# Translation of dolphin-emu.pot to Arabic # Copyright (C) 2003-2011 # This file is distributed under the same license as the dolphin-emu package. # mansoor, 2011 # msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" <<<<<<< HEAD "POT-Creation-Date: 2011-12-18 13:39-0600\n" "PO-Revision-Date: 2011-10-16 11:25-0500\n" "Last-Translator: mansoor\n" ======= "POT-Creation-Date: 2011-10-11 23:25-0500\n" "PO-Revision-Date: 2011-07-20 13:33+0300\n" "Last-Translator: \n" >>>>>>> Update translation files for recent changes in the code. "Language-Team: \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:510 msgid " (too many to display)" msgstr "(كثير جدا العرض)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:257 #: Source/Core/DolphinWX/Src/NetWindow.cpp:485 #: Source/Core/DolphinWX/Src/NetWindow.cpp:524 msgid " Game : " msgstr " لعبة : " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511 msgid "! NOT" msgstr "! لا" #: Source/Core/Core/Src/HW/GCMemcard.cpp:72 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" لا وجود لها.\n" " إنشاء جديد بطاقة الذاكرة ?" #: Source/Core/Core/Src/CoreParameter.cpp:144 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:193 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sنسخ%1$s" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:364 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:618 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:619 #, c-format msgid "%d Hz" msgstr "%d هرتز" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12 #, c-format msgid "%i connected" msgstr "%i متصل" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296 #, c-format msgid "%s already exists, overwrite?" msgstr "%s موجود بالفعل، الكتابة فوقة؟" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:167 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "%s فشل في أن تكون نقيت. ربما كانت الصورة معطوب." #: Source/Core/Core/Src/HW/GCMemcard.cpp:97 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card file size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:112 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:92 #, c-format msgid "" "%s failed to load as a memorycard \n" "file is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367 #, c-format msgid "%s failed to open" msgstr "%s فشل في فتح" #: Source/Core/Core/Src/DSP/DSPCore.cpp:97 #, c-format msgid "" "%s has an incorrect hash.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio will be garbled." msgstr "" "%s لديه التجزئة غير صحيحة.\n" "تريد أن تتوقف الآن لإصلاح المشكلة?\n" "سيتم تشويش الصوت \"لا\", إذا قمت باختيار." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360 #, c-format msgid "%s is a 0 byte file" msgstr "%s ملف 0 بايت" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:159 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "%s مضغوط بالفعل! لا يستطيع أن يضغط أكثر من ذلك." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "%s اسم الملف طويل جدا الحد الاقصى هو 45 " #: Source/Core/DolphinWX/Src/MemcardManager.cpp:199 #, c-format msgid "%sDelete%s" msgstr "%sمسح%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:197 #, c-format msgid "%sExport GCI%s" msgstr "%sتصدير GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:195 #, c-format msgid "%sImport GCI%s" msgstr "%sاستيراد GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:762 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510 msgid "&& AND" msgstr "&& و" #: Source/Core/DolphinWX/Src/FrameTools.cpp:308 msgid "&About..." msgstr "&حول البرنامج " #: Source/Core/DolphinWX/Src/FrameTools.cpp:116 msgid "&Boot from DVD Drive..." msgstr "&التشغيل من محرك الاقراص" #: Source/Core/DolphinWX/Src/FrameTools.cpp:244 msgid "&Breakpoints" msgstr "&نقاط التوقف" #: Source/Core/DolphinWX/Src/FrameTools.cpp:127 msgid "&Browse for ISOs..." msgstr "&استعراض الايزو " #: Source/Core/DolphinWX/Src/FrameTools.cpp:205 msgid "&Cheats Manager" msgstr "&مدير الاسرار" #: Source/Core/DolphinWX/Src/FrameTools.cpp:190 msgid "&DSP Settings" msgstr "&إعدادات الصوت" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:950 msgid "&Delete ISO..." msgstr "&مسح ايزو" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:967 msgid "&Delete selected ISOs..." msgstr "&حذف تحديد ايزو" #: Source/Core/DolphinWX/Src/FrameTools.cpp:183 msgid "&Emulation" msgstr "&محاكاة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:130 msgid "&File" msgstr "&ملف" #: Source/Core/DolphinWX/Src/FrameTools.cpp:348 msgid "&Frame Advance" msgstr "&الاطار المسبق" #: Source/Core/DolphinWX/Src/FrameTools.cpp:365 msgid "&Fullscreen" msgstr "&ملء الشاشة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:189 msgid "&Graphics Settings" msgstr "&إعدادات الرسومات" #: Source/Core/DolphinWX/Src/FrameTools.cpp:309 msgid "&Help" msgstr "&مساعدة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "&Hotkey Settings" msgstr "&إعدادات الاختصارات" #: Source/Core/DolphinWX/Src/FrameTools.cpp:246 msgid "&JIT" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:161 msgid "&Load State" msgstr "&تحميل الحالة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:203 msgid "&Memcard Manager (GC)" msgstr "&بطاقه الذكره جيم كيوب" #: Source/Core/DolphinWX/Src/FrameTools.cpp:245 msgid "&Memory" msgstr "&الذاكرة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:326 msgid "&Open..." msgstr "&فتح" #: Source/Core/DolphinWX/Src/FrameTools.cpp:199 msgid "&Options" msgstr "&خيارات" #: Source/Core/DolphinWX/Src/FrameTools.cpp:337 msgid "&Pause" msgstr "&وقفة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:339 msgid "&Play" msgstr "&ابداء اللعبه" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:932 msgid "&Properties" msgstr "&خصائص" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 msgid "&Read-only mode" msgstr "&وضع للقراءة فقط" #: Source/Core/DolphinWX/Src/FrameTools.cpp:332 msgid "&Refresh List" msgstr "&تحديث القائمة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:243 msgid "&Registers" msgstr "&تسجل" #: Source/Core/DolphinWX/Src/FrameTools.cpp:345 msgid "&Reset" msgstr "&إعادة اللعبه" #: Source/Core/DolphinWX/Src/FrameTools.cpp:247 msgid "&Sound" msgstr "&الصوت" #: Source/Core/DolphinWX/Src/FrameTools.cpp:342 msgid "&Stop" msgstr "اغلق اللعبه" #: Source/Core/DolphinWX/Src/FrameTools.cpp:220 msgid "&Tools" msgstr "&أدوات" #: Source/Core/DolphinWX/Src/FrameTools.cpp:248 msgid "&Video" msgstr "&فديو" #: Source/Core/DolphinWX/Src/FrameTools.cpp:297 msgid "&View" msgstr "&القائمة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Wiimote Settings" msgstr "&إعدادات تحكم الوي" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:933 msgid "&Wiki" msgstr "&معلومات عن اللعبة" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:58 msgid "(-)+zFar" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:53 msgid "(-)+zNear" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:98 msgid "(UNKNOWN)" msgstr "(معروف)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:381 msgid "(off)" msgstr "(ايقاف)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 msgid "16 bit" msgstr "16 بت" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172 msgid "32 bit" msgstr "32 بت" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "3D Vision" msgstr "الرؤية ثلاثية الأبعاد" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 msgid "8 bit" msgstr "8 بت" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42 msgid "" msgstr "<أدخل اسم هنا>" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 msgid "" msgstr "<لم يتم العثور على القرارات>" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:77 msgid "" msgstr "<لا شيء>" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "" msgstr "<اضغط على مفتاح>" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "" msgstr "<النظام>" #: Source/Core/DolphinWX/Src/NetWindow.cpp:188 #: Source/Core/DolphinWX/Src/NetWindow.cpp:222 msgid "A NetPlay window is already open!!" msgstr "نافذة اللعب عبر النت مفتوح بالفعل!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:365 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:399 msgid "A game is not currently running." msgstr "اللعبة ليست قيد التشغيل حاليا." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:210 msgid "" "A supported bluetooth device was not found!\n" "(Only the Microsoft bluetooth stack is supported.)" msgstr "" "لم يتم العثور على جهاز بلوتوث!\n" "(فقط بلوتوث مايكروسوفت معتمد.)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:93 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" "تنبيه:\n" "\n" "سوف تلعب شبكة حاليا تعمل فقط بشكل صحيح عند استخدام الإعدادات التالية:\n" " - Dual Core [ايقاف]\n" " - Audio Throttle [إيقاف]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - ضبط عدد تحكم التي سيتم استخدامها وحدة التحكم القياسية\n" "\n" "على جميع اللاعبين محاولة استخدام نفس الإصدار دولفين و الإعـدادات.\n" "تعطيل كافة بطاقات الذاكرة أو إرسالها لجميع اللاعبين قبل بدء.\n" "لم يتم دعم تنفيذ ويموت.\n" "\n" "يجب عليك إعادة توجيه البرنامج منفذ الهوست!!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:83 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "AM-Baseboard" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:296 msgid "AR Codes" msgstr "اسرار" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "ترجمة البرنامج بواسطة الررائع" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "تسريع" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:471 msgid "Accuracy:" msgstr "ضبط:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "Accurate VBeam emulation" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 <<<<<<< HEAD ======= #, fuzzy >>>>>>> Update translation files for recent changes in the code. msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " "functionality.\n" "\n" "If unsure, check EFB to Texture instead." msgstr "" "تحاكي بدقة الصادرات للنسخ.\n" "بعض الألعاب تعتمد على هذا بالنسبة للتأثيرات رسومية معينة أو وظائف اللعب.\n" "\n" "إذا لم تكن متأكدا اترك هذا التحقق." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:243 msgid "Action" msgstr "العمل" #: Source/Core/Core/Src/ARDecrypt.cpp:481 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:669 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:756 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:549 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:609 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:803 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:684 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:873 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:946 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:897 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:839 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:249 msgid "Adapter:" msgstr "كرت الشاشه :" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:73 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75 msgid "Add" msgstr "أضف" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1227 msgid "Add ActionReplay Code" msgstr "إضافة رمز ActionReplay" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1156 msgid "Add Patch" msgstr "أضف باتش" #: Source/Core/DolphinWX/Src/FrameAui.cpp:506 msgid "Add new pane" msgstr "إضافة جزء جديد" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ISOProperties.cpp:415 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:437 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:751 ======= #: Source/Core/DolphinWX/Src/ISOProperties.cpp:411 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:433 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:747 >>>>>>> Update translation files for recent changes in the code. msgid "Add..." msgstr "أضف" #: Source/Core/DolphinWX/Src/NetWindow.cpp:74 msgid "Address :" msgstr "العنوان :" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:57 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:52 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759 msgid "Adjust the analog control pressure required to activate buttons." msgstr "ضبط السيطرة على ضغط التناظرية المطلوبة لتنشيط الأزرار." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "متقدم" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:560 msgid "Advanced Settings" msgstr "إعدادات متقدمة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:666 msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:756 msgid "All GC/Wii images (gcm, iso, ciso, gcz)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 msgid "All Gamecube GCM files (gcm)" msgstr "جميع ملفات الجيم كيوب (gcm)" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/FrameTools.cpp:1475 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1489 ======= #: Source/Core/DolphinWX/Src/FrameTools.cpp:1459 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1473 >>>>>>> Update translation files for recent changes in the code. msgid "All Save States (sav, s##)" msgstr "حفظ جميع الحالات (sav, s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1247 msgid "All Wii ISO files (iso)" msgstr "جميع ملفات ايزو الوي" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1267 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "جميع مضغوط GC/Wii ISO files (gcz)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:97 msgid "All files (*.*)|*.*" msgstr "جميع الملفات (*.*)|*.*" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124 msgid "" "Allows toggling certain options via the hotkeys 3, 4, 5, 6 and 7 within the " "emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يسمح تبديل خيارات معينة عبر مفاتيح الاختصار 3، 4، 5، 6 و 7 ضمن نافذة " "المضاهاة.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 <<<<<<< HEAD msgid "Alternate Wiimote Timing" msgstr "بديل ويموت" ======= #, fuzzy msgid "Alternate Wiimote Timing" msgstr "محاكاة ويموت" >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:372 msgid "Anisotropic Filtering:" msgstr "تصفية متباينة الخواص :" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:355 msgid "Anti-Aliasing:" msgstr "تنعيم الحواف:" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "محمل التطبيق هو حجم الخطأ... هل حقا محمل التطبيق؟" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311 msgid "Apploader unable to load from file" msgstr "Apploader غير قادر على تحميل ملف من" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:781 msgid "Apploader:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:135 msgid "Apply" msgstr "تطبيق" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "تطبيق تأثير مرحلة ما بعد المعالجة بعد الانتهاء من الإطار.\n" "\n" "إذا لم تكن متأكدا حدد إيقاف." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Arabic" msgstr "Arabic" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "هل أنت متأكد أنك تريد حذف \"%s\"?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1076 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "هل أنت متأكد أنك تريد حذف هذه الملف؟ " #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1067 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "هل أنت متأكد أنك تريد حذف هذه الملفات؟" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 ======= #: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Aspect Ratio:" msgstr "نسبة العرض :" #: Source/Core/DolphinWX/Src/FrameAui.cpp:69 msgid "At least one pane must remain open." msgstr "يجب أن لا يقل عن جزء واحد لا تزال مفتوحة." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 msgid "Audio" msgstr "الصوت" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Audio Backend:" msgstr "صوت الخلفية :" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39 msgid "AudioCommon: Error opening AO device.\n" msgstr "" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ConfigMain.cpp:239 ======= #: Source/Core/DolphinWX/Src/ConfigMain.cpp:238 >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282 msgid "Auto" msgstr "تلقائي" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342 msgid "Auto (Multiple of 640x528)" msgstr "تلقائي (Multiple of 640x528)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342 msgid "Auto (Window Size)" msgstr "تلقائي حجم النافذة" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 msgid "Auto adjust Window Size" msgstr "ضبط حجم النافذة تلقائي " #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تتكيف تلقائيا مع حجم إطار الدقة الداخلية الخاصة بك.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Automatically generate mipmaps rather than decoding them from memory.\n" "Increases performance a bit but might cause minor texture defects.\n" "\n" "If unsure, leave this checked." msgstr "" "Automatically generate mipmaps rather than decoding them from memory.\n" "Increases performance a bit but might cause minor texture defects.\n" "\n" "إذا لم تكن متأكدا اترك هذا التحقق." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "رجوع" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:638 msgid "Backend Settings" msgstr "إعدادات الخلفية" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:213 msgid "Backend:" msgstr "الخلفية:" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:95 msgid "Background Input" msgstr "خلفية الإدخال" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 msgid "Backward" msgstr "الى الوراء" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264 msgid "Bad File Header" msgstr "سيء بداية الملف " #: Source/Core/DolphinWX/Src/MemcardManager.cpp:624 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 msgid "Banner" msgstr "بنر" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:530 msgid "Banner Details" msgstr "تفاصيل بنر" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:494 msgid "Banner:" msgstr "بنر:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Bar" msgstr "شريط" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:313 msgid "Basic" msgstr "الأساسية" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "Basic Settings" msgstr "إعدادات أساسية" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "صوت عميق" #: Source/Core/Core/Src/HW/GCMemcard.cpp:188 msgid "Block Allocation Table checksum failed" msgstr "كتلة الاختباري جدول تخصيص فشل" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:628 msgid "Blocks" msgstr "كتل" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "أزرق" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Blue Left" msgstr "اليسار أزرق" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Blue Right" msgstr "اليمين أزرق" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 ======= #: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 >>>>>>> Update translation files for recent changes in the code. msgid "Bottom" msgstr "أسفل" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242 #, c-format msgid "Bound Controls: %lu" msgstr "يلزم التحكم: %lu" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:345 msgid "Broken" msgstr "معطل" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Browse" msgstr "أستعرض" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:242 msgid "Browse for a directory to add" msgstr "لتصفح دليل لإضافة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Browse for an ISO directory..." msgstr "لاستعراض الدليل ايزو" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1142 msgid "Browse for output directory" msgstr "لاستعراض الدليل الإخراج" #: Source/Core/DolphinWX/Src/NetWindow.cpp:315 msgid "Buffer:" msgstr "العازلة :" <<<<<<< HEAD #: Source/Core/Core/Src/HW/GCPadEmu.cpp:71 ======= #: Source/Core/Core/Src/HW/GCPadEmu.cpp:68 >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:89 msgid "Buttons" msgstr "أزرار" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:61 msgid "C Stick" msgstr "العصا الأيمن " #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "C-Stick" msgstr "العصا الأيمن " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 msgid "CPU Emulator Engine" msgstr "محرك محاكي المعالج" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499 msgid "Cache Display Lists" msgstr "شاشة القوائم المؤقته" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Calculate depth values of 3D graphics per-pixel rather than per vertex.\n" "In contrast to pixel lighting (which is merely an enhancement), per-pixel " "depth calculations are necessary to properly emulate a small number of " "games.\n" "\n" "If unsure, leave this checked." msgstr "" "احتساب القيم من عمق ثلاثي الأبعاد الرسومات لكل بكسل بدلا من قمة الرأس " "الواحدة.\n" "وعلى النقيض من بكسل الإضاءة التي هي مجرد تعزيز، لكل بكسل عمق العمليات " "الحسابية اللازمة لمضاهاة صحيح عدد قليل من الألعاب.\n" "\n" "إذا لم تكن متأكدا اترك هذا التحقق." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Calculate lighting of 3D graphics per-pixel rather than per vertex.\n" "Decreases emulation speed by some percent (depending on your GPU).\n" "This usually is a safe enhancement, but might cause issues sometimes.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Calculate lighting of 3D graphics per-pixel rather than per vertex.\n" "Decreases emulation speed by some percent (depending on your GPU).\n" "This usually is a safe enhancement, but might cause issues sometimes.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 msgid "Cancel" msgstr "إلغاء" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240 #, c-format msgid "Cannot open %s" msgstr "لا يمكن فتح %s" #: Source/Core/Core/Src/CoreTiming.cpp:122 msgid "Cannot unregister events with events pending" msgstr "لا يمكن إلغاء تسجيل الأحداث مع الأحداث المعلقة" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1020 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid gamecube memory card file" msgstr "" "لا يمكن استخدام هذا الملف كبطاقة الذاكرة.\n" "%s\n" "ليست ذاكرة جيم كيوب ملف بطاقة صالحة" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1043 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" "لا يمكن استخدام هذا الملف كبطاقة الذاكرة.\n" "هل تحاول استخدام نفس الملف في كل من فتحات?" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "غير قادر العثور على ويموت: %02x:%02x:%02x:%02x:%02x:%02x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "غير قادر على العثور ويموت بواسطة معالج الاتصال %02x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:236 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:331 #: Source/Core/Core/Src/HW/DVDInterface.cpp:643 #: Source/Core/Core/Src/HW/DVDInterface.cpp:653 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Caps Lock" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Catalan" msgstr "Catalan" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:310 msgid "Center" msgstr "مركز" #: Source/Core/DolphinWX/Src/NetWindow.cpp:562 msgid "Change" msgstr "تغيير" #: Source/Core/DolphinWX/Src/FrameTools.cpp:329 msgid "Change &Disc..." msgstr "تغيير &القرص" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 msgid "Change Disc" msgstr "تغيير القرص" #: Source/Core/DolphinWX/Src/NetWindow.cpp:550 msgid "Change Game" msgstr "تغيير اللعبة" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "تغيير لغة واجهة المستخدم.\n" "يتطلب إعادة التشغيل." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:59 msgid "Changes sign to zFar Parameter (after correction)" msgstr "Changes sign to zFar Parameter (بعد التصحيح)" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:54 msgid "Changes sign to zNear Parameter (after correction)" msgstr "Changes sign to zNear Parameter (بعد التصحيح)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:507 msgid "Changing this will have no effect while the emulator is running!" msgstr "تغيير هذه ليس لها أي أثر في حين أن المحاكي قيد التشغيل!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:282 msgid "Chat" msgstr "شات" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46 msgid "Cheat Code" msgstr "اسرار" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131 msgid "Cheat Search" msgstr "بحث عن اسرار" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39 msgid "Cheats Manager" msgstr "قائمة الاسرار" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Simplified)" msgstr "Chinese (Simplified)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Chinese (Traditional)" msgstr "Chinese (Traditional)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 msgid "Choose a DVD root directory:" msgstr "DVD اختيار الدليل أصل :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:762 msgid "Choose a NAND root directory:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:755 msgid "Choose a default ISO:" msgstr "اختيار ايزو الافتراضية :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1169 msgid "Choose a directory to add" msgstr "اختيار دليل لإضافة" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1007 msgid "Choose a file to open" msgstr "اختيار ملف لفتح" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:214 msgid "Choose a memory card:" msgstr "اختيار بطاقة الذاكرة :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:759 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:768 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:807 msgid "Choose the folder to extract to" msgstr "اختيار مجلد لاستخراج" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "الكلاسيكية" #: Source/Core/DolphinWX/Src/LogWindow.cpp:142 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 msgid "Clear" msgstr "أزال" #: Source/Core/Core/Src/CoreTiming.cpp:174 msgid "Clear failed." msgstr "فشل في الازاله." #: Source/Core/Core/Src/NetPlayServer.cpp:259 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "أثناء قطع الاتصال اللعبة العميل قيد التشغيل! يتم تعطيل اللعب شبكة. يجب عليك " "يدويا إيقاف اللعبة." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:244 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ISOProperties.cpp:563 ======= #: Source/Core/DolphinWX/Src/ISOProperties.cpp:559 >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:592 msgid "Close" msgstr "إغلاق" #: Source/Core/DolphinWX/Src/FrameTools.cpp:187 msgid "Co&nfigure..." msgstr "الإعدادات العامة" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86 msgid "Code Info" msgstr "رمز المعلومات" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Code: " msgstr "رمز: " #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Command" msgstr "الأمر" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:626 msgid "Comment" msgstr "التعليق" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:492 msgid "Comment:" msgstr "التعليق:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:957 msgid "Compress ISO..." msgstr "ضغط ايزو" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:969 msgid "Compress selected ISOs..." msgstr "اختيار ضغط ايزو" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1281 msgid "Compressing ISO" msgstr "ضغط ايزو" #: Source/Core/DolphinWX/Src/FrameTools.cpp:442 msgid "Config" msgstr "إعدادات" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "إعدادات" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115 msgid "Configure Control" msgstr "إعدادات التحكم" #: Source/Core/DolphinWX/Src/NetWindow.cpp:293 #: Source/Core/DolphinWX/Src/NetWindow.cpp:581 msgid "Configure Pads" msgstr "تكوين منصات" #: Source/Core/DolphinWX/Src/FrameTools.cpp:442 msgid "Configure..." msgstr "إعدادات" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1184 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1212 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1277 msgid "Confirm File Overwrite" msgstr "تأكيد الكتابة فوق ملف" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 msgid "Confirm on Stop" msgstr "تأكيد على التوقف" #: Source/Core/DolphinWX/Src/NetWindow.cpp:67 #: Source/Core/DolphinWX/Src/NetWindow.cpp:89 msgid "Connect" msgstr "اتصال" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "Connect USB Keyboard" msgstr "ربط كيبورد يو اس بي" #: Source/Core/DolphinWX/Src/FrameTools.cpp:375 #, c-format msgid "Connect Wiimote %i" msgstr " توصيل ويموت%i" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 msgid "Connect Wiimote 1" msgstr "توصيل ويموت 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 msgid "Connect Wiimote 2" msgstr "توصيل ويموت 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 msgid "Connect Wiimote 3" msgstr "توصيل ويموت 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 msgid "Connect Wiimote 4" msgstr "توصيل ويموت 4" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/Main.cpp:597 ======= #: Source/Core/DolphinWX/Src/Main.cpp:598 >>>>>>> Update translation files for recent changes in the code. msgid "Connecting..." msgstr "توصيل" #: Source/Core/DolphinWX/Src/FrameAui.cpp:154 msgid "Console" msgstr "وحدة التحكم" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "عصا تحكم" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:186 msgid "Convert to GCI" msgstr "GCIتحويل إلى " #: Source/Core/Core/Src/CoreParameter.cpp:377 msgid "Copy failed" msgstr "فشل نسخ" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:785 #, c-format msgid "Copy to Memcard %c" msgstr "نسخ إلى بطاقة الذاكرة %c" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:356 msgid "Core" msgstr "الأساسية" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:151 #, c-format msgid "Could not create %s" msgstr "لا يمكن إنشاء %s" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:68 #, c-format msgid "Could not initialize backend %s." msgstr "لا يمكن تهيئة الخلفية %s." #: Source/Core/Core/Src/CoreParameter.cpp:139 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" "لا يمكن قراءة \"%s\". لا يوجد قرص في محرك الأقراص ، أو أنها ليست GC/Wii " "backup. يرجى ملاحظة أن جيم كيوب الأصلي وأقراص الوي لا يمكن قراءتها من قبل " "معظم أجهزة الكمبيوتر محركات الأقراص دي في دي." #: Source/Core/Core/Src/CoreParameter.cpp:294 #, c-format msgid "Could not recognize ISO file %s" msgstr "لا يمكن التعرف ملف ايزو %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:580 #, c-format msgid "Could not save %s" msgstr "لا يمكن حفظ %s" #: Source/Core/DolphinWX/Src/NetWindow.cpp:545 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" "تعذر تعيين منصات. وغادر لاعب أو لعبة قيد التشغيل حاليا!\n" "(منصات الإعداد أثناء قيد التشغيل اللعبة غير معتمد حتى الآن)" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:119 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" "لا يمكن كتابة ملف بطاقة الذكرة %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1059 msgid "Couldn't find open command for extension 'ini'!" msgstr "لا يمكن العثور فتح الأوامر للتمديد 'ini'!" #: Source/Core/Core/Src/BootManager.cpp:128 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "لا يمكن التهيئة الأساسية.\n" "تحقق التكوين الخاص بك." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:506 msgid "Count:" msgstr "الاحصاء :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:463 msgid "Country:" msgstr "البلد:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561 msgid "Create AR Code" msgstr "إنشاء رموز اسرار" #: Source/Core/DolphinWX/Src/FrameAui.cpp:542 #: Source/Core/DolphinWX/Src/FrameAui.cpp:607 msgid "Create new perspective" msgstr "إنشاء منظور جديد" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "Created by KDE-Look.org" msgstr " KDE-Look.org تم بواسطة" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" msgstr "" " Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com] تم بواسطة" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:496 msgid "Created by VistaIcons.com" msgstr " VistaIcons.com تم بواسطة" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:497 msgid "Created by black_rider and published on ForumW.org > Web Developments" msgstr "" " black_rider and published on ForumW.org > Web DevelopmentsCreated by " "black_rider and published on ForumW.org > Web Developments black_rider and " "published on ForumW.org > Web Developments تم بواسطة" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 msgid "Creator: " msgstr "المنشئ :" #: Source/Core/Common/Src/MsgHandler.cpp:68 msgid "Critical" msgstr "حرج" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 msgid "Crop" msgstr "محصول" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" "If unsure, leave this unchecked." msgstr "" "محصول الصورة 4:3 الى 5:4 أو 16:09 الى 16:10.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "الإبهات المتداخل" #: Source/Core/DolphinWX/Src/FrameTools.cpp:676 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "المسار الحالي تغيرت من %s to %s after wxFileSelector!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:336 msgid "Custom Projection Hack" msgstr "هاك مخصص العرض" #: Source/Core/DolphinWX/Src/PHackSettings.h:30 msgid "Custom Projection Hack Settings" msgstr "إعدادات هاك مخصص العرض" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 msgid "Customize some Orthographic Projection parameters." msgstr "تخصيص بعض المعلمات العرض على إملائي." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Czech" msgstr "Czech" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:89 msgid "D-Pad" msgstr "الاسهم" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "DSP" msgstr "الصوت" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:602 msgid "DSP Emulator Engine" msgstr "محرك محاكي الصوت" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ConfigMain.cpp:249 ======= #: Source/Core/DolphinWX/Src/ConfigMain.cpp:248 >>>>>>> Update translation files for recent changes in the code. msgid "DSP HLE emulation (fast)" msgstr "DSP HLE emulation (سريع)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:251 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE interpreter (بطيء)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:606 msgid "DSP LLE on Thread" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:250 msgid "DSP LLE recompiler" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "DSP settings" msgstr "إعدادات الصوت" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:778 msgid "DVD Root:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:176 msgid "Data Size" msgstr "حجم البيانات" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:471 msgid "Date:" msgstr "التاريخ :" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:527 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:561 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50 msgid "Debug" msgstr "التصحيح" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:533 msgid "Debugging" msgstr "التصحيح" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 msgid "Decimal" msgstr "عشري" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:955 msgid "Decompress ISO..." msgstr "ضغط ايزو" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:970 msgid "Decompress selected ISOs..." msgstr "اختيار إلغاء ضغط ايزو " #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1281 msgid "Decompressing ISO" msgstr "فك ايزو" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 msgid "Default" msgstr "الافتراضي" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:775 msgid "Default ISO:" msgstr "ايزو الافتراضية :" #: Source/Core/DolphinWX/Src/LogWindow.cpp:112 msgid "Default font" msgstr "الخط الافتراضي" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930 msgid "Delete" msgstr "حذف" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:786 msgid "Delete Save" msgstr "حذف الحفظ" #: Source/Core/VideoCommon/Src/AVIDump.cpp:77 #, c-format msgid "Delete the existing file '%s'?" msgstr "حذف الملف الموجود '%s'?" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:685 msgid "Description" msgstr "الوصف" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489 msgid "Detect" msgstr "كشف" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:230 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:325 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902 msgid "Device" msgstr "أداة" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:690 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 msgid "Device Settings" msgstr "إعدادات الجهاز" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "الاتصال الهاتفي" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146 msgid "Direct3D11" msgstr "" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128 msgid "Direct3D9" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:169 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" "فشل الدليل الاختباري\n" " و فشل دليل الاختباري الاحتياطية" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 msgid "Disable" msgstr "تعطيل" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501 msgid "Disable Fog" msgstr "تعطيل الضباب" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500 msgid "Disable Lighting" msgstr "تعطيل إضاءة" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502 msgid "Disable Per-Pixel Depth" msgstr "تعطيل العمق لكل بكسل" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 msgid "Disable Textures" msgstr "Texturesتعطيل " #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Disable any XFB emulation.\n" "يسرع مضاهاة الكثير ولكن يسبب اخطاء كبيرة في العديد من الألعاب التي تعتمد " "عليها.\n" "\n" "إذا لم تكن متأكدا اترك هذا التحقق." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " "while checking this setting gives a great speedup it almost always also " "causes issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " "while checking this setting gives a great speedup it almost always also " "causes issues.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Disable texturing.\n" "\n" "If unsure, leave this unchecked." msgstr "" "texturing تعطل .\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:554 msgid "Disc" msgstr "القرص" #: Source/Core/DiscIO/Src/DriveBlob.cpp:109 #: Source/Core/DiscIO/Src/DriveBlob.cpp:128 msgid "Disc Read Error" msgstr "خطأ قراءة القرص" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Display" msgstr "العرض" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" "If unsure, leave this unchecked." msgstr "" "عرض المدخلات قراءتها من قبل المضاهاة.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Divide" msgstr "انقسام" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/FrameTools.cpp:1068 ======= #: Source/Core/DolphinWX/Src/FrameTools.cpp:1052 >>>>>>> Update translation files for recent changes in the code. msgid "Do you want to stop the current emulation?" msgstr "هل تريد اغلق اللعبة الحالية؟" #: Source/Core/DolphinWX/Src/FrameTools.cpp:935 msgid "Dolphin" msgstr "دولفين" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s إعدادات الرسومات" #: Source/Core/DolphinWX/Src/FrameTools.cpp:305 msgid "Dolphin &Web Site" msgstr "موقع دولفين" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "إعدادات دولفين" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:188 msgid "Dolphin Emulated Wiimote Configuration" msgstr "إعدادات تحكم الوي" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289 msgid "Dolphin FIFO" msgstr "دولفين" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/FrameTools.cpp:1220 msgid "Dolphin GCPad Configuration" msgstr "إعدادات تحكم الجيم كيوب" #: Source/Core/DolphinWX/Src/FrameTools.cpp:751 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1160 ======= #: Source/Core/DolphinWX/Src/FrameTools.cpp:1204 msgid "Dolphin GCPad Configuration" msgstr "إعدادات تحكم الجيم كيوب" #: Source/Core/DolphinWX/Src/FrameTools.cpp:742 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1144 >>>>>>> Update translation files for recent changes in the code. msgid "Dolphin TAS Movies (*.dtm)" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:17 msgid "Dolphin Wiimote Configuration" msgstr "إعدادات تحكم الوي" #: Source/Core/DolphinWX/Src/FrameTools.cpp:306 msgid "Dolphin at &Google Code" msgstr "دولفين على مدونة قوقل" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:339 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "لايمكن العثور على اي لعبه جيم كيوب او وي . دبل كيك هنا لاستعراض الملفات " #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:343 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "تم تعيين دولفين حاليا إخفاء جميع الألعاب. دبل كليك هنا لإظهار جميع الألعاب..." #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 msgid "Down" msgstr "أسفل" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42 msgid "Download Codes (WiiRD Database)" msgstr "تحميل اسرار للعبة" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu وأضاف %lu تم تحميل الاسرار " #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "الطبول" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:78 msgid "Dummy" msgstr "وهمي " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:609 msgid "Dump Audio" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump EFB Target" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Dump Frames" msgstr "تفريغ الإطارات" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Dump Textures" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" "تفريغ جميع الإطارات المقدمة إلى ملف AVI في ملف User/Dump/Frames/\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" "فك اللعبة لتفريغ القوام User/Dump/Textures//\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" "If unsure, leave this unchecked." msgstr "" "تفريغ محتويات الصادرات للنسخ إلى User/Dump/Textures/\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ISOProperties.cpp:485 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:268 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 ======= #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 >>>>>>> Update translation files for recent changes in the code. msgid "Dutch" msgstr "Dutch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:129 msgid "E&xit" msgstr "خروج" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 msgid "EFB Copies" msgstr "" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:162 msgid "EUROPE" msgstr "أوروبا" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145 msgid "Early Memory Updates" msgstr "بداية تحديث الذاكرة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 msgid "Edit" msgstr "تحرير" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "تعديل رمز ActionReplay" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:282 msgid "Edit Config" msgstr "تعديل الاعدادات" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "تعديل الباتش" #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 msgid "Edit current perspective" msgstr "تعديل المنظور الحالي" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:414 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:436 msgid "Edit..." msgstr "تحرير" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Effect" msgstr "تأثير" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429 msgid "Embedded Frame Buffer" msgstr "عازل الإطار المضمن " #: Source/Core/Core/Src/Core.cpp:174 msgid "Emu Thread already running" msgstr "المحاكي قيد التشغيل بالفعل" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "إذا لم تكن متأكدا اترك هذا التحقق." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 msgid "Emulated Wiimote" msgstr "محاكاة ويموت" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:343 msgid "Emulation State: " msgstr "حالة المحاكاه: " #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "تمكين" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" "Possibly causes issues.\n" "Requires fullscreen to work.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تمكين تأثيرات الرؤية ثلاثية الأبعاد عن طريق استخدام تكنولوجيا الرؤية " "الاستريوسكوبية نفيديا ثلاثي الأبعاد إذا كانت مدعومة من قبل بمعالج الجرافيك " "الخاص بك.\n" "يسبب ربما باخطاء.\n" "\n" "يتطلب ملء الشاشة للعمل.\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:111 msgid "Enable AR Logging" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:607 msgid "Enable Audio Throttle" msgstr "Enable Audio Throttle" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "Enable BAT" msgstr "BAT تمكين" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "Enable Block Merging" msgstr "تمكين منع الدمج" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ISOProperties.cpp:328 msgid "Enable Bounding Box Calculation" msgstr "" ======= >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440 msgid "Enable Cache" msgstr "تمكين التخزين المؤقت" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 ======= #: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 >>>>>>> Update translation files for recent changes in the code. msgid "Enable Cheats" msgstr "تمكين الاسرار " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:604 msgid "Enable DTK Music" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:306 msgid "Enable Dual Core" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 msgid "Enable Dual Core (speedup)" msgstr "Enable Dual Core (لزيادة السرعة)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 msgid "Enable Hotkeys" msgstr "تمكين الاختصارات" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:307 msgid "Enable Idle Skipping" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Enable Idle Skipping (speedup)" msgstr "Enable Idle Skipping (لزيادة السرعة)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:308 msgid "Enable MMU" msgstr "MMU تمكين" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:568 msgid "Enable Progressive Scan" msgstr "تمكين المسح التقدمي" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 msgid "Enable Screen Saver" msgstr "تمكين شاشة التوقف" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "Enable WideScreen" msgstr "تمكين شاشة عريضة" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "تمكين الإطار السلكي" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "تمكين الترشيح متباين الخواص.\n" "يحسن الجودة المرئية من التكسرات التي في زوايا مشاهدة المائلة.\n" "قد يسبب مشاكل في عدد قليل من الألعاب.\n" "\n" "إذا لم تكن متأكدا حدد X1." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "تمكين الوصول السريع القرص.اللازمة لعدد قليل من الألعاب. (ON = Fast, OFF = " "Compatible)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Enable pages" msgstr "تمكين صفحات" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تمكين هذا إذا كنت تريد الشاشة بأكملها لاستخدامها لتقديم.\n" "إذا تم تعطيل هذا، سيتم إنشاء إطار تقديم بدلا من ذلك.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تمكين هذا إذا كنت تريد استخدام الإطار الرئيسي لتقديم دولفين بدلا من تقديم " "إطار منفصل.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "تمكين هذا لتسريع أسطورة زيلدا : الشفق الاميرة. لتعطيل أي لعبة أخرى." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "" "Enables Block Address Translation (BAT); a function of the Memory Management " "Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = " "Fast)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:337 msgid "Enables Custom Projection Hack" msgstr "يمكن توقعات مخصص هاك" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تمكن المسح التدريجي إذا كان معتمدا من قبل البرنامج محاكاة.\n" "معظم الألعاب لا تهتم بهذا.\n" "\n" "إذا لم تكن متأكدا اترك هذه غير محددة." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:309 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تفريغ الإطار تشفير باستخدام الترميز FFV1.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "End" msgstr "نهاية" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 ======= #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 >>>>>>> Update translation files for recent changes in the code. msgid "English" msgstr "English" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:334 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:411 msgid "Enhancements" msgstr "تحسينات" #: Source/Core/DolphinWX/Src/FrameAui.cpp:606 msgid "Enter a name for the new perspective:" msgstr "أدخل اسم للمنظور جديد :" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:190 #, c-format msgid "Entry %d/%d" msgstr "دخول %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84 #, c-format msgid "Entry 1/%d" msgstr "دخول 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217 msgid "Equal" msgstr "المساواة" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:153 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1175 msgid "Error" msgstr "خطأ" #: Source/Core/Core/Src/Movie.cpp:820 #, c-format msgid "" "Error in PlayWiimote. %u != %u, byte %d.\n" "Sorry, Wii recording is temporarily broken." msgstr "" ======= #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1169 msgid "Error" msgstr "خطأ" >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/Main.cpp:346 msgid "Error loading selected language. Falling back to system default." msgstr "خطأ في تحميل اللغة المختارة. يتراجع إلى النظام الافتراضية." #: Source/Core/Common/Src/ChunkFile.h:180 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:279 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "ولكن لم يتم تحميلها. ألعاب قد لا تظهر الخطوط بشكل صحيح، أو تعطل %s خطأ : " "محاولة الوصول إلى الخطوط." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:214 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 msgid "Execute" msgstr "تنفيذ" #: Source/Core/DolphinWX/Src/Main.cpp:139 msgid "Exit Dolphin with emulator" msgstr "للخروج مع المحاكي" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:461 msgid "Export Failed" msgstr "فشل تصدير" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:643 msgid "Export File" msgstr "فشل تصدير" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 msgid "Export Recording" msgstr "تصدير تسجيل" #: Source/Core/DolphinWX/Src/FrameTools.cpp:358 msgid "Export Recording..." msgstr "تصدير تسجيل" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:788 msgid "Export Save" msgstr "تصدير حفظ" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:939 msgid "Export Wii save (Experimental)" msgstr "تصدير حفظ الوي" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 msgid "Export all saves" msgstr "تصدير جميع الحفظ" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80 msgid "Export failed, try again?" msgstr "فشل تصدير، حاول مرة أخرى؟" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:556 msgid "Export save as..." msgstr "تصدير حفظ باسم" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 msgid "Extension" msgstr "تمديد" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:481 msgid "External Frame Buffer" msgstr "عزل الاطار الخارجي" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:60 msgid "Extra Parameter" msgstr "معلمة إضافية" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:61 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:625 msgid "Extract All Files..." msgstr "استخراج كافة الملفات" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 msgid "Extract Apploader..." msgstr "استخراج Apploader" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:628 msgid "Extract DOL..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:621 msgid "Extract Directory..." msgstr "استخراج دليل" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:623 msgid "Extract File..." msgstr "استخراج الملفات" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Partition..." msgstr "استخراج التقسيم" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:728 #, c-format msgid "Extracting %s" msgstr "استخراج %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:712 msgid "Extracting All Files" msgstr "استخراج كافة الملفات" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:712 msgid "Extracting Directory" msgstr "استخراج دليل" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:714 msgid "Extracting..." msgstr "استخراج" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 msgid "FIFO Byte" msgstr "بايت" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38 msgid "FIFO Player" msgstr "لاعبين" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:165 msgid "FRANCE" msgstr "فرنسا" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:475 msgid "FST Size:" msgstr "الحجم :" #: Source/Core/Core/Src/NetPlayClient.cpp:77 msgid "Failed to Connect!" msgstr "خطأ الاتصال" #: Source/Core/DolphinWX/Src/NetWindow.cpp:212 msgid "Failed to Listen!!" msgstr "لم اسمع!" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286 msgid "Failed to download codes." msgstr "اللعبه لاتوجد في قاعده البيانات." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:828 #, c-format msgid "Failed to extract to %s!" msgstr "فشل في الاستخراج إلى %s!" #: Source/Core/Core/Src/DSP/DSPCore.cpp:66 #, c-format msgid "" "Failed to load DSP ROM:\t%s\n" "\n" "This file is required to use DSP LLE.\n" "It is not included with Dolphin as it contains copyrighted data.\n" "Use DSPSpy to dump the file from your physical console.\n" "\n" "You may use the DSP HLE engine which does not require ROM dumps.\n" "(Choose it from the \"Audio\" tab of the configuration dialog.)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119 msgid "Failed to load bthprops.cpl" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92 msgid "Failed to load hid.dll" msgstr "فشل تحميل hid.dll" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151 msgid "Failed to read banner.bin" msgstr "فشل في قراءة banner.bin" #: Source/Core/Core/Src/HW/GCMemcard.cpp:150 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:144 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286 #, c-format msgid "Failed to read data from file %d" msgstr "فشل في قراءة البيانات من ملف %d" #: Source/Core/Core/Src/HW/GCMemcard.cpp:138 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:132 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:121 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:222 msgid "" "Failed to read save data\n" "(0xA000-)\n" "Memcard may be truncated" msgstr "" "فشل في قراءة بيانات الحفظ\n" "(0xA000-)\n" "قد يتم اقتطاع بطاقة ذاكرة" #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "فشل في قراءة معرف فريد من صورة القرص" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228 msgid "Failed to write bkhdr" msgstr "فشل لكتابة bkhdr" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164 #, c-format msgid "Failed to write header for %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258 #, c-format msgid "Failed to write header for file %d" msgstr "فشل لكتابة عنوان لملف %d" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 msgid "Fast" msgstr "سريع" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498 msgid "Fast Mipmaps" msgstr "Mipmaps سريع" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "Fast version of the MMU. Does not work for every game." msgstr " لا يعمل في كل لعبة MMU إصدار سريع من." #: Source/Core/DolphinWX/Src/FrameTools.cpp:212 msgid "Fifo Player" msgstr "لاعبين" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88 msgid "File Info" msgstr "ملف المعلومات" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283 msgid "File contained no codes." msgstr "الملف لا يتضمن اسرار." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:415 msgid "File converted to .gci" msgstr "تحويل ملف إلى .gci" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:430 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "قد لا يمكن فتح ملف\n" "أو لا يكون امتداد صالح" #: Source/Core/Core/Src/HW/GCMemcard.cpp:86 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" "ملف يحتوي على ملحق \"%s\"\n" "ملحقات الصالحة (.raw/.gcp)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:427 msgid "File is not recognized as a memcard" msgstr "لم يتم التعرف على الملف كملف بطاقة ذاكرة" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:294 msgid "File not compressed" msgstr "ملف غير مضغوط " #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:153 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:542 msgid "Filesystem" msgstr "الملفات" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1052 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "نوع الملف غير معروف! لن تفتح!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:629 msgid "First Block" msgstr "أول بلوك" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:795 msgid "Fix Checksums" msgstr "الإصلاح اختبارية" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282 msgid "Force 16:9" msgstr "العرض 16:9" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282 msgid "Force 4:3" msgstr "العرض 4:3" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Force Console as NTSC-J" msgstr "فرض وحدة التحكم على النظام الياباني" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403 msgid "Force Texture Filtering" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Causes graphical glitches is some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" "فرض اللعبة انتاج رسومات دقه تباين شاشة عريضة.\n" "يسبب اخطاء رسومية بعض الألعاب.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" "وضع لاستخدام الخط الياباني في اللعاب .\n" "ترك دون ,المحاكي يكون افتراضي على النظام الانجليزي ويتيح هذا الاعداد تلقائيا " "عند اللعب اليابانية ." #: Source/Core/Core/Src/HW/GCMemcard.cpp:76 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "إلى الأمام" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451 msgid "Frame" msgstr "الإطار" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393 msgid "Frame " msgstr "الإطار" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 msgid "Frame Advance" msgstr "الإطار المسبق" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548 msgid "Frame Dumps use FFV1" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105 msgid "Frame Range" msgstr "مجموعة الإطار " #: Source/Core/DolphinWX/Src/FrameTools.cpp:151 msgid "Frame S&kipping" msgstr "تخطي الإطار " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:551 msgid "Framelimit:" msgstr "حد الإطار:" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189 msgid "Frames To Record" msgstr "إطارات لتسجيل" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 msgid "Free Look" msgstr "تحكم بكاميرا اللعبة" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 ======= #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 >>>>>>> Update translation files for recent changes in the code. msgid "French" msgstr "French" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "الحنق" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126 msgid "From" msgstr "من" #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "FullScr" msgstr "شاشه كامله" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "Fullscreen resolution:" msgstr "دقة العرض :" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:533 msgid "GCI File(*.gci)" msgstr "" #: Source/Core/DolphinWX/Src/GCMicDlg.h:44 #, fuzzy msgid "GCMic Configuration" msgstr "سجل الإعدادات" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "GCPad" msgstr "تحكم الجيم كيوب" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:459 msgid "Game ID:" msgstr "معرف اللعبة:" #: Source/Core/Core/Src/NetPlay.cpp:228 msgid "Game is already running!" msgstr "لعبة تستخدم بالفعل!" #: Source/Core/Core/Src/NetPlay.cpp:258 msgid "Game isn't running!" msgstr "اللعبة ليست على التوالي!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:383 msgid "Game not found!!" msgstr "لم يتم العثور على لعبة" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:396 msgid "Game-Specific Settings" msgstr "إعدادات معينه للعبه" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:290 msgid "GameConfig" msgstr "إعدادات اللعبة" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 msgid "Gamecube" msgstr "جيم كيوب" #: Source/Core/DolphinWX/Src/FrameTools.cpp:191 msgid "Gamecube &Pad Settings" msgstr "إعدادات تحكم جيم كيوب" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:215 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1011 ======= #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1007 >>>>>>> Update translation files for recent changes in the code. msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "بطاقه ذاكره الجيم كيوب (*.raw,*.gcp) " #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "Gamecube Pad settings" msgstr "إعدادات تحكم جيم كيوب" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:298 msgid "Gecko Codes" msgstr "تحميل اسرار" #: Source/Core/Core/Src/GeckoCode.cpp:139 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported.)" msgstr "" "GeckoCode فشل تشغيل (CT%i CST%i) (%s)\n" "(إما غير رمز سيئة أو نوع رمز غير مدعومة حتى الآن.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:529 ======= #: Source/Core/DolphinWX/Src/ConfigMain.cpp:525 >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:204 msgid "General" msgstr "عام" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:144 msgid "General Settings" msgstr "الإعدادات العامة" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 ======= #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 >>>>>>> Update translation files for recent changes in the code. msgid "German" msgstr "German" #: Source/Core/Core/Src/ActionReplay.cpp:451 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Graphics" msgstr "الرسومات" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Graphics settings" msgstr "إعدادات الرسومات" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218 msgid "Greater Than" msgstr "أكبر من" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 <<<<<<< HEAD ======= #, fuzzy >>>>>>> Update translation files for recent changes in the code. msgid "" "Greatly increases quality of textures generated using render to texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly decreases performance and possibly causes issues (although " "unlikely).\n" "\n" "If unsure, leave this checked." msgstr "" "زيد بشكل كبير جودة تجعل القوام تم إنشاؤها باستخدام إلى الملمس الآثار.\n" "سيتم زيادة الدقة الداخلي بتحسين أثر هذا الإعداد.\n" "انخفاض طفيف الأداء وربما يسبب مشاكل.\n" "\n" "إذا لم تكن متأكدا، اترك هذا التحقق." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Greek" msgstr "Greek" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "أخضر" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "اليسار أخضر" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Green Right" msgstr "اليمين أخضر" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "غيتار" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425 msgid "Hacks" msgstr "هاك" #: Source/Core/Core/Src/HW/GCMemcard.cpp:160 msgid "Header checksum failed" msgstr "عنوان اختباري فشل" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Hebrew" msgstr "Hebrew" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 msgid "Height" msgstr "ارتفاع" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Help" msgstr "مساعدة" #: Source/Core/DolphinWX/Src/Main.cpp:196 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" "مرحبا,\n" "\n" "المحاكي يتطلب وحدة المعالجة المركزية احدث .\n" "للأسف وحدة المعالجة المركزية الخاصة بك لا يعتمد عليها، لذلك لن يتم تشغيل " "المحاكي.\n" "\n" "الوداع!\n" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:308 msgid "Hide" msgstr "إخفاء" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Hide Mouse Cursor" msgstr "إخفاء مؤشر الماوس" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this checked." msgstr "" "إخفاء مؤشر الماوس اذا كان على أعلى نافذة المحاكاة.\n" "\n" "إذا لم تكن متأكدا ترك هذا التحقق." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Home" msgstr "الصفحة الرئيسية" #: Source/Core/DolphinWX/Src/NetWindow.cpp:69 #: Source/Core/DolphinWX/Src/NetWindow.cpp:122 msgid "Host" msgstr "هوست" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "إعدادات الاختصارات" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:276 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 ======= #: Source/Core/DolphinWX/Src/ConfigMain.cpp:570 >>>>>>> Update translation files for recent changes in the code. msgid "Hotkeys" msgstr "الاختصارات" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hungarian" msgstr "Hungarian" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 msgid "Hybrid Wiimote" msgstr "ويموت هجين" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:523 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:795 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:688 msgid "IPL Settings" msgstr "IPL إعدادات" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260 msgid "IR" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "IR المؤشر" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 msgid "IR Sensitivity:" msgstr "IR حساسية:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:513 msgid "ISO Details" msgstr "تفاصيل ايزو" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "ISO Directories" msgstr "مجلد الايزو" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:168 msgid "ITALY" msgstr "إيطاليا" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:627 msgid "Icon" msgstr " أيقونة" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:329 msgid "" "If checked, the bounding box registers will be updated. Used by the Paper " "Mario games." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you " "also have to disable Audio Throttle in DSP to make it effective." msgstr "" "لجعلها فعالة Audio Throttle يجب عليك تعطيل NTSC:60, PAL:50 إذا قمت بتعيين " "حد الإطار أعلى من السرعة لعبة الافتراضية " #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Ignore Format Changes" msgstr "تجاهل تنسيق التغييرات " #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games though.\n" "\n" "If unsure, leave this checked." msgstr "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games though.\n" "\n" "إذا لم تكن متأكدا اترك هذا التحقق." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:787 msgid "Import Save" msgstr "حفظ استيراد" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59 msgid "Import failed, try again?" msgstr "فشل الاستيراد، حاول مرة أخرى؟" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:456 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:444 msgid "Imported file has invalid length" msgstr "الملف يحتوي على طول المستوردة غير صالحة" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:453 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Improves performance but causes glitches in most games which rely on proper " "fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تحسين الأداء لكن يسبب الخلل في معظم الألعاب التي تعتمد على المضاهاة الضباب " "الصحيح.\n" "\n" "إذا لم تكن متأكدا ترك هذا غير محددة." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Improves performance but causes lighting to disappear in most games.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يحسن الأداء لكن يؤدي الى اختفاء الإضاءة في معظم الألعاب.\n" "\n" "إذا لم تكن متأكدا ترك هذا غير محددة." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 msgid "In Game" msgstr "في اللعبة" #: Source/Core/DolphinWX/Src/NetWindow.cpp:592 msgid "In-Game" msgstr "في اللعبة" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:301 msgid "Info" msgstr "معلومات" #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Information" msgstr "المعلومات" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Input" msgstr "معلومات" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Insert" msgstr "إدراج" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175 msgid "Insert Encrypted or Decrypted code here..." msgstr "إدراج رمز المشفرة أو فك شفرة هنا" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Insert SD Card" msgstr "SD Card ادرج " #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33 msgid "Insert name here.." msgstr "أدخل اسم هنا" #: Source/Core/DolphinWX/Src/FrameTools.cpp:209 msgid "Install WAD" msgstr "wad تثبيت" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:959 msgid "Install to Wii Menu" msgstr "تثبيت إلى قائمة الوي" #: Source/Core/Core/Src/MemTools.cpp:248 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/FrameTools.cpp:1379 ======= #: Source/Core/DolphinWX/Src/FrameTools.cpp:1363 >>>>>>> Update translation files for recent changes in the code. msgid "Installing WAD..." msgstr "wad تثبيت" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:530 msgid "Interface" msgstr "الواجهة" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:590 msgid "Interface Settings" msgstr "واجهة الإعدادات" #: Source/Core/Core/Src/State.cpp:242 msgid "Internal LZO Error - compression failed" msgstr "" #: Source/Core/Core/Src/State.cpp:338 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "حاول تحميل الحالة مرة أخرى" #: Source/Core/Core/Src/State.cpp:461 msgid "Internal LZO Error - lzo_init() failed" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:349 msgid "Internal Resolution:" msgstr "الدقة الداخلية :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 msgid "Interpreter (VERY slow)" msgstr "Interpreter (بطيئة جدا)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 msgid "Intro" msgstr "مقدمة" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:611 msgid "Invalid Value!" msgstr "قيمة غير صالحة!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:464 msgid "Invalid bat.map or dir entry" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:536 #, c-format msgid "Invalid event type %i" msgstr "غير صالح نوع الحدث %i" #: Source/Core/Core/Src/HW/DVDInterface.cpp:314 msgid "Invalid file" msgstr "ملف غير صالح" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" #: Source/Core/Core/Src/Movie.cpp:503 msgid "Invalid recording file" msgstr "تسجيل الملف غير صالح" #: Source/Core/Core/Src/Core.cpp:489 msgid "Invalid state" msgstr "غير صالح حالة" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ISOProperties.cpp:484 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 ======= #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 >>>>>>> Update translation files for recent changes in the code. msgid "Italian" msgstr "Italian" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:179 msgid "JAPAN" msgstr "اليابان" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 msgid "JIT Recompiler (recommended)" msgstr "JIT Recompiler (موصى به)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 msgid "JITIL experimental recompiler" msgstr "JITIL recompiler (تجريبي )" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Japanese" msgstr "Japanese" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:184 msgid "KOREA" msgstr "كوريا" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 msgid "Key" msgstr "المفتاح" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:285 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Korean" msgstr "Korean" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "L" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 msgid "L-Analog" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:586 msgid "Language:" msgstr "اللغة :" #: Source/Core/DolphinWX/Src/FrameTools.cpp:165 msgid "Last Overwritten State" msgstr "الكتابة فوق آخر حالة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:172 #: Source/Core/DolphinWX/Src/FrameTools.cpp:174 msgid "Last Saved State" msgstr "آخر حالة محفوظة" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 msgid "Left" msgstr "اليسار" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "العصا الأيسر" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:261 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" "انقر الأيسر لاكتشاف مفاتيح الاختصار.\n" "أدخل لمسح المساحة." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219 msgid "Less Than" msgstr "أقل من" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Limit by FPS" msgstr "الحد من عدد الإطارات في الثانية " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928 msgid "Load" msgstr "تحميل" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Load Custom Textures" msgstr "تحميل القوام المخصص" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 msgid "Load State Slot 1" msgstr "1 تحميل حالة " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205 msgid "Load State Slot 2" msgstr "2 تحميل حالة " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206 msgid "Load State Slot 3" msgstr "3 تحميل حالة " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207 msgid "Load State Slot 4" msgstr "4 تحميل حالة " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:208 msgid "Load State Slot 5" msgstr "5 تحميل حالة " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209 msgid "Load State Slot 6" msgstr "6 تحميل حالة" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210 msgid "Load State Slot 7" msgstr "7 تحميل حالة" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211 msgid "Load State Slot 8" msgstr "8 تحميل حالة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:168 msgid "Load State..." msgstr "تحميل حالة" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/FrameTools.cpp:1418 msgid "Load Wii System Menu" msgstr "تحميل قائمة نظام الوي" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1413 ======= #: Source/Core/DolphinWX/Src/FrameTools.cpp:1402 msgid "Load Wii System Menu" msgstr "تحميل قائمة نظام الوي" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1397 >>>>>>> Update translation files for recent changes in the code. #, c-format msgid "Load Wii System Menu %d%c" msgstr "تحميل قائمة نظام الوي %d%c" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" "تحميل القوام المخصص من User/Load/Textures//\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:49 msgid "Load preset values from hack patterns available." msgstr "قيمة تحميل إعداد مسبق من هاك نماذج المتوفرة." #: Source/Core/DolphinWX/Src/Main.cpp:134 msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)" msgstr "تحميل الملف المحدد (DOL,ELF,GCM,ISO,WAD)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Local" msgstr "المحلية" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:546 msgid "Lock Threads to Cores" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.h:51 msgid "Log" msgstr "سجل" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28 msgid "Log Configuration" msgstr "سجل الإعدادات" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80 msgid "Log Types" msgstr "نوع السجل" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75 msgid "Logger Outputs" msgstr "مختلفان النواتج" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132 #: Source/Core/DolphinWX/Src/Frame.cpp:398 msgid "Logging" msgstr "تسجيل" #: Source/Core/Core/Src/NetPlayClient.cpp:255 msgid "Lost connection to server!" msgstr "إنقطع الإتصال الملقم!" #: Source/Core/DolphinWX/Src/Main.cpp:149 msgid "Low level (LLE) or high level (HLE) audio" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "MMU Speed Hack" msgstr "MMU سرعة هاك" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:526 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:560 msgid "MadCatz Gameshark files(*.gcs)" msgstr "" <<<<<<< HEAD #: Source/Core/Core/Src/HW/GCPadEmu.cpp:76 ======= #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:47 msgid "Main Stick" msgstr "العصا الأيسر" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:467 msgid "Maker ID:" msgstr "معرف المنتج :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:490 msgid "Maker:" msgstr "المنتج :" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:102 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:105 msgid "Max" msgstr "عالي" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:450 msgid "Memcard already has a save for this title" msgstr "بطاقة الذاكرة لديه بالفعل باستثناء هذا العنوان" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:289 msgid "Memcard already opened" msgstr "بطاقة الذاكرة فتحت بالفعل" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438 msgid "Memory Byte" msgstr "ذاكرة بايت" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:222 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 ======= #: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 >>>>>>> Update translation files for recent changes in the code. msgid "Memory Card" msgstr "بطاقة الذاكرة" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "إدارة بطاقة الذاكرة تنبية قم بعمل نسخة احتياطية قبل الاستخدام" #: Source/Core/Core/Src/CoreParameter.cpp:369 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "بطاقة الذاكرة في فتحة ملف %c غير صحيح\n" "Region not specified\n" "\n" "Slot %c تم تغيير المسار إلى\n" "%s\n" "هل ترغب في نسخ الملف القديم إلى هذا الموقع الجديد?\n" #: Source/Core/Core/Src/HW/GCMemcard.cpp:126 msgid "Memorycard filesize does not match the header size" msgstr "حجم بطاقة الذاكرة لا تتطابق مع حجم الملف " #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Menu" msgstr "القائمة" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "Mic" msgstr "الميكروفون" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:101 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 msgid "Min" msgstr "منخفض" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:582 msgid "Misc" msgstr "متفرقات" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:735 msgid "Misc Settings" msgstr "إعدادات منوعة" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "معدل" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/LogWindow.cpp:113 msgid "Monospaced font" msgstr "الخط أحادي المسافة" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286 msgid "Motion Plus" msgstr "موشن بلس" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "Motor" msgstr "محرك" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:668 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" "حرك مؤشر الماوس فوق الخيار لعرض وصف مفصل.\n" "\n" "\n" "\n" "\n" "\n" "\n" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:72 msgid "Multiply" msgstr "تضاعف" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 msgid "" "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No " "effect on emulated wiimotes." msgstr "" "كتم صوت الويموت بإصلاح الانقطاع العشوائي على الويموت الحقيقي. أي تأثير على " "الويموت يحتذى به." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Add" msgstr "أضف" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Begin" msgstr "بدء" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Decimal" msgstr "عشري" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP Delete" msgstr "حذف" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Divide" msgstr "انقسام" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Down" msgstr "أسفل" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP End" msgstr "نهاية" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Enter" msgstr "دخول" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Equal" msgstr "متساوية" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Home" msgstr "منزل" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Insert" msgstr "أدخل" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Left" msgstr "اليسار" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Multiply" msgstr "ضرب" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Page Down" msgstr "صفحة لأسفل" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Page Up" msgstr "صفحة لأ أعلى" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Right" msgstr "اليمين" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Separator" msgstr "الفاصل" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Space" msgstr "مساحة" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Subtract" msgstr "طرح" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Tab" msgstr "التبويب" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Up" msgstr "فوق" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ISOProperties.cpp:455 ======= #: Source/Core/DolphinWX/Src/ISOProperties.cpp:451 >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49 msgid "Name:" msgstr "الاسم :" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:295 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:564 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13 msgid "Name: " msgstr "الاسم :" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:525 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161 msgid "New Scan" msgstr "بحث جديد" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:203 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:797 msgid "Next Page" msgstr "الصفحة التالية" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165 msgid "Next Scan" msgstr "البحث التالي" #: Source/Core/DolphinWX/Src/NetWindow.cpp:52 msgid "Nickname :" msgstr "اسمك :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:192 msgid "No Country (SDK)" msgstr "لا يوجد بلد (SDK)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:345 msgid "No ISOs or WADS found" msgstr "لم يتم العثور على الايزو " #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508 #, c-format msgid "No banner file found for title %s" msgstr "لم يتم العثور على ملف البنر %s" #: Source/Core/DolphinWX/Src/FrameAui.cpp:513 msgid "No docking" msgstr "لا الالتحام" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385 msgid "No file loaded" msgstr "لا يوجد ملف تحميل" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:441 msgid "No free dir index entries" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421 msgid "No recorded file" msgstr "لا ملف مسجل" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501 #, c-format msgid "No save folder found for title %s" msgstr "لا حفظ المجلد نتيجة البحث عن العنوان %s" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32 #: Source/Core/DolphinWX/Src/NetWindow.cpp:598 msgid "None" msgstr "لا شيء" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Norwegian Bokmaal" msgstr "Norwegian Bokmaal" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216 msgid "Not Equal" msgstr "لا يساوي" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:344 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:869 msgid "Not Set" msgstr "غير مجموعة" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/Main.cpp:596 ======= #: Source/Core/DolphinWX/Src/Main.cpp:597 >>>>>>> Update translation files for recent changes in the code. msgid "Not connected" msgstr "غير متصل" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:297 msgid "Notes" msgstr "ملاحظات" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14 msgid "Notes: " msgstr "ملاحظات :" #: Source/Core/DolphinWX/Src/FrameAui.cpp:70 #: Source/Core/DolphinWX/Src/FrameAui.cpp:73 #: Source/Core/DolphinWX/Src/FrameAui.cpp:579 #: Source/Core/DolphinWX/Src/FrameAui.cpp:620 #: Source/Core/DolphinWX/Src/FrameAui.cpp:628 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 msgid "Notice" msgstr "إشعار" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:102 msgid "Num Lock" msgstr "ارقام القفل" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Number Of Codes: " msgstr "عدد من رموز :" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "ننشوك" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "تسريع ننشوك" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403 msgid "Object" msgstr "الهدف" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124 msgid "Object Range" msgstr "نطاق الهدف" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:238 msgid "Off" msgstr "إيقاف" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61 msgid "Offset:" msgstr "تعويض :" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:438 #, c-format msgid "Only %d blocks available" msgstr "فقط %d كتل متاحة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182 ======= >>>>>>> Update translation files for recent changes in the code. msgid "Open" msgstr "فتح" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:941 msgid "Open &containing folder" msgstr "فتح المجلد المتضمن" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:938 msgid "Open Wii &save folder" msgstr "افتح مجلد حفظ الوي" #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 msgid "Open file..." msgstr "فتح الملف" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:53 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL : لا يمكن إنشاء سياق الجهاز %s" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:65 msgid "OpenAL: can't find sound devices" msgstr "OpenAL : لا يمكن العثور على أجهزة الصوت" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:59 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL : لا يمكن فتح الجهاز %s" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 msgid "OpenCL Texture Decoder" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 msgid "OpenMP Texture Decoder" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:124 msgid "Opens the debugger" msgstr "يفتح المصحح" #: Source/Core/DolphinWX/Src/Main.cpp:129 msgid "Opens the logger" msgstr "يفتح المسجل" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:94 msgid "Options" msgstr "خيارات" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Orange" msgstr "البرتقالي" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:470 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" "ترتيب الملفات في دليل الملفات لا تتطابق مع ترتيب كتلة\n" "انقر بالزر الأيمن للتصدير كافة حفظ,\n" "واستيراد وحفظ لبطاقة ذاكرة جديدة\n" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "أخرى" #: Source/Core/Core/Src/NetPlayClient.cpp:206 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" "العميل قطع أخرى في حين يتم تشغيل اللعبة! تم تعطيل تشغيل نت. كنت يدويا إيقاف " "اللعبة." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Output" msgstr "الإخراج" #: Source/Core/DolphinWX/Src/FrameTools.cpp:355 msgid "P&lay Recording..." msgstr "تشغيل التسجيل" #: Source/Core/Core/Src/HW/GCPad.cpp:29 msgid "Pad" msgstr "تحكم" #: Source/Core/DolphinWX/Src/NetWindow.cpp:600 msgid "Pad " msgstr "تحكم" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "منصات" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Page Down" msgstr "صفحة لأسفل" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "Page Up" msgstr "أعلى الصفحة" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 msgid "Pair Up" msgstr "اقتران" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "الفقرة" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:63 msgid "Parameters" msgstr "معلمات" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:219 #, c-format msgid "Partition %i" msgstr "قسم %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:293 msgid "Patches" msgstr "باتش" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 msgid "Paths" msgstr "مسارات" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/FrameTools.cpp:1621 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1622 ======= #: Source/Core/DolphinWX/Src/FrameTools.cpp:1605 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1606 >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 msgid "Pause" msgstr "وقفة" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402 msgid "Per-Pixel Lighting" msgstr "لكل بكسل إضاءة" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:349 msgid "Perfect" msgstr "مثالي" #: Source/Core/DolphinWX/Src/FrameAui.cpp:608 #, c-format msgid "Perspective %d" msgstr "مشهد %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153 #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/FrameTools.cpp:1630 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1631 ======= #: Source/Core/DolphinWX/Src/FrameTools.cpp:1614 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1615 >>>>>>> Update translation files for recent changes in the code. msgid "Play" msgstr "بدأ اللعبه" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 msgid "Play Recording" msgstr "تشغيل التسجيل" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 msgid "Play/Pause" msgstr "بدأ/ايقاف" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:348 msgid "Playable" msgstr "القابلة للتشغيل" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143 msgid "Playback Options" msgstr "خيارات التشغيل" #: Source/Core/DolphinWX/Src/NetWindow.cpp:288 msgid "Players" msgstr "لاعبين" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/FrameTools.cpp:1069 ======= #: Source/Core/DolphinWX/Src/FrameTools.cpp:1053 >>>>>>> Update translation files for recent changes in the code. msgid "Please confirm..." msgstr "يرجى تأكيد" #: Source/Core/DolphinWX/Src/FrameAui.cpp:578 msgid "Please create a perspective before saving" msgstr "الرجاء إنشاء منظور قبل الحفظ" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Polish" msgstr "Polish" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:672 msgid "Port 1" msgstr "تحكم 1" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:673 msgid "Port 2" msgstr "تحكم 2" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:674 msgid "Port 3" msgstr "تحكم 3" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 msgid "Port 4" msgstr "تحكم 4" #: Source/Core/DolphinWX/Src/NetWindow.cpp:81 #: Source/Core/DolphinWX/Src/NetWindow.cpp:114 msgid "Port :" msgstr "المنفذ :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Portuguese" msgstr "Portuguese" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese (Brazilian)" msgstr "Portuguese (Brazilian)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:396 msgid "Post-Processing Effect:" msgstr "بعد معالجة تأثير:" #: Source/Core/Core/Src/Movie.cpp:735 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" #: Source/Core/Core/Src/Movie.cpp:829 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" #: Source/Core/Core/Src/Movie.cpp:806 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:47 msgid "Presets: " msgstr "إعدادات مسبقة :" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:202 msgid "Prev Page" msgstr "الصفحة السابقة" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:796 msgid "Previous Page" msgstr "الصفحة السابقة" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Previous Value" msgstr "القيمة السابقة" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Print" msgstr "طباعة" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898 msgid "Profile" msgstr "الملف الشخصي" #: Source/Core/DolphinWX/Src/ISOProperties.h:55 msgid "Properties" msgstr "خصائص" #: Source/Core/DolphinWX/Src/FrameTools.cpp:296 msgid "Purge Cache" msgstr "إزالة التخزين المؤقت" #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Question" msgstr "السؤال" #: Source/Core/DolphinWX/Src/NetWindow.cpp:146 #: Source/Core/DolphinWX/Src/NetWindow.cpp:303 msgid "Quit" msgstr "خروج" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 msgid "R" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:63 msgid "R-Analog" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "RAM" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:171 msgid "RUSSIA" msgstr "روسيا" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532 msgid "Range" msgstr "قوه" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 msgid "Read-only mode" msgstr "وضع القراءة فقط" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 msgid "Real" msgstr "حقيقي" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 msgid "Real Wiimote" msgstr "ويموت حقيقي " #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81 msgid "Real Wiimotes" msgstr "ويموت حقيقي " #: Source/Core/DolphinWX/Src/Frame.cpp:163 msgid "Reconnect Wiimote Confirm" msgstr "إعادة توصيل تأكيد ويموت" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 msgid "Reconnect Wiimote on State Loading" msgstr "إعادة تحميل حالة ويموت" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336 msgid "Record" msgstr "تسجيل" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159 msgid "Recording Info" msgstr "تسجيل معلومات" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "تسجيل الخيارات" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "أحمر" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Red Left" msgstr "اليسار أحمر" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Right" msgstr "اليمين أحمر" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select None." msgstr "" "يقلل من التعرجات الناجمة من كمية التنقيط رسومات ثلاثية الأبعاد.\n" "وهذا يجعل الصورة تبدو أقل تقديم ممتلئ الجسم.\n" "انخفاض سرعة المحاكاة بشكل كبير ويؤدي في بعض الأحيان الى اخطاء.\n" "\n" "إذا لم تكن متأكدا حدد لا شيء." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907 msgid "Refresh" msgstr "تحديث" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 msgid "Refresh List" msgstr "تحديث قائمة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 msgid "Refresh game list" msgstr "تحديث القائمة" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ISOProperties.cpp:416 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:438 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:752 ======= #: Source/Core/DolphinWX/Src/ISOProperties.cpp:412 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:434 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:748 >>>>>>> Update translation files for recent changes in the code. msgid "Remove" msgstr "إزالة" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "جعل المشهد باعتباره بأسلاك محيطة.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Render to Main Window" msgstr "تقدم إلى الشاشة الرئيسية" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 ======= >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919 msgid "Reset" msgstr "إعادة ضبط" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:190 msgid "Results" msgstr "النتائج" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "Enter" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 msgid "Right" msgstr "اليمين" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 msgid "Right Stick" msgstr "العصا الايمن" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:85 msgid "Rumble" msgstr "هزاز" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:504 msgid "Run DSP LLE on a dedicated thread (not recommended)." msgstr "Run DSP LLE on a dedicated thread (غير مستحسن)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Russian" msgstr "Russian" #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "Sa&ve State" msgstr "حفظ الحالة" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 msgid "Safe" msgstr "آمنة" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ConfigMain.cpp:636 ======= #: Source/Core/DolphinWX/Src/ConfigMain.cpp:632 >>>>>>> Update translation files for recent changes in the code. msgid "Sample Rate:" msgstr "معدل العينة :" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181 #: Source/Core/DolphinWX/Src/FrameTools.cpp:459 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929 msgid "Save" msgstr "حفظ" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:531 msgid "Save GCI as..." msgstr "GCI حفظ باسم " #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213 msgid "Save State Slot 1" msgstr "1 حفظ حالة" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214 msgid "Save State Slot 2" msgstr "2 حفظ حالة" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215 msgid "Save State Slot 3" msgstr "3 حفظ حالة" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216 msgid "Save State Slot 4" msgstr "4 حفظ حالة" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:217 msgid "Save State Slot 5" msgstr "5 حفظ حالة" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:218 msgid "Save State Slot 6" msgstr "6 حفظ حالة" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:219 msgid "Save State Slot 7" msgstr "7 حفظ حالة" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:220 msgid "Save State Slot 8" msgstr "8 حفظ حالة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:164 msgid "Save State..." msgstr "حفظ حالة" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:593 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:603 msgid "Save as..." msgstr "حفظ باسم" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1263 msgid "Save compressed GCM/ISO" msgstr "حفظ مضغوط GCM/ISO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Save current perspective" msgstr "حفظ المنظور الحالي" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1252 msgid "Save decompressed GCM/ISO" msgstr "حفظ الضغط GCM/ISO" #: Source/Core/Core/Src/Movie.cpp:585 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401 msgid "Scaled EFB Copy" <<<<<<< HEAD msgstr "EFB Copia a escala" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:634 ======= msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:598 >>>>>>> Update translation files for recent changes in the code. #, c-format msgid "Scanning %s" msgstr "فحص %s" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:615 msgid "Scanning for ISOs" msgstr "بحث ايزو" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:616 msgid "Scanning..." msgstr "فحص" #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 msgid "ScrShot" msgstr "التقاط صوره" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "Scroll Lock" msgstr "انتقل تأمين" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:227 msgid "Search Filter" msgstr "بحث فلتر" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:750 msgid "Search Subfolders" msgstr "البحث في المجلدات الفرعية" #: Source/Core/Common/Src/SysConf.h:104 Source/Core/Common/Src/SysConf.h:127 #: Source/Core/Common/Src/SysConf.h:147 Source/Core/Common/Src/SysConf.h:168 #, c-format msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 msgid "Select" msgstr "حدد" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/FrameTools.cpp:749 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1158 msgid "Select The Recording File" msgstr "اختر ملف تسجيل" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1367 ======= #: Source/Core/DolphinWX/Src/FrameTools.cpp:740 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1142 msgid "Select The Recording File" msgstr "اختر ملف تسجيل" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1351 >>>>>>> Update translation files for recent changes in the code. msgid "Select a Wii WAD file to install" msgstr "لتثبيت wad حدد ملف" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74 msgid "" "Select a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "اختر كرت الشاشة لاستخدام.\n" "\n" "إذا لم تكن متأكدا استخدم أول واحد." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:520 msgid "Select a save file to import" msgstr "اختر حفظ ملف للاستيراد" #: Source/Core/DolphinWX/Src/FrameAui.cpp:362 msgid "Select floating windows" msgstr "اختر النوافذ العائمة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:664 msgid "Select the file to load" msgstr "حدد الملف لتحميل" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 msgid "Select the save file" msgstr "حدد حفظ الملف" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1473 msgid "Select the state to load" msgstr "حدد حالة التحميل" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1487 ======= #: Source/Core/DolphinWX/Src/FrameTools.cpp:1308 msgid "Select the save file" msgstr "حدد حفظ الملف" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1457 msgid "Select the state to load" msgstr "حدد حالة التحميل" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1471 >>>>>>> Update translation files for recent changes in the code. msgid "Select the state to save" msgstr "حدد حالة الحفظ" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "اختر نسبة العرض إلى الارتفاع لاستخدامه عند التقديم:\n" "تلقائي : استخدام نسبة العرض إلى الارتفاع الأصلي \n" "فرض 16:9 : تمدد الصورة إلى الجانب نسبة 16:9.\n" "فرض 4:3 : تمدد الصورة إلى الجانب نسبة 4:3.\n" "امتداد لنافذة : تمدد الصورة لحجم النافذة.\n" "\n" "إذاغير متأكد حدد التلقائي." #: Source/Core/DolphinWX/Src/LogWindow.cpp:114 msgid "Selected font" msgstr "تحديد الخط" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, use your desktop resolution.\n" "If still unsure, use the highest resolution which works for you." msgstr "" "تحديد دقة العرض المستخدمة في وضع ملء الشاشة.\n" "هذا ينبغي أن يكون دائما أكبر من أو يساوي الدقة الداخلية التأثير على أداء لا " "يكاد يذكر.\n" "\n" "إذا لم تكن متأكدا، استخدم دقة سطح المكتب.\n" "إذا لم تكن متأكدا من ذلك ، استخدم أعلى دقة." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use Direct3D 9." msgstr "" "حدد الجرافيك لاستخدام داخليا.\n" "ديركت 9 هو عادة أسرع واحد. اوبن جل هو أكثر دقة على الرغم من. ديركت 11 هو في " "مكان ما بين الاثنين.\n" "تتوفر فقط على ويندوز Direct3D علما بأن.\n" "\n" "Direct3D إذا لم تكن متأكدا استخدام ." #: Source/Core/DolphinWX/Src/NetWindow.cpp:275 msgid "Send" msgstr "إرسال" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 msgid "Sensor Bar Position:" msgstr "موضع الاستشعار:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:74 msgid "Separator" msgstr "الفاصل" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Serbian" msgstr "Serbian" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "المنفذ التسلسلي 1 -- وهذا هو المنفذ الذي الأجهزة مثل استخدام محول شبكة" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492 msgid "Set" msgstr "ضبط" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:942 msgid "Set as &default ISO" msgstr "تعيين كافتراضي ايزو" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:798 #, c-format msgid "Set as default Memcard %c" msgstr "تعيين كافتراضي بطاقة الذاكرة %c" #: Source/Core/Core/Src/ActionReplay.cpp:462 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 msgid "Settings..." msgstr "إعدادات" #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:220 msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: الإعداد غير قادر على إيجاد ملف" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 msgid "Shake" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:488 msgid "Short Name:" msgstr "الاسم المختصر :" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:75 msgid "Shoulder Buttons" msgstr "أزرار الكتف" #: Source/Core/DolphinWX/Src/FrameTools.cpp:230 msgid "Show &Console" msgstr "اظهار &لوحة المراقبة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:228 msgid "Show &Log" msgstr "اظهار السجل" #: Source/Core/DolphinWX/Src/FrameTools.cpp:225 msgid "Show &Statusbar" msgstr "عرض شريط الحالة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:223 msgid "Show &Toolbar" msgstr "أظهر شريط الأدوات" #: Source/Core/DolphinWX/Src/FrameTools.cpp:294 msgid "Show Drives" msgstr "اظهر محرك الاقراص" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "إظهار نسخة الصادرات للمناطق" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302 msgid "Show FPS" msgstr "أظهر عدد الاطارات" #: Source/Core/DolphinWX/Src/FrameTools.cpp:284 msgid "Show France" msgstr "فرنسا" #: Source/Core/DolphinWX/Src/FrameTools.cpp:270 msgid "Show GameCube" msgstr "جيم كيوب" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Show Input Display" msgstr "إظهار مدخلات العرض" #: Source/Core/DolphinWX/Src/FrameTools.cpp:286 msgid "Show Italy" msgstr "إيطاليا" #: Source/Core/DolphinWX/Src/FrameTools.cpp:277 msgid "Show JAP" msgstr "اليابان" #: Source/Core/DolphinWX/Src/FrameTools.cpp:288 msgid "Show Korea" msgstr "كوريا" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 msgid "Show Language:" msgstr "أظهر اللغة :" #: Source/Core/DolphinWX/Src/FrameTools.cpp:229 msgid "Show Log &Configuration" msgstr "عرض سجل الاعدادات" #: Source/Core/DolphinWX/Src/FrameTools.cpp:279 msgid "Show PAL" msgstr "اوروبا" #: Source/Core/DolphinWX/Src/FrameTools.cpp:267 msgid "Show Platforms" msgstr "عرض الاجهزه" #: Source/Core/DolphinWX/Src/FrameTools.cpp:276 msgid "Show Regions" msgstr "إظهار المناطق" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "إظهار الإحصاءات" #: Source/Core/DolphinWX/Src/FrameTools.cpp:290 msgid "Show Taiwan" msgstr "تايوان" #: Source/Core/DolphinWX/Src/FrameTools.cpp:281 msgid "Show USA" msgstr "امريكا" #: Source/Core/DolphinWX/Src/FrameTools.cpp:272 msgid "Show Wad" msgstr "Wad اظهار" #: Source/Core/DolphinWX/Src/FrameTools.cpp:268 msgid "Show Wii" msgstr "الوي" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "Show a confirmation box before stopping a game." msgstr "ظهور رسالة قبل وقف اللعبة." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "Show a message box when a potentially serious error has occured.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" "تظهر رسالة خطأ حين خطر قد يحدث.\n" "يمكن تجنب تعطيل هذه الرسائل المزعجة ، ولكنه يمكن تعني أيضا أن دولفين يتعطل " "فجأة دون أي تفسير على الإطلاق." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 msgid "Show first block" msgstr "إظهار اول كتلة" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:811 msgid "Show save blocks" msgstr "إظهار كتل حفظ" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:809 msgid "Show save comment" msgstr "إظهار حفظ التعليقات" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:810 msgid "Show save icon" msgstr "إظهار أيقونة الحفظ " #: Source/Core/DolphinWX/Src/MemcardManager.cpp:808 msgid "Show save title" msgstr "إظهارعنوان الحفظ " #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "عرض عدد الإطارات في الثانية المقدمة كمقياس لسرعة المضاهاة.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/Main.cpp:119 msgid "Show this help message" msgstr "إظهار رسالة المساعدة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:292 msgid "Show unknown" msgstr "غير معروف" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "عرض إحصاءات مختلفة.\n" "\n" "إذا لم تكن متأكدا ترك هذا غير محددة." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 msgid "Sideways Wiimote" msgstr "ويموت جانبي" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Simplified Chinese" msgstr "Simplified Chinese" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Size" msgstr "الحجم" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:655 msgid "Skip BIOS" msgstr "تخطي البيوس" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503 msgid "Skip Dest. Alpha Pass" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:448 msgid "Skip EFB Access from CPU" msgstr "Skip EFB Access from CPU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Skip the destination alpha pass used in many games for various graphical " "effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تخطي الوجهة في كثير من الألعاب لمختلف التأثيرات الرسومية.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "Sometimes also increases visual quality.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "Sometimes also increases visual quality.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/FrameTools.cpp:387 #: Source/Core/DolphinWX/Src/FrameTools.cpp:399 #, c-format msgid "Slot %i" msgstr "فتحة %i" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:659 msgid "Slot A" msgstr "A خانة " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:660 msgid "Slot B" msgstr "B خانة " #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 msgid "Snapshot" msgstr "لقطة" #: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "تقديم البرامج هو أبطأ من استخدام الخلفيات الأخرى..\n" "انها مفيدة فقط لأغراض التصحيح.\n" "هل حقا تريد تمكين تقديم البرامج؟ إذا لم تكن متأكدا، اختر 'لا'.." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:622 msgid "Sound Settings" msgstr "إعدادات الصوت" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:70 #, c-format msgid "Sound backend %s is not valid." msgstr "غير صالحة %s خلفية الصوت." #: Source/Core/AudioCommon/Src/DSoundStream.cpp:59 #, c-format msgid "Sound buffer creation failed: %s" msgstr "فشل إنشاء المخزن المؤقت الصوت : %s" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "مجال" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ISOProperties.cpp:483 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 ======= #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 >>>>>>> Update translation files for recent changes in the code. msgid "Spanish" msgstr "Spanish" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:103 msgid "Speaker Volume:" msgstr "مكبر الصوت:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " "glitches in certain games.\n" "\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less " "issues. Generally speaking, the lower the internal resolution is, the better " "your performance will be.\n" "\n" "If unsure, select 640x528." msgstr "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " "glitches in certain games.\n" "\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less " "issues. Generally speaking, the lower the internal resolution is, the better " "your performance will be.\n" "\n" "إذا لم تكن متأكدا حدد 528*640 ." #: Source/Core/DolphinWX/Src/Main.cpp:144 msgid "Specify a video backend" msgstr "حدد الخلفية ملف فيديو" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "Speed up Disc Transfer Rate" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:80 msgid "Standard Controller" msgstr "وحدة تحكم القياسية" <<<<<<< HEAD #: Source/Core/Core/Src/HW/GCPadEmu.cpp:50 ======= #: Source/Core/Core/Src/HW/GCPadEmu.cpp:49 >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/Src/FrameTools.cpp:207 msgid "Start &NetPlay" msgstr "بدء &اللعب عبر الشبكة" #: Source/Core/DolphinWX/Src/FrameTools.cpp:352 msgid "Start Re&cording" msgstr "بدء التسجيل" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 msgid "Start Recording" msgstr "بدء التسجيل" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:300 msgid "State" msgstr "الحالة" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "State Saves" msgstr "حفظ الحالة" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "عصا" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315 #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187 ======= >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/NetWindow.cpp:312 msgid "Stop" msgstr "اغلق اللعبه" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " "great speedup over EFB to RAM.\n" "\n" "If unsure, leave this checked." msgstr "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " "great speedup over EFB to RAM.\n" "\n" "إذا لم تكن متأكدا اترك هذا التحقق." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282 msgid "Stretch to Window" msgstr "امتداد لنافذة" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "داعب الأ وتار" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Subtract" msgstr "طرح" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77 #, c-format msgid "Successfully exported file to %s" msgstr "بنجاح تصدير الملف إلى %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56 msgid "Successfully imported save files" msgstr "استيرادها بنجاح حفظ الملفات" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263 msgid "Swing" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 msgid "System Language:" msgstr "نظام اللغة :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:187 msgid "TAIWAN" msgstr "تايوان" #: Source/Core/DolphinWX/Src/FrameTools.cpp:144 #: Source/Core/DolphinWX/Src/TASInputDlg.h:32 msgid "TAS Input" msgstr "الإدخال" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "التبويب" #: Source/Core/DolphinWX/Src/FrameAui.cpp:509 msgid "Tab split" msgstr "تقسيم الجدول" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Table Left" msgstr "الجدول الأيسر" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Table Right" msgstr "الجدول الأيمن" #: Source/Core/DolphinWX/Src/FrameTools.cpp:368 #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 ======= >>>>>>> Update translation files for recent changes in the code. msgid "Take Screenshot" msgstr "اخذ لقطه من الشاشه" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:81 msgid "TaruKonga (Bongos)" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489 msgid "Test" msgstr "اختبار" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 <<<<<<< HEAD msgid "Texture" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Texture Cache" msgstr "" ======= #, fuzzy msgid "Texture" msgstr "Texturesتعطيل " #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 #, fuzzy msgid "Texture Cache" msgstr "إزالة التخزين المؤقت" >>>>>>> Update translation files for recent changes in the code. #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:228 msgid "The WAD has been installed successfully" msgstr " بنجاح wad وقد تم تركيب" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "عنوان غير صالح" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:509 msgid "The checksum was successfully fixed" msgstr "تم إصلاح بنجاح الاختباري" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1175 msgid "The chosen directory is already in the list" msgstr "الدليل المختار هو بالفعل في قائمة" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1182 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1210 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1276 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "The file %s already exists.\n" "هل ترغب في استبدالها?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "الملف %s تعذر فتح للكتابة. يرجى التحقق من إذا فتحت بالفعل من قبل برنامج آخر." #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "الملف %s بالفعل مفتوح، لن الملف غير عنوان مكتوب." #: Source/Core/Core/Src/Boot/Boot.cpp:313 #, c-format msgid "The file you specified (%s) does not exist" msgstr "لا وجود له (%s) الملف الذي حددته" #: Source/Core/DolphinWX/Src/FrameAui.cpp:627 msgid "The name can not be empty" msgstr "يمكن أن يكون اسم لا يتم فارغا" #: Source/Core/DolphinWX/Src/FrameAui.cpp:619 msgid "The name can not contain the character ','" msgstr "يمكن أن يكون اسم لا تحتوي على الأحرف '،'" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" "\n" "If unsure, use the second-fastest value from the right." msgstr "" "أكثر أمانا ضبط هذا، فإن على الأرجح أقل المضاهاة تكون مفقودة أي تحديثات " "الملمس من ذاكرة الوصول العشوائي.\n" "\n" "إذا لم تكن متأكدا، استخدم القيمة الثانية الأسرع من الجهة اليمنى." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:447 msgid "The save you are trying to copy has an invalid file size" msgstr "حفظ تحاول نسخة له حجم ملف غير صالح" #: Source/Core/DolphinWX/Src/Main.cpp:353 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "لا يتم اعتماد اللغة المحددة من قبل النظام. يتراجع إلى النظام الافتراضية." #: Source/Core/Core/Src/NetPlayClient.cpp:43 msgid "The server and client's NetPlay versions are incompatible!" msgstr "الملقم والعميل إصدارات لعب نت تتعارض" #: Source/Core/Core/Src/NetPlayClient.cpp:40 msgid "The server is full!" msgstr "الملقم ممتلئ" #: Source/Core/Core/Src/NetPlayClient.cpp:46 msgid "The server responded: the game is currently running!" msgstr "أجاب الخادم : اللعبة قيد التشغيل حاليا" #: Source/Core/Core/Src/NetPlayClient.cpp:49 msgid "The server sent an unknown error message!" msgstr "بعث الملقم رسالة خطأ غير معروف" #: Source/Core/Core/Src/CoreParameter.cpp:122 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "قيمة غير صالحة" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 msgid "Theme" msgstr "ثيم" #: Source/Core/DolphinWX/Src/FrameTools.cpp:602 msgid "Theme selection went wrong" msgstr "اختيار ثيم خاظئ" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:467 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:304 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "تجاوز هذه الإعدادات إعدادات دولفين الأساسية ." #: Source/Core/Core/Src/ActionReplay.cpp:356 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "هذه المحاكاة إعادة العمل لا تدعم تعديل الرموز التي اعادتها العمل نفسه." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:513 msgid "This could cause slow down in Wii Menu and some games." msgstr "هذا يمكن أن يسبب بطء في القائمة لوى وبعض الألعاب." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Hold the right mouse button and move the mouse to pan the camera around. " "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press " "SHIFT+R to reset the camera.\n" "\n" "If unsure, leave this unchecked." msgstr "" "هذه الميزة تسمح لك التحكم في الكاميرا داخل اللعبة.\n" "\n" "اضغط زر الفأرة الأيمن وتحريك الماوس لتحريك الكاميرا في جميع أنحاء. Hold " "SHIFT and press one of the WASD keys to move the camera by a certain step " "distance (SHIFT+0 to move faster and SHIFT+9 to move slower). SHIFT+R اضغط " "لإعادة الكاميرا.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "This is used to control game speed by sound throttle.\n" "Disabling this could cause abnormal game speed, such as too fast.\n" "But sometimes enabling this could cause constant noise.\n" "\n" "Keyboard Shortcut : Hold down to instantly disable Throttle." msgstr "" "يستخدم هذا للسيطرة على سرعة اللعبة خنق الصوت.\n" "يؤدي تعطيل هذا غير عادية يمكن أن يسبب سرعة اللعبة ، مثل سريع جدا.\n" "لكن في بعض الأحيان يمكن أن يسبب تمكين هذا الضجيج المستمر.\n" "\n" "اختصار : اضغط باستمرار على الفور لتعطيل الخنق في لوحة المفاتيح." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:503 msgid "This is used to play music tracks, like BGM." msgstr " BGM هذا وتستخدم لتشغيل مسارات الموسيقى ، مثل." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:283 msgid "This will let you Manually Edit the INI config file" msgstr "هذا تسمح لك التعديل اليدوي رسائل كتبها هذا المؤلف ملف التكوين" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "بداية" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 msgid "Tilt" msgstr "إمالة" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:625 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:292 msgid "Title" msgstr "العنوان" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133 msgid "To" msgstr "إلى" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66 msgid "Toggle All Log Types" msgstr "تبديل جميع أنواع السجل" #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196 ======= >>>>>>> Update translation files for recent changes in the code. msgid "Toggle Fullscreen" msgstr "اللعب بالشاشة كاملة" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 <<<<<<< HEAD #: Source/Core/DolphinWX/Src/ConfigMain.cpp:274 ======= #: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 >>>>>>> Update translation files for recent changes in the code. msgid "Top" msgstr "أعلى" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 msgid "Traditional Chinese" msgstr "Traditional Chinese" #: Source/Core/Core/Src/Boot/Boot.cpp:407 msgid "Tried to load an unknown file type." msgstr "حاول تحميل نوع ملف غير معروف." #: Source/Core/Core/Src/HW/GCPadEmu.cpp:80 msgid "Triggers" msgstr "Triggers" #: Source/Core/Common/Src/SysConf.h:92 Source/Core/Common/Src/SysConf.h:115 msgid "Trying to read from invalid SYSCONF" msgstr "محاولة قراءة من SYSCONF غير صالحة" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 msgid "Turkish" msgstr "Turkish" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Turntable" msgstr "القرص الدوار" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70 msgid "Type" msgstr "نوع" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30 msgid "UDP Port:" msgstr "UDP منفذ :" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:195 msgid "UNKNOWN" msgstr "غير معروف" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:174 msgid "USA" msgstr "امريكا" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:224 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "غير قادر على إنشاء التصحيح من قيم المعينة.\n" "الدخول غير معدل." #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123 #, c-format msgid "" "Unable to parse line %lu of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Unable to parse line %lu of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "هل ترغب في تجاهل هذا الخط ، ومواصلة تحليل?" #: Source/Core/DolphinWX/Src/FrameTools.cpp:404 #, c-format msgid "Undefined %i" msgstr "غير محدود %i" #: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Undo Load State" msgstr "التراجع عن تحميل الحالة" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215 msgid "Unknown" msgstr "غير معروف" #: Source/Core/Core/Src/HW/DVDInterface.cpp:894 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:145 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:228 #, c-format msgid "Unknown message received with id : %d" msgstr "تلقى رسالة مجهولة مع معرف : %d" #: Source/Core/Core/Src/NetPlayServer.cpp:504 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" <<<<<<< HEAD ======= #: Source/Core/Core/Src/HW/Memmap.cpp:633 #, c-format msgid "" "Unknown pointer %#08x\n" "Continue?" msgstr "" "مؤشر غير معروف %#08x\n" "مواصلة?" >>>>>>> Update translation files for recent changes in the code. #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 msgid "Up" msgstr "أعلى" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "التحديث" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301 msgid "Upright Wiimote" msgstr "ويموت مستقيم" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:717 msgid "Use EuRGB60 Mode (PAL60)" msgstr "(PAL60) استخدم وضع " #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 msgid "Use Fullscreen" msgstr "استخدام شاشة كاملة" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:574 msgid "Use Hex" msgstr "استخدام الهيكس" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:583 msgid "Use Panic Handlers" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" "\n" "If unsure, leave this unchecked." msgstr "" "استخدام خيوط متعددة لفك ترميز القوام.\n" "قد يؤدي إلى تسريع وخاصة على وحدات المعالجة المركزية مع أكثر من اثنين من " "النوى.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:127 msgid "" "Usually if shader compilation fails, an error message is displayed.\n" "However, one may skip the popups to allow interruption free gameplay by " "checking this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "عادة اذا فشل تجميع تظليل، ويتم عرض رسالة الخطأ.\n" "ومع ذلك، يمكن للمرء أن تخطي بالنوافذ للسماح اللعبة توقف الخطوط عن طريق فحص " "هذا الخيار.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:551 msgid "Utility" msgstr "فائدة" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:292 msgid "V-Sync" msgstr "تحديد أقصى معدل الاطار" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:209 msgid "Value" msgstr "القيمة" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72 msgid "Value:" msgstr "القيمة:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:571 msgid "Value: " msgstr "القيمة:" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53 msgid "Verbosity" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:388 msgid "Video" msgstr "فديو" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "Virtual" msgstr "الظاهري" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:629 msgid "Volume" msgstr "الصوت" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:496 #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:525 #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:546 #, c-format msgid "WAD installation failed: error creating %s" msgstr "خطأ في إنشاء wad: فشل التثبيت %s" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "انتظر الفراغات الرأسية من أجل الحد من تمزق.\n" "انخفاض أداء المضاهاة بسرعة أقل من الكمال .\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/Common/Src/MsgHandler.cpp:67 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 msgid "Warning" msgstr "التنبيه" #: Source/Core/Core/Src/Boot/Boot.cpp:272 msgid "Warning - starting DOL in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:322 msgid "Warning - starting ELF in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:217 msgid "Warning - starting ISO in wrong console mode!" msgstr "تحذير -- ايزو ابتداء من الخطأ وضع وحدة التحكم!" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "تحذير! ينصح احتياطية لجميع الملفات في المجلد:\n" "%s\n" "هل ترغب في الاستمرار?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:582 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "تحذير : هذا سوف يحفظ أي الكتابة فوق التي هي موجودة في مجلد:\n" "%s\n" "ولها نفس اسم الملف على بطاقة ذاكرة الخاصة بك\n" "تستمر?" #: Source/Core/Core/Src/Movie.cpp:629 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Src/Movie.cpp:646 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Src/Movie.cpp:655 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:106 #: Source/Core/AudioCommon/Src/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Widescreen Hack" msgstr "شاشة واسعة هاك" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Width" msgstr "عرض" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 msgid "Wii" msgstr "الوي" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:368 msgid "Wii Console" msgstr "جهاز الوي" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:784 msgid "Wii NAND Root:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:204 msgid "Wii Save Import" msgstr "استيراد حفظ الوي" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/FrameTools.cpp:1326 ======= #: Source/Core/DolphinWX/Src/FrameTools.cpp:1310 >>>>>>> Update translation files for recent changes in the code. msgid "Wii save files (*.bin)|*.bin" msgstr "ملفات حفظ الوي (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:81 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: لا يمكن القراءة من الملف" #: Source/Core/Core/Src/HW/Wiimote.cpp:16 #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "Wiimote" msgstr "تحكم الوي" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:30 #, c-format msgid "Wiimote %i" msgstr "ويموت %i" #: Source/Core/DolphinWX/Src/Frame.cpp:162 #, c-format msgid "" "Wiimote %i has been disconnected by system.\n" "Maybe this game doesn't support multi-wiimote,\n" "or maybe it is due to idle time out or other reason.\n" "Do you want to reconnect immediately?" msgstr "" "ويموت %i تم قطع الاتصال من قبل النظام.\n" "ربما هذه اللعبة لا تدعم متعددة ييموت,\n" "أو ربما هو بسبب الخمول وقت مستقطع أو لسبب آخر.\n" "هل تريد إعادة الاتصال على الفور?" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/Main.cpp:598 ======= #: Source/Core/DolphinWX/Src/Main.cpp:599 >>>>>>> Update translation files for recent changes in the code. msgid "Wiimote Connected" msgstr "ويموت متصل" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 msgid "Wiimote Motor" msgstr "محرك ويموت" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "Wiimote settings" msgstr "إعدادات ويموت" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:57 msgid "Wiimotes" msgstr "تحكم الوي" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 msgid "Windows Left" msgstr "نوافذ اليسار" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 msgid "Windows Menu" msgstr "نوافذ القائمة" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 msgid "Windows Right" msgstr "نوافذ اليمين" #: Source/Core/DolphinWX/Src/LogWindow.cpp:129 msgid "Word Wrap" msgstr "كلمة ختامية" <<<<<<< HEAD #: Source/Core/DolphinWX/Src/FrameTools.cpp:1380 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1282 ======= #: Source/Core/DolphinWX/Src/FrameTools.cpp:1364 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1194 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1327 >>>>>>> Update translation files for recent changes in the code. msgid "Working..." msgstr "العمل" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61 msgid "Write to Console" msgstr "الكتابة إلى وحدة التحكم" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Write to File" msgstr "الكتابة على الملف" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63 msgid "Write to Window" msgstr "الكتابة إلى نافذة" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114 #, c-format msgid "XAudio2 init failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "أصفر" #: Source/Core/Core/Src/DSP/DSPCore.cpp:107 msgid "" "You are using free dsp roms made by Dolphin Team.\n" "Only Zelda ucode games will work correctly with them.\n" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:72 msgid "You can't close panes that have pages in them." msgstr "لا يمكنك إغلاق أجزاء الصفحات التي فيها." #: Source/Core/DolphinWX/Src/NetWindow.cpp:194 msgid "You must choose a game!!" msgstr "عليك اختيار لعبة!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:604 msgid "You must enter a name!" msgstr "يجب إدخال اسم!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:450 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "يجب إدخال صالح العشري، أو الست عشرية قيمة ثماني." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607 msgid "You must enter a valid profile name." msgstr "يجب إدخال اسم الملف صالح." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:881 msgid "You must restart Dolphin in order for the change to take effect." msgstr "يجب إعادة تشغيل دولفين من أجل التغيير نافذ المفعول." #: Source/Core/Core/Src/CoreParameter.cpp:177 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:58 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" "Your SYSCONF file is the wrong size.\n" "يجب أن يكون 0x%04x (but is 0x%04llx)\n" "هل تريد إنشاء واحدة جديدة?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 msgid "ZTP hack" msgstr "ZTP هاك" #: Source/Core/Core/Src/ActionReplay.cpp:388 msgid "Zero 3 code not supported" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:410 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464 msgid "[ waiting ]" msgstr "[انتظار]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" "[معطل]\n" "Highlight regions the EFB was copied from.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:90 msgid "[Custom]" msgstr "[مخصص]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " "the OpenCL framework.\n" "However, right now it's known to cause texture defects in various games. " "Also it's slower than regular CPU texture decoding in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "[تجريبية]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " "the OpenCL framework.\n" "However, right now it's known to cause texture defects in various games. " "Also it's slower than regular CPU texture decoding in most cases.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" "Possibly causes issues though.\n" "\n" "If unsure, leave this unchecked." msgstr "" "[تجريبية]\n" "يسرع قليلا من المضاهاة عرض قوائم التخزين المؤقت.\n" "يسبب ربما على الرغم من اخطاء.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512 msgid "^ ADD" msgstr "^أضف " #: Source/Core/DolphinWX/Src/ConfigMain.cpp:760 msgid "apploader (.img)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185 msgid "failed to read bk header" msgstr "فشل في قراءة عنوان" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375 #, c-format msgid "failed to read data from file: %s" msgstr "فشل في قراءة البيانات من ملف: %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97 msgid "failed to read header" msgstr "فشل في قراءة عنوان" #: Source/Core/Core/Src/HW/Memmap.cpp:495 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "ليس حفظ الوي أو قراءة فشلة لحجم عنوان الملف %x" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461 msgid "s" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:443 #, c-format msgid "unknown cmd 0x%08x" msgstr "أمر غير معروف 0x%08x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1062 msgid "wxExecute returned -1 on application run!" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:55 msgid "zFar Correction: " msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:50 msgid "zNear Correction: " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497 msgid "| OR" msgstr "أو" #, fuzzy #~ msgid "%d %%" #~ msgstr "%d هرتز" #, fuzzy #~ msgid "&Frame Stepping" #~ msgstr "تخطي الإطار " #~ msgid "(Default)" #~ msgstr "(افتراضي)" #~ msgid "32,000 Hz" #~ msgstr "32,000 Hz" #~ msgid "32-bit platforms do not support fastmem yet. Report this bug." #~ msgstr "" #~ "La plataformas de 32-bit no soportan fastmem todavía. Reportar este bug." #~ msgid "3D Vision (Requires Fullscreen)" #~ msgstr "رؤية ثلاثي الابعاد يتطلب ملء الشاشة" #~ msgid "48,000 Hz" #~ msgstr "48,000 Hz" #~ msgid "< as Default Profile >" #~ msgstr "< الوضع الافتراضي >" <<<<<<< HEAD #, fuzzy #~ msgid "AOSound" #~ msgstr "&الصوت" ======= >>>>>>> Update translation files for recent changes in the code. #~ msgid "Accurate Texture Cache" #~ msgstr "دقة المظهر السطحي المؤقت" #, fuzzy #~ msgid "Adjust window size" #~ msgstr "ضبط حجم النافذة تلقائي " #~ msgid "" #~ "Allows the CPU to read or write to the EFB (render buffer).\n" #~ "This is needed for certain gameplay functionality (e.g. star pointer in " #~ "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster " #~ "Hunter Tri),\n" #~ "but enabling this option can also have a huge negative impact on " #~ "performance if the game uses this functionality heavily." #~ msgstr "" #~ "Permite a la CPU leer o escribir al EFB (búfer de renderizado)\n" #~ "Esto es necesario para ciertas funciones de jugabilidad (p. ej., el " #~ "cursor en forma de estrella en Super Mario Galaxy), y también para " #~ "ciertos efectos visuales (p. ej., Monster Hunter Tri),\n" #~ "pero habilitar esta opción puede tener un impacto muy negativo en el " #~ "rendimiento si el juego usa esta funcionalidad en gran medida." #~ msgid "Alternate RFI" #~ msgstr "RFI Alternativo" #~ msgid "Auto [recommended]" #~ msgstr "الموصى بها تلقائي" #~ msgid "" #~ "Auto size the window to match the game's output resolution adjusted by " #~ "the EFB scale.\n" #~ "It is best to set the aspect ratio to stretch when using this." #~ msgstr "" #~ "Auto size the window to match the game's output resolution adjusted by " #~ "the EFB scale.\n" #~ "ومن الأفضل ل تعيين نسبة العرض إلى الارتفاع لتمتد عند استخدامه." <<<<<<< HEAD #~ msgid "Bad gameini filename" #~ msgstr "Nombre de archivo gameini incorrecto" #~ msgid "Bleach Versus Crusade" #~ msgstr "Bleach Versus Crusade" #~ msgid "" #~ "Calculates lighting of 3D graphics on a per-pixel basis rather than per " #~ "vertex.\n" #~ "This is the more accurate behavior but reduces performance." #~ msgstr "" #~ "Calcula la iluminación de los gráficos 3D en una base por cada píxel, en " #~ "vez de por cada vértice.\n" #~ "Es el resultado más preciso, pero reduce el rendimiento." #~ msgid "Can't find plugin %s" #~ msgstr "No se puede encontrar el plugin %s" #~ msgid "Can't init DSP Plugin" #~ msgstr "No se puede iniciar el Plugin DSP" #~ msgid "Can't init Video Plugin" #~ msgstr "No se puede iniciar el Plugin de Vídeo" #~ msgid "Can't open %s, it has a missing function" #~ msgstr "No se puede abrir %s, no tiene una función" #~ msgid "Cannot record movies in read-only mode." #~ msgstr "لا يمكن تسجيل الأفلام في وضع للقراءة فقط." #, fuzzy #~ msgid "Config..." #~ msgstr "إعدادات" ======= >>>>>>> Update translation files for recent changes in the code. #~ msgid "Configuration profile" #~ msgstr "التكوين الشخصي" #~ msgid "Configuration profile:" #~ msgstr "التكوين الشخصي:" #, fuzzy #~ msgid "Connected" #~ msgstr "اتصال" #~ msgid "Connected to %i Wiimotes" #~ msgstr "ويموت متصل %i" #~ msgid "Copy" #~ msgstr "نسخ" #~ msgid "Could not copy %s to %s" #~ msgstr "لا يمكن نسخ %s to %s" #, fuzzy #~ msgid "Could not get info about plugin %s" #~ msgstr "لا يمكن إنشاء %s" #~ msgid "DList Cache" #~ msgstr "Caché DList" #, fuzzy #~ msgid "DSound" #~ msgstr "&الصوت" #~ msgid "Danish" #~ msgstr "Danish" #~ msgid "Disable Wiimote Speaker" #~ msgstr "تعطيل سماعات ويموت" #~ msgid "" #~ "Disable texturing.\n" #~ "This is only useful for debugging purposes." #~ msgstr "" #~ "تعطيل التركيب.\n" #~ "وهذا مفيد فقط لأغراض التصحيح." #~ msgid "" #~ "Disables an alpha-setting pass.\n" #~ "Breaks certain effects but might help performance." #~ msgstr "" #~ "Deshabilita el pase de la configuración de Alpha.\n" #~ "Quiebra ciertos efectos, pero puede ayudar al rendimiento." #~ msgid "Distance Alpha Pass" #~ msgstr "Pase de Alpha de distancia" #~ msgid "Dolphin DSP-HLE Plugin" #~ msgstr "Plugin DSP-HLE de Dolphin" #~ msgid "Dolphin DSP-HLE Plugin Settings" #~ msgstr "Configuración de Plugin Dolphin DSP-HLE" #~ msgid "Dolphin DSP-LLE Plugin" #~ msgstr "Plugin DSP-LLE de Dolphin" #~ msgid "Dolphin DSP-LLE Plugin Settings" #~ msgstr "Configuración de Plugin Dolphin DSP-LLE" #~ msgid "Dolphin Direct3D11" #~ msgstr "Dolphin Direct3D11" #~ msgid "Dolphin Direct3D9" #~ msgstr "Dolphin Direct3D9" #, fuzzy #~ msgid "Dolphin OpenGL" #~ msgstr "دولفين" #~ msgid "" #~ "Dolphin has not been configured with an install location,\n" #~ "Keep Dolphin portable?" #~ msgstr "" #~ "لم يتم تكوينها مع دولفين للمكان تثبيت,\n" #~ "دولفين للإبقاء المحمولة?" #~ msgid "EFB" #~ msgstr "EFB" #~ msgid "" #~ "Emulate frame buffer copies directly to textures.\n" #~ "This is not so accurate, but it's good enough for the way many games use " #~ "framebuffer copies." #~ msgstr "" #~ "Emula las copias del framebúfer directamente a las texturas.\n" #~ "Esto no es muy preciso, pero es suficiente para la forma en que varios " #~ "juegos usan copias del framebúfer." #~ msgid "Emulator Display Settings" #~ msgstr "إعدادات العرض " #~ msgid "Enable CPU Access" #~ msgstr "CPU Access تمكين" <<<<<<< HEAD #~ msgid "Enable Copy to EFB" #~ msgstr "Habilitar Copiado al EFB" #, fuzzy #~ msgid "Enable EFB To Texture" #~ msgstr "Texturesتعطيل " #, fuzzy #~ msgid "Enable HLE Audio" #~ msgstr "Enable Audio Throttle" #, fuzzy #~ msgid "Enable JIT Dynarec" #~ msgstr "تمكين صفحات" ======= >>>>>>> Update translation files for recent changes in the code. #~ msgid "Enable OpenCL" #~ msgstr "OpenCL تمكين " #~ msgid "Enable Screen Saver (burn-in reduction)" #~ msgstr "تمكين شاشة التوقف" <<<<<<< HEAD #, fuzzy #~ msgid "" #~ "Enables dynamic recompilation of DSP code.\n" #~ "Changing this will have no effect while the emulator is running!" #~ msgstr "تغيير هذه ليس لها أي أثر في حين أن المحاكي قيد التشغيل!" #~ msgid "" #~ "Enables emulation of Embedded Frame Buffer copies, if the game uses " #~ "them.\n" #~ "Games often need this for post-processing or other things, but if you can " #~ "live without it, you can sometimes get a big speedup." #~ msgstr "" #~ "Habilitar emulación de copias EFB, si el juego las usa.\n" #~ "Los juegos comunmente necesita esto para el post-procesado u otras cosas, " #~ "pero si puedes lidiar sin el, puedes tener a veces una gran mejora de " #~ "rendimiento." #~ msgid "" #~ "Enables reinterpreting the data inside the EFB when the pixel format " #~ "changes.\n" #~ "Some games depend on this function for certain effects, so enable it if " #~ "you're having glitches.\n" #~ "Depending on how the game uses this function, the speed hits caused by " #~ "this option range from none to critical." #~ msgstr "" #~ "Habilita la reinterpretación de los datos dentro del EFB cuando el " #~ "formato de píxeles cambia.\n" #~ "Algunos juegos dependen de esta función para ciertos efectos, así que " #~ "habilitalo si tienes errores gráficos.\n" #~ "Dependiendo de cómo el juego use esta función, la influencia en el " #~ "rendimiento por esta opción varían desde nada, hasta crítico." #~ msgid "Error allocating buffer" #~ msgstr "Error al asignar el búfer" #~ msgid "Error loading %s: can't read info" #~ msgstr "Error al cargar %s: no se puede leer la información" #~ msgid "" #~ "Error loading plugin %s: can't find file. Please re-select your plugins." #~ msgstr "" #~ "Error al cargar el plugin %s: no se puede encontrar el archivo. Por " #~ "favor, reseleccione sus plugins." #~ msgid "Error opening file %s for recording" #~ msgstr "Error al abrir el archivo %s para grabación." #~ msgid "" #~ "Failed to load DSP ROM:\n" #~ "%s\n" #~ "This file is required to use DSP LLE" #~ msgstr "" #~ "Fallo al cargar DSP ROM:\n" #~ "%s\n" #~ "Este fichero es necesario para usar DSP LLE" #, fuzzy #~ msgid "Failed to load DSP ROM: %s" #~ msgstr "اللعبه لاتوجد في قاعده البيانات." #~ msgid "" #~ "Faster variants look at fewer pixels and thus have more potential for " #~ "errors.\n" #~ "Slower variants look at more pixels and thus are safer." #~ msgstr "" #~ "Las variantes rápidas buscan en menos pixeles, y por lo tanto tienen más " #~ "posibilidad de errores.\n" #~ "Las variantes lentas buscan por más pixeles, y por lo tanto son más " #~ "seguras." #~ msgid "Force Bi/Trilinear Filtering" #~ msgstr "Forzar Filtro Bi/Tri-linear" ======= >>>>>>> Update translation files for recent changes in the code. #~ msgid "Fractional" #~ msgstr "جزئي" #~ msgid "" #~ "Fully emulate embedded frame buffer copies.\n" #~ "This is more accurate than EFB Copy to Texture, and some games need this " #~ "to work properly, but it can also be very slow." #~ msgstr "" #~ "تماما محاكاة جزءا لا يتجزأ من نسخ الإطار عازلة.\n" #~ "هذا هو أكثر دقة من الصادرات للنسخ إلى الملمس ، وبعض الألعاب تحتاج إلى هذا " #~ "للعمل بشكل صحيح، ولكنها يمكن أيضا أن تكون بطيئة جدا." #~ msgid "GFX Config" #~ msgstr "اعداد الصوره" #, fuzzy #~ msgid "Graphics Plugin" #~ msgstr "الرسومات" #~ msgid "Hide Shader Errors" #~ msgstr "إخفاء أخطاء شادر " #~ msgid "" #~ "Hide the cursor when it is over the rendering window and the rendering " #~ "window has focus." #~ msgstr "إخفاء المؤشر عندما يكون أكثر من نافذة وتقديم إطار جعل لديه التركيز." #~ msgid "" #~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this " #~ "option may fix the game." #~ msgstr "" #~ "Si un juego se tilda, y anda sólamente en el Intérprete, o Dolphin tiene " #~ "errores, esta opción puede arreglar el juego." #~ msgid "Input Source" #~ msgstr "مدخلات المصدر" #~ msgid "Install directory could not be saved" #~ msgstr "لا يمكن تثبيت الدليل يتم حفظها" #~ msgid "Installing WAD to Wii Menu..." #~ msgstr "إلى القائمة الويwadتثبيت" #~ msgid "Integral [recommended]" #~ msgstr "الموصى بها . متكاملة" #, fuzzy #~ msgid "" #~ "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n" #~ "Try verifying the state again" #~ msgstr "" #~ "Internal LZO Error - decompression failed (%d) (%li, %li) \n" #~ "حاول تحميل الحالة مرة أخرى" #~ msgid "" #~ "Keeps track of textures based on looking at the actual pixels in the " #~ "texture.\n" #~ "Can cause slowdown, but some games need this option enabled to work " #~ "properly." #~ msgstr "" #~ "Mantiene un control en las texturas basado en mirar los pixeles actuales " #~ "en estas.\n" #~ "Puede provocar peor rendimiento, pero algunos juegos necesitan esta " #~ "opción para funcionar adecuadamente." #, fuzzy #~ msgid "Load Script..." #~ msgstr "تحميل حالة" #~ msgid "" #~ "Loads native mipmaps instead of generating them.\n" #~ "Loading native mipmaps is the more accurate behavior, but might also " #~ "decrease performance (your mileage might vary though)." #~ msgstr "" #~ "Cargar mipmaps nativos en vez de generarlos.\n" #~ "Cargar los mipmaps nativos es la emulación mas precisa, pero puede " #~ "empeorar el rendimiento(los resultados pueden variar)." #, fuzzy #~ msgid "Lua Script Console" #~ msgstr "الكتابة إلى وحدة التحكم" #~ msgid "Metroid Other M" #~ msgstr "Metroid Other M" #~ msgid "Mixer: Unsupported sample rate." #~ msgstr "Mezclador: Frecuencia de sonido no soportada." #, fuzzy #~ msgid "" #~ "Modify textures to show the format they're using.\n" #~ "This is only useful for debugging purposes." #~ msgstr "" #~ "تعطيل التركيب.\n" #~ "وهذا مفيد فقط لأغراض التصحيح." #, fuzzy #~ msgid "New &Lua Console" #~ msgstr "اظهار &لوحة المراقبة" #~ msgid "Normal" #~ msgstr "عادي" #~ msgid "OK" #~ msgstr "موافق" #, fuzzy #~ msgid "OpenAL" #~ msgstr "فتح" #, fuzzy #~ msgid "OpenGL" #~ msgstr "فتح" #, fuzzy #~ msgid "Plugins" #~ msgstr "Polish" #~ msgid "" #~ "Portable Setting could not be saved\n" #~ " Are you running Dolphin from read only media or from a directory that " #~ "dolphin is not located in?" #~ msgstr "" #~ "لا يمكن أن يتم حفظ إعداد المحمولة\n" #~ " هل يتم تشغل دولفين من قراءة فقط وسائل الاعلام أو من الدليل الذي لا يقع " #~ "في دولفين?" #~ msgid "Projection Stats" #~ msgstr "العرض الإحصائيات" #~ msgid "Relaunch Dolphin from the install directory and save from there" #~ msgstr "استئناف دولفين من الدليل تثبيت وحفظ من هناك" #~ msgid "Render to main window." #~ msgstr "تقدم إلى الشاشة الرئيسية" #~ msgid "Rendering" #~ msgstr "تقديم" #~ msgid "Required for using the Japanese ROM font." #~ msgstr "اللازمة لاستعمال الخط القرص اليابانية." <<<<<<< HEAD #, fuzzy #~ msgid "Run" #~ msgstr "Enter" #~ msgid "Running script...\n" #~ msgstr "Ejecutando script...\n" ======= >>>>>>> Update translation files for recent changes in the code. #~ msgid "Scale:" #~ msgstr "النطاق :" #~ msgid "Select resolution for fullscreen mode" #~ msgstr "اختر وضوح لوضع ملء الشاشة" #~ msgid "" #~ "Select the System Menu wad extracted from the update partition of a disc" #~ msgstr "" #~ "Selecciona el Menú de sistema wad extraído de la partición de " #~ "actualización de un disco" #, fuzzy #~ msgid "Select the script to load" #~ msgstr "حدد حالة التحميل" #~ msgid "" #~ "Selects which game should be affected by the configuration changes done " #~ "in this dialog.\n" #~ "The (Default) profile affects the standard settings used for every game." #~ msgstr "" #~ "Seleccionar qué juego debería verse afectado por los cambios de estas " #~ "configuraciones.\n" #~ "El perfil predeterminado afecta a la configuración estándar de cada juego." #~ msgid "Set All to Default" #~ msgstr "كل مجموعة لافتراضي" #~ msgid "" #~ "Set install location to:\n" #~ " %s ?" #~ msgstr "" #~ "تثبيت موقع لمجموعة:\n" #~ " %s ?" #, fuzzy #~ msgid "" #~ "Show projection statistics.\n" #~ "This is only useful for debugging purposes." #~ msgstr "" #~ "عرض إحصاءات مختلفة.\n" #~ "وهذا مفيد فقط لأغراض التصحيح." #, fuzzy #~ msgid "Show save banner" #~ msgstr "إظهار أيقونة الحفظ " #~ msgid "Show the number of frames rendered per second." #~ msgstr "إظهار عدد الإطارات المقدمة في الثانية الواحدة" #~ msgid "" #~ "Show various statistics.\n" #~ "This is only useful for debugging purposes." #~ msgstr "" #~ "عرض إحصاءات مختلفة.\n" #~ "وهذا مفيد فقط لأغراض التصحيح." <<<<<<< HEAD #~ msgid "Skies of Arcadia" #~ msgstr "Skies of Arcadia" #, fuzzy #~ msgid "Slot" #~ msgstr "A خانة " #~ msgid "Sonic and the Black Knight" #~ msgstr "Sonic and the Black Knight" #~ msgid "" #~ "Specifies the resolution used to render at. A high resolution will " #~ "improve visual quality but is also quite heavy on performance and might " #~ "cause glitches in certain games.\n" #~ "Fractional: Uses your display resolution directly instead of the native " #~ "resolution. The quality scales with your display/window size, as does the " #~ "performance impact.\n" #~ "Integral: This is like Fractional, but rounds up to an integer multiple " #~ "of the native resolution. Should give a more accurate look but is usually " #~ "slower.\n" #~ "The other options are fixed resolutions for choosing a visual quality " #~ "independent of your display size." #~ msgstr "" #~ "Especifica la resolución a la que se renderizará. Una alta resolución " #~ "puede mejorar la calidad visual, pero puede empeorar el rendimiento " #~ "gravemente, y puede causar errores en ciertos juegos.\n" #~ "Fraccional: Utiliza la resolución del Display directamente en vez de la " #~ "resolución nativa. La calidad es escalada con tu tamaño de la ventana/" #~ "display, tal como el impacto al rendimiento.\n" #~ "Integral: Es como Fraccional, pero es redondeada a entero múltiplo de la " #~ "resolución nativa. Debería dar una vista mas precisa, pero es mas lento " #~ "normalmente.\n" #~ "Las otras opciones son resoluciones fijas para elegir una calidad visual " #~ "independiente del tamaño del Display." #, fuzzy #~ msgid "Specify an audio plugin" #~ msgstr "حدد الخلفية ملف فيديو" ======= >>>>>>> Update translation files for recent changes in the code. #~ msgid "Start Renderer in Fullscreen" #~ msgstr "بدء في كمال ملء الشاشة" #~ msgid "Start the rendering window in fullscreen mode." #~ msgstr "بدء التقديم في إطار وضع ملء الشاشة." <<<<<<< HEAD #~ msgid "The file " #~ msgstr "El archivo " #~ msgid "This is usually used to play voice and sound effects." #~ msgstr "Esto es usado comunmente para reproducir voces y efectos de sonido." #, fuzzy #~ msgid "Trying to load unsupported type %d" #~ msgstr "حاول تحميل نوع ملف غير معروف." #~ msgid "Type %d config not supported in plugin %s" #~ msgstr "Configuración de tipo %d no soportado en el plugin %s" #~ msgid "" #~ "Unknown pointer %#08x\n" #~ "Continue?" #~ msgstr "" #~ "مؤشر غير معروف %#08x\n" #~ "مواصلة?" ======= >>>>>>> Update translation files for recent changes in the code. #~ msgid "Use FPS For Limiting" #~ msgstr "لحد عدد الاطارات" #~ msgid "Use XFB" #~ msgstr "Usar XFB" #~ msgid "Uses multiple threads to decode the textures in the game." #~ msgstr "Usar múltiples hilos para descodifcar texturas en los juegos" #~ msgid "" #~ "Uses the high-resolution render buffer for EFB copies instead of scaling " #~ "them down to native resolution.\n" #~ "Vastly improves visual quality in games which use EFB copies but might " #~ "cause glitches in some games." #~ msgstr "" #~ "Usa un búfer de alta resolución para las copias de EFB en vez de " #~ "reducirlas a la resolución nativa.\n" #~ "Mejora en gran manera la calidad visual en juegos que usan copias de EFB, " #~ "pero puede causar errores gráficos en algunos juegos." #~ msgid "Video Backend:" #~ msgstr "خلفية الفيديو :" #~ msgid "" #~ "Wait for vertical blanks.\n" #~ "Reduces tearing but might also decrease performance" #~ msgstr "" #~ "انتظر الفراغات الرأسية.\n" #~ "ولكن قد يقلل من تمزق أيضا انخفاض الأداء" #~ msgid "" #~ "When using EFB to RAM we very often need to decode RAM data to a VRAM " #~ "texture, which is a very time-consuming task.\n" #~ "With this option enabled, we'll skip decoding a texture if it didn't " #~ "change.\n" #~ "This results in a nice speedup, but possibly causes glitches.\n" #~ "If you have any problems with this option enabled you should either try " #~ "increasing the safety of the texture cache or disable this option.\n" #~ "(NOTE: The safer the texture cache is adjusted the lower the speedup will " #~ "be; accurate texture cache set to \"safe\" might actually be slower!)" #~ msgstr "" #~ "Cuando se usa EFB a RAM comunmente necesitamos decodificar los datos de " #~ "la RAM a una textura VRAM, lo que es una tarea larga.\n" #~ "Con esta opción habilitada, se salteará decodificarla si no ha cambiado.\n" #~ "Esto resulta en una buena mejora de rendimiento, pero probablemente cause " #~ "errores.\n" #~ "Si tienes cualquier problema con esta opción habilitada, deberías probar " #~ "incrementar la seguridad del Caché de textura, o deshabilitar esta " #~ "opción.\n" #~ "(NOTA: Mientras mas seguro el caché, menor será la mejora de rendimiento; " #~ "el caché de textura preciso em \"seguro\" puede ser mas lento!)" #, fuzzy #~ msgid "Wiimote %i %s" #~ msgstr "ويموت %i" #~ msgid "Wiimote Settings" #~ msgstr "إعدادات ويموت" #~ msgid "Will enable progressive scan option if supported by software." #~ msgstr "ستمكن المسح التدريجي خيار في حالة دعم بواسطة البرامج." #~ msgid "Window Size:" #~ msgstr "حجم النافذة :" #~ msgid "Window height for windowed mode" #~ msgstr "نافذة الطول لوضع إطارات" #~ msgid "Window width for windowed mode" #~ msgstr "نافذة عرض لوضع إطارات" #~ msgid "XFB" #~ msgstr "XFB" #~ msgid "Zelda Twilight Princess Bloom hack" #~ msgstr "Hack de bloom Zelda Twilight Princess"