///////////////////////////////////////////////////////////////////////////// // Name: wx/variantbase.h // Purpose: wxVariantBase class, a minimal version of wxVariant used by XTI // Author: Julian Smart // Modified by: Francesco Montorsi // Created: 10/09/98 // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_VARIANTBASE_H_ #define _WX_VARIANTBASE_H_ #include "wx/defs.h" #if wxUSE_VARIANT #include "wx/string.h" #include "wx/arrstr.h" #include "wx/cpp.h" #include #if wxUSE_DATETIME #include "wx/datetime.h" #endif // wxUSE_DATETIME #include "wx/iosfwrap.h" class wxTypeInfo; class wxObject; class wxClassInfo; /* * wxVariantData stores the actual data in a wxVariant object, * to allow it to store any type of data. * Derive from this to provide custom data handling. * * NB: To prevent addition of extra vtbl pointer to wxVariantData, * we don't multiple-inherit from wxObjectRefData. Instead, * we simply replicate the wxObject ref-counting scheme. * * NB: When you construct a wxVariantData, it will have refcount * of one. Refcount will not be further increased when * it is passed to wxVariant. This simulates old common * scenario where wxVariant took ownership of wxVariantData * passed to it. * If you create wxVariantData for other reasons than passing * it to wxVariant, technically you are not required to call * DecRef() before deleting it. * * TODO: in order to replace wxPropertyValue, we would need * to consider adding constructors that take pointers to C++ variables, * or removing that functionality from the wxProperty library. * Essentially wxPropertyValue takes on some of the wxValidator functionality * by storing pointers and not just actual values, allowing update of C++ data * to be handled automatically. Perhaps there's another way of doing this without * overloading wxVariant with unnecessary functionality. */ class WXDLLIMPEXP_BASE wxVariantData { friend class wxVariantBase; public: wxVariantData() : m_count(1) { } #if wxUSE_STD_IOSTREAM virtual bool Write(wxSTD ostream& WXUNUSED(str)) const { return false; } virtual bool Read(wxSTD istream& WXUNUSED(str)) { return false; } #endif virtual bool Write(wxString& WXUNUSED(str)) const { return false; } virtual bool Read(wxString& WXUNUSED(str)) { return false; } // Override these to provide common functionality virtual bool Eq(wxVariantData& data) const = 0; // What type is it? Return a string name. virtual wxString GetType() const = 0; // returns the type info of the content virtual const wxTypeInfo* GetTypeInfo() const = 0; // If it based on wxObject return the ClassInfo. virtual wxClassInfo* GetValueClassInfo() { return NULL; } int GetRefCount() const { return m_count; } void IncRef() { m_count++; } void DecRef() { if ( --m_count == 0 ) delete this; } protected: // Protected dtor should make some incompatible code // break more louder. That is, they should do data->DecRef() // instead of delete data. virtual ~wxVariantData() {} private: int m_count; }; template class wxVariantDataT : public wxVariantData { public: wxVariantDataT(const T& d) : m_data(d) {} virtual ~wxVariantDataT() {} // get a ref to the stored data T & Get() { return m_data; } // get a const ref to the stored data const T & Get() const { return m_data; } // set the data void Set(const T& d) { m_data = d; } // Override these to provide common functionality virtual bool Eq(wxVariantData& WXUNUSED(data)) const { return false; /* FIXME!! */ } // What type is it? Return a string name. virtual wxString GetType() const { return GetTypeInfo()->GetTypeName(); } // return a heap allocated duplicate //virtual wxVariantData* Clone() const { return new wxVariantDataT( Get() ); } // returns the type info of the contentc virtual const wxTypeInfo* GetTypeInfo() const { return wxGetTypeInfo( (T*) NULL ); } private: T m_data; }; /* * wxVariantBase can store any kind of data, but has some basic types * built in. */ class WXDLLIMPEXP_BASE wxVariantBase { public: wxVariantBase(); wxVariantBase(const wxVariantBase& variant); wxVariantBase(wxVariantData* data, const wxString& name = wxEmptyString); template wxVariantBase(const T& data, const wxString& name = wxEmptyString) : m_data(new wxVariantDataT(data)), m_name(name) {} virtual ~wxVariantBase(); // generic assignment void operator= (const wxVariantBase& variant); // Assignment using data, e.g. // myVariant = new wxStringVariantData("hello"); void operator= (wxVariantData* variantData); bool operator== (const wxVariantBase& variant) const; bool operator!= (const wxVariantBase& variant) const; // Sets/gets name inline void SetName(const wxString& name) { m_name = name; } inline const wxString& GetName() const { return m_name; } // Tests whether there is data bool IsNull() const; // FIXME: used by wxVariantBase code but is nice wording... bool IsEmpty() const { return IsNull(); } // For compatibility with wxWidgets <= 2.6, this doesn't increase // reference count. wxVariantData* GetData() const { return m_data; } void SetData(wxVariantData* data) ; // make a 'clone' of the object void Ref(const wxVariantBase& clone); // destroy a reference void UnRef(); // Make NULL (i.e. delete the data) void MakeNull(); // write contents to a string (e.g. for debugging) wxString MakeString() const; // Delete data and name void Clear(); // Returns a string representing the type of the variant, // e.g. "string", "bool", "stringlist", "list", "double", "long" wxString GetType() const; bool IsType(const wxString& type) const; bool IsValueKindOf(const wxClassInfo* type) const; // FIXME wxXTI methods: // get the typeinfo of the stored object const wxTypeInfo* GetTypeInfo() const { if (!m_data) return NULL; return m_data->GetTypeInfo(); } // get a ref to the stored data template T& Get() { wxVariantDataT *dataptr = wx_dynamic_cast(wxVariantDataT*, m_data); wxASSERT_MSG( dataptr, wxString::Format(wxT("Cast to %s not possible"), typeid(T).name()) ); return dataptr->Get(); } // get a const ref to the stored data template const T& Get() const { const wxVariantDataT *dataptr = wx_dynamic_cast(const wxVariantDataT*, m_data); wxASSERT_MSG( dataptr, wxString::Format(wxT("Cast to %s not possible"), typeid(T).name()) ); return dataptr->Get(); } template bool HasData() const { const wxVariantDataT *dataptr = wx_dynamic_cast(const wxVariantDataT*, m_data); return dataptr != NULL; } // returns this value as string wxString GetAsString() const; // gets the stored data casted to a wxObject*, // returning NULL if cast is not possible wxObject* GetAsObject(); protected: wxVariantData* m_data; wxString m_name; }; #include "wx/dynarray.h" WX_DECLARE_OBJARRAY_WITH_DECL(wxVariantBase, wxVariantBaseArray, class WXDLLIMPEXP_BASE); // templated streaming, every type must have their specialization for these methods template void wxStringReadValue( const wxString &s, T &data ); template void wxStringWriteValue( wxString &s, const T &data); template void wxToStringConverter( const wxVariantBase &v, wxString &s ) \ { wxStringWriteValue( s, v.Get() ); } template void wxFromStringConverter( const wxString &s, wxVariantBase &v ) \ { T d; wxStringReadValue( s, d ); v = wxVariantBase(d); } #endif // wxUSE_VARIANT #endif // _WX_VARIANTBASE_H_