&Export State..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:115 msgid "&Export as .gci..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:207 msgid "&File" msgstr "&Dosya" #: Source/Core/DolphinQt/MenuBar.cpp:546 msgid "&Font..." msgstr "&Yazı Tipi..." #: Source/Core/DolphinQt/MenuBar.cpp:313 msgid "&Frame Advance" msgstr "&Kare İlerletme" #: Source/Core/DolphinQt/MenuBar.cpp:527 msgid "&Free Look Settings" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:961 msgid "&Generate Symbols From" msgstr "&Sembolleri Şuradan Getir" #: Source/Core/DolphinQt/MenuBar.cpp:573 msgid "&GitHub Repository" msgstr "&GitHub Repo'su" #: Source/Core/DolphinQt/MenuBar.cpp:522 msgid "&Graphics Settings" msgstr "&Grafik Ayarları" #: Source/Core/DolphinQt/MenuBar.cpp:564 msgid "&Help" msgstr "&Yardım" #: Source/Core/DolphinQt/MenuBar.cpp:526 msgid "&Hotkey Settings" msgstr "&Kısayol Ayarları" #: Source/Core/DolphinQt/GBAWidget.cpp:406 msgid "&Import Save Game..." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:414 msgid "&Import State..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:125 msgid "&Import..." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:548 msgid "&Insert blr" msgstr "&BLR yerleştir" #: Source/Core/DolphinQt/GBAWidget.cpp:447 msgid "&Interframe Blending" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:489 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:112 msgid "&Language:" msgstr "&Dil:" #: Source/Core/DolphinQt/MenuBar.cpp:330 msgid "&Load State" msgstr "Durumu &Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:967 msgid "&Load Symbol Map" msgstr "&Sembol Haritasını Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:421 msgid "&Lock Widgets In Place" msgstr "&Gereçleri Yerinde Kilitle" #: Source/Core/DolphinQt/MenuBar.cpp:473 msgid "&Memory" msgstr "&Hafıza" #: Source/Core/DolphinQt/MenuBar.cpp:723 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinQt/GBAWidget.cpp:420 msgid "&Mute" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:481 msgid "&Network" msgstr "&Ağ" #: qtbase/src/gui/kernel/qplatformtheme.cpp:720 msgid "&No" msgstr "&Hayır" #: Source/Core/DolphinQt/GCMemcardManager.cpp:134 #: Source/Core/DolphinQt/MenuBar.cpp:208 msgid "&Open..." msgstr "&Aç..." #: Source/Core/DolphinQt/MenuBar.cpp:518 msgid "&Options" msgstr "&Seçenekler" #: Source/Core/DolphinQt/MenuBar.cpp:987 msgid "&Patch HLE Functions" msgstr "&HLE Fonksiyonlarını Yamala" #: Source/Core/DolphinQt/MenuBar.cpp:309 msgid "&Pause" msgstr "&Duraklat" #: Source/Core/DolphinQt/MenuBar.cpp:308 msgid "&Play" msgstr "&Oynat" #: Source/Core/DolphinQt/GameList/GameList.cpp:357 msgid "&Properties" msgstr "&Özellikler" #: Source/Core/DolphinQt/MenuBar.cpp:738 msgid "&Read-Only Mode" msgstr "&Salt-Okunur Mod" #: Source/Core/DolphinQt/MenuBar.cpp:437 msgid "&Registers" msgstr "&Kayıtlar" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:44 msgid "&Remove" msgstr "&Kaldır" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:58 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:82 msgid "&Remove Code" msgstr "&Kodu Sil" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:537 msgid "&Rename symbol" msgstr "&Sembolü yeniden adlandır" #: Source/Core/DolphinQt/GBAWidget.cpp:400 #: Source/Core/DolphinQt/MenuBar.cpp:311 msgid "&Reset" msgstr "&Sıfırla" #: Source/Core/DolphinQt/MenuBar.cpp:227 msgid "&Resource Pack Manager" msgstr "&Kaynak Paketi Yöneticisi" #: Source/Core/DolphinQt/MenuBar.cpp:968 msgid "&Save Symbol Map" msgstr "&Sembol Haritasını Kaydet" #: Source/Core/DolphinQt/GBAWidget.cpp:396 msgid "&Scan e-Reader Card(s)..." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:172 msgid "&Speed Limit:" msgstr "&Hız Limiti:" #: Source/Core/DolphinQt/MenuBar.cpp:310 msgid "&Stop" msgstr "&Durdur" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:116 msgid "&Theme:" msgstr "&Tema:" #: Source/Core/DolphinQt/MenuBar.cpp:446 msgid "&Threads" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:225 msgid "&Tools" msgstr "&Araçlar" #: Source/Core/DolphinQt/GBAWidget.cpp:392 msgid "&Unload ROM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:395 msgid "&View" msgstr "&Görünüm" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:456 msgid "&Watch" msgstr "&İzle" #: Source/Core/DolphinQt/MenuBar.cpp:566 msgid "&Website" msgstr "&Website" #: Source/Core/DolphinQt/GameList/GameList.cpp:360 msgid "&Wiki" msgstr "&Wiki" #: qtbase/src/gui/kernel/qplatformtheme.cpp:716 msgid "&Yes" msgstr "&Evet" #: Source/Core/DolphinQt/MenuBar.cpp:1256 msgid "'%1' not found, no symbol names generated" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1462 msgid "'%1' not found, scanning for common functions instead" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:134 msgid "(None)" msgstr "(Yok)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:135 msgid "(host)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:174 msgid "(off)" msgstr "(kapalı)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:134 msgid "(ppc)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:267 msgid "* Multiply" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270 msgid "+ Add" msgstr "+ Ekle" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:281 msgid ", Comma" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:271 msgid "- Subtract" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:331 msgid "--> %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:225 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:631 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:167 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:97 msgid "..." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268 msgid "/ Divide" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31 msgid "128 Mbit (2043 blocks)" msgstr "128 Mbit (2043 blok)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28 msgid "16 Mbit (251 blocks)" msgstr "16 Mbit (251 blok)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:139 msgid "16-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:127 msgid "16-bit Unsigned Integer" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:117 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "16x" msgstr "16x" #: Source/Core/Core/HotkeyManager.cpp:190 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "1x" msgstr "1x" #: Source/Core/Core/HotkeyManager.cpp:191 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53 msgid "2x Native (1280x1056) for 720p" msgstr "Orijinalin 2 katı (1280x1056) - 720p" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29 msgid "32 Mbit (507 blocks)" msgstr "32 Mbit (507 blok)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:148 msgid "32-bit Float" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:142 msgid "32-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:130 msgid "32-bit Unsigned Integer" msgstr "" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:344 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:446 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:346 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25 msgid "3D Depth" msgstr "3D Derinlik" #: Source/Core/Core/HotkeyManager.cpp:192 msgid "3x" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53 msgid "3x Native (1920x1584) for 1080p" msgstr "Orijinalin 3 katı (1920x1584) - 1080p" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26 msgid "4 Mbit (59 blocks)" msgstr "4 Mbit (59 blok)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:116 msgid "4:3" msgstr "4:3" #: Source/Core/Core/HotkeyManager.cpp:193 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "4x Native (2560x2112) for 1440p" msgstr "Orijinalin 4 katı (2560x2112) - 1440p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "5x Native (3200x2640)" msgstr "Orijinalin 5 katı (3200x2640)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30 msgid "64 Mbit (1019 blocks)" msgstr "64 Mbit (1019 blok)" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:109 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:151 msgid "64-bit Float" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:145 msgid "64-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:133 msgid "64-bit Unsigned Integer" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "6x Native (3840x3168) for 4K" msgstr "Orijinalin 6 katı (3840x3168) - 4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "7x Native (4480x3696)" msgstr "Orijinalin 7 katı (4480x3696)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27 msgid "8 Mbit (123 blocks)" msgstr "8 Mbit (123 blok)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:136 msgid "8-bit Signed Integer" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:92 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:124 msgid "8-bit Unsigned Integer" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "8x" msgstr "8x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "8x Native (5120x4224) for 5K" msgstr "Orijinalin 8 katı (5120x4224) - 5K" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:273 msgid "< Less-than" msgstr "< Daha az" #: Source/Core/Core/HW/EXI/EXI_Device.h:121 msgid "" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:68 msgid "" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:54 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
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Release " "Notes:

" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:272 msgid "> Greater-than" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1422 #: Source/Core/DolphinQt/MainWindow.cpp:1489 msgid "A NetPlay Session is already in progress!" msgstr "" #: Source/Core/Core/WiiUtils.cpp:171 msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: {0}\n" "WAD version: {1}\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:546 msgid "A disc is already about to be inserted." msgstr "Zaten bir diskin yerleştirilme işlemi sürüyor." #: Source/Core/DolphinQt/Main.cpp:231 msgid "A save state cannot be loaded without specifying a game to launch." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:891 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "Kapanma işlemi sürüyor. Eğer mevcut emülasyonu, kapanma işlemi tamamlanmadan " "durdurursanız kaydedilmemiş bazı veriler kaybolabilir. Durdurulsun mu?" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:258 msgid "A sync can only be triggered when a Wii game is running." msgstr "Senkronizasyon, ancak bir Wii oyunu çalışırken yapılabilir." #. i18n: A mysterious debugging/diagnostics peripheral for the GameCube. #: Source/Core/Core/HW/EXI/EXI_Device.h:89 msgid "AD16" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:114 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and may not work correctly.\n" "Use at your own risk.\n" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:90 msgid "AR Code" msgstr "AR Kodu" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:57 msgid "AR Codes" msgstr "AR Kodları" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:119 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:155 msgid "ASCII" msgstr "ASCII" #: Source/Core/DolphinQt/ConvertDialog.cpp:413 #: qtbase/src/gui/kernel/qplatformtheme.cpp:724 msgid "Abort" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:17 msgid "About Dolphin" msgstr "Dolphin Hakkında" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:60 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:49 msgid "Accelerometer" msgstr "İvmeölçer" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74 msgid "Accuracy:" msgstr "Doğruluk:" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89 msgid "Action" msgstr "Eylem" #: Source/Core/Core/ARDecrypt.cpp:474 msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "{0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:531 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code " "({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:622 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and " "Slide ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:409 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write " "And Fill ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:469 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To " "Pointer ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:677 msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:546 msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented " "({0})\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/ActionReplay.cpp:226 msgid "Action Replay Error: invalid AR code line: {0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:788 msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:756 msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:714 msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:812 msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Activate NetPlay Chat" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162 msgid "Active" msgstr "Aktif" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:160 msgid "Active thread queue" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:175 msgid "Active threads" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:273 msgid "Adapter" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71 msgid "Adapter Detected" msgstr "Adaptör Algılandı" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76 msgid "Adapter:" msgstr "Ekran Kartı:" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 msgid "Add" msgstr "Ekle" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:121 msgid "Add &breakpoint" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:32 msgid "Add New DSU Server" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46 msgid "Add New USB Device" msgstr "Yeni USB Aygıtı Ekle" #: Source/Core/DolphinQt/GameList/GameList.cpp:441 #: Source/Core/DolphinQt/GameList/GameList.cpp:444 msgid "Add Shortcut to Desktop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Add a Breakpoint" msgstr "Kesim Noktası Ekle" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Add a Memory Breakpoint" msgstr "Hafıza Kesim Noktası Ekle" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:132 msgid "Add memory &breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122 msgid "Add memory breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:127 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:124 msgid "Add to &watch" msgstr "Ekle &izlemeye" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:404 msgid "Add to watch" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:35 #: Source/Core/DolphinQt/Settings/PathPane.cpp:158 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:167 msgid "Add..." msgstr "Ekle..." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:492 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:148 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:166 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:178 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:180 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155 #: Source/Core/DolphinQt/MenuBar.cpp:962 msgid "Address" msgstr "Adres" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:43 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:129 msgid "Address Space" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:107 msgid "Address space by CPU state" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:137 msgid "Address:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:234 msgid "" "Adjusts the accuracy at which the GPU receives texture updates from RAM." "

The \"Safe\" setting eliminates the likelihood of the GPU missing " "texture updates from RAM. Lower accuracies cause in-game text to appear " "garbled in certain games.

If unsure, select the " "rightmost value." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:132 msgid "" "Adjusts the amount of RAM in the emulated console.\n" "\n" "WARNING: Enabling this will completely break many games. Only a small number " "of games can benefit from this." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:91 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:95 msgid "Advance Game Port" msgstr "Advance Game Port" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:72 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43 msgid "Advanced" msgstr "Gelişmiş" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "Africa" msgstr "Afrika" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:114 msgid "Aligned to data type length" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:360 #: Source/Core/DolphinQt/GCMemcardManager.cpp:437 #: Source/Core/DolphinQt/GCMemcardManager.cpp:588 #: Source/Core/DolphinQt/MainWindow.cpp:739 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:121 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:328 #: Source/Core/DolphinQt/Settings/PathPane.cpp:50 msgid "All Files" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:400 msgid "All Files (*)" msgstr "Tüm Dosyalar (*)" #: Source/Core/DolphinQt/MainWindow.cpp:738 #: Source/Core/DolphinQt/Settings/PathPane.cpp:49 msgid "All GC/Wii files" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1307 #: Source/Core/DolphinQt/MainWindow.cpp:1315 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:380 msgid "All devices" msgstr "Tüm cihazlar" #: Source/Core/Core/NetPlayServer.cpp:1170 msgid "All players' codes synchronized." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1127 msgid "All players' saves synchronized." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:142 msgid "Allow Mismatched Region Settings" msgstr "Uyumsuz Bölge Ayarlarına İzin Ver" #: Source/Core/DolphinQt/Main.cpp:264 msgid "Allow Usage Statistics Reporting" msgstr "Kullanım İstatistikleri Raporlamasına İzin Ver" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:111 msgid "Allow Writes to SD Card" msgstr "SD Karta Yazmaya İzin Ver" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:35 msgid "" "Allows manipulation of the in-game camera.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:29 #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19 #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:29 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:38 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:36 msgid "Alternate Input Sources" msgstr "Alternatif Giriş Kaynakları" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:183 msgid "Always" msgstr "" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:99 msgid "Always Connected" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:442 msgid "Always on &Top" msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:160 msgid "An inserted disc was expected but not found." msgstr "Bir diskin yerleştirilmesi bekleniyordu ancak disk bulunamadı." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "Anaglyph" msgstr "Anaglif" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:166 msgid "Analyze" msgstr "Analiz et" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28 msgid "Angle" msgstr "Açı" #. i18n: Refers to the dead-zone setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41 msgid "Angular velocity to ignore and remap." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 msgid "Anisotropic Filtering" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98 msgid "Anisotropic Filtering:" msgstr "Anizotropik Filtre:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:377 msgid "Anti-Aliasing" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:96 msgid "Anti-Aliasing:" msgstr "Kenar Yumuşatma:" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:74 msgid "Any Region" msgstr "Herhangi Bir Bölge" #: Source/Core/DolphinQt/MenuBar.cpp:1601 msgid "Append signature to" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:980 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:984 msgid "Appl&y Signature File..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:307 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:127 msgid "Apploader Date:" msgstr "Apploader Tarihi:" #: qtbase/src/gui/kernel/qplatformtheme.cpp:738 msgid "Apply" msgstr "Uygula" #: Source/Core/DolphinQt/MenuBar.cpp:1624 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91 msgid "Arbitrary Mipmap Detection" msgstr "Küçük Haritaları algıla" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:251 msgid "Are you sure that you want to delete '%1'?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:772 msgid "Are you sure you want to delete this file?" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:239 msgid "Are you sure you want to delete this pack?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:450 msgid "Are you sure you want to quit NetPlay?" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:282 msgid "Are you sure?" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:275 msgid "Aspect Ratio" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:79 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:114 msgid "Aspect Ratio:" msgstr "En-Boy Oranı:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:243 msgid "Assign Controller Ports" msgstr "Denetleyici Noktalarını Ata" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21 msgid "Assign Controllers" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:533 msgid "" "At least two of the selected save files have the same internal filename." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:251 msgid "Attach MotionPlus" msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39 msgid "Audio" msgstr "Ses" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:79 msgid "Audio Backend:" msgstr "Ses Çözücüsü:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:138 msgid "Audio Stretching Settings" msgstr "Ses Geciktirme Ayarları" #: Source/Core/DiscIO/Enums.cpp:33 msgid "Australia" msgstr "Avustralya" #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Author" msgstr "Yazar" #: Source/Core/DolphinQt/AboutDialog.cpp:68 msgid "Authors" msgstr "Yazarlar" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Auto" msgstr "Otomatik" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52 msgid "Auto (Multiple of 640x528)" msgstr "Otomatik (640x528'in katları)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177 msgid "Auto Update Settings" msgstr "Otomatik Güncelleme Ayarları" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:431 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:94 msgid "Auto-Adjust Window Size" msgstr "Pencere Boyutunu Otomatik Ayarla" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63 msgid "Auto-Hide" msgstr "Otomatik Gizle" #: Source/Core/DolphinQt/MenuBar.cpp:1266 msgid "Auto-detect RSO modules?" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:211 msgid "" "Automatically adjusts the window size to the internal resolution." "

If unsure, leave this unchecked." msgstr "" #. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM). #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137 msgid "Auxiliary" msgstr "" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:443 msgid "B" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:576 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT Yanlış. Dolphin kapatılacak" #: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:66 msgid "" "BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC " "address must be used. Generate a new MAC address starting with 00:09:bf or " "00:17:ab." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:150 msgid "BIOS:" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:531 msgid "BP register " msgstr "BP kaydı " #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232 msgid "Back Chain" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:270 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:181 msgid "Backend" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:126 msgid "Backend Multithreading" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:76 msgid "Backend Settings" msgstr "Çözücü Ayarları" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:73 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:51 msgid "Backend:" msgstr "Çözücü:" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:28 msgid "Background Input" msgstr "Arkaplan Girişi" #: Source/Core/Core/FreeLookManager.cpp:87 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21 msgid "Backward" msgstr "Geri" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:505 msgid "Bad address provided." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:353 msgid "Bad dump" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:511 msgid "Bad offset provided." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:523 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:614 msgid "Bad value provided." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:935 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:217 #: Source/Core/DolphinQt/GCMemcardManager.cpp:150 #: Source/Core/DolphinQt/MenuBar.cpp:621 msgid "Banner" msgstr "Afiş" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:146 msgid "Banner Details" msgstr "Afiş Ayrıntıları" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:170 msgid "Banner:" msgstr "Afiş:" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90 msgid "Bar" msgstr "Çubuk" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Base priority" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:54 msgid "Basic" msgstr "Temel" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:131 msgid "Basic Settings" msgstr "Temel Ayarlar" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37 msgid "Bass" msgstr "Bass" #: Source/Core/DolphinQt/Main.cpp:238 msgid "Batch mode cannot be used without specifying a game to launch." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274 msgid "Battery" msgstr "Batarya" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190 msgid "Beta (once a month)" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:38 msgid "BetterJoy, DS4Windows, etc" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:399 msgid "Binary SSL" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:400 msgid "Binary SSL (read)" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:401 msgid "Binary SSL (write)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:111 msgid "Bitrate (kbps):" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:945 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:231 #: Source/Core/DolphinQt/MenuBar.cpp:631 msgid "Block Size" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:75 #: Source/Core/DolphinQt/ConvertDialog.cpp:61 msgid "Block Size:" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305 msgid "Blocking" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:156 msgid "Blocks" msgstr "Bloklar" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50 msgid "Blue" msgstr "Mavi" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41 msgid "Blue Left" msgstr "Mavi Sol" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44 msgid "Blue Right" msgstr "Mavi Sağ" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "Bluetooth Geçişi Modu etkin, ancak Dolphin libusb olmadan oluşturuldu. Geçiş " "modu kullanılamaz." #: Source/Core/DolphinQt/MenuBar.cpp:532 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1645 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1671 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:133 msgid "Borderless Fullscreen" msgstr "Çerçevesiz Tam Ekran" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:187 msgid "Bottom" msgstr "Alt" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:53 msgid "Branch: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:152 msgid "Branches" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67 msgid "Break" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:334 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:484 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:37 msgid "Breakpoints" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:91 msgid "Broadband Adapter (TAP)" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:96 msgid "Broadband Adapter (XLink Kai)" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:97 msgid "Broadband Adapter (tapserver)" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:97 msgid "Broadband Adapter Error" msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48 msgid "Broadband Adapter MAC Address" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:237 msgid "Browse &NetPlay Sessions...." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:143 msgid "Buffer Size:" msgstr "Arabellek Boyutu:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:847 msgid "Buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:108 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:878 msgid "Buffer:" msgstr "Arabellek:" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:391 msgid "" "Buggy GPU driver detected.\n" "Please either install the closed-source GPU driver or update your Mesa 3D " "version." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:84 msgid "Button" msgstr "Düğme" #: Source/Core/Core/HW/GBAPadEmu.cpp:23 Source/Core/Core/HW/GCPadEmu.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:75 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:38 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:198 #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:108 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:134 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:154 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:186 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:75 msgid "Buttons" msgstr "Düğmeler" #: Source/Core/Core/HW/GCPadEmu.cpp:69 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:26 msgid "C Stick" msgstr "C Çubuğu" #: Source/Core/DolphinQt/MenuBar.cpp:979 msgid "C&reate Signature File..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:548 msgid "CP register " msgstr "CP kaydı " #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:60 msgid "CPU Emulation Engine:" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:49 msgid "CPU Options" msgstr "İşlemci Seçenekleri" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:73 msgid "CRC32:" msgstr "CRC32:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29 msgid "Cached Interpreter (slower)" msgstr "Önbellekli Interpreter (yavaş)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:235 msgid "" "Caches custom textures to system RAM on startup.

This can require " "exponentially more RAM but fixes possible stuttering." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:100 msgid "Calculate" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:315 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.

Rarely causes slowdowns or graphical issues." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:897 msgid "Calibrate" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:889 msgid "Calibration" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45 msgid "Calibration Period" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:290 msgid "Call display list at %1 with size %2" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:104 msgid "Callstack" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:64 msgid "Camera 1" msgstr "" #. i18n: Refers to emulated wii remote camera properties. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236 msgid "Camera field of view (affects sensitivity of pointing)." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:473 msgid "Can only generate AR code for values in virtual memory." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1772 msgid "Can't find Wii Remote by connection handle {0:02x}" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1415 #: Source/Core/DolphinQt/MainWindow.cpp:1482 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:58 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:151 #: Source/Core/DolphinQt/MenuBar.cpp:1296 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:59 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51 #: qtbase/src/gui/kernel/qplatformtheme.cpp:732 msgid "Cancel" msgstr "İptal" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:937 msgid "Cancel Calibration" msgstr "" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:238 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" "SingleStep, FIFO ile kullanılamaz. Bunun yerine Kare İlerletme'yi kullanın." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:39 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:252 msgid "Cannot compare against last value on first search." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:610 msgid "Cannot find the GC IPL." msgstr "GC IPL bulunamadı." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:476 msgid "Cannot generate AR code for this address." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:351 msgid "Cannot refresh without results." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:608 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "GC IPL bulunamadığı için oyun başlatılamıyor." #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41 msgid "Card Size" msgstr "" #. i18n: Refers to the "center" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:41 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:220 msgid "Center" msgstr "Merkez" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:898 msgid "Center and Calibrate" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:377 msgid "Change &Disc" msgstr "&Diski Değiştir" #: Source/Core/DolphinQt/MenuBar.cpp:212 msgid "Change &Disc..." msgstr "&Diski Değiştir..." #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Change Disc" msgstr "Diski Değiştir" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:145 msgid "Change Discs Automatically" msgstr "Diskleri Otomatik Değiştir" #: Source/Core/Core/Movie.cpp:1250 msgid "Change the disc to {0}" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:43 msgid "" "Changes the in-game camera type during Free Look.

Six Axis: Offers " "full camera control on all axes, akin to moving a spacecraft in zero " "gravity. This is the most powerful Free Look option but is the most " "challenging to use.

First Person: Controls the free camera similarly " "to a first person video game. The camera can rotate and travel, but roll is " "impossible. Easy to use, but limiting.

Orbital: Rotates the free " "camera around the original camera. Has no lateral movement, only rotation " "and you may zoom up to the camera's origin point." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:66 msgid "Changing cheats will only take effect when the game is restarted." msgstr "Değiştirilen hileler oyunu yeniden başlattığınızda etkili olacaktır." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:149 msgid "Channel Partition (%1)" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:214 msgid "Chat" msgstr "Sohbet" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25 msgid "Cheat Code Editor" msgstr "Hile Kodu Düzenleyici" #: Source/Core/DolphinQt/CheatsManager.cpp:119 msgid "Cheat Search" msgstr "Hile Arama" #: Source/Core/DolphinQt/CheatsManager.cpp:27 msgid "Cheats Manager" msgstr "Hile Yöneticisi" #: Source/Core/DolphinQt/MenuBar.cpp:260 msgid "Check NAND..." msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:166 msgid "Check for Game List Changes in the Background" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:58 msgid "Check for updates" msgstr "Güncellemeleri kontrol et" #: Source/Core/DolphinQt/GameList/GameList.cpp:797 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:160 msgid "Checksum" msgstr "" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "China" msgstr "Çin" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:305 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:372 msgid "Choose a file to open" msgstr "Açmak için bir dosya seçin" #: Source/Core/DolphinQt/MenuBar.cpp:1642 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1647 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:215 msgid "Choose the folder to extract to" msgstr "Genişletmek için bir klasör seçin" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39 msgid "Clamping of rotation about the yaw axis." msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:235 msgid "Classic Buttons" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:43 msgid "Classic Controller" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:136 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:247 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:136 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:90 msgid "Clear" msgstr "Temizle" #: Source/Core/DolphinQt/MenuBar.cpp:838 msgid "Clear Cache" msgstr "Önbelleği Temizle" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71 msgid "Clock Override" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:155 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinQt/SearchBar.cpp:27 #: qtbase/src/gui/kernel/qplatformtheme.cpp:730 msgid "Close" msgstr "Kapat" #: Source/Core/DolphinQt/MenuBar.cpp:519 msgid "Co&nfiguration" msgstr "Ya&pılandırma" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:29 msgid "Code" msgstr "Kod" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93 msgid "Code:" msgstr "Code:" #: Source/Core/Core/NetPlayClient.cpp:1813 msgid "Codes received!" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:982 msgid "Combine &Two Signature Files..." msgstr "" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:26 msgid "Common" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151 msgid "Comparand:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127 msgid "Compile Shaders Before Starting" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:171 msgid "Compiling Shaders" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:946 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:233 #: Source/Core/DolphinQt/MenuBar.cpp:632 msgid "Compression" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:69 msgid "Compression Level:" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:70 #: Source/Core/DolphinQt/ConvertDialog.cpp:65 msgid "Compression:" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80 msgid "Condition" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150 msgid "Conditional" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:130 msgid "Config" msgstr "Yapılandırma" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:79 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:123 msgid "Configure" msgstr "Yapılandır" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:37 msgid "Configure Controller" msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:43 msgid "Configure Dolphin" msgstr "Dolphin'i Yapılandır" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:224 msgid "Configure Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:224 msgid "Configure Output" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:250 #: Source/Core/DolphinQt/ConvertDialog.cpp:281 #: Source/Core/DolphinQt/ConvertDialog.cpp:402 #: Source/Core/DolphinQt/GameList/GameList.cpp:588 #: Source/Core/DolphinQt/GameList/GameList.cpp:771 #: Source/Core/DolphinQt/MainWindow.cpp:890 #: Source/Core/DolphinQt/MainWindow.cpp:1611 #: Source/Core/DolphinQt/WiiUpdate.cpp:136 msgid "Confirm" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:172 msgid "Confirm backend change" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167 msgid "Confirm on Stop" msgstr "Durdurmayı Onayla" #: Source/Core/DolphinQt/MenuBar.cpp:1221 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:449 #: Source/Core/DolphinQt/ResourcePackManager.cpp:238 msgid "Confirmation" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:104 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:200 msgid "Connect" msgstr "Bağlan" #: Source/Core/Core/HotkeyManager.cpp:84 Source/Core/DolphinQt/MenuBar.cpp:301 msgid "Connect Balance Board" msgstr "Balance Board Bağla" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:112 msgid "Connect USB Keyboard" msgstr "USB Klavye Bağla" #: Source/Core/DolphinQt/MenuBar.cpp:293 msgid "Connect Wii Remote %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Connect Wii Remote 1" msgstr "1. Wii Remote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Connect Wii Remote 2" msgstr "2. Wii Remote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Connect Wii Remote 3" msgstr "3. Wii Remote'u Bağla" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Connect Wii Remote 4" msgstr "4. Wii Remote'u Bağla" #: Source/Core/DolphinQt/MenuBar.cpp:286 msgid "Connect Wii Remotes" msgstr "Wii Remote Bağla" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:98 msgid "Connect Wii Remotes for Emulated Controllers" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:137 msgid "Connect to the Internet and perform an online system update?" msgstr "" "Gerçekten internete bağlanıp çevrimiçi sistem güncellemesi yapmak istiyor " "musunuz?" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:87 msgid "Connected" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:191 msgid "Connection Type:" msgstr "Bağlantı Tipi:" #: Source/Core/DiscIO/VolumeVerifier.cpp:1199 msgid "Content {0:08x} is corrupt." msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:95 msgid "Continuous Scanning" msgstr "Devamlı Arama" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Control NetPlay Golf Mode" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29 msgid "Control Stick" msgstr "Kontrol Çubuğu" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:443 msgid "Controller Profile" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:336 msgid "Controller Profile 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:337 msgid "Controller Profile 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:338 msgid "Controller Profile 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:339 msgid "Controller Profile 4" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16 msgid "Controller Settings" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:132 msgid "Controllers" msgstr "Denetleyiciler" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:343 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " "higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:290 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " "certain games. Generally speaking, the lower the internal resolution, the " "better performance will be.

If unsure, select " "Native." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:340 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " "comfortable." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36 msgid "" "Controls whether or not Dual Core should be enabled. Can improve performance " "but can also cause issues. Defaults to True" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44 msgid "" "Controls whether or not the Memory Management Unit should be emulated fully. " "Few games require it." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49 msgid "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:408 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:131 msgid "Convergence:" msgstr "Yakınsama:" #: Source/Core/DolphinQt/ConvertDialog.cpp:41 msgid "Convert" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:375 msgid "Convert File..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:339 msgid "Convert Selected Files..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:76 msgid "Convert..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:313 msgid "" "Converting Wii disc images to GCZ without removing junk data does not save " "any noticeable amount of space compared to converting to ISO. Do you want to " "continue anyway?" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:413 msgid "Converting..." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:421 msgid "" "Converting...\n" "%1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:240 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:640 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:676 msgid "Copy" msgstr "Kopyala" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:527 msgid "Copy &function" msgstr "Kopyala &Fonksiyon" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:530 msgid "Copy &hex" msgstr "Kopyala &Hex" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:390 msgid "Copy Address" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:638 msgid "Copy Failed" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:392 msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:529 msgid "Copy code &line" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:128 msgid "Copy failed" msgstr "Kopyalama başarısız" #: Source/Core/DolphinQt/GCMemcardManager.cpp:241 msgid "Copy to A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:241 msgid "Copy to B" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21 msgid "Core" msgstr "Çekirdek" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:89 msgid "Cost" msgstr "Performans Maliyeti" #: Source/Core/Core/NetPlayClient.cpp:169 #: Source/Core/Core/NetPlayClient.cpp:225 msgid "Could not communicate with host." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:138 msgid "Could not create client." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:150 msgid "Could not create peer." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:47 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "Nintendo platformundan güncelleme dosyaları indirilemedi. Lütfen internet " "bağlantınızı kontrol edin ve tekrar deneyin." #: Source/Core/DolphinQt/WiiUpdate.cpp:42 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "Nintendo platformundan güncelleme bilgileri indirilemedi. Lütfen internet " "bağlantınızı kontrol edin ve tekrar deneyin." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:125 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "\n" "The emulated console will now stop." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:131 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "The following error occurred when Dolphin tried to use an adapter:\n" "{0}\n" "\n" "The emulated console will now stop." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:52 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "Güncelleme Wii sistem belleğine yüklenemedi. Daha fazla bilgi için lütfen " "günlük dosyalarına göz atın." #: Source/Core/Core/IOS/ES/ES.cpp:351 msgid "" "Could not launch IOS {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:386 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Wii Menü'sü dosyaları NAND'da eksik olduğu için Wii Menü'sü başlatılamadı.\n" "Emülasyon yazılımı büyük olasılıkla yanıt vermeyecektir." #: Source/Core/Core/IOS/ES/ES.cpp:391 msgid "" "Could not launch title {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:260 msgid "" "Could not read \"{0}\". There is no disc in the drive or it is not a " "GameCube/Wii backup. Please note that Dolphin cannot play games directly " "from the original GameCube and Wii discs." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:291 Source/Core/Core/Boot/Boot.cpp:308 msgid "Could not recognize file {0}" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:186 msgid "" "Could not write memory card file {0}.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:913 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:825 msgid "Couldn't open file." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:828 msgid "Couldn't read file." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:123 msgid "Country:" msgstr "Ülke:" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62 #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74 msgid "Create New Memory Card" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45 msgid "Create..." msgstr "Oluştur..." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:249 msgid "" "Creates frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within." "

If the aspect ratio is widescreen, the output image will be scaled " "horizontally to preserve the vertical resolution." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:106 msgid "Creator:" msgstr "" #: Source/Core/Common/MsgHandler.cpp:62 msgid "Critical" msgstr "Kritik" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:123 msgid "Crop" msgstr "Kırp" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:269 msgid "" "Crops the picture from its native aspect ratio to 4:3 or 16:9." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:173 msgid "Crossfade" msgstr "Geçişli" #: Source/Core/DolphinQt/MenuBar.cpp:270 msgid "Current Region" msgstr "Mevcut Bölge" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:492 msgid "Current Value" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:145 msgid "Current context" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:161 msgid "Current game" msgstr "Mevcut oyun" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:148 msgid "Current thread" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49 msgid "Custom Address Space" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:139 msgid "Custom RTC Options" msgstr "Özel RTC Seçenekleri" #: Source/Core/Core/HW/GBAPadEmu.cpp:35 Source/Core/Core/HW/GCPadEmu.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:101 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258 #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:49 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37 msgid "D-Pad" msgstr "Yön Tuşları" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229 msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}" msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219 msgid "DFF file size is 0; corrupt/incomplete file?" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:147 msgid "DJ Turntable" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:34 msgid "DK Bongos" msgstr "DK Bongos Kontr." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:46 msgid "DSP Emulation Engine" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92 msgid "DSP HLE (fast)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:50 msgid "DSP HLE (recommended)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:52 msgid "DSP LLE Interpreter (very slow)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:51 msgid "DSP LLE Recompiler (slow)" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31 msgid "DSU Client" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:49 msgid "" "DSU protocol enables the use of input and motion data from compatible " "sources, like PlayStation, Nintendo Switch and Steam controllers.

For " "setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:33 msgid "Dance Mat" msgstr "Dance Mat" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:113 msgid "Data" msgstr "Veri" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:143 msgid "Data Partition (%1)" msgstr "" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46 msgid "Data Transfer" msgstr "Veri Aktarımı" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:87 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148 msgid "Data Type" msgstr "Veri Tipi" #: Source/Core/DolphinQt/GCMemcardManager.cpp:846 msgid "Data in area of file that should be unused." msgstr "Kullanılmaması gereken dosya alanındaki veriler." #: Source/Core/DolphinQt/GCMemcardManager.cpp:863 msgid "Data in unrecognized format or corrupted." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:375 msgid "Data inconsistency in GCMemcardManager, aborting action." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1771 msgid "Data received!" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:400 msgid "Datel MaxDrive/Pro files" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37 msgid "Dead Zone" msgstr "Ölü Bölge" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 msgid "Debug" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:73 msgid "Debug Only" msgstr "Yalnızca Hata Ayıklama" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:440 msgid "Debugging" msgstr "Hata ayıklama" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:157 msgid "Decimal" msgstr "Onluk taban" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:99 msgid "Decoding Quality:" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:91 msgid "Decrease" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Decrease Convergence" msgstr "Yakınsamayı Azalt" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Decrease Depth" msgstr "Derinliği Azalt" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Decrease Emulation Speed" msgstr "Emülasyon Hızını Düşür" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Decrease IR" msgstr "IR'yi Azalt" #: Source/Core/Core/FreeLookManager.cpp:102 msgid "Decrease X" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:104 msgid "Decrease Y" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:137 msgid "Default" msgstr "Varsayılan" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:171 msgid "Default Config (Read Only)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:365 msgid "Default Device" msgstr "Varsayılan Cihaz" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Default Font" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:202 msgid "Default ISO:" msgstr "Varsayılan ISO:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:151 msgid "Default thread" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144 msgid "Defer EFB Cache Invalidation" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:51 msgid "Defer EFB Copies to RAM" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:281 msgid "" "Defers invalidation of the EFB access cache until a GPU synchronization " "command is executed. If disabled, the cache will be invalidated with every " "draw call.

May improve performance in some games which rely on CPU " "EFB Access at the cost of stability.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:115 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89 msgid "Delete" msgstr "Sil" #: Source/Core/DolphinQt/GameList/GameList.cpp:439 msgid "Delete File..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:350 msgid "Delete Selected Files..." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:35 #: Source/Core/VideoCommon/FrameDump.cpp:98 msgid "Delete the existing file '{0}'?" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:405 msgid "Depth" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139 msgid "Depth Percentage:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:129 msgid "Depth:" msgstr "Derinlik:" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:492 #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:49 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232 #: Source/Core/DolphinQt/GameList/GameList.cpp:937 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:219 #: Source/Core/DolphinQt/MenuBar.cpp:623 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Description" msgstr "Açıklama" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:158 msgid "Description:" msgstr "Açıklama:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182 msgid "Detached" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:244 msgid "Detect" msgstr "Belirle" #: Source/Core/DolphinQt/MenuBar.cpp:1297 msgid "Detecting RSO Modules" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:114 msgid "Deterministic dual core:" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190 msgid "Dev (multiple times a day)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:95 msgid "Device" msgstr "Cihaz" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103 msgid "Device PID (e.g., 0305)" msgstr "Cihaz PID (örn. 0305)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:89 msgid "Device Settings" msgstr "Cihaz Ayarları" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101 msgid "Device VID (e.g., 057e)" msgstr "Cihaz VID (örn. 057e)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:127 msgid "Device:" msgstr "Cihaz:" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:133 msgid "Did not recognize %1 as a valid Riivolution XML file." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:141 msgid "Dims the screen after five minutes of inactivity." msgstr "Beş dakika boyunca hareketsiz kalınırsa ekranı karartır." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:188 msgid "Direct Connection" msgstr "Doğrudan Bağlantı" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:37 msgid "Direct3D 11" msgstr "Direct3D 11" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:56 msgid "" "Direct3D 11 renderer requires support for features not supported by your " "system configuration. This is most likely because you are using Windows 7. " "You may still use this backend, but you might encounter graphical " "artifacts.\n" "\n" "Do you really want to switch to Direct3D 11? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:382 msgid "Dis&connected" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:358 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:375 msgid "Disable" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105 msgid "Disable Bounding Box" msgstr "Sınırlayıcı Kutusunu Devre Dışı Bırak" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:90 msgid "Disable Copy Filter" msgstr "Kopyalama Filtresini Devre Dışı Bırak" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74 msgid "Disable EFB VRAM Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Disable Emulation Speed Limit" msgstr "Emülasyon Hızı Limitini Kapat" #: Source/Core/DolphinQt/MenuBar.cpp:830 msgid "Disable Fastmem" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:86 msgid "Disable Fog" msgstr "Sisi Devre Dışı Bırak" #: Source/Core/DolphinQt/MenuBar.cpp:822 msgid "Disable JIT Cache" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:196 msgid "Disabled" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:266 msgid "" "Disables bounding box emulation.

This may improve GPU performance " "significantly, but some games will break.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:245 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:360 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " "filter has no effect on performance, but may result in a sharper image. " "Causes few graphical issues.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:95 msgid "Disc" msgstr "Disk" #: qtbase/src/gui/kernel/qplatformtheme.cpp:734 msgid "Discard" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:213 msgid "Display values in Hex" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:245 msgid "" "Displays XFB copies as soon as they are created, instead of waiting for " "scanout.

Can cause graphical defects in some games if the game " "doesn't expect all XFB copies to be displayed. However, turning this setting " "on reduces latency.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28 msgid "Distance" msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32 msgid "Distance of travel from neutral position." msgstr "" #: Source/Core/DolphinQt/Main.cpp:266 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1612 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1222 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:656 #, c-format msgctxt "" msgid "Do you want to delete the %n selected save file(s)?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:894 msgid "Do you want to stop the current emulation?" msgstr "Emülasyonu durdurmak istiyor musunuz?" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:81 msgid "Dolby Pro Logic II Decoder" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:219 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:230 msgid "Dolphin FIFO Log (*.dff)" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:327 msgid "Dolphin Game Mod Preset" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1492 #: Source/Core/DolphinQt/MenuBar.cpp:1508 #: Source/Core/DolphinQt/MenuBar.cpp:1526 msgid "Dolphin Map File (*.map)" msgstr "Dolphin Harita Dosyası (*.map)" #: Source/Core/DolphinQt/MenuBar.cpp:69 msgid "Dolphin Signature CSV File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:69 msgid "Dolphin Signature File" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1692 #: Source/Core/DolphinQt/MainWindow.cpp:1763 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Filmleri (*.dtm)" #: Source/Core/DolphinQt/ConvertDialog.cpp:324 msgid "" "Dolphin can't convert NKit files to non-NKit files. Converting an NKit file " "in Dolphin will result in another NKit file.\n" "\n" "If you want to convert an NKit file to a non-NKit file, you can use the same " "program as you originally used when converting the file to the NKit format.\n" "\n" "Do you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:246 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" "Dolphin, herhangi bir GameCube/Wii ISO veya WAD bulamadı.\n" "Oyun dizini ayarlamak için burayı çift tıklayın..." #: Source/Core/DolphinQt/ConvertDialog.cpp:507 msgid "Dolphin failed to complete the requested action." msgstr "" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:64 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:918 msgid "Dolphin is too old for traversal server" msgstr "Dolphin geçiş sunucusu için çok eski" #: Source/Core/DiscIO/VolumeVerifier.cpp:1348 msgid "" "Dolphin is unable to verify typical TGC files properly, since they are not " "dumps of actual discs." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1341 msgid "Dolphin is unable to verify unlicensed discs." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213 msgid "" "Dolphin will use this for titles whose region cannot be determined " "automatically." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:73 msgid "Dolphin's cheat system is currently disabled." msgstr "Dolphin'in hile sistemi şu anda devre dışı." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327 msgid "Domain" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:189 msgid "Don't Update" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:53 msgid "Don't show this again" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:369 msgid "Done compressing disc image." msgstr "Disk imajı sıkıştırılma işlemi tamamlandı." #. i18n: A double precision floating point number #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150 msgid "Double" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:83 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22 msgid "Down" msgstr "Aşağı" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:83 msgid "Download Codes" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:85 msgid "Download Codes from the WiiRD Database" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:146 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:345 msgid "Download complete" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:346 msgid "Downloaded %1 codes. (added %2)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:88 msgid "Drawn Object Range" msgstr "Çizilen Nesne Aralığı" #. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft. #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:201 msgid "Drawsome Tablet" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:54 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:71 msgid "Drum Kit" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210 msgid "Dual Core" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:85 msgid "Dummy" msgstr "Kukla" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109 msgid "Dump &ARAM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:108 msgid "Dump &ExRAM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:110 msgid "Dump &FakeVMEM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:107 msgid "Dump &MRAM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:792 msgid "Dump Audio" msgstr "Sesi Dök" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89 msgid "Dump Base Textures" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71 msgid "Dump EFB Target" msgstr "EFB Hedef Dökümü" #: Source/Core/DolphinQt/MenuBar.cpp:786 msgid "Dump Frames" msgstr "Kareleri Dök" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90 msgid "Dump Mip Maps" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:67 msgid "Dump Objects" msgstr "Nesneleri Dök" #: Source/Core/DolphinQt/Settings/PathPane.cpp:219 msgid "Dump Path:" msgstr "Döküm Dizini:" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:75 msgid "Dump TEV Stages" msgstr "TEV Aşamalarını Dök" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:175 msgid "" "Dump TEV Stages to User/Dump/Objects/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:77 msgid "Dump Texture Fetches" msgstr "Doku Getirilerini Dök" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:178 msgid "" "Dump Texture Fetches to User/Dump/Objects/.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66 msgid "Dump Textures" msgstr "Dokuları Dök" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:72 msgid "Dump XFB Target" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102 msgid "Dump at Internal Resolution" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:168 msgid "" "Dump decoded game textures to User/Dump/Textures/<game_id>/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:350 msgid "Dump decrypted SSL reads" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:351 msgid "Dump decrypted SSL writes" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:172 msgid "" "Dump objects to User/Dump/Objects/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:344 msgid "Dump options" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:354 msgid "Dump peer certificates" msgstr "" #. i18n: CA stands for certificate authority #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:353 msgid "Dump root CA certificates" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:217 msgid "" "Dumps decoded game textures based on the other flags to User/Dump/Textures/" "<game_id>/.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:239 msgid "" "Dumps the contents of EFB copies to User/Dump/Textures/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:242 msgid "" "Dumps the contents of XFB copies to User/Dump/Textures/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:40 msgid "Duration of Turbo Button Press (frames):" msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:46 msgid "Duration of Turbo Button Release (frames):" msgstr "" #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "Dutch" msgstr "Flemenkçe" #: Source/Core/DolphinQt/MenuBar.cpp:219 msgid "E&xit" msgstr "&Çıkış" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:177 msgid "EFB copy %1" msgstr "" #: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216 msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version {0}.{1} -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:136 msgid "" "Each player sends their own inputs to the game, with equal buffer size for " "all players, configured by the host.\n" "Suitable for competitive games where fairness and minimal latency are most " "important." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:122 msgid "Early Memory Updates" msgstr "Erken Hafıza Güncellemeleri" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "East Asia" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196 msgid "Editor" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:158 msgid "Effect" msgstr "Efekt" #. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to #. translation via the MMU to physical addresses. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:135 msgid "Effective" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Effective priority" msgstr "" #: Source/Core/UICommon/UICommon.cpp:444 msgid "EiB" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Eject Disc" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:41 msgid "Embedded Frame Buffer (EFB)" msgstr "Yerleşik Çerçeve Arabellği (EFB)" #: Source/Core/Core/State.cpp:464 msgid "Empty" msgstr "Boş" #: Source/Core/Core/Core.cpp:229 msgid "Emu Thread already running" msgstr "Emülasyon işlemi zaten çalışıyor" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:94 msgid "Emulate the Wii's Bluetooth adapter" msgstr "Wii'nin Bluetooth adaptörünü taklit et" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:125 msgid "Emulated Wii Remote" msgstr "Taklit Wii Remote" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:276 msgid "" "Emulated memory size mismatch!\n" "Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n" "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:329 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26 msgid "Emulation Speed" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:28 #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:32 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88 #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:158 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:358 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:375 msgid "Enable" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56 msgid "Enable API Validation Layers" msgstr "API Doğrulama Katmanlarını Etkinleştir" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:140 msgid "Enable Audio Stretching" msgstr "Ses Geciktirmeyi Etkinleştir" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:139 msgid "Enable Cheats" msgstr "Hilelere İzin Ver" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:143 msgid "Enable Custom RTC" msgstr "Özel RTC'yi Etkinleştir" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87 msgid "Enable Dual Core" msgstr "Çift Çekirdeğe İzin Ver" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:136 msgid "Enable Dual Core (speedup)" msgstr "Çift Çekirdeğe İzin Ver (Hızı Artırır)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:76 msgid "Enable Emulated CPU Clock Override" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:106 msgid "Enable Emulated Memory Size Override" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89 msgid "Enable FPRF" msgstr "FPRF'yi Etkinleştir" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66 msgid "Enable MMU" msgstr "MMU'ya İzin Ver" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:124 msgid "Enable Progressive Scan" msgstr "Progresif Taramaya İzin Ver" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:182 msgid "Enable Rumble" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:109 msgid "Enable Screen Saver" msgstr "Ekran Koruyucusuna İzin Ver" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:97 msgid "Enable Speaker Data" msgstr "Hoparlör verisine izin ver" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:227 msgid "Enable Usage Statistics Reporting" msgstr "İstatistik Raporlamayı Etkinleştir" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51 msgid "Enable Wireframe" msgstr "Wireframe modu" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Hızlı disk erişimini etkinleştirir. Bu, bazı oyunlarda çökme ve diğer " "sorunlara neden olabilir. (AÇIK = Hızlı, KAPALI = UYUMLU)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:95 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" "Dolby Pro Logic II emülasyonunu etkinleştirerek 5.1 çevresel ses alınmasını " "sağlar. Yalnızca bazı oyunlarda çalışır." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:101 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Birkaç oyun için gerekli olan Kayar Nokta Sonuç Bayrağı hesaplamasını " "etkinleştirir. (AÇIK = Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:303 msgid "" "Enables anisotropic filtering, which enhances the visual quality of textures " "that are at oblique viewing angles.

Might cause issues in a small " "number of games.

If unsure, select 1x." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " "blurry textures at increased internal resolution, such as in games that use " "very low resolution mipmaps. Disabling this can also reduce stutter in games " "that frequently load new textures. This feature is not compatible with GPU " "Texture Decoding.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:276 msgid "" "Enables multithreaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:272 msgid "" "Enables progressive scan if supported by the emulated software. Most games " "don't have any issue with this.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:149 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257 msgid "" "Enables texture decoding using the GPU instead of the CPU.

This may " "result in performance gains in some scenarios, or on systems where the CPU " "is the bottleneck.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:99 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:68 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Hafıza Yönetim Ünitesini etkinleştirir. Bazı oyunlarda gereklidir. (Açık = " "Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:212 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues. On the Vulkan and D3D backends, this also " "enables debug symbols for the compiled shaders.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:255 msgid "" "Encodes frame dumps using the FFV1 codec.

If " "unsure, leave this unchecked." msgstr "" #. i18n: Character encoding #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43 msgid "Encoding" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:613 msgid "" "Encountered the following errors while opening save files:\n" "%1\n" "\n" "Aborting import." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:124 msgid "Enet Didn't Initialize" msgstr "" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:81 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:122 msgid "English" msgstr "İngilizce" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:46 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:70 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:99 msgid "Enhancements" msgstr "Geliştirmeler" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:52 msgid "Enter IP address of device running the XLink Kai Client:" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60 msgid "Enter USB device ID" msgstr "USB aygıt ID'sini girin" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254 msgid "Enter address to watch:" msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39 msgid "Enter new Broadband Adapter MAC address:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:300 msgid "Enter password" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1271 msgid "Enter the RSO module address:" msgstr "RSO modül adresini girin:" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:383 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:318 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:324 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:515 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:241 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:280 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:259 #: Source/Core/DolphinQt/ConvertDialog.cpp:452 #: Source/Core/DolphinQt/ConvertDialog.cpp:506 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:505 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:511 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:517 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:523 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:546 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:553 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:143 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:261 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:377 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:241 #: Source/Core/DolphinQt/GBAWidget.cpp:571 #: Source/Core/DolphinQt/GCMemcardManager.cpp:344 #: Source/Core/DolphinQt/GCMemcardManager.cpp:374 #: Source/Core/DolphinQt/Main.cpp:214 Source/Core/DolphinQt/Main.cpp:230 #: Source/Core/DolphinQt/Main.cpp:237 Source/Core/DolphinQt/MainWindow.cpp:271 #: Source/Core/DolphinQt/MainWindow.cpp:279 #: Source/Core/DolphinQt/MainWindow.cpp:1068 #: Source/Core/DolphinQt/MainWindow.cpp:1414 #: Source/Core/DolphinQt/MainWindow.cpp:1421 #: Source/Core/DolphinQt/MainWindow.cpp:1481 #: Source/Core/DolphinQt/MainWindow.cpp:1488 #: Source/Core/DolphinQt/MainWindow.cpp:1590 #: Source/Core/DolphinQt/MenuBar.cpp:1185 #: Source/Core/DolphinQt/MenuBar.cpp:1255 #: Source/Core/DolphinQt/MenuBar.cpp:1278 #: Source/Core/DolphinQt/MenuBar.cpp:1290 #: Source/Core/DolphinQt/MenuBar.cpp:1321 #: Source/Core/DolphinQt/MenuBar.cpp:1342 #: Source/Core/DolphinQt/MenuBar.cpp:1545 #: Source/Core/DolphinQt/MenuBar.cpp:1554 #: Source/Core/DolphinQt/MenuBar.cpp:1566 #: Source/Core/DolphinQt/MenuBar.cpp:1588 #: Source/Core/DolphinQt/MenuBar.cpp:1614 #: Source/Core/DolphinQt/MenuBar.cpp:1664 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:314 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:430 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:902 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1020 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1030 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:333 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:346 #: Source/Core/DolphinQt/RenderWidget.cpp:124 #: Source/Core/DolphinQt/ResourcePackManager.cpp:202 #: Source/Core/DolphinQt/ResourcePackManager.cpp:223 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:321 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:345 #: Source/Core/DolphinQt/Translation.cpp:320 msgid "Error" msgstr "Hata" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75 msgid "Error Opening Adapter: %1" msgstr "" #: Source/Core/DolphinQt/Translation.cpp:321 msgid "Error loading selected language. Falling back to system default." msgstr "Seçili dili yüklerken hata. Sistem varsayılanlarına geri dönülüyor." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:209 msgid "Error obtaining session list: %1" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:272 msgid "Error occurred while loading some texture packs" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1800 msgid "Error processing codes." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1772 msgid "Error processing data." msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:60 msgid "Error reading file: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1442 msgid "Error synchronizing cheat codes!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1429 msgid "Error synchronizing save data!" msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:214 msgid "Error writing file: {0}" msgstr "" #: Source/Core/Common/ChunkFile.h:284 msgid "" "Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:" "#x}). Aborting savestate load..." msgstr "" #: Source/Core/Core/HW/GBACore.cpp:192 msgid "Error: GBA{0} failed to create core" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:347 msgid "Error: GBA{0} failed to load the BIOS in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:212 msgid "Error: GBA{0} failed to load the ROM in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:366 msgid "Error: GBA{0} failed to load the save in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:341 msgid "Error: GBA{0} failed to open the BIOS in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:182 msgid "Error: GBA{0} failed to open the ROM in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:360 msgid "Error: GBA{0} failed to open the save in {1}" msgstr "" #: Source/Core/Core/HW/SI/SI_Device.cpp:198 msgid "Error: This build does not support emulated GBA controllers" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:336 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:331 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1297 msgid "Errors were found in {0} blocks in the {1} partition." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1308 msgid "Errors were found in {0} unused blocks in the {1} partition." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:60 msgid "Euphoria" msgstr "Euphoria" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:272 #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "Europe" msgstr "Avrupa" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:116 msgid "Exclusive Ubershaders" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Exit" msgstr "Çıkış" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:936 msgid "Expected + or closing paren." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:772 msgid "Expected arguments: " msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:903 msgid "Expected closing paren." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:759 msgid "Expected comma." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:691 msgid "Expected end of expression." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922 msgid "Expected name of input." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:913 msgid "Expected opening paren." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:833 msgid "Expected start of expression." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:813 msgid "Expected variable name." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:139 msgid "Experimental" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:284 msgid "Export All Wii Saves" msgstr "Tüm Wii Kayıtlarını Ver" #: Source/Core/DolphinQt/GCMemcardManager.cpp:420 #: Source/Core/DolphinQt/GCMemcardManager.cpp:445 #: Source/Core/DolphinQt/GCMemcardManager.cpp:490 #: Source/Core/DolphinQt/GCMemcardManager.cpp:497 msgid "Export Failed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:56 msgid "Export Recording" msgstr "Çekimi Ver" #: Source/Core/DolphinQt/MenuBar.cpp:731 msgid "Export Recording..." msgstr "Çekimi Ver..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:435 msgid "Export Save File" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:452 msgid "Export Save Files" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:428 msgid "Export Wii Save" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:346 msgid "Export Wii Saves" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:116 msgid "Export as .&gcs..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:117 msgid "Export as .&sav..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1109 #, c-format msgctxt "" msgid "Exported %n save(s)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:423 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47 msgid "Extension" msgstr "Uzantı" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:120 msgid "Extension Motion Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121 msgid "Extension Motion Simulation" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:473 msgid "External" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83 msgid "External Frame Buffer (XFB)" msgstr "Harici Çerçeve Arabelleği (XFB)" #: Source/Core/DolphinQt/MenuBar.cpp:261 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:267 msgid "Extract Entire Disc..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:291 msgid "Extract Entire Partition..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:298 msgid "Extract File..." msgstr "Dosyayı Genişlet..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:240 msgid "Extract Files..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:250 msgid "Extract System Data..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:354 msgid "Extracting All Files..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:355 msgid "Extracting Directory..." msgstr "" #. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files) #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305 msgid "FD" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:37 #: Source/Core/DolphinQt/MenuBar.cpp:232 msgid "FIFO Player" msgstr "FIFO Oynatıcısı" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:132 msgid "Failed loading XML." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:345 msgid "" "Failed opening memory card:\n" "%1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:407 msgid "Failed to add this session to the NetPlay index: %1" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1615 msgid "Failed to append to signature file '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:593 msgid "Failed to claim interface for BT passthrough" msgstr "BT geçişi için arayüz talebi başarısız oldu" #: Source/Core/DiscIO/VolumeVerifier.cpp:107 msgid "Failed to connect to Redump.org" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:903 msgid "Failed to connect to server: %1" msgstr "" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:149 #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:124 msgid "Failed to create D3D swap chain" msgstr "" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:106 msgid "Failed to create D3D12 context" msgstr "" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:115 msgid "Failed to create D3D12 global resources" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:59 msgid "Failed to create DXGI factory" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1232 msgid "" "Failed to delete NetPlay GBA{0} save file. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1042 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:796 msgid "Failed to delete the selected file." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:586 msgid "Failed to detach kernel driver for BT passthrough: {0}" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:318 msgid "Failed to download codes." msgstr "Kod indirme başarısız." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:547 msgid "Failed to dump %1: Can't open file" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:554 msgid "Failed to dump %1: Failed to write to file" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:486 msgctxt "" msgid "Failed to export %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:532 msgid "Failed to export the following save files:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1185 msgid "Failed to extract certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:383 msgid "Failed to extract file." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260 msgid "Failed to extract system data." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:629 msgid "" "Failed to find new filename.\n" "{0}\n" " will be overwritten" msgstr "" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55 msgid "Failed to find one or more D3D symbols" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:563 msgid "Failed to import \"%1\"." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1085 msgid "" "Failed to import save file. Please launch the game once, then try again." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1079 msgid "" "Failed to import save file. The given file appears to be corrupted or is not " "a valid Wii save." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1092 msgid "" "Failed to import save file. Your NAND may be corrupt, or something is " "preventing access to files within it. Try repairing your NAND (Tools -> " "Manage NAND -> Check NAND...), then import the save again." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1068 msgid "Failed to init core" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:116 msgid "" "Failed to initialize Direct3D.\n" "Make sure your video card supports at least D3D 10.0\n" "{0}" msgstr "" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:142 #: Source/Core/VideoBackends/OGL/OGLMain.cpp:197 msgid "Failed to initialize renderer classes" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:203 msgid "Failed to install pack: %1" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:575 #: Source/Core/DolphinQt/MenuBar.cpp:1050 msgid "Failed to install this title to the NAND." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1514 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1290 #: Source/Core/DolphinQt/MenuBar.cpp:1342 msgid "Failed to load RSO module at %1" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:45 msgid "Failed to load d3d11.dll" msgstr "" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38 msgid "Failed to load dxgi.dll" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1554 msgid "Failed to load map file '%1'" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:541 msgid "Failed to load the executable to memory." msgstr "" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44 msgid "" "Failed to load {0}. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:571 #: Source/Core/DolphinQt/MainWindow.cpp:1590 #: Source/Core/DolphinQt/RenderWidget.cpp:124 msgid "Failed to open '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:572 msgid "Failed to open Bluetooth device: {0}" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 msgid "Failed to open config file!" msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:26 msgid "Failed to open file \"{0}\"." msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:184 msgid "Failed to open file \"{0}\". Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266 msgid "" "Failed to open file in external editor.\n" "Make sure there's an application assigned to open INI files." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:859 msgid "Failed to open file." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1513 msgid "Failed to open server" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:453 msgid "Failed to open the input file \"%1\"." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:282 Source/Core/DiscIO/FileBlob.cpp:53 #: Source/Core/DiscIO/WIABlob.cpp:2041 msgid "" "Failed to open the output file \"{0}\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:219 #: Source/Core/DiscIO/VolumeVerifier.cpp:317 msgid "Failed to parse Redump.org data" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:262 msgid "Failed to parse given value into target data type." msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213 msgid "Failed to read DFF file." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:861 msgid "Failed to read from file." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:373 Source/Core/DiscIO/FileBlob.cpp:93 #: Source/Core/DiscIO/WIABlob.cpp:2056 msgid "Failed to read from the input file \"{0}\"." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:421 #: Source/Core/DolphinQt/GCMemcardManager.cpp:639 msgid "Failed to read selected savefile(s) from memory card." msgstr "" #: Source/Core/Core/Movie.cpp:1006 msgid "Failed to read {0}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:666 msgid "Failed to remove file." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:434 msgid "" "Failed to remove junk data from file \"%1\".\n" "\n" "Would you like to convert it without removing junk data?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:603 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1063 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1091 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1097 msgid "Failed to reset NetPlay redirect folder. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:241 msgid "Failed to save FIFO log." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1546 msgid "Failed to save code map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1588 msgid "Failed to save signature file '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1567 msgid "Failed to save symbol map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1665 msgid "Failed to save to signature file '%1'" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:224 msgid "Failed to uninstall pack: %1" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:72 msgid "Failed to write BT.DINF to SYSCONF" msgstr "BT.DINF 'den SYSCONF 'a yazma başarısız" #: Source/Core/Core/NetPlayClient.cpp:1125 msgid "Failed to write Mii data." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1201 msgid "Failed to write Wii save." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 msgid "Failed to write config file!" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:571 #: Source/Core/DolphinQt/GCMemcardManager.cpp:674 #: Source/Core/DolphinQt/GCMemcardManager.cpp:689 msgid "Failed to write modified memory card to disk." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1213 msgid "Failed to write redirected save." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:445 msgid "Failed to write savefile to disk." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:377 Source/Core/DiscIO/FileBlob.cpp:99 #: Source/Core/DiscIO/WIABlob.cpp:2060 msgid "" "Failed to write the output file \"{0}\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:573 #: Source/Core/DolphinQt/GameList/GameList.cpp:601 #: Source/Core/DolphinQt/GameList/GameList.cpp:795 #: Source/Core/DolphinQt/MenuBar.cpp:1050 msgid "Failure" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134 msgid "Fair Input Delay" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:196 msgid "Fallback Region" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:207 msgid "Fallback Region:" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79 msgid "Fast" msgstr "Hızlı" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103 msgid "Fast Depth Calculation" msgstr "Hızlı Derinlik Hesaplaması" #: Source/Core/Core/Movie.cpp:1283 msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte " "{2}.){3}" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:99 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25 msgid "Field of View" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:46 msgid "File Details" msgstr "Dosya Ayrıntıları" #: Source/Core/DolphinQt/GameList/GameList.cpp:944 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:229 #: Source/Core/DolphinQt/MenuBar.cpp:630 msgid "File Format" msgstr "Dosya Biçimi" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:65 msgid "File Format:" msgstr "Dosya Biçimi:" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:80 msgid "File Info" msgstr "Dosya Bilgisi" #: Source/Core/DolphinQt/GameList/GameList.cpp:939 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:223 #: Source/Core/DolphinQt/MenuBar.cpp:625 msgid "File Name" msgstr "Dosya Adı" #: Source/Core/DolphinQt/GameList/GameList.cpp:940 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:225 #: Source/Core/DolphinQt/MenuBar.cpp:626 msgid "File Path" msgstr "Dosya Yolu" #: Source/Core/DolphinQt/GameList/GameList.cpp:943 #: Source/Core/DolphinQt/MenuBar.cpp:629 msgid "File Size" msgstr "Dosya Boyutu" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:58 msgid "File Size:" msgstr "Dosya Boyutu:" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:324 msgid "File contained no codes." msgstr "Dosya kod içermemektedir." #: Source/Core/DolphinQt/GCMemcardManager.cpp:148 msgid "Filename" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:289 msgid "Files opened, ready to compress." msgstr "Dosyalar açıldı, sıkıştırılmaya hazır." #: Source/Core/Core/Boot/Boot.cpp:104 msgid "" "Files specified in the M3U file \"{0}\" were not found:\n" "{1}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:831 msgid "Filesize does not match any known GameCube Memory Card size." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:834 msgid "Filesize in header mismatches actual card size." msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:75 msgid "Filesystem" msgstr "Dosya sistemi" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:101 msgid "Filter Symbols" msgstr "Sembolleri Filtrele" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:101 msgid "Filters" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:355 msgid "" "Filters all textures, including any that the game explicitly set as " "unfiltered.

May improve quality of certain textures in some games, " "but will cause issues in others.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:117 msgid "Find &Next" msgstr "Bul &Sonraki" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118 msgid "Find &Previous" msgstr "Bul &Önceki" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:922 msgid "Finish Calibration" msgstr "Kalibrasyonu Bitir" #: Source/Core/DolphinQt/WiiUpdate.cpp:105 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39 msgid "First Person" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:126 msgid "Fix Checksums" msgstr "Sağlamayı Düzelt" #: Source/Core/DolphinQt/GCMemcardManager.cpp:688 msgid "Fix Checksums Failed" msgstr "" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85 msgid "Flags" msgstr "Bayraklar" #. i18n: A floating point number #. i18n: Floating-point (non-integer) number #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:156 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:148 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:161 msgid "Float" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:521 msgid "Follow &branch" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:890 msgid "For best results please slowly move your input to all possible regions." msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42 msgid "" "For setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:56 msgid "" "For setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Force 16:9" msgstr "16:9'a Zorla" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:88 msgid "Force 24-Bit Color" msgstr "24-Bit Renge Zorla" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Force 4:3" msgstr "4:3'e Zorla" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:134 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84 msgid "Force Texture Filtering" msgstr "Doku Filtrelemesine Zorla" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:321 msgid "" "Forces the game to output graphics for any aspect ratio. Use with \"Aspect " "Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9." "

Rarely produces good results and often partially breaks graphics and " "game UIs. Unnecessary (and detrimental) if using any AR/Gecko-code " "widescreen patches.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " "performance and causes few graphical issues.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:57 msgid "Format:" msgstr "Biçim:" #: Source/Core/Core/FreeLookManager.cpp:86 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20 msgid "Forward" msgstr "İleri" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:144 msgid "Forward port (UPnP)" msgstr "İletme portu (UPnP)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:464 msgid "Found %1 results for \"%2\"" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:296 #, c-format msgctxt "" msgid "Found %n address(es)." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:156 msgid "Frame %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:49 Source/Core/Core/HotkeyManager.cpp:330 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21 msgid "Frame Advance" msgstr "Kare İlerletme" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Frame Advance Decrease Speed" msgstr "Kare İlerletme Hızını Düşür" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Frame Advance Increase Speed" msgstr "Kare İlerletme Hızını Arttır" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Frame Advance Reset Speed" msgstr "Kare İlerletme Hızını Sıfırla" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:98 msgid "Frame Dumping" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:105 msgid "Frame Range" msgstr "Çerçeve Aralığı" #: Source/Core/VideoCommon/RenderBase.cpp:1756 msgid "Frame dump image(s) '{0}' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:135 msgid "Frames to Record:" msgstr "" #: Source/Core/DiscIO/Enums.cpp:36 msgid "France" msgstr "Fransa" #: Source/Core/DolphinQt/GCMemcardManager.cpp:309 msgid "Free Blocks: %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:310 msgid "Free Files: %1" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41 msgid "Free Look Control Type" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458 msgid "Free Look Controller %1" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:17 msgid "Free Look Settings" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:53 msgid "" "Free Look allows for manipulation of the in-game camera. Different camera " "types are available from the dropdown.

For detailed instructions, refer to " "this page." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:297 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25 msgid "FreeLook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:342 msgid "Freelook" msgstr "Serbest Bakış" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Freelook Toggle" msgstr "" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:124 msgid "French" msgstr "Fransızca" #. i18n: Refers to a number of actions per second in Hz. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151 msgid "Frequency" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129 msgid "Frets" msgstr "Perdeler" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:178 msgid "From" msgstr "Buradan" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:137 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:94 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:109 msgid "From:" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "FullScr" msgstr "Tam Ekran" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162 msgid "Function" msgstr "Fonksiyon" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:128 msgid "Function callers" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:120 msgid "Function calls" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:285 msgid "Functions" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36 msgid "GBA (Integrated)" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38 msgid "GBA (TCP)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:352 msgid "GBA Core" msgstr "" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35 msgid "GBA Port %1" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:139 msgid "GBA Settings" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:353 msgid "GBA Volume" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 msgid "GBA Window Size" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:754 msgid "GBA%1 ROM changed to \"%2\"" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:759 msgid "GBA%1 ROM disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38 msgid "GC Port %1" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:94 msgid "GCI Folder" msgstr "GCI Klasörü" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:402 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:346 msgid "GCZ GC/Wii images (*.gcz)" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:628 msgid "" "GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:164 msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69 msgid "GPU Texture Decoding" msgstr "GPU Doku Çözücüsü" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:357 msgid "" "GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:128 msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:375 msgid "" "GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:400 msgid "" "GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n" "GPU: Does your video card support OpenGL 3.3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:384 msgid "" "GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n" "GPU: Does your video card support OpenGL 3.1?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:366 msgid "" "GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:135 msgid "" "GPU: OGL ERROR: Need OpenGL version 3.\n" "GPU: Does your video card support OpenGL 3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:592 msgid "" "GPU: OGL ERROR: Need at least GLSL 1.30\n" "GPU: Does your video card support OpenGL 3.0?\n" "GPU: Your driver supports GLSL {0}" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:152 msgid "" "GPU: OGL ERROR: Number of attributes {0} not enough.\n" "GPU: Does your video card support OpenGL 2.x?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "Game" msgstr "Oyun" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:392 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:449 msgid "Game Boy Advance" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:373 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance Kartuşu (*.gba)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:539 msgid "" "Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;" "All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:391 msgid "Game Boy Advance at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55 msgid "Game Config" msgstr "Oyun Yapılandırması" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:87 msgid "Game Details" msgstr "Oyun Ayrıntıları" #: Source/Core/DolphinQt/Settings/PathPane.cpp:137 msgid "Game Folders" msgstr "Oyun Klasörleri" #: Source/Core/DolphinQt/GameList/GameList.cpp:941 #: Source/Core/DolphinQt/MenuBar.cpp:627 msgid "Game ID" msgstr "Oyun ID'si" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:122 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:109 msgid "Game ID:" msgstr "Oyun ID'si:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:586 msgid "Game Status" msgstr "Oyun Durumları" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:746 msgid "Game changed to \"%1\"" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1707 msgid "Game is already running!" msgstr "Oyun zaten çalışıyor!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:473 msgid "" "Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 msgid "Game-Specific Settings" msgstr "Oyuna Özel Ayarlar" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:31 msgid "GameCube Adapter for Wii U" msgstr "Wii U İçin GameCube Adaptörü" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 msgid "GameCube Adapter for Wii U at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:405 msgid "GameCube Controller" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:404 msgid "GameCube Controller at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:70 msgid "GameCube Controllers" msgstr "GameCube Kontrolcüleri" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:397 msgid "GameCube Keyboard" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:396 msgid "GameCube Keyboard at Port %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:98 msgid "GameCube Memory Card Manager" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:360 msgid "GameCube Memory Cards" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:306 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:409 msgid "GameCube Microphone Slot %1" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:22 msgid "GameCube TAS Input %1" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:91 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59 msgid "Gecko Codes" msgstr "Gecko Kodları" #: Source/Core/Core/HotkeyManager.cpp:327 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:195 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:69 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:98 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:115 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:435 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37 msgid "General" msgstr "Genel" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:420 msgid "General and Options" msgstr "Genel ve Seçenekler" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:430 msgid "Generate Action Replay Code" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:228 msgid "Generate a New Statistics Identity" msgstr "Yeni bir İstatistik Kimliği Oluşturun" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:466 msgid "Generated AR code." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1249 msgid "Generated symbol names from '%1'" msgstr "" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:81 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:123 msgid "German" msgstr "Almanca" #: Source/Core/DiscIO/Enums.cpp:39 msgid "Germany" msgstr "Almanya" #: Source/Core/UICommon/UICommon.cpp:443 msgid "GiB" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:364 msgid "Go to" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146 msgid "Golf Mode" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:343 msgid "Good dump" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:444 #: Source/Core/DolphinQt/ToolBar.cpp:131 msgid "Graphics" msgstr "Grafikler" #: Source/Core/Core/HotkeyManager.cpp:340 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20 msgid "Graphics Toggles" msgstr "Grafik Geçişleri" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:310 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " "graphical issues. Raising the internal resolution will improve the effect of " "this setting.

If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:47 msgid "Green" msgstr "Yeşil" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:39 msgid "Green Left" msgstr "Yeşil Sol" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42 msgid "Green Right" msgstr "Yeşil Sağ" #: Source/Core/DolphinQt/MenuBar.cpp:602 msgid "Grid View" msgstr "Sütun Görünümü" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:64 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:118 msgid "Guitar" msgstr "Gitar" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:215 msgid "Gyroscope" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:71 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:100 msgid "Hacks" msgstr "Hileler" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:163 msgid "Head" msgstr "" #: qtbase/src/gui/kernel/qplatformtheme.cpp:736 msgid "Help" msgstr "Yardım" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120 msgid "Hex string" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155 msgid "Hexadecimal" msgstr "Hexadecimal" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 msgid "Hide" msgstr "Gizle" #: Source/Core/DolphinQt/MenuBar.cpp:697 msgid "Hide All" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91 msgid "Hide In-Game Sessions" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:90 msgid "Hide Incompatible Sessions" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:181 msgid "Hide Remote GBAs" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:200 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:425 msgid "High" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:423 msgid "Highest" msgstr "" #. i18n: Refers to how hard emulated drum pads are struck. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:65 msgid "Hit Strength" msgstr "" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:223 msgid "Horizontal FOV" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:147 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:201 msgid "Host" msgstr "Barındırma" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:308 msgid "Host Code:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:140 msgid "Host Input Authority" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80 msgid "Host Size" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:142 msgid "" "Host has control of sending all inputs to the game, as received from other " "players, giving the host zero latency but increasing latency for others.\n" "Suitable for casual games with 3+ players, possibly on unstable or high " "latency connections." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:856 msgid "Host input authority disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:856 msgid "Host input authority enabled" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:477 msgid "Host with NetPlay" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327 msgid "Hostname" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:450 msgid "Hotkey Settings" msgstr "Kısayol Tuşu Ayarları" #: Source/Core/Core/HotkeyManager.cpp:204 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41 msgid "Hotkeys" msgstr "Kısayol Tuşları" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:148 msgid "Hotkeys Require Window Focus" msgstr "Kısayol Tuşları Pencere Odağı Gerektirir" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:117 msgid "Hybrid Ubershaders" msgstr "" #. i18n: The symbol/abbreviation for hertz (cycles per second). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38 msgid "Hz" msgstr "Hz" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:50 msgid "I am aware of the risks and want to continue" msgstr "Risklerin farkındayım ve devam etmek istiyorum" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:215 msgid "ID" msgstr "ID" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:136 msgid "IOS Version:" msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:173 msgid "" "IOS: A file required for SSL services ({0}) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:158 msgid "" "IOS: Could not read a file required for SSL services ({0}). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:308 msgid "IP Address:" msgstr "IP Adresi:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 msgid "IPL Settings" msgstr "IPL Ayarları" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:47 msgid "IR" msgstr "Kızılötesi" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:191 msgid "IR Sensitivity:" msgstr "Kızılötesi Hassasiyeti:" #: Source/Core/DolphinQt/ConvertDialog.cpp:85 msgid "" "ISO: A simple and robust format which is supported by many programs. It " "takes up more space than any other format.\n" "\n" "GCZ: A basic compressed format which is compatible with most versions of " "Dolphin and some other programs. It can't efficiently compress junk data " "(unless removed) or encrypted Wii data.\n" "\n" "WIA: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later, and a few other programs. It can efficiently compress " "encrypted Wii data, but not junk data (unless removed).\n" "\n" "RVZ: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later. It can efficiently compress both junk data and " "encrypted Wii data." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:154 msgid "Icon" msgstr "Simge" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148 msgid "" "Identical to Host Input Authority, except the \"Host\" (who has zero " "latency) can be switched at any time.\n" "Suitable for turn-based games with timing-sensitive controls, such as golf." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:370 msgid "Identity Generation" msgstr "" #: Source/Core/DolphinQt/Main.cpp:268 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:100 msgid "" "If checked, the emulated controller is always connected.\n" "If unchecked, the connection state of the emulated controller is linked\n" "to the connection state of the real default device (if there is one)." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:204 msgid "" "If enabled, then all memory updates happen at once before the first frame." "

Causes issues with many fifologs, but can be useful for testing." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208 msgid "" "If unchecked, then playback of the fifolog stops after the final frame." "

This is generally only useful when a frame-dumping option is enabled." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 #: qtbase/src/gui/kernel/qplatformtheme.cpp:728 msgid "Ignore" msgstr "Yoksay" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46 msgid "Ignore Format Changes" msgstr "Birim Değişimini Yoksay" #: Source/Core/DolphinQt/Main.cpp:66 msgid "Ignore for this session" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:216 msgid "" "Ignores any changes to the EFB format.

Improves performance in many " "games without any negative effect. Causes graphical defects in a small " "number of other games.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:211 msgid "" "Ignores any requests from the CPU to read from or write to the EFB. " "

Improves performance in some games, but will disable all EFB-based " "graphical effects or gameplay-related features.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89 msgid "Immediately Present XFB" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:300 msgid "" "Implements fullscreen mode with a borderless window spanning the whole " "screen instead of using exclusive mode. Allows for faster transitions " "between fullscreen and windowed mode, but slightly increases input latency, " "makes movement less smooth and slightly decreases performance." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:258 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:548 #: Source/Core/DolphinQt/GCMemcardManager.cpp:562 #: Source/Core/DolphinQt/GCMemcardManager.cpp:570 #: Source/Core/DolphinQt/GCMemcardManager.cpp:612 msgid "Import Failed" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:584 msgid "Import Save File(s)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:283 msgid "Import Wii Save..." msgstr "Wii Kayıtlarını Al..." #: Source/Core/DolphinQt/MainWindow.cpp:1654 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1664 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "In-Game?" msgstr "Oyunda?" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:270 msgid "" "Includes the contents of the embedded frame buffer (EFB) and upscaled EFB " "copies in save states. Fixes missing and/or non-upscaled textures/objects " "when loading states at the cost of additional save/load time." "

If unsure, leave this checked." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:92 msgid "Increase" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Increase Convergence" msgstr "Yakınsamayı Arttır" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Increase Depth" msgstr "Derinliği Arttır" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Increase Emulation Speed" msgstr "Emülasyon Hızını Arttır" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Increase IR" msgstr "IR'yi Arttır" #: Source/Core/Core/FreeLookManager.cpp:101 msgid "Increase X" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:103 msgid "Increase Y" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:107 msgid "Incremental Rotation" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:41 msgid "Incremental Rotation (rad/sec)" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:60 #: Source/Core/DolphinQt/ConvertDialog.cpp:99 msgid "Info" msgstr "Bilgi" #: Source/Core/Common/MsgHandler.cpp:59 #: Source/Core/DolphinQt/GameList/GameList.cpp:717 #: Source/Core/DolphinQt/MenuBar.cpp:1248 #: Source/Core/DolphinQt/MenuBar.cpp:1472 msgid "Information" msgstr "Bilgilendirme" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "Inhibit Screensaver During Emulation" msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:254 #: Source/Core/DolphinQt/MenuBar.cpp:1271 #: Source/Core/DolphinQt/MenuBar.cpp:1327 #: Source/Core/DolphinQt/MenuBar.cpp:1573 #: Source/Core/DolphinQt/MenuBar.cpp:1598 msgid "Input" msgstr "Giriş" #. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:29 msgid "Input strength required for activation." msgstr "" #. i18n: Refers to the dead-zone setting of gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:46 msgid "Input strength to ignore and remap." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:549 msgid "Insert &nop" msgstr "Yerleştir &nop" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:110 msgid "Insert SD Card" msgstr "SD Kart Ekle" #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 #: Source/Core/DolphinQt/ResourcePackManager.cpp:318 msgid "Install" msgstr "Kur" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:152 msgid "Install Partition (%1)" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:76 msgid "Install Update" msgstr "Güncellemeyi Kur" #: Source/Core/DolphinQt/MenuBar.cpp:256 msgid "Install WAD..." msgstr "WAD Kur..." #: Source/Core/DolphinQt/GameList/GameList.cpp:400 msgid "Install to the NAND" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:149 msgid "Instr." msgstr "" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19 msgid "Instruction" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1691 msgid "Instruction:" msgstr "" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59 msgid "Instruction: %1" msgstr "" #. i18n: Refers to the intensity of shaking an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141 msgid "Intensity" msgstr "Intensity" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38 msgid "Interface" msgstr "Arayüz" #: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151 #: Source/Core/Core/State.cpp:383 msgid "Internal LZO Error - compression failed" msgstr "İç LZO Hatası - Sıkıştırma başarısız." #: Source/Core/Core/NetPlayCommon.cpp:208 #: Source/Core/Core/NetPlayCommon.cpp:291 msgid "Internal LZO Error - decompression failed" msgstr "Dahili LZO Hatası - genişletme başarısız" #: Source/Core/Core/State.cpp:526 msgid "" "Internal LZO Error - decompression failed ({0}) ({1}, {2}) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/State.cpp:632 msgid "Internal LZO Error - lzo_init() failed" msgstr "İç LZO Hatası - lzo_init() başarısız." #: Source/Core/Core/HotkeyManager.cpp:341 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:374 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Dahili Çözünürlük" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94 msgid "Internal Resolution:" msgstr "Dahili Çözünürlük:" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:479 msgid "Internal error while generating AR code." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:28 msgid "Interpreter (slowest)" msgstr "Yorumlayıcı (çok yavaş)" #: Source/Core/DolphinQt/MenuBar.cpp:803 msgid "Interpreter Core" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:685 msgid "Invalid Expression." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166 msgid "Invalid Mixed Code" msgstr "Geçersiz Karma Kod" #: Source/Core/DolphinQt/MainWindow.cpp:280 msgid "Invalid Pack %1 provided: %2" msgstr "" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26 #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:23 msgid "Invalid Player ID" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1278 msgid "Invalid RSO module address: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:303 msgid "Invalid callstack" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:837 msgid "Invalid checksums." msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:140 msgid "Invalid game." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1931 msgid "Invalid host" msgstr "Geçersiz host" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:144 msgid "Invalid input for the field \"%1\"" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:377 msgid "Invalid input provided" msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:455 msgid "Invalid literal." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:332 msgid "Invalid parameters given to search." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:314 msgid "Invalid password provided." msgstr "" #: Source/Core/Core/Movie.cpp:949 msgid "Invalid recording file" msgstr "Hatalı çekim dosyası" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:391 msgid "Invalid search parameters (no object selected)" msgstr "Geçersiz arama parametreleri (nesne seçilmedi)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:418 msgid "Invalid search string (couldn't convert to number)" msgstr "Geçersiz arama dizesi (sayıya dönüştürülemedi)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:401 msgid "Invalid search string (only even string lengths supported)" msgstr "Geçersiz arama dizesi (sadece düz dize uzunluğu destekleniyor)" #: Source/Core/DolphinQt/Main.cpp:214 msgid "Invalid title ID." msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:261 msgid "Invalid watch address: %1" msgstr "" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:126 msgid "Italian" msgstr "İtalyanca" #: Source/Core/DiscIO/Enums.cpp:42 msgid "Italy" msgstr "İtalya" #: Source/Core/DolphinQt/MenuBar.cpp:801 msgid "JIT" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:814 msgid "JIT Block Linking Off" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22 msgid "JIT Blocks" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:938 msgid "JIT Branch Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:906 msgid "JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:914 msgid "JIT Integer Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:889 msgid "JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:857 msgid "JIT LoadStore Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:898 msgid "JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:873 msgid "JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:865 msgid "JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:881 msgid "JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:849 msgid "JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:922 msgid "JIT Paired Off" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31 msgid "JIT Recompiler for ARM64 (recommended)" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30 msgid "JIT Recompiler for x86-64 (recommended)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:946 msgid "JIT Register Cache Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:930 msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:879 #: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:719 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." msgstr "" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:274 msgid "Japan" msgstr "Japonya" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:121 msgid "Japanese" msgstr "Japonca" #. i18n: The translation of this string should be consistent with the translation of the #. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as #. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language". #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38 msgid "Japanese (Shift-JIS)" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:166 msgid "Keep Window on Top" msgstr "Pencereyi Önde Tut" #. i18n: This label is followed by a dropdown where the user can select things like "is equal to" #. or "is less than or equal to", followed by another dropdown where the user can select "any #. value", "last value", or "this value:". These three UI elements are intended to form a sentence #. together. Because the UI elements can't be reordered by a translation, you may have to give #. up on the idea of having them form a sentence depending on the grammar of your target language. #: Source/Core/DolphinQt/CheatSearchWidget.cpp:166 msgid "Keep addresses where value in memory" msgstr "" #: Source/Core/Core/HW/GCKeyboard.cpp:20 #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39 msgid "Keyboard" msgstr "Klavye" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:55 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:59 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:63 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:67 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:71 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:75 msgid "Keys" msgstr "Tuşlar" #: Source/Core/UICommon/UICommon.cpp:443 msgid "KiB" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:242 msgid "Kick Player" msgstr "Oyuncuyu At" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:276 msgid "Korea" msgstr "Kore" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:130 msgid "Korean" msgstr "Korece" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:43 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:59 msgid "L" msgstr "L" #: Source/Core/DolphinQt/GBAWidget.cpp:388 msgid "L&oad ROM..." msgstr "" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:63 msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232 msgid "LR Save" msgstr "" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155 msgid "Label" msgstr "Etiket" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:492 msgid "Last Value" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:85 msgid "Latency:" msgstr "Gecikme:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:434 msgid "Latency: ~10 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:436 msgid "Latency: ~20 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:440 msgid "Latency: ~40 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:438 msgid "Latency: ~80 ms" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:84 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:33 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:36 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:148 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22 msgid "Left" msgstr "Sol" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:89 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:53 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87 msgid "Left Stick" msgstr "Sol Çubuk" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:164 msgid "Left Table" msgstr "" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:19 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/TAS/StickWidget.cpp:20 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:89 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Tuşu belirlemek için sol, \n" "temizlemek için orta, \n" "daha çok seçenek için sağ tıklatın." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:93 msgid "" "Left/Right-click to configure output.\n" "Middle-click to clear." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:67 msgid "License" msgstr "Lisans" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:136 msgid "Limit Chunked Upload Speed:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:636 msgid "List Columns" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:599 msgid "List View" msgstr "Liste Görünümü" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:94 msgid "Listening" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:113 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 msgid "Load" msgstr "Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:972 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:971 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68 msgid "Load Custom Textures" msgstr "Özel Dokuları Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:241 msgid "Load GameCube Main Menu" msgstr "GameCube Ana Menüsü'nü Yükle" #: Source/Core/Core/HotkeyManager.cpp:350 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Load Last State" msgstr "Son Durumu Yükle" #: Source/Core/DolphinQt/Settings/PathPane.cpp:228 msgid "Load Path:" msgstr "Yükleme Yolu:" #: Source/Core/Core/HotkeyManager.cpp:182 msgid "Load ROM" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:180 #: Source/Core/Core/HotkeyManager.cpp:347 msgid "Load State" msgstr "Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:165 msgid "Load State Last 1" msgstr "Son 1. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Load State Last 10" msgstr "Son 10. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:166 msgid "Load State Last 2" msgstr "Son 2. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:167 msgid "Load State Last 3" msgstr "Son 3. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Load State Last 4" msgstr "Son 4. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Load State Last 5" msgstr "Son 5. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Load State Last 6" msgstr "Son 6. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Load State Last 7" msgstr "Son 7. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Load State Last 8" msgstr "Son 8. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Load State Last 9" msgstr "Son 9. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Load State Slot 1" msgstr "1. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Slot 10" msgstr "10. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Load State Slot 2" msgstr "2. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Load State Slot 3" msgstr "3. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Load State Slot 4" msgstr "4. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Load State Slot 5" msgstr "5. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Load State Slot 6" msgstr "6. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Slot 7" msgstr "7. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Slot 8" msgstr "8. Durumu Yükle" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Slot 9" msgstr "9. Durumu Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:331 msgid "Load State from File" msgstr "Dosyadan Durum Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:332 msgid "Load State from Selected Slot" msgstr "Seçili Yuvadan Durum Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:333 msgid "Load State from Slot" msgstr "Yuvadan Durum Yükle" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:117 msgid "Load Wii Save" msgstr "Wii Kaydını Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:1012 msgid "Load Wii System Menu %1" msgstr "Wii Sistem Menüsünü Yükle %1" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load from Selected Slot" msgstr "Seçili Yuvadan Yükle" #: Source/Core/DolphinQt/MenuBar.cpp:387 msgid "Load from Slot %1 - %2" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1491 #: Source/Core/DolphinQt/MenuBar.cpp:1507 msgid "Load map file" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:148 msgid "Load..." msgstr "Yükle..." #: Source/Core/DolphinQt/MenuBar.cpp:1473 msgid "Loaded symbols from '%1'" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:231 msgid "" "Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/" "DynamicInputTextures/<game_id>/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:478 msgid "Local" msgstr "Yerel" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:190 msgid "Lock Mouse Cursor" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:34 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:182 msgid "Log" msgstr "Günlük" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22 msgid "Log Configuration" msgstr "Günlük Yapılandırması" #: Source/Core/DolphinQt/MenuBar.cpp:843 msgid "Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92 msgid "Log Render Time to File" msgstr "Render Süresini Dosyaya Yaz" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58 msgid "Log Types" msgstr "Geçmiş Türü" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:51 msgid "Logger Outputs" msgstr "Geçmiş Çıkışı" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:235 msgid "" "Logs the render time of every frame to User/Logs/render_time.txt.

Use " "this feature to measure Dolphin's performance.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:123 msgid "Loop" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:896 msgid "Lost connection to NetPlay server..." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:194 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:421 msgid "Low" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:419 msgid "Lowest" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:43 msgid "MD5 Checksum" msgstr "MD5 Sağlaması" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74 msgid "MD5:" msgstr "MD5:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212 msgid "MMU" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:285 msgid "MORIBUND" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:398 msgid "MadCatz Gameshark files" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:24 msgid "Main Stick" msgstr "Ana Çubuk" #: Source/Core/DolphinQt/GameList/GameList.cpp:938 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:221 #: Source/Core/DolphinQt/MenuBar.cpp:624 msgid "Maker" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:124 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:157 msgid "Maker:" msgstr "Yapımcı:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:328 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " "proper fog emulation.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:257 msgid "Manage NAND" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:146 msgid "Manual Texture Sampling" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:586 msgid "Mapping" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:87 msgid "Mask ROM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:641 msgid "Match Found" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:878 msgid "Max Buffer:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:846 msgid "Max buffer size changed to %1" msgstr "" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32 msgid "Maximum tilt angle." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:144 msgid "May cause slow down in Wii Menu and some games." msgstr "Bu Wii Menüsünde ve bazı oyunlarda yavaşlamaya neden olabilir." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:197 msgid "Medium" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:35 msgid "Memory" msgstr "Hafıza" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:86 msgid "Memory Card" msgstr "Hafıza Kartı" #: Source/Core/DolphinQt/MenuBar.cpp:250 msgid "Memory Card Manager" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:120 msgid "" "Memory Card filename in Slot {0} is incorrect\n" "Region not specified\n" "\n" "Slot {1} path was changed to\n" "{2}\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:101 msgid "Memory Override" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:166 msgid "Memory breakpoint options" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:251 msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:222 msgid "MemoryCard: Read called with invalid source address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:234 msgid "MemoryCard: Write called with invalid destination address ({0:#x})" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1635 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/UICommon/UICommon.cpp:443 msgid "MiB" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:90 Source/Core/Core/HW/GCPadEmu.cpp:83 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:411 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:119 msgid "Misc" msgstr "Çeşitli" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:104 msgid "Misc Settings" msgstr "Çeşitli Ayarlar" #: Source/Core/DolphinQt/GCMemcardManager.cpp:840 msgid "Mismatch between free block count in header and actually unused blocks." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:843 msgid "Mismatch between internal data structures." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1022 msgid "" "Mismatched ROMs\n" "Selected: {0}\n" "- Title: {1}\n" "- Hash: {2:02X}\n" "Expected:\n" "- Title: {3}\n" "- Hash: {4:02X}" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Modifier" msgstr "Değiştirici" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:208 msgid "" "Modifies textures to show the format they're encoded in.

May require " "an emulation reset to apply.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1296 #: Source/Core/DolphinQt/MenuBar.cpp:1440 msgid "Modules found: %1" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:134 msgid "Mono" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:130 msgid "Monoscopic Shadows" msgstr "Monoskopik Gölgeler" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Monospaced Font" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:422 msgid "Motion Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:421 msgid "Motion Simulation" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173 msgid "Mouse Cursor Visibility" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:179 msgid "" "Mouse Cursor hides after inactivity and returns upon Mouse Cursor movement." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:184 msgid "Mouse Cursor will always be visible." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:182 msgid "Mouse Cursor will never be visible while a game is running." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22 msgid "Move" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:331 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23 msgid "Movie" msgstr "Film" #: qtbase/src/gui/kernel/qplatformtheme.cpp:722 msgid "N&o to All" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1118 #: Source/Core/DolphinQt/MenuBar.cpp:1162 #: Source/Core/DolphinQt/MenuBar.cpp:1167 #: Source/Core/DolphinQt/MenuBar.cpp:1171 msgid "NAND Check" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:29 msgid "NKit Warning" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:243 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209 msgid "NTSC-K" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:245 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:159 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Name" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1057 msgid "Name for a new tag:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1069 msgid "Name of the tag to remove:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:158 msgid "Name of your session shown in the server browser" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:105 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:121 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:156 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:163 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:107 msgid "Name:" msgstr "İsim:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52 msgid "Native (640x528)" msgstr "Orijinal (640x528)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:396 #: Source/Core/DolphinQt/GCMemcardManager.cpp:403 msgid "Native GCI File" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:74 msgid "NetPlay" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:32 msgid "NetPlay Session Browser" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:33 msgid "NetPlay Setup" msgstr "" #: Source/Core/DiscIO/Enums.cpp:48 msgid "Netherlands" msgstr "Hollanda" #: Source/Core/Core/NetPlayClient.cpp:2767 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:2149 msgid "Netplay has desynced. There is no way to recover from this." msgstr "Netplay desenkronize oldu. Bundan kurtulmanın bir yolu yok." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:146 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:132 msgid "Network" msgstr "Ağ" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:358 msgid "Network dump format:" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:180 msgid "Never" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:74 msgid "Never Auto-Update" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:106 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88 msgid "New" msgstr "Yeni" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:121 msgid "New Search" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:472 msgid "New Tag..." msgstr "Yeni Etiket..." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:371 msgid "New identity generated." msgstr "Yeni kimlik oluşturuldu." #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35 msgid "New instruction:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1057 msgid "New tag" msgstr "Yeni etiket" #: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94 #: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102 msgid "Next Game Profile" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86 msgid "Next Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/Core/HotkeyManager.cpp:92 #: Source/Core/Core/HotkeyManager.cpp:96 Source/Core/Core/HotkeyManager.cpp:100 msgid "Next Profile" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:270 msgid "Nickname is too long." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194 msgid "Nickname:" msgstr "Kullanıcı Adı:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:104 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:243 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 msgid "No" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79 msgid "No Adapter Detected" msgstr "" #: Source/Core/Core/Config/MainSettings.h:16 msgid "No Audio Output" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:69 #: Source/Core/DolphinQt/ConvertDialog.cpp:215 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:187 msgid "No Compression" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:653 msgid "No Match" msgstr "Eşleşme Yok" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:622 msgid "No Value Given" msgstr "Bir Değer Verilmedi" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:536 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:553 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:568 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:719 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:722 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:725 msgid "No description available" msgstr "Açıklama yok" #: Source/Core/DolphinQt/GCMemcardManager.cpp:849 msgid "No errors." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:91 msgid "No extension selected." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:329 msgid "No file loaded / recorded." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:329 msgid "No game is running." msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:161 msgid "No game running." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1118 msgid "No issues have been detected." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:110 msgid "No paths found in the M3U file \"{0}\"" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1378 msgid "No problems were found." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1372 msgid "" "No problems were found. This does not guarantee that this is a good dump, " "but since Wii titles contain a lot of verification data, it does mean that " "there most likely are no problems that will affect emulation." msgstr "" #: Source/Core/InputCommon/InputConfig.cpp:83 msgid "No profiles found for game setting '{0}'" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:142 msgid "No recording loaded." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:717 msgid "No save data found." msgstr "" #: Source/Core/Core/State.cpp:721 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:517 msgid "No value provided." msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:29 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:225 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:125 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:396 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:82 msgid "None" msgstr "Hiçbiri" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "North America" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:592 msgid "Not Found" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "Not Set" msgstr "Ayarlanmamış" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:423 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:526 #, c-format msgctxt "" msgid "" "Not enough free blocks on the target memory card. At least %n free block(s) " "required." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:519 #, c-format msgctxt "" msgid "" "Not enough free files on the target memory card. At least %n free file(s) " "required." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:27 msgid "" "Note: motion input may require configuring alternate input sources before " "use." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83 msgid "Notes:" msgstr "Notlar:" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41 msgid "Nothing to configure" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45 msgid "Notice" msgstr "Duyuru" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/NullBackend.cpp:109 msgid "Null" msgstr "" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87 msgid "NumExec" msgstr "" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155 msgid "Number of shakes per second." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:102 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:30 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196 msgid "Nunchuk Buttons" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:126 msgid "Nunchuk Orientation" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:83 msgid "Nunchuk Stick" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:590 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:57 #: qtbase/src/gui/kernel/qplatformtheme.cpp:708 msgid "OK" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:175 msgid "Object %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:90 msgid "Object Range" msgstr "Nesne Aralığı" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "Oceania" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "Off" msgstr "Kapalı" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:97 msgid "Offset" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155 msgid "On" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:177 msgid "On Movement" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:569 msgid "Online &Documentation" msgstr "Çevrimiçi &Belgeler" #: Source/Core/DolphinQt/MenuBar.cpp:1598 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1573 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:27 Source/Core/DolphinQt/ToolBar.cpp:116 #: qtbase/src/gui/kernel/qplatformtheme.cpp:714 msgid "Open" msgstr "Aç" #: Source/Core/DolphinQt/GameList/GameList.cpp:438 msgid "Open &Containing Folder" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:37 msgid "Open Directory..." msgstr "Dizin Aç..." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:218 msgid "Open FIFO log" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:434 msgid "Open GameCube &Save Folder" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:60 msgid "Open Riivolution XML..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:427 msgid "Open Wii &Save Folder" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:355 msgid "Open dump folder" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203 msgid "Open in External Editor" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:117 msgid "OpenAL: can't create context for device {0}" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Ses aygıtları bulunamıyor" #: Source/Core/AudioCommon/OpenALStream.cpp:109 msgid "OpenAL: can't open device {0}" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:72 msgid "OpenGL" msgstr "OpenGL" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:70 msgid "OpenGL ES" msgstr "OpenGL ES" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:262 msgid "Operators" msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:80 Source/Core/Core/HW/GCPadEmu.cpp:94 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70 #: Source/Core/DolphinQt/ConvertDialog.cpp:81 #: Source/Core/DolphinQt/GBAWidget.cpp:425 msgid "Options" msgstr "Seçenekler" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51 msgid "Orange" msgstr "Turuncu" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39 msgid "Orbital" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:95 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:176 msgid "Other" msgstr "Diğer" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:156 msgid "Other Partition (%1)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:351 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25 msgid "Other State Hotkeys" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:448 msgid "Other State Management" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:164 msgid "Other game..." msgstr "Diğer oyun..." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:57 msgid "Overlay Information" msgstr "Kaplama Bilgisi" #: Source/Core/DolphinQt/MenuBar.cpp:727 msgid "P&lay Input Recording..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:248 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:209 msgid "PAL" msgstr "PAL" #. i18n: PCAP is a file format #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:398 msgid "PCAP" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:115 msgid "PNG Compression Level" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:114 msgid "PNG Compression Level:" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:195 msgid "PNG image file (*.png);; All Files (*)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80 msgid "PPC Size" msgstr "PPC Boyutu" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:547 msgid "PPC vs Host" msgstr "" #: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17 msgid "Pad" msgstr "Kol" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:57 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:78 msgid "Pads" msgstr "Kollar" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:150 msgid "Parameters" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:196 msgid "Parse as Hex" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236 msgid "Parsing Error" msgstr "Ayrıştırma Hatası" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "Passive" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:88 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161 msgid "Password" msgstr "Parola" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160 msgid "Password for joining your game (leave empty for none)" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222 msgid "Password?" msgstr "Parola?" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40 msgid "Patch Editor" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63 msgid "Patch name" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56 msgid "Patches" msgstr "Yamalar" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:52 msgid "Path:" msgstr "Yol:" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:26 msgid "Paths" msgstr "Yollar" #: Source/Core/DolphinQt/ToolBar.cpp:160 msgid "Pause" msgstr "Duraklat" #: Source/Core/DolphinQt/MenuBar.cpp:747 msgid "Pause at End of Movie" msgstr "Filmin Sonunda Duraklat" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Pause on Focus Loss" msgstr "" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40 msgid "Peak angular velocity (measured in turns per second)." msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55 msgid "Peak velocity of movements to neutral position." msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46 msgid "Peak velocity of outward swing movements." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:82 msgid "Per-Pixel Lighting" msgstr "Piksel Aydınlatması" #: Source/Core/DolphinQt/MenuBar.cpp:268 msgid "Perform Online System Update" msgstr "İnternet Üzerinden Sistem Güncellemesi Yap" #: Source/Core/DolphinQt/GameList/GameList.cpp:388 msgid "Perform System Update" msgstr "" #. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is #. physically wired up. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140 msgid "Physical" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:110 msgid "Physical address space" msgstr "" #: Source/Core/UICommon/UICommon.cpp:444 msgid "PiB" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1213 msgid "Pick a debug font" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:586 msgid "Ping" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30 msgid "Pitch Down" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29 msgid "Pitch Up" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:934 #: Source/Core/DolphinQt/MenuBar.cpp:620 msgid "Platform" msgstr "Platform" #: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:167 msgid "Play" msgstr "Oynat" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:165 msgid "Play / Record" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Play Recording" msgstr "Çekimi Oynat" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:120 msgid "Playback Options" msgstr "Oynatma Seçenekleri" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:586 msgid "Player" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:237 msgid "Players" msgstr "Oyuncular" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:162 msgid "" "Please start a game before starting a search with standard memory regions." msgstr "" #. i18n: "Point" refers to the action of pointing a Wii Remote. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:208 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:216 msgid "Point" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:77 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:62 msgid "Port %1" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:159 msgid "Port %1 ROM:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:102 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:132 msgid "Port:" msgstr "Port:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:889 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:383 msgid "Post-Processing Effect" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:101 msgid "Post-Processing Effect:" msgstr "Post-Processing Efekti:" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44 msgid "Post-Processing Shader Configuration" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:70 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1185 msgid "Premature movie end in PlayController. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1297 msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1271 msgid "Premature movie end in PlayWiimote. {0} > {1}" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:92 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" "Güncelleştirilmeye hazırlanılıyor...\n" "Bu biraz zaman alabilir." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89 msgid "Presets" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Press Sync Button" msgstr "Sync düğmesine basın" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:31 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48 msgid "Pressure" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:258 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects.

Not " "recommended, only use if the other options give poor results." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95 #: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103 msgid "Previous Game Profile" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:87 msgid "Previous Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93 #: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101 msgid "Previous Profile" msgstr "" #. i18n: In this context, a primitive means a point, line, triangle or rectangle. #. Do not translate the word primitive as if it was an adjective. #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:611 msgid "Primitive %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96 msgid "Private" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:95 msgid "Private and Public" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62 msgid "Problem" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1393 msgid "" "Problems with high severity were found. The game will most likely not work " "at all." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1383 msgid "" "Problems with low severity were found. They will most likely not prevent the " "game from running." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1388 msgid "" "Problems with medium severity were found. The whole game or certain parts of " "the game might not work correctly." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:111 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:333 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24 msgid "Program Counter" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:343 #: Source/Core/DolphinQt/ConvertDialog.cpp:415 msgid "Progress" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97 msgid "Public" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:506 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:458 msgid "Put IPL ROMs in User/GC/." msgstr "" #: qtbase/src/gui/kernel/qguiapplication.cpp:234 msgctxt "" "Translate this string to the string 'LTR' in left-to-right languages or to " "'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper " "widget layout." msgid "QT_LAYOUT_DIRECTION" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1538 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1534 msgid "Quality of Service (QoS) was successfully enabled." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:107 msgid "Quality of the DPLII decoder. Audio latency increases with quality." msgstr "" #: Source/Core/Common/MsgHandler.cpp:60 #: Source/Core/DolphinQt/ConvertDialog.cpp:433 #: Source/Core/DolphinQt/GCMemcardManager.cpp:658 #: Source/Core/DolphinQt/MainWindow.cpp:1634 msgid "Question" msgstr "Soru" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:109 msgid "Quit" msgstr "Çık" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:61 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:65 msgid "R-Analog" msgstr "R-Analog" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:276 msgid "READY" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:964 msgid "RSO Modules" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1266 msgid "RSO auto-detection" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:279 msgid "RUNNING" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:354 msgid "RVZ GC/Wii images (*.rvz)" msgstr "" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:323 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52 msgid "Range" msgstr "Aralık" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73 msgid "Range End: " msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:71 msgid "Range Start: " msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:551 msgid "Re&place instruction" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58 msgid "Read" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:173 msgid "Read and write" msgstr "Oku ve yaz" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:177 msgid "Read only" msgstr "Salt okunur" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62 msgid "Read or Write" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Read-Only Mode" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:96 msgid "Real Balance Board" msgstr "Gerçek Balance Board" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:125 msgid "Real Wii Remote" msgstr "Gerçek Wii Remote" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29 msgid "Recenter" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:150 msgid "Record" msgstr "Çek" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:177 msgid "Record Inputs" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:146 msgid "Recording" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:132 msgid "Recording Options" msgstr "Çekim Seçenekleri" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:325 msgid "Recording..." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:32 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48 msgid "Red" msgstr "Kırmızı" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40 msgid "Red Left" msgstr "Kırmızı Sol" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43 msgid "Red Right" msgstr "Kırmızı Sağ" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:296 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " "graphical issues.

SSAA is significantly more demanding than MSAA, but " "provides top quality geometry anti-aliasing and also applies anti-aliasing " "to lighting, shader effects, and textures.

If " "unsure, select None." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:81 msgid "Redump.org Status:" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:97 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:91 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:97 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:87 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/ToolBar.cpp:117 msgid "Refresh" msgstr "Yenile" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:202 msgid "Refresh Current Values" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Refresh Game List" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:373 msgid "Refresh failed. Please run the game for a bit and try again." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:387 msgid "Refreshed current values." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:245 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:197 msgid "Refreshing..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:942 #: Source/Core/DolphinQt/MenuBar.cpp:628 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222 msgid "Region" msgstr "Bölge" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:105 msgid "Region:" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22 msgid "Registers" msgstr "Kayıtlar" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62 msgid "Relative Input" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33 msgid "Relative Input Hold" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:75 msgid "Remind Me Later" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:38 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129 #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/Settings/PathPane.cpp:159 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:168 msgid "Remove" msgstr "Kaldır" #: Source/Core/DolphinQt/GCMemcardManager.cpp:666 #: Source/Core/DolphinQt/GCMemcardManager.cpp:673 msgid "Remove Failed" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:73 msgid "Remove Junk Data (Irreversible):" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:473 msgid "Remove Tag..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1069 msgid "Remove tag" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:300 msgid "" "Removing junk data does not save any space when converting to ISO (unless " "you package the ISO file in a compressed file format such as ZIP " "afterwards). Do you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:682 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:717 msgid "Rename symbol" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:161 msgid "Render Window" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:97 msgid "Render to Main Window" msgstr "Ana Pencereye Dönüştür" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46 msgid "Rendering" msgstr "Rendering" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:202 msgid "" "Renders the scene as a wireframe.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:382 msgid "Report: GCIFolder Writing to unallocated block {0:#x}" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23 msgid "Request to Join Your Party" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:93 #: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:184 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:899 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:135 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:90 #: qtbase/src/gui/kernel/qplatformtheme.cpp:740 msgid "Reset" msgstr "Sıfırla" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:204 msgid "Reset Results" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:388 msgid "Reset Traversal Server" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:389 msgid "Reset Traversal Server to %1:%2" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:90 msgid "Reset Traversal Settings" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:315 msgid "Reset Values" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:97 msgid "Reset View" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:93 msgid "Reset all saved Wii Remote pairings" msgstr "Kaydedilen tüm Wii Remote eşleştirmelerini sıfırla" #: Source/Core/DolphinQt/ResourcePackManager.cpp:24 msgid "Resource Pack Manager" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:239 msgid "Resource Pack Path:" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:309 msgid "Restart Required" msgstr "Yeniden Başlatma Gerekli" #: qtbase/src/gui/kernel/qplatformtheme.cpp:742 msgid "Restore Defaults" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:553 msgid "Restore instruction" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646 #: qtbase/src/gui/kernel/qplatformtheme.cpp:726 msgid "Retry" msgstr "Tekrar Dene" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51 msgid "Return Speed" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:586 msgid "Revision" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:55 msgid "Revision: %1" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:85 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:150 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23 msgid "Right" msgstr "Sağ" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:91 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:57 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:91 msgid "Right Stick" msgstr "Sağ Çubuk" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:169 msgid "Right Table" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:121 msgid "Riivolution XML files" msgstr "" #. i18n: Refers to the "rim" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222 msgid "Rim" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30 msgid "Rocker Down" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:29 msgid "Rocker Up" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31 msgid "Roll Left" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32 msgid "Roll Right" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:472 msgid "Room ID" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457 msgid "Rotation" msgstr "" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63 msgid "Rotation applied at extremities of swing." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:275 msgid "" "Rounds 2D vertices to whole pixels.

Fixes graphical problems in some " "games at higher internal resolutions. This setting has no effect when native " "internal resolution is used.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:79 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:254 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65 msgid "Rumble" msgstr "Gümbürtü" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:544 msgid "Run &To Here" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:144 msgid "Run GBA Cores in Dedicated Threads" msgstr "" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" msgstr "Rusya" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:171 msgid "SD Card" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:105 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:247 msgid "SD Card Path:" msgstr "SD Kart Yolu:" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:168 msgid "SD Root:" msgstr "" #: Source/Core/Core/HW/GBAPadEmu.cpp:18 Source/Core/Core/HW/GBAPadEmu.cpp:27 msgid "SELECT" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75 msgid "SHA-1:" msgstr "SHA-1:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:133 msgid "SP1:" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:322 msgid "SSL context" msgstr "" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GBAPadEmu.cpp:18 Source/Core/Core/HW/GBAPadEmu.cpp:28 #: Source/Core/Core/HW/GCPadEmu.cpp:61 msgid "START" msgstr "START TUŞU" #: Source/Core/DolphinQt/MenuBar.cpp:976 msgid "Sa&ve Code" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:346 msgid "Sa&ve State" msgstr "&Durumu Kaydet" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:71 msgid "Safe" msgstr "Güvenli" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:114 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:111 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:92 #: qtbase/src/gui/kernel/qplatformtheme.cpp:710 msgid "Save" msgstr "Kaydet" #: qtbase/src/gui/kernel/qplatformtheme.cpp:712 msgid "Save All" msgstr "Tümünü Kaydet" #: Source/Core/DolphinQt/GameList/GameList.cpp:531 #: Source/Core/DolphinQt/GameList/GameList.cpp:536 #: Source/Core/DolphinQt/MenuBar.cpp:1108 msgid "Save Export" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:229 msgid "Save FIFO log" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300 msgid "Save File to" msgstr "" #. i18n: Noun (i.e. the data saved by the game) #: Source/Core/DolphinQt/GBAWidget.cpp:405 msgid "Save Game" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:242 msgid "Save Game Files (*.sav);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1066 #: Source/Core/DolphinQt/MenuBar.cpp:1075 #: Source/Core/DolphinQt/MenuBar.cpp:1078 #: Source/Core/DolphinQt/MenuBar.cpp:1084 #: Source/Core/DolphinQt/MenuBar.cpp:1091 msgid "Save Import" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:176 msgid "Save Oldest State" msgstr "En Eski Durumu kaydet" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:325 msgid "Save Preset" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1763 msgid "Save Recording File As" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:179 #: Source/Core/Core/HotkeyManager.cpp:348 #: Source/Core/DolphinQt/GBAWidget.cpp:413 msgid "Save State" msgstr "Durumu Kaydet" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Save State Slot 1" msgstr "1. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State Slot 10" msgstr "10. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Save State Slot 2" msgstr "2. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Save State Slot 3" msgstr "3. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Save State Slot 4" msgstr "4. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Save State Slot 5" msgstr "5. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Save State Slot 6" msgstr "6. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State Slot 7" msgstr "7. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Save State Slot 8" msgstr "8. Duruma Kaydet" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Save State Slot 9" msgstr "9. Duruma Kaydet" #: Source/Core/DolphinQt/MenuBar.cpp:347 msgid "Save State to File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:349 msgid "Save State to Oldest Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:348 msgid "Save State to Selected Slot" msgstr "Durumu Seçili Slot'a Kaydet" #: Source/Core/DolphinQt/MenuBar.cpp:350 msgid "Save State to Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:973 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:108 msgid "Save Texture Cache to State" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:447 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:63 msgid "Save as Preset..." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:183 msgid "Save as..." msgstr "Farklı kaydet..." #: Source/Core/DolphinQt/MenuBar.cpp:1652 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1067 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "Overwrite now?" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:165 msgid "Save in Same Directory as the ROM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1524 msgid "Save map file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1576 msgid "Save signature file" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save to Selected Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:388 msgid "Save to Slot %1 - %2" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:149 msgid "Save..." msgstr "Kaydet..." #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:242 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" "Kaydedilmiş Wii Remote eşleştirmeleri, yalnızca bir Wii oyunu açıkken " "sıfırlanabilir." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:171 msgid "Saves:" msgstr "" #: Source/Core/Core/Movie.cpp:1015 msgid "Savestate movie {0} is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:80 msgid "Scaled EFB Copy" msgstr "Boyutlandırılmış EFB Kopyası" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:272 msgid "Scan succeeded." msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:126 msgid "ScrShot" msgstr "Ekran Görüntüsü" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:113 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:85 #: Source/Core/DolphinQt/MenuBar.cpp:513 msgid "Search" msgstr "Ara" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:100 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:96 msgid "Search Address" msgstr "Adres Ara" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:83 msgid "Search Current Object" msgstr "Şu Anki Nesneyi Ara" #: Source/Core/DolphinQt/Settings/PathPane.cpp:163 msgid "Search Subfolders" msgstr "Alt Klasörleri Ara" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:200 msgid "Search and Filter" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:336 msgid "" "Search currently not possible in virtual address space. Please run the game " "for a bit and try again." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:845 msgid "Search for an Instruction" msgstr "Bir talimat ara" #: Source/Core/DolphinQt/SearchBar.cpp:29 msgid "Search games..." msgstr "Oyun ara..." #: Source/Core/DolphinQt/MenuBar.cpp:1691 msgid "Search instruction" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59 msgid "Section that contains all Action Replay cheat codes." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56 msgid "Section that contains all Gecko cheat codes." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62 msgid "Section that contains all graphics related settings." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34 msgid "Section that contains most CPU and Hardware related settings." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381 msgid "Security options" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:243 msgid "Select" msgstr "Seç" #: Source/Core/DolphinQt/Settings/PathPane.cpp:70 msgid "Select Dump Path" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:511 #: Source/Core/DolphinQt/MenuBar.cpp:1102 msgid "Select Export Directory" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:399 msgid "Select GBA BIOS" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:533 msgid "Select GBA ROM" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:428 msgid "Select GBA Saves Path" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21 msgid "Select Last State" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:81 msgid "Select Load Path" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:92 msgid "Select Resource Pack Path" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:120 msgid "Select Riivolution XML file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:389 msgid "Select Slot %1 - %2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:349 msgid "Select State" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:363 msgid "Select State Slot" msgstr "Durum Yuvası Seç" #: Source/Core/Core/HotkeyManager.cpp:154 msgid "Select State Slot 1" msgstr "Durum Yuvası 1 Seç" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Select State Slot 10" msgstr "Durum Yuvası 10 Seç" #: Source/Core/Core/HotkeyManager.cpp:155 msgid "Select State Slot 2" msgstr "Durum Yuvası 2 Seç" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Select State Slot 3" msgstr "Durum Yuvası 3 Seç" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Select State Slot 4" msgstr "Durum Yuvası 4 Seç" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Select State Slot 5" msgstr "Durum Yuvası 5 Seç" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Select State Slot 6" msgstr "Durum Yuvası 6 Seç" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Select State Slot 7" msgstr "Durum Yuvası 7 Seç" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Select State Slot 8" msgstr "Durum Yuvası 8 Seç" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Select State Slot 9" msgstr "Durum Yuvası 9 Seç" #: Source/Core/DolphinQt/Settings/PathPane.cpp:117 msgid "Select WFS Path" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:59 msgid "Select Wii NAND Root" msgstr "Wii NAND Kök Seç" #: Source/Core/DolphinQt/GameList/GameList.cpp:258 #: Source/Core/DolphinQt/Settings/PathPane.cpp:38 msgid "Select a Directory" msgstr "Bir Dizin Seç" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:194 #: Source/Core/DolphinQt/GBAWidget.cpp:210 #: Source/Core/DolphinQt/GBAWidget.cpp:241 #: Source/Core/DolphinQt/MainWindow.cpp:734 #: Source/Core/DolphinQt/MainWindow.cpp:1306 #: Source/Core/DolphinQt/MainWindow.cpp:1314 msgid "Select a File" msgstr "Bir Dosya Seç" #: Source/Core/DolphinQt/Settings/PathPane.cpp:46 msgid "Select a Game" msgstr "Bir Oyun Seç" #: Source/Core/DolphinQt/Settings/PathPane.cpp:104 msgid "Select a SD Card Image" msgstr "Bir SD Kart Kalıbı Seç" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18 msgid "Select a game" msgstr "Bir oyun seç" #: Source/Core/DolphinQt/MenuBar.cpp:1037 msgid "Select a title to install to NAND" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:188 msgid "Select e-Reader Cards" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1327 msgid "Select the RSO module address:" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1692 msgid "Select the Recording File to Play" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:174 msgid "Select the Virtual SD Card Root" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1670 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1644 #: Source/Core/DolphinQt/MenuBar.cpp:1057 msgid "Select the save file" msgstr "Kayıt dosyasını seçin" #: Source/Core/DolphinQt/ConvertDialog.cpp:376 msgid "Select where you want to save the converted image" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:367 msgid "Select where you want to save the converted images" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Selected Font" msgstr "" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:226 msgid "Selected controller profile does not exist" msgstr "Seçilmiş kontrolcü profili yok" #: Source/Core/Core/NetPlayServer.cpp:1282 #: Source/Core/Core/NetPlayServer.cpp:1625 #: Source/Core/Core/NetPlayServer.cpp:1907 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:439 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:810 msgid "Selected game doesn't exist in game list!" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:227 msgid "Selected thread callstack" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:205 msgid "Selected thread context" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:327 msgid "" "Selects a hardware adapter to use.

%1 doesn't " "support this feature." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:324 msgid "" "Selects a hardware adapter to use.

If unsure, " "select the first one." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:333 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " "speed and sometimes causes issues.

Side-by-Side and Top-and-Bottom " "are used by most 3D TVs.
Anaglyph is used for Red-Cyan colored glasses." "
HDMI 3D is used when the monitor supports 3D display resolutions." "
Passive is another type of 3D used by some TVs." "

If unsure, select Off." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158 msgid "" "Selects what graphics API to use internally.
The software renderer is " "extremely slow and only useful for debugging, so you'll want to use either " "Direct3D or OpenGL. Different games and different GPUs will behave " "differently on each backend, so for the best emulation experience it's " "recommended to try both and choose the one that's less problematic." "

If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:218 msgid "" "Selects which aspect ratio to use when rendering.

Auto: Uses the " "native aspect ratio
Force 16:9: Mimics an analog TV with a widescreen " "aspect ratio.
Force 4:3: Mimics a standard 4:3 analog TV.
Stretch to " "Window: Stretches the picture to the window size." "

If unsure, select Auto." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:200 msgid "" "Selects which graphics API to use internally.

The software renderer " "is extremely slow and only useful for debugging, so any of the other " "backends are recommended. Different games and different GPUs will behave " "differently on each backend, so for the best emulation experience it is " "recommended to try each and select the backend that is least problematic." "

If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:217 msgid "Send" msgstr "Gönder" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:184 msgid "Sensor Bar Position:" msgstr "Sensör Çubuğu Konumu:" #: Source/Core/DiscIO/VolumeVerifier.cpp:313 msgid "" "Serial and/or version data is missing from {0}\n" "Please append \"{1}\" (without the quotes) to the datfile URL when " "downloading\n" "Example: {2}" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:51 msgid "Server IP Address" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:53 msgid "Server Port" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1928 msgid "Server rejected traversal attempt" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94 msgid "Set &Value" msgstr "&Değeri Ayarla" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:73 Source/Core/DolphinQt/ToolBar.cpp:114 msgid "Set PC" msgstr "PC'yi Ayarla" #: Source/Core/DolphinQt/GameList/GameList.cpp:372 msgid "Set as &Default ISO" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:356 msgid "Set memory card file for Slot A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:357 msgid "Set memory card file for Slot B" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:541 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:539 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:740 msgid "Set symbol end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:718 msgid "Set symbol size (%1):" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:139 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Wii çözünürlük ayarını, PAL oyunları için 50Hz (576i) yerine 60Hz (480i) " "olarak ayarlar.\n" "Tüm oyunlarda çalışmayabilir." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:142 msgid "Sets the Wii system language." msgstr "Wii sistem dilini ayarlar." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:90 msgid "" "Sets the latency in milliseconds. Higher values may reduce audio crackling. " "Certain backends only." msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:52 msgid "" "Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual " "address space. This will work for the vast majority of games." msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27 #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:52 msgid "Settings" msgstr "Ayarlar" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:360 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: setting.txt dosyası oluşturulamıyor" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62 msgid "Severity" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:111 msgid "Shader Compilation" msgstr "Gölgelendirici Derlemesi" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:56 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29 msgid "Shake" msgstr "Salla" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41 msgid "" "Shortens loading times but may break some games. Can have negative effects " "on performance. Defaults to False" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:396 msgid "Show &Log" msgstr "&Günlüğü Göster" #: Source/Core/DolphinQt/MenuBar.cpp:409 msgid "Show &Toolbar" msgstr "Araç Çubuğunu Gös&ter" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Show Active Title in Window Title" msgstr "Etkin Başlığı Pencere Başlığında Göster" #: Source/Core/DolphinQt/MenuBar.cpp:696 msgid "Show All" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:683 msgid "Show Australia" msgstr "Avusturalya'yı Göster" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:149 msgid "Show Current Game on Discord" msgstr "Discord'da Mevcut Oyunu Göster" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147 msgid "Show Debugging UI" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:658 msgid "Show ELF/DOL" msgstr "ELF/DOL'u Göster" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89 msgid "Show FPS" msgstr "FPS'yi Göster" #: Source/Core/DolphinQt/MenuBar.cpp:765 msgid "Show Frame Counter" msgstr "Kare Sayacını Göster" #: Source/Core/DolphinQt/MenuBar.cpp:684 msgid "Show France" msgstr "Fransızları Göster" #: Source/Core/DolphinQt/MenuBar.cpp:656 msgid "Show GameCube" msgstr "GameCube'leri Göster" #: Source/Core/DolphinQt/MenuBar.cpp:685 msgid "Show Germany" msgstr "Almanları göster" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:179 msgid "Show Golf Mode Overlay" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:771 msgid "Show Input Display" msgstr "Görüntü Girişini Göster" #: Source/Core/DolphinQt/MenuBar.cpp:686 msgid "Show Italy" msgstr "İtalyanları Göster" #: Source/Core/DolphinQt/MenuBar.cpp:680 msgid "Show JPN" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:687 msgid "Show Korea" msgstr "Korelileri Göster" #: Source/Core/DolphinQt/MenuBar.cpp:759 msgid "Show Lag Counter" msgstr "Takılma Sayacını Göster" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:152 msgid "Show Language:" msgstr "Dili Göster:" #: Source/Core/DolphinQt/MenuBar.cpp:402 msgid "Show Log &Configuration" msgstr "Geçmiş &Yapılandırmasını Göster" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:96 msgid "Show NetPlay Messages" msgstr "NetPlay Mesajlarını Göster" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90 msgid "Show NetPlay Ping" msgstr "NetPlay Ping'ini Göster" #: Source/Core/DolphinQt/MenuBar.cpp:688 msgid "Show Netherlands" msgstr "Hollanda'yı Göster" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169 msgid "Show On-Screen Display Messages" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:681 msgid "Show PAL" msgstr "PAL'ları Göster" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:112 msgid "Show PC" msgstr "PC'yi Göster" #: Source/Core/DolphinQt/MenuBar.cpp:661 msgid "Show Platforms" msgstr "Platformları Göster" #: Source/Core/DolphinQt/MenuBar.cpp:695 msgid "Show Regions" msgstr "Bölgeleri Göster" #: Source/Core/DolphinQt/MenuBar.cpp:753 msgid "Show Rerecord Counter" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:689 msgid "Show Russia" msgstr "Rusya'yı Göster" #: Source/Core/DolphinQt/MenuBar.cpp:690 msgid "Show Spain" msgstr "İspanya'yı Göster" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:60 msgid "Show Statistics" msgstr "İstatistikleri Göster" #: Source/Core/DolphinQt/MenuBar.cpp:778 msgid "Show System Clock" msgstr "Sistem Saatini Göster" #: Source/Core/DolphinQt/MenuBar.cpp:691 msgid "Show Taiwan" msgstr "Tayvanlıları Göster" #: Source/Core/DolphinQt/MenuBar.cpp:682 msgid "Show USA" msgstr "Amerikanları Göster" #: Source/Core/DolphinQt/MenuBar.cpp:693 msgid "Show Unknown" msgstr "Bilinmeyenleri Göster" #: Source/Core/DolphinQt/MenuBar.cpp:657 msgid "Show WAD" msgstr "WAD'ları Göster" #: Source/Core/DolphinQt/MenuBar.cpp:655 msgid "Show Wii" msgstr "Wii'leri Göster" #: Source/Core/DolphinQt/MenuBar.cpp:692 msgid "Show World" msgstr "Dünyayı Göster" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:532 msgid "Show in &memory" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:400 msgid "Show in code" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138 msgid "Show in server browser" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165 msgid "" "Show various rendering statistics.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:239 msgid "" "Shows chat messages, buffer changes, and desync alerts while playing NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:228 msgid "" "Shows the number of frames rendered per second as a measure of emulation " "speed.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232 msgid "" "Shows the player's maximum ping while playing on NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:205 msgid "" "Shows various rendering statistics.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "Side-by-Side" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:963 msgid "Signature Database" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:145 msgid "Signed Integer" msgstr "" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "Simplified Chinese" msgstr "Basitleştirilmiş Çince" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40 msgid "Simulate DK Bongos" msgstr "DK Bongos'u Taklit Et" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39 msgid "Six Axis" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:227 msgid "Size" msgstr "Boyut" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:150 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" "Milisaniye bazında geciktirme arabelleğinin boyutu. Çok düşük değerler, ses " "sorunlarına neden olabilir." #: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:110 msgid "Skip" msgstr "Atla" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:118 msgid "Skip Drawing" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Skip EFB Access from CPU" msgstr "CPU'dan EFB'ye erişimi atla" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:68 msgid "Skip Main Menu" msgstr "Ana Menü'yü Atla" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:90 msgid "Skip Presenting Duplicate Frames" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:250 msgid "" "Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. " "This may improve performance on low-end devices, while making frame pacing " "less consistent.

Disable this option as well as enabling V-Sync for " "optimal frame pacing.

If unsure, leave this checked." "" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:93 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138 msgid "Slider Bar" msgstr "Kaydırma Çubuğu" #: Source/Core/DolphinQt/GCMemcardManager.cpp:132 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:127 msgid "Slot A:" msgstr "Yuva A:" #: Source/Core/DolphinQt/GCMemcardManager.cpp:132 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:130 msgid "Slot B:" msgstr "Yuva B:" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35 msgid "Snap the thumbstick position to the nearest octagonal axis." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:299 msgid "Socket table" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:76 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:92 #: Source/Core/VideoBackends/Software/SWmain.cpp:53 msgid "Software Renderer" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1287 msgid "Some of the data could not be read." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1023 msgid "" "Some padding data that should be zero is not zero. This can make the game " "freeze at certain points." msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:260 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:114 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:257 msgid "Sort Alphabetically" msgstr "Alfabetik Sırala" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:132 msgid "Sound:" msgstr "Ses:" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "South America" msgstr "Güney Amerika" #: Source/Core/DiscIO/Enums.cpp:54 msgid "Spain" msgstr "İspanya" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:125 msgid "Spanish" msgstr "İspanyolca" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:198 msgid "Speaker Volume:" msgstr "Hoparlör Ses Seviyesi:" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:115 msgid "Specialized (Default)" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187 msgid "Specific" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:259 msgid "" "Specifies the zlib compression level to use when saving PNG images (both for " "screenshots and framedumping).

Since PNG uses lossless compression, " "this does not affect the image quality; instead, it is a trade-off between " "file size and compression time.

A value of 0 uses no compression at " "all. A value of 1 uses very little compression, while the maximum value of " "9 applies a lot of compression. However, for PNG files, levels between 3 " "and 6 are generally about as good as level 9 but finish in significantly " "less time.

If unsure, leave this at 6." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:89 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42 msgid "Speed" msgstr "Hız" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91 msgid "Speed up Disc Transfer Rate" msgstr "Disk Aktarım Oranını hızlandır" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:189 msgid "Stable (once a year)" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Stack end" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Stack start" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:30 msgid "Standard Controller" msgstr "Standart Denetleyici" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:106 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:61 msgid "Start" msgstr "Başlat" #: Source/Core/DolphinQt/MenuBar.cpp:236 msgid "Start &NetPlay..." msgstr "&Netplay'i Başlat..." #: Source/Core/DolphinQt/CheatsManager.cpp:106 msgid "Start New Cheat Search" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:725 msgid "Start Re&cording Input" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:54 msgid "Start Recording" msgstr "Çekimi Başlat" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63 msgid "Start in Fullscreen" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:47 msgid "Start with Riivolution Patches" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:367 msgid "Start with Riivolution Patches..." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:791 msgid "Started game" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:71 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181 msgid "State" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:32 msgid "Steering Wheel" msgstr "Direksiyon" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:103 msgid "Step" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Step Into" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:109 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:64 Source/Core/DolphinQt/ToolBar.cpp:106 msgid "Step Over" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:488 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:486 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:413 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:398 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:332 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21 msgid "Stepping" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:135 msgid "Stereo" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:402 msgid "Stereoscopic 3D Mode" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:127 msgid "Stereoscopic 3D Mode:" msgstr "Stereoskopik 3D Modu:" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:118 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:115 msgid "Stereoscopy" msgstr "Stereoskopi" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:72 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:86 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:72 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:74 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:122 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "Stick" msgstr "Çubuk" #: Source/Core/Core/HotkeyManager.cpp:32 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:151 #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "Stop" msgstr "Durdur" #: Source/Core/DolphinQt/MenuBar.cpp:728 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:356 msgid "Stopped game" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48 msgid "Store EFB Copies to Texture Only" msgstr "EFB Kopyalarını Sadece Dokuya Kaydet" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87 msgid "Store XFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:221 msgid "" "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = EFB Copies to " "Texture
Disabled = EFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:240 msgid "" "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = XFB Copies to " "Texture
Disabled = XFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Stretch to Window" msgstr "Pencereye Göre Ayarla" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:125 msgid "Strict Settings Sync" msgstr "" #. i18n: Data type used in computing #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:159 msgid "String" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:74 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:127 msgid "Strum" msgstr "Tıngırtı" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:27 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:44 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:190 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:204 msgid "Stylus" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:257 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:381 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:268 #: Source/Core/DolphinQt/ConvertDialog.cpp:513 #: Source/Core/DolphinQt/GameList/GameList.cpp:573 #: Source/Core/DolphinQt/GameList/GameList.cpp:601 #: Source/Core/DolphinQt/MenuBar.cpp:1045 #: Source/Core/DolphinQt/MenuBar.cpp:1180 msgid "Success" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:406 msgid "Successfully added to the NetPlay index" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:514 #, c-format msgctxt "" msgid "Successfully converted %n image(s)." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:269 msgid "Successfully deleted '%1'." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:494 msgctxt "" msgid "Successfully exported %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:536 msgid "Successfully exported save files" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1181 msgid "Successfully extracted certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:381 msgid "Successfully extracted file." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:258 msgid "Successfully extracted system data." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1075 msgid "Successfully imported save file." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:574 #: Source/Core/DolphinQt/MenuBar.cpp:1046 msgid "Successfully installed this title to the NAND." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:602 msgid "Successfully removed this title from the NAND." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:69 msgid "Support" msgstr "Destek" #: Source/Core/DolphinQt/GCMemcardManager.cpp:586 msgid "Supported file formats" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:143 msgid "Supports SD and SDHC. Default size is 128 MB." msgstr "" #. i18n: Surround audio (Dolby Pro Logic II) #: Source/Core/DolphinQt/Settings/WiiPane.cpp:137 msgid "Surround" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183 msgid "Suspended" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:125 msgid "Swap Eyes" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:347 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:209 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35 msgid "Swing" msgstr "Hareket" #: Source/Core/DolphinQt/GCMemcardManager.cpp:240 msgid "Switch to A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:240 msgid "Switch to B" msgstr "" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82 msgid "Symbol" msgstr "Sembol" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:741 msgid "Symbol (%1) end address:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:682 msgid "Symbol name:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:151 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:112 #: Source/Core/DolphinQt/MenuBar.cpp:957 msgid "Symbols" msgstr "Semboller" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:89 msgid "Sync" msgstr "Senkronize Et" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:121 msgid "Sync AR/Gecko Codes" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:123 msgid "Sync All Wii Saves" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:119 msgid "Sync Saves" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:92 msgid "Sync real Wii Remotes and pair them" msgstr "Gerçek Wii Remote'ları senkronize edin ve onları eşleştirin" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90 msgid "Synchronize GPU thread" msgstr "GPU işlemini eşitle" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1372 msgid "Synchronizing AR codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1305 msgid "Synchronizing Gecko codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1014 msgid "Synchronizing save data..." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:78 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:119 msgid "System Language:" msgstr "Sistem Dili:" #: Source/Core/DolphinQt/MenuBar.cpp:743 msgid "TAS Input" msgstr "TAS Girişi" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:438 msgid "TAS Tools" msgstr "TAS Araçları" #: Source/Core/DolphinQt/GameList/GameList.cpp:452 #: Source/Core/DolphinQt/GameList/GameList.cpp:947 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:235 #: Source/Core/DolphinQt/MenuBar.cpp:633 msgid "Tags" msgstr "Etiketler" #. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon". #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:38 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:217 msgid "Taiko Drum" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:166 msgid "Tail" msgstr "" #: Source/Core/DiscIO/Enums.cpp:57 msgid "Taiwan" msgstr "Tayvan" #: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:315 msgid "Take Screenshot" msgstr "Ekran Görüntüsü Al" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:245 msgid "Test" msgstr "Sınama" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:59 msgid "Texture Cache" msgstr "Doku Önbelleği" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:284 msgid "Texture Cache Accuracy" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:85 msgid "Texture Dumping" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54 msgid "Texture Format Overlay" msgstr "Doku Biçimi Kaplaması" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237 msgid "" "The DFF's minimum loader version ({0}) exceeds the version of this FIFO " "Player ({1})" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:580 msgid "The H3 hash table for the {0} partition is not correct." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:436 msgid "The IPL file is not a known good dump. (CRC32: {0:x})" msgstr "" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:465 msgid "The Masterpiece partitions are missing." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1172 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1167 msgid "The NAND has been repaired." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:978 msgid "" "The TMD is not correctly signed. If you move or copy this title to the SD " "Card, the Wii System Menu will not launch it anymore and will also refuse to " "copy or move it back to the NAND." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:448 msgid "The channel partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:443 msgid "The data partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:482 msgid "" "The data partition is not at its normal position. This will affect the " "emulated loading times. You will be unable to share input recordings and use " "NetPlay with anyone who is using a good dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:593 msgid "" "The data size for the {0} partition is not evenly divisible by the block " "size." msgstr "" #: Source/Android/jni/WiiUtils.cpp:111 msgid "The decryption keys need to be appended to the NAND backup file." msgstr "" #: Source/Core/Core/Movie.cpp:393 msgid "" "The disc change to \"{0}\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:346 msgid "The disc could not be read (at {0:#x} - {1:#x})." msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:514 msgid "The disc that was about to be inserted couldn't be found." msgstr "Takılacak olan disk bulunamadı." #: Source/Core/DolphinQt/MenuBar.cpp:1122 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:32 msgid "The emulated Wii console has been updated." msgstr "Sanal Wii konsolu güncellendi." #: Source/Core/DolphinQt/WiiUpdate.cpp:37 msgid "The emulated Wii console is already up-to-date." msgstr "Sanal Wii konsolu zaten güncel." #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:100 msgid "The entered MAC address is invalid." msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:139 msgid "The entered PID is invalid." msgstr "Girilen PID geçersiz." #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:133 msgid "The entered VID is invalid." msgstr "Girilen VID geçersiz." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:515 msgid "The expression contains a syntax error." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:322 msgid "" "The file\n" "%1\n" "is either corrupted or not a GameCube memory card file.\n" "%2" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:403 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:57 msgid "" "The file {0} could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:49 msgid "The file {0} was already open, the file header will not be written." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:412 msgid "The filesystem is invalid or could not be read." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:759 msgid "" "The format that the disc image is saved in does not store the size of the " "disc image." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:862 msgid "The game ID is inconsistent." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:873 msgid "The game ID is unusually short." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:854 msgid "The game ID is {0} but should be {1}." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:71 msgid "The game disc does not contain any usable update information." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:267 msgid "The game is currently running." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:64 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" #: Source/Core/VideoBackends/OGL/OGLRender.cpp:723 msgid "" "The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need " "to turn this off in the graphics driver's settings in order for Dolphin to " "work.\n" "\n" "(MSAA with {0} samples found on default framebuffer)" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:155 msgid "The hashes do not match!" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:151 msgid "The hashes match!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:177 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:453 msgid "The install partition is missing." msgstr "" #: Source/Core/Core/HW/EXI/EXI.cpp:53 msgid "" "The movie indicates that a memory card should be inserted into {0:n}, but " "one is not currently inserted (instead, {1} is inserted). For the movie to " "sync properly, please change the selected device to Memory Card or GCI " "Folder." msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:141 msgid "The patches in %1 are not for the selected game or game revision." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:242 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:281 msgid "The profile '%1' does not exist" msgstr "" #: Source/Core/Core/Movie.cpp:252 msgid "The recorded game ({0}) is not the same as the selected game ({1})" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:891 msgid "" "The region code does not match the game ID. If this is because the region " "code has been modified, the game might run at the wrong speed, graphical " "elements might be offset, or the game might not run at all." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Ortaya çıkan şifresi çözülmüş AR kodu herhangi bir satır içermiyor." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:346 msgid "" "The same file can't be used in multiple slots; it is already used by %1." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:264 msgid "The server and client's NetPlay versions are incompatible." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:260 msgid "The server is full." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:273 msgid "The server sent an unknown error message." msgstr "" #: Source/Core/VideoBackends/Software/SWmain.cpp:58 msgid "" "The software renderer is significantly slower than other backends and is " "only recommended for debugging purposes.\n" "\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:951 msgid "The specified common key index is {0} but should be {1}." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:201 msgid "The specified file \"{0}\" does not exist" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:541 msgid "The target memory card already contains a file \"%1\"." msgstr "" #. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game) #: Source/Core/DiscIO/VolumeVerifier.cpp:969 msgid "The ticket is not correctly signed." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:504 msgid "The type of a partition could not be read." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:58 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" "Güncelleştirme iptal edildi. Sistemin dengesiz çalışmasını istemiyorsanız, " "yeni sürüm güncelleştirmelerini tamamlamanız önerilir." #: Source/Core/DiscIO/VolumeVerifier.cpp:661 msgid "The update partition does not contain the IOS used by this title." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:438 msgid "The update partition is missing." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:473 msgid "The update partition is not at its normal position." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:622 msgid "The {0} partition does not have a valid file system." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:553 msgid "The {0} partition does not seem to contain valid data." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:573 msgid "The {0} partition is not correctly signed." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:520 msgid "The {0} partition is not properly aligned." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:426 msgid "There are too many partitions in the first partition table." msgstr "" #: Source/Core/Core/State.cpp:726 msgid "There is nothing to undo!" msgstr "Geri alacak hiçbirşey yok!" #: Source/Core/DolphinQt/GameList/GameList.cpp:445 msgid "There was an issue adding a shortcut to the desktop" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:150 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Bu ayarlar Dolphin'in kendi ayarları yerine kullanılır. \n" "Dolu kareler oyunun Dolphin'in ayarlarını kullandığını gösterir." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" "Bu Action Replay kodu, hem şifrelenmiş hem de şifrelenmemiş satırlar " "içeriyor; doğru girdiğinizden emin olmanız gerekir.\n" "\n" "Şifrelenmemiş tüm satırları silmek istiyor musunuz?" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250 msgid "This Gecko code doesn't contain any lines." msgstr "" #. i18n: You may want to leave the term "ERROR #002" untranslated, #. since the emulated software always displays it in English. #: Source/Core/DiscIO/VolumeVerifier.cpp:916 msgid "" "This Korean title is set to use an IOS that typically isn't used on Korean " "consoles. This is likely to lead to ERROR #002." msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:151 msgid "This USB device is already whitelisted." msgstr "Bu USB aygıtı zaten beyaz listeye eklenmiş." #: Source/Core/Core/ConfigManager.cpp:314 msgid "This WAD is not bootable." msgstr "Bu WAD önyüklenebilir değil." #: Source/Core/Core/ConfigManager.cpp:309 msgid "This WAD is not valid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:897 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Bu Action Replay simülatörü, kodların kendisini düzenlemesini desteklemiyor." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:252 #: Source/Core/DolphinQt/GameList/GameList.cpp:773 msgid "This cannot be undone!" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:803 msgid "This debug disc image has the size of a retail disc image." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:826 msgid "This disc image has an unusual size." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:820 msgid "" "This disc image has an unusual size. This will likely make the emulated " "loading times longer. You will likely be unable to share input recordings " "and use NetPlay with anyone who is using a good dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:988 msgid "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:779 msgid "" "This disc image is too small and lacks some data. If your dumping program " "saved the disc image as several parts, you need to merge them into one file." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:776 msgid "" "This disc image is too small and lacks some data. The problem is most likely " "that this is a dual-layer disc that has been dumped as a single-layer disc." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:60 msgid "This file does not look like a BootMii NAND backup." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:751 msgid "" "This game has been hacked to fit on a single-layer DVD. Some content such as " "pre-rendered videos, extra languages or entire game modes will be broken. " "This problem generally only exists in illegal copies of games." msgstr "" #: Source/Core/VideoCommon/VideoBackendBase.cpp:178 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" "Bu oyunun düzgün çalışması için sınırlayıcı kutu emülasyonu gerekiyor ancak " "grafik kartınız veya sürücünüz bunu desteklemiyor. Sonuç olarak, oyunu " "oynarken hata ve donma sorunları ile karşılaşacaksınız." #: Source/Core/DiscIO/VolumeVerifier.cpp:1363 msgid "This is a bad dump." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1357 msgid "" "This is a bad dump. This doesn't necessarily mean that the game won't run " "correctly." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1333 msgid "" "This is a good dump according to Redump.org, but Dolphin has found problems. " "This might be a bug in Dolphin." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1328 msgid "This is a good dump." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301 msgid "This session requires a password:" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:165 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:66 msgid "This software should not be used to play games you do not legally own." msgstr "" #: Source/Core/Core/ConfigManager.cpp:332 msgid "This title cannot be booted." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:924 msgid "This title is set to use an invalid IOS." msgstr "" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:938 msgid "This title is set to use an invalid common key." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:297 msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288 msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = {0:08x}) - forcing AXWii." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Bu değer, grafik yapılandırmasında ayarlanan yakınsama değerine eklenir." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:133 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "Bu değer, grafik yapılandırmasında ayarlanan derinlik ile çarpılır." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:156 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:127 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:142 msgid "Thread context" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:23 msgid "Threads" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:25 msgid "Threshold" msgstr "Eşik" #: Source/Core/UICommon/UICommon.cpp:444 msgid "TiB" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32 msgid "Tilt" msgstr "Eğim" #. i18n: Refers to the "Calibration" setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49 msgid "Time period of stable input to trigger calibration. (zero to disable)" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:936 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:213 #: Source/Core/DolphinQt/GCMemcardManager.cpp:152 #: Source/Core/DolphinQt/MenuBar.cpp:622 msgid "Title" msgstr "Başlık" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:187 msgid "To" msgstr "Buraya" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111 msgid "To:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:312 msgid "Toggle &Fullscreen" msgstr "&Tam Ekran Moduna Geç" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Toggle 3D Anaglyph" msgstr "3D Anaglif'i Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Toggle 3D Side-by-Side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Toggle 3D Top-Bottom" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:61 msgid "Toggle All Log Types" msgstr "Tüm Geçmiş Türlerini Seç" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Toggle Aspect Ratio" msgstr "En-boy Oranını Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:75 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:409 msgid "Toggle Breakpoint" msgstr "Kesim Noktasını Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Toggle Crop" msgstr "Kırpmayı Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Toggle Custom Textures" msgstr "Özel Dokuları Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Toggle EFB Copies" msgstr "EFB Kopyalarını Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Toggle Fog" msgstr "Sisi Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Toggle Fullscreen" msgstr "Tam Ekran Moduna Geç" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Pause" msgstr "Duraklat Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Toggle SD Card" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Toggle Skip EFB Access" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Toggle Texture Dumping" msgstr "Doku Dökümünü Aç/Kapat" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Toggle USB Keyboard" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Toggle XFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Toggle XFB Immediate Mode" msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:956 msgid "Tokenizing failed." msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:28 msgid "Toolbar" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:186 msgid "Top" msgstr "Üst" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "Top-and-Bottom" msgstr "Üst-ve-Alt" #. i18n: Refers to an amount of rotational movement about the "pitch" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55 msgid "Total Pitch" msgstr "" #. i18n: Refers to an amount of rotational movement about the "yaw" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35 msgid "Total Yaw" msgstr "" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59 msgid "Total rotation about the pitch axis." msgstr "" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50 msgid "Total rotation about the yaw axis." msgstr "" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145 msgid "Total travel distance." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:30 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:193 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:208 msgid "Touch" msgstr "" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:129 msgid "Traditional Chinese" msgstr "Geleneksel Çince" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:913 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:917 msgid "Traversal Error" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:189 msgid "Traversal Server" msgstr "Geçiş Sunucusu" #: Source/Core/Core/NetPlayClient.cpp:1925 msgid "Traversal server timed out connecting to the host" msgstr "Geçiş sunucusunun ana bilgisayar bağlantısı zaman aşımına uğradı" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53 msgid "" "Tries to translate branches ahead of time, improving performance in most " "cases. Defaults to True" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:92 msgid "Triforce AM Baseboard" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:72 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:94 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:61 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:33 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:147 msgid "Triggers" msgstr "Tetikler" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:305 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:327 msgid "Type" msgstr "Tür" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:47 msgid "Typical GameCube/Wii Address Space" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153 msgid "U&16" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:154 msgid "U&32" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152 msgid "U&8" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288 msgid "UNKNOWN" msgstr "" #: Source/Core/DiscIO/Enums.cpp:30 msgid "USA" msgstr "AMERİKA" #: Source/Core/Core/HW/EXI/EXI_Device.h:93 msgid "USB Gecko" msgstr "USB Gecko" #. i18n: Here, VID means Vendor ID (for a USB device). #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:133 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:139 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:150 msgid "USB Whitelist Error" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:243 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low.

Recommended for low-end hardware. " "

If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of very high GPU performance requirements." "

Don't use this unless you encountered stuttering " "with Hybrid Ubershaders and have a very powerful GPU." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering." "

In the best case it eliminates shader compilation stuttering while " "having minimal performance impact, but results depend on video driver " "behavior." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1321 msgid "Unable to auto-detect RSO module" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:275 msgid "Unable to write to file {0}" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:95 msgid "Unbound" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:342 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:177 Source/Core/DolphinQt/MenuBar.cpp:334 msgid "Undo Load State" msgstr "Durum Yüklemeyi Geri Al" #: Source/Core/Core/HotkeyManager.cpp:178 Source/Core/DolphinQt/MenuBar.cpp:351 msgid "Undo Save State" msgstr "Durum Kaydetmeyi Geri Al" #: Source/Core/DolphinQt/ResourcePackManager.cpp:317 msgid "Uninstall" msgstr "Kaldır" #: Source/Core/DolphinQt/GameList/GameList.cpp:401 msgid "Uninstall from the NAND" msgstr "NAND'dan kaldır" #: Source/Core/DolphinQt/GameList/GameList.cpp:589 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" "Yüklü olan WAD dosyası, herhangi bir kayıt verisi silinmeden NAND'dan " "kaldırılacaktır. Devam edilsin mi?" #: Source/Core/DolphinQt/MenuBar.cpp:278 msgid "United States" msgstr "ABD" #: Source/Core/Core/State.cpp:468 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:85 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:43 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:66 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:125 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:129 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:665 msgid "Unknown" msgstr "Bilinmeyen" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1230 msgid "Unknown DVD command {0:08x} - fatal error" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1272 msgid "Unknown SYNC_CODES message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1190 msgid "" "Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} " "Kicking player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1001 msgid "Unknown SYNC_SAVE_DATA message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1148 msgid "" "Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking " "player!" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:116 msgid "Unknown address space" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:118 msgid "Unknown author" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:154 msgid "Unknown data type" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:355 msgid "Unknown disc" msgstr "Bilinmeyen disk" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:340 msgid "Unknown error occurred." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1934 msgid "Unknown error {0:x}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:865 msgid "Unknown error." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:461 msgid "Unknown message received with id : {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1198 msgid "Unknown message with id:{0} received from player:{1} Kicking player!" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:160 msgid "Unlimited" msgstr "Sınırsız" #: Source/Core/Core/HotkeyManager.cpp:183 msgid "Unload ROM" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Unlock Cursor" msgstr "" #: Source/Core/DiscIO/FileBlob.cpp:82 msgid "Unpacking" msgstr "Açma" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:146 msgid "Unsigned Integer" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:82 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22 msgid "Up" msgstr "Yukarı" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:227 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:324 #: Source/Core/DolphinQt/MenuBar.cpp:557 msgid "Update" msgstr "Güncelle" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:146 msgid "Update Partition (%1)" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:67 msgid "Update after closing Dolphin" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:50 msgid "Update available" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:57 msgid "Update cancelled" msgstr "Güncelleştirme iptal edildi" #: Source/Core/DolphinQt/WiiUpdate.cpp:31 #: Source/Core/DolphinQt/WiiUpdate.cpp:36 msgid "Update completed" msgstr "Güncelleştirme tamamlandı" #: Source/Core/DolphinQt/WiiUpdate.cpp:41 #: Source/Core/DolphinQt/WiiUpdate.cpp:46 #: Source/Core/DolphinQt/WiiUpdate.cpp:51 #: Source/Core/DolphinQt/WiiUpdate.cpp:63 #: Source/Core/DolphinQt/WiiUpdate.cpp:70 msgid "Update failed" msgstr "Güncelleştirme başarısız" #: Source/Core/DolphinQt/WiiUpdate.cpp:93 msgid "Updating" msgstr "Güncelleştiriliyor" #: Source/Core/DolphinQt/WiiUpdate.cpp:119 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:222 msgid "Usage Statistics Reporting Settings" msgstr "İstatistik Raporlama Ayarları" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:143 msgid "Use Built-In Database of Game Names" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144 msgid "Use Custom User Style" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104 msgid "Use Lossless Codec (FFV1)" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:108 msgid "Use PAL60 Mode (EuRGB60)" msgstr "PAL60 Modunu Kullan (EuRGB60)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168 msgid "Use Panic Handlers" msgstr "Önemli Hataları Bildir" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:287 msgid "" "Use a manual implementation of texture sampling instead of the graphics " "backend's built-in functionality.

This setting can fix graphical " "issues in some games on certain GPUs, most commonly vertical lines on FMVs. " "In addition to this, enabling Manual Texture Sampling will allow for correct " "emulation of texture wrapping special cases (at 1x IR or when scaled EFB is " "disabled, and with custom textures disabled) and better emulates Level of " "Detail calculation.

This comes at the cost of potentially worse " "performance, especially at higher internal resolutions; additionally, " "Anisotropic Filtering is currently incompatible with Manual Texture Sampling." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" "İki göz için tek bir derinlik aralığı kullanır. Bazı oyunlar için gereklidir." #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63 msgid "Use memory mapper configuration at time of scan" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61 msgid "Use physical addresses" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:59 msgid "Use virtual addresses when possible" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:178 msgid "User Config" msgstr "Kullanıcı Yapılandırması" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:100 msgid "User Interface" msgstr "Kullanıcı Arayüzü" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:129 msgid "User Style:" msgstr "Kullanıcı Stili:" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:310 msgid "User Variables" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:312 msgid "" "User defined variables usable in the control expression.\n" "You can use them to save or retrieve values between\n" "inputs and outputs of the same parent controller." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:262 msgid "" "Uses a less accurate algorithm to calculate depth values.

Causes " "issues in a few games, but can result in a decent speed increase depending " "on the game and/or GPU.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:207 msgid "" "Uses the entire screen for rendering.

If disabled, a render window " "will be created instead.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:214 msgid "" "Uses the main Dolphin window for rendering rather than a separate render " "window.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:57 msgid "Using Qt %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595 msgid "Usually used for light objects" msgstr "" #. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal" #. does not have its usual meaning here, but rather the meaning of "perpendicular to a #. surface". #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:588 msgid "Usually used for normal matrices" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:582 msgid "Usually used for position matrices" msgstr "" #. i18n: Tex coord is short for texture coordinate #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:592 msgid "Usually used for tex coord matrices" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:64 msgid "Utility" msgstr "Gereçler" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62 msgid "V-Sync" msgstr "Dikey Eşitleme" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98 msgid "Value" msgstr "Değer" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157 msgid "Value:" msgstr "Değer:" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36 msgid "Velocity" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42 msgid "Verbosity" msgstr "Ayrıntı seviyesi" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:69 msgid "Verify" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:93 msgid "Verify Integrity" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:385 msgid "Verify certificates" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:151 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:153 msgid "Verifying" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Version" msgstr "Sürüm" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106 msgid "Vertex Rounding" msgstr "Vertex Yuvarlaması" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:232 msgid "Vertical FOV" msgstr "" #. i18n: Refers to a positional offset applied to an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39 msgid "Vertical Offset" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214 msgid "Video" msgstr "Video" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:136 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127 msgid "View &code" msgstr "&Kodu görüntüle" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126 msgid "View &memory" msgstr "&Hafızayı görüntüle" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33 msgid "Virtual Notches" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:113 msgid "Virtual address space" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:328 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:60 msgid "Volume" msgstr "Ses" #: Source/Core/Core/HotkeyManager.cpp:41 Source/Core/Core/HotkeyManager.cpp:186 msgid "Volume Down" msgstr "Sesi yükselt" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:188 msgid "Volume Toggle Mute" msgstr "Sesi Kapat/Aç" #: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:187 msgid "Volume Up" msgstr "Sesi Yükselt" #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18 msgid "Vulkan" msgstr "Vulkan" #: Source/Core/DolphinQt/MenuBar.cpp:1037 msgid "WAD files (*.wad)" msgstr "WAD dosyaları (*.wad)" #: Source/Core/Core/WiiUtils.cpp:136 msgid "WAD installation failed: Could not create Wii Shop log files." msgstr "" #: Source/Core/Core/WiiUtils.cpp:104 msgid "WAD installation failed: Could not finalise title import." msgstr "" "WAD kurulumu başarısız oldu: Başlığın içe aktarılma işlemi tamamlanamadı." #: Source/Core/Core/WiiUtils.cpp:94 msgid "WAD installation failed: Could not import content {0:08x}." msgstr "" #: Source/Core/Core/WiiUtils.cpp:78 msgid "WAD installation failed: Could not initialise title import (error {0})." msgstr "" #: Source/Core/Core/WiiUtils.cpp:56 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" "WAD kurulumu başarısız oldu: Seçilen dosya geçerli bir WAD dosyası değil." #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:282 msgid "WAITING" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:31 msgid "" "WARNING: The controls under Accelerometer and Gyroscope are designed to " "interface directly with motion sensor hardware. They are not intended for " "mapping traditional buttons, triggers or axes. You might need to configure " "alternate input sources before using these controls." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:34 msgid "" "WARNING: These controls are designed to interface directly with motion " "sensor hardware. They are not intended for mapping traditional buttons, " "triggers or axes. You might need to configure alternate input sources before " "using these controls." msgstr "" #: Source/Core/Core/Config/MainSettings.h:22 msgid "WASAPI (Exclusive Mode)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:256 msgid "WFS Path:" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:350 msgid "WIA GC/Wii images (*.wia)" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:210 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:402 msgid "Waiting for first scan..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:263 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates." "

Otherwise, if unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:223 msgid "" "Waits for vertical blanks in order to prevent tearing.

Decreases " "performance if emulation speed is below 100%.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:227 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM.

Reduces the overhead of EFB RAM " "copies, providing a performance boost in many games, at the risk of breaking " "those which do not safely synchronize with the emulated GPU." "

If unsure, leave this checked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:61 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:241 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:257 #: Source/Core/DolphinQt/MenuBar.cpp:1461 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:422 msgid "Warning" msgstr "Uyarı" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:36 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:586 msgid "" "Warning: Number of blocks indicated by the BAT ({0}) does not match that of " "the loaded file header ({1})" msgstr "" #: Source/Core/Core/Movie.cpp:1064 msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "{0} > {1}) (input {2} > {3}). You should load another save before " "continuing, or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:1039 msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte {0} < {1}) (frame {2} < {3}). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1089 msgid "" "Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1105 msgid "" "Warning: You loaded a save whose movie mismatches on frame {0}. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is {1} frames long and the savestate's " "movie is {2} frames long.\n" "\n" "On frame {3}, the current movie presses:\n" "Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, " "DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, " "AnalogY={19}, CX={20}, CY={21}, Connected={22}\n" "\n" "On frame {23}, the savestate's movie presses:\n" "Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, " "DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, " "AnalogY={39}, CX={40}, CY={41}, Connected={42}" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:29 msgid "Watch" msgstr "İzle" #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Website" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34 msgid "Western (Windows-1252)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:89 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136 msgid "Whammy" msgstr "Darbe" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:226 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " "This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is " "enabled in Enhancements.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:221 msgid "" "Whether to dump mipmapped game textures to User/Dump/Textures/<" "game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary " "Mipmap Detection' is enabled in Enhancements.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:162 msgid "Whitelisted USB Passthrough Devices" msgstr "Beyaz Listeye Alınmış USB Geçiş Aygıtları" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:85 msgid "Widescreen Hack" msgstr "Geniş Ekran Hilesi" #: Source/Core/Core/HotkeyManager.cpp:335 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42 msgid "Wii" msgstr "Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:86 msgid "Wii Menu" msgstr "Wii Menüsü" #: Source/Core/DolphinQt/Settings/PathPane.cpp:210 msgid "Wii NAND Root:" msgstr "Wii NAND Kök Dizini:" #: Source/Core/Core/HW/Wiimote.cpp:84 msgid "Wii Remote" msgstr "Wii Remote" #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:419 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:121 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43 msgid "Wii Remote %1" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:188 msgid "Wii Remote Buttons" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:99 msgid "Wii Remote Orientation" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:178 msgid "Wii Remote Settings" msgstr "Wii Remote Ayarları" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:85 msgid "Wii Remotes" msgstr "Wii Remote Kontrolcüleri" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:289 msgid "Wii TAS Input %1 - Classic Controller" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:303 msgid "Wii TAS Input %1 - Wii Remote" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:275 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:442 msgid "Wii and Wii Remote" msgstr "Wii ve Wii Remote" #: Source/Core/DiscIO/VolumeVerifier.cpp:102 msgid "Wii data is not public yet" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1058 msgid "Wii save files (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:70 msgid "WiiTools Signature MEGA File" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:191 msgid "" "Will lock the Mouse Cursor to the Render Widget as long as it has focus. You " "can set a hotkey to unlock it." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25 #: Source/Core/DolphinQt/GBAWidget.cpp:427 msgid "Window Size" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:134 msgid "Word Wrap" msgstr "Sözcük Kaydırma" #: Source/Core/DiscIO/Enums.cpp:60 msgid "World" msgstr "Dünya" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60 msgid "Write" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:115 msgid "Write Save Data" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:181 msgid "Write only" msgstr "Sadece yazma" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to Console" msgstr "Konsola Yaz" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:54 msgid "Write to File" msgstr "Dosyaya Yaz" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65 msgid "Write to Log" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69 msgid "Write to Log and Break" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Window" msgstr "Pencereye Yaz" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:591 msgid "Wrong Version" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:109 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:130 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129 msgid "X" msgstr "X" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:563 msgid "XF register " msgstr "XF kaydı " #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:58 msgid "XLink Kai BBA Destination Address" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:113 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:134 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131 msgid "Y" msgstr "Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33 msgid "Yaw Left" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34 msgid "Yaw Right" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49 msgid "Yellow" msgstr "Sarı" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:104 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:243 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 msgid "Yes" msgstr "" #: qtbase/src/gui/kernel/qplatformtheme.cpp:718 msgid "Yes to &All" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:36 msgid "" "You are about to run an NKit disc image. NKit disc images cause problems " "that don't happen with normal disc images. These problems include:\n" "\n" "• The emulated loading times are longer\n" "• You can't use NetPlay with people who have normal disc images\n" "• Input recordings are not compatible between NKit disc images and normal " "disc images\n" "• Savestates are not compatible between NKit disc images and normal disc " "images\n" "• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The " "Twin Snakes\n" "• Wii games don't work at all in older versions of Dolphin and in many other " "programs\n" "\n" "Are you sure you want to continue anyway?" msgstr "" #: Source/Core/VideoBackends/Vulkan/VKMain.cpp:355 msgid "" "You are attempting to use the Vulkan (Metal) backend on an unsupported " "operating system. For all functionality to be enabled, you must use macOS " "10.14 (Mojave) or newer. Please do not report any issues encountered unless " "they also occur on 10.14+." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:558 msgid "You are running the latest version available on this update track." msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:89 msgid "" "You are using an old free DSP ROM made by the Dolphin Team.\n" "Due to emulation accuracy improvements, this ROM no longer works correctly.\n" "\n" "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User " "folder to use the most recent free DSP ROM, or replace them with good dumps " "from a real GameCube/Wii.\n" "\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:308 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" "Kendi cihaz kimlik bilgilerinizi kullanmadan Wii Shop Channel'ı " "kullanamazsınız.\n" "Kurulum talimatları için lütfen NAND kullanım kılavuzuna göz atın: https://" "dolphin-emu.org/docs/guides/nand-usage-guide/" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232 msgid "You have to enter a name." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339 msgid "You must provide a name for your session!" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:347 msgid "You must provide a region for your session!" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:310 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Değişikliğin etkili olması için Dolphin'i yeniden başlatmalısınız." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:333 msgid "You must select a game to host!" msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:75 msgid "" "Your DSP ROMs have incorrect hashes.\n" "\n" "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User " "folder to use the free DSP ROM, or replace them with good dumps from a real " "GameCube/Wii.\n" "\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:117 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:138 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:930 msgid "Zero 3 code not supported" msgstr "Sıfır 3 kodu desteklenmemektedir" #: Source/Core/Core/ActionReplay.cpp:950 msgid "Zero code unknown to Dolphin: {0:08x}" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:81 msgid "[%1, %2]" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:91 msgid "[%1, %2] and [%3, %4]" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:275 msgid "^ Xor" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:157 msgid "aligned" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:189 msgid "any value" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "auto" msgstr "otomatik" #. i18n: The symbol/abbreviation for centimeters. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143 msgid "cm" msgstr "" #: Source/Core/VideoBackends/D3D12/DX12Context.cpp:102 msgid "d3d12.dll could not be loaded." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:613 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:633 msgid "default" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:635 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:374 msgid "disconnected" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:188 msgid "e-Reader Cards (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186 msgid "errno" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "fake-completion" msgstr "sahte-tamamlama" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:170 msgid "is equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:178 msgid "is greater than" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:180 msgid "is greater than or equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:174 msgid "is less than" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:176 msgid "is less than or equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:172 msgid "is not equal to" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:188 msgid "last value" msgstr "" #. i18n: The symbol/abbreviation for meters per second. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53 msgid "m/s" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:211 msgid "" "mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *." "ss9);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "none" msgstr "hiçbiri" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:178 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:213 msgid "off" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:178 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:213 msgid "on" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82 msgid "or select a device" msgstr "ya da bir aygıt seçin" #. i18n: "s" is the symbol for seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47 msgid "s" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:186 msgid "this value:" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:183 msgid "uDraw GameTablet" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:157 msgid "unaligned" msgstr "" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo #. rather than the game mode as a whole, so please use the singular form. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:683 msgid "{0} (Masterpiece)" msgstr "" #: Source/Core/UICommon/GameFile.cpp:800 msgid "{0} (NKit)" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:443 msgid "{0} IPL found in {1} directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1182 msgid "{0} failed to synchronize codes." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1139 msgid "{0} failed to synchronize." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:208 msgid "" "{0} is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:260 #: Source/Core/DiscIO/WIABlob.cpp:1700 msgid "{0} of {1} blocks. Compression ratio {2}%" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:199 msgid "{0} was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:277 msgid "| Or" msgstr "" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:82 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #. i18n: The degrees symbol. #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:225 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "°" msgstr "" #. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39 msgid "°/s" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53 msgid "✔ Invite" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 msgid "✖ Decline" msgstr ""